MSEA V171 Update – NOVA
Note: Sorry for the delay, been busy this week.
Summary and Patch Link:
V1.70 to V1.71 Manual Patch (~888 MB) : http://download-maple.playpark.net/maplestory/manual/maplepatch170to171.exe
Disclaimer:
1) All of the above links are provided by AsiaSoft/Nexon/Wizet for MapleSEA, they reserved the rights to remove them and can do so at any point of time.
Contents Added and Released (Red = Release in this patch) :
NOVA
Skills Revamp
Cadena
Dimension Library Episode 4 (6 Dec 2017)
Moras (17 Jan 2018 as of this patch)
Illium
———————————————
Navigation Table
Press back to return to the table.
Character.wz
Accessory
Android
ArcaneForce
Cap
Cape
Coat
Face
Glove
Hair
Longcoat
Pants
PetEquip
Ring
Shoes
TamingMob
Weapon
Item.wz
Cash
Consume
Etc
Install
Pet
Special
Etc.wz
NPC Misc
SetItemInfo
VCore
Skill.wz
Hero
F\P Arch Mage
Bishop
Crossbow Man
Marksman
Chief Bandit
Shadower
Gunslinger
Corsair
Night Walker (III)
Night Walker (IV)
Evan (III)
Evan (IV)
Mercedes (III)
Mercedes (IV)
Phantom (III)
Phantom (IV)
Eunwol (IV)
Luminous (IV)
Basics of a Shadow Merchant (Cadena Beginner)
Kaiser (III)
Kaiser (IV)
Cadena (I)
Cadena (II)
Cadena (III)
Cadena (IV)
Angelic Buster (IV)
Transcendent
Zero
Zero
Zero
Zero
Illium (Beginner)
Illium (I)
Illium (II)
Illium (III)
Illium (IV)
V Matrix (Common/Enhance Core)
V Matrix (Warrior Skill)
V Matrix (Mage Skill)
V Matrix (Bowman Skill)
V Matrix (Thief Skill)
V Matrix (Pirate Skill)
———————————————
Character.wz
Accessory
Chubby Bread Face
Category: Face Accessory
Cash Item
Heart Flutter
Category: Face Accessory
Cash Item
Cadena Mask
Category: Face Accessory
Timed STR: +5
Timed DEX: +5
Timed INT: +5
Timed LUK: +5
Timed M.Att: +3
Timed W.Att: +3
Untradable
Cash Item
String Missing
Required Level: 120
Category: Face Accessory
Def: +120
M.Att: +5
W.Att: +5
STR: +6
DEX: +6
INT: +6
LUK: +6
Slot: 7
Sold for 1 mesos
Cannot be sold to NPC
Untradable after equipped
Unlock Boss-Tier Additional Options
Set Item of Boss Accessory Set
Puss-In-Loots Whisker
Category: Face Accessory
Cash Item
Star Cat’s Eyes Mask
Category: Face Accessory
Cash Item
Beautiful Cat Mask
Category: Face Accessory
Cash Item
Reserved Bandage Strip
Category: Face Accessory
Cash Item
Loose Control Machine Mark
Required Level: 160
Category: Face Accessory
Def: +200
M.Att: +10
W.Att: +10
STR: +10
DEX: +10
INT: +10
LUK: +10
Slot: 5
Sold for 1 mesos
Cannot be sold to NPC
Untradable after equipped
Unlock Boss-Tier Additional Options
Set Item of Boss of Darkness Set
치카치카 타임
Category: Face Accessory
Cash Item
Papulatus Mark
Required Level: 145
Category: Eye Accessory
Def: +150
M.Att: +1
W.Att: +1
STR: +8
DEX: +8
INT: +8
LUK: +8
Charm: +25
Slot: 5
Sold for 1 mesos
Untradable after equipped
Unlock Boss-Tier Additional Options
Set Item of Boss Accessory Set
Magical Eye Patch
Required Level: 160
Category: Eye Accessory
Def: +300
M.Att: +3
W.Att: +3
STR: +15
DEX: +15
INT: +15
LUK: +15
Slot: 3
Sold for 1 mesos
Cannot be sold to NPC
Untradable after equipped
Unlock Boss-Tier Additional Options
Set Item of Boss of Darkness Set
Shadow of Backstreet
Required Level: 10
Category: Medal
MP: +50
HP: +50
Cannot be sold to NPC
Untradable
One-of-a-Kind
Shadow of City
Required Level: 30
Category: Medal
MP: +100
HP: +100
Cannot be sold to NPC
Untradable
One-of-a-Kind
Shadow of Grandis
Required Level: 60
Category: Medal
STR: +1
DEX: +1
INT: +1
LUK: +1
MP: +150
HP: +150
Cannot be sold to NPC
Untradable
One-of-a-Kind
Shadow of Two Worlds
Required Level: 100
Category: Medal
STR: +2
DEX: +2
INT: +2
LUK: +2
MP: +200
HP: +200
Cannot be sold to NPC
Untradable
One-of-a-Kind
Explorer of Fate
Required Level: 200
Category: Medal
W.Att: +3
Cannot be sold to NPC
Untradable
One-of-a-Kind
The Bard of the Snowfield
Required Level: 100
Category: Medal
Def: +85
STR: +4
DEX: +4
INT: +4
LUK: +4
MP: +170
HP: +170
Sold for 1 mesos
Untradable
Faint Newcomer
Required Level: 10
Category: Medal
MP: +50
HP: +50
Cannot be sold to NPC
Untradable
One-of-a-Kind
In Hope of Shelter
Required Level: 30
Category: Medal
MP: +100
HP: +100
Cannot be sold to NPC
Untradable
One-of-a-Kind
Unsafe Wanderer
Required Level: 60
Category: Medal
STR: +1
DEX: +1
INT: +1
LUK: +1
MP: +150
HP: +150
Cannot be sold to NPC
Untradable
One-of-a-Kind
Selected Vow Maker
Required Level: 100
Category: Medal
STR: +2
DEX: +2
INT: +2
LUK: +2
MP: +200
HP: +200
Cannot be sold to NPC
Untradable
One-of-a-Kind
Brilliant Wings
Required Level: 200
Category: Medal
M.Att: +3
Cannot be sold to NPC
Untradable
One-of-a-Kind
Puss-In-Loots
Required Level: 33
Category: Medal
M.Att: +5
W.Att: +5
STR: +7
DEX: +7
INT: +7
LUK: +7
MP: +500
HP: +500
Cannot be sold to NPC
Untradable
One-of-a-Kind
Outlaw of the Beach
Description: Occupied the beach on Lone Island.
Required Level: 33
Category: Medal
Cannot be sold to NPC
Untradable
One-of-a-Kind
Silver Agent Emblem
Required Level: 60
Required Job: Thief
Category: Emblem
M.Att: +1
W.Att: +1
STR: +5
DEX: +5
INT: +5
LUK: +5
Sold for 1 mesos
Cannot be sold to NPC
Untradable
Gold Agent Emblem
Required Level: 100
Required Job: Thief
Category: Emblem
M.Att: +2
W.Att: +2
STR: +10
DEX: +10
INT: +10
LUK: +10
Sold for 1 mesos
Cannot be sold to NPC
Untradable
Silver Crystal Emblem
Required Level: 60
Required Job: Magician
Category: Emblem
M.Att: +1
W.Att: +1
STR: +5
DEX: +5
INT: +5
LUK: +5
Sold for 1 mesos
Cannot be sold to NPC
Untradable
Gold Crystal Emblem
Required Level: 100
Required Job: Magician
Category: Emblem
M.Att: +2
W.Att: +2
STR: +10
DEX: +10
INT: +10
LUK: +10
Sold for 1 mesos
Cannot be sold to NPC
Untradable
Android
Honey Butterflyroid (M)
Required Level: 10
Charm: +80
Grade: 9
Sold for 1 mesos
Cannot be sold to NPC
Untradable after equipped
Can be traded once if use PSOK
Honey Butterflyroid (F)
Required Level: 10
Charm: +80
Grade: 9
Sold for 1 mesos
Cannot be sold to NPC
Untradable after equipped
Can be traded once if use PSOK
Manjiroid
Required Level: 10
Charm: +80
Grade: 9
Sold for 1 mesos
Cannot be sold to NPC
Untradable
Can be traded once if use PSOK
Black Heart
Required Level: 120
M.Att: +77
W.Att: +77
STR: +10
DEX: +10
INT: +10
LUK: +10
HP: +100
Grade: 5
Slot: 11
Sold for 1 mesos
Untradable
Time Limited
Cannot be extended
Set Item of Boss of Darkness Set
Fixed Potential
Option 1: Damage on Boss monsters: +30%
Option 2: Ignore Monster DEF: +30%
New Gold Heart
Required Level: 30
Def: +60
STR: +1
DEX: +1
INT: +1
LUK: +1
Grade: 3
Slot: 3
Sold for 1 mesos
Untradable
Time Limited
Cannot be extended
ArcaneForce
Arcane Symbol: Moras
Required Level: 200
Arcane: +30
Sold for 1 mesos
Cannot be sold to NPC
Untradable
Cap
Camouflage Robe
Cannot be sold to NPC
Untradable
One-of-a-Kind
String Missing
Cash Item
Flower’s Wave
Cash Item
Set Item of Beach Wedding Set
Watermelon Ear Headband
Description: Plastic Watermelon Ear. Don’t worry about sticky hair!
Cash Item
String Missing
Cash Item
GS25 Tuna Mayo
Description: A delicious triangle kimbap sold at GS25.
Cash Item
GS25 Spicy Stir-fried Chicken
Description: A delicious triangle kimbap sold at GS25.
Cash Item
GS25 Jeonju Bibimbap
Description: A delicious triangle kimbap sold at GS25.
Cash Item
Charlotte Straw Hat
Cash Item
Gshaaaa-park Ice Headband.
Description: A Gshaaaa-park Ice headband received for playing Gshaaaa-park.
Cash Item
Bear Stitch Cap
Cash Item
Set Item of Bear Land Set
Summerdino Hat
Cash Item
Summerdinyong Hat
Cash Item
Sticky Rock Spirit
Description: Not Heavy
Cash Item
Puss-In-Loots Hat
Cash Item
Cat’s Ears Hat
Cash Item
Flower Cat Hat
Cash Item
Golden Memory
Cash Item
Set Item of Golden Lullaby Set
Golden Lump
Cash Item
Set Item of Golden Lullaby Set
Sticky Tree Spirit
Description: Wh-what have you done?
Cash Item
Card Heart
Cash Item
Rydene’s Hat
Description: The Bard of the Snowfield, Rydene’s Hat.
Untradable
Cash Item
냥냥이 패키지 모자
Cash Item
크리스마스 바니 모자
Cash Item
따뜻한 분홍곰 모자
Description: 중국 메이플 유저 pipi가 디자인한 장비.
Cash Item
따뜻한 파란곰 모자
Description: 중국 메이플 유저 pipi가 디자인한 장비.
Cash Item
눈꽃 스키모자 (여)
Description: 중국 메이플 유저 yimiao가 디자인한 장비.
Cash Item
눈꽃 스키모자 (남)
Description: 중국 메이플 유저 yimiao가 디자인한 장비.
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
Cape
Bubble Bubble
Cash Item
Set Item of Beach Wedding Set
Charlotte’s garden
Cash Item
Picnic Day
Cash Item
Set Item of Bear Land Set
Shooting Star
Cash Item
Wings of Waves
Cash Item
Puss-In-Loots Tail
Cash Item
Moving Cat Tail
Cash Item
Flower Cat Balloon
Cash Item
Golden Echo
Cash Item
Set Item of Golden Lullaby Set
Gold Wind-up Doll
Cash Item
Angelic Gray
Cash Item
크리스마스 바니 망토
Cash Item
따뜻한 분홍곰 망토
Description: 중국 메이플 유저 pipi가 디자인한 장비.
Cash Item
따뜻한 파란곰 망토
Description: 중국 메이플 유저 pipi가 디자인한 장비.
Cash Item
String Missing
Cash Item
String Missing
Cash Item
Coat
Free Shoulder
Cash Item
Face
Innocent Face
Cash Item
llium Face
Cash Item
Nova Royal Family Face
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(검정눈)
Cash Item
String Missing
Cash Item
Innocent Face
Cash Item
llium Face
Cash Item
Nova Royal Family Face
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(파란눈)
Cash Item
String Missing
Cash Item
Innocent Face
Cash Item
llium Face
Cash Item
Nova Royal Family Face
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(빨간눈)
Cash Item
String Missing
Cash Item
Innocent Face
Cash Item
llium Face
Cash Item
Nova Royal Family Face
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(초록눈)
Cash Item
String Missing
Cash Item
Innocent Face
Cash Item
llium Face
Cash Item
Nova Royal Family Face
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(갈색눈)
Cash Item
String Missing
Cash Item
Innocent Face
Cash Item
llium Face
Cash Item
Nova Royal Family Face
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(사파이어눈)
Cash Item
String Missing
Cash Item
Innocent Face
Cash Item
llium Face
Cash Item
Nova Royal Family Face
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(보라색눈)
Cash Item
String Missing
Cash Item
Innocent Face
Cash Item
llium Face
Cash Item
Nova Royal Family Face
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(자주색눈)
Cash Item
String Missing
Cash Item
눈물점 미인 성형(흰색눈)
Cash Item
String Missing
Cash Item
llium Face
Cash Item
Nova Royal Family Face
Stellar Eyed Face
Cash Item
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(검정눈)
Cash Item
String Missing
Cash Item
llium Face
Cash Item
Nova Royal Family Face
Stellar Eyed Face
Cash Item
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(파란눈)
Cash Item
String Missing
Cash Item
llium Face
Cash Item
Nova Royal Family Face
Stellar Eyed Face
Cash Item
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(빨간눈)
Cash Item
String Missing
Cash Item
llium Face
Cash Item
Nova Royal Family Face
Stellar Eyed Face
Cash Item
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(초록눈)
Cash Item
String Missing
Cash Item
llium Face
Cash Item
Nova Royal Family Face
Stellar Eyed Face
Cash Item
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(갈색눈)
Cash Item
String Missing
Cash Item
llium Face
Cash Item
Nova Royal Family Face
Stellar Eyed Face
Cash Item
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(사파이어눈)
Cash Item
String Missing
Cash Item
String Missing
Cash Item
Nova Royal Family Face
Stellar Eyed Face
Cash Item
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(보라색눈)
Cash Item
String Missing
Cash Item
llium Face
Cash Item
Nova Royal Family Face
Stellar Eyed Face
Cash Item
Fountain Face
Cash Item
Stray Cat Face
Cash Item
Sullen Face
Cash Item
Kara Face
Cash Item
눈물점 미인 성형(자주색눈)
Cash Item
String Missing
Cash Item
눈물점 미인 성형(흰색눈)
Cash Item
String Missing
Cash Item
Glove
냥냥이 패키지 장갑
Cash Item
String Missing
Cash Item
Hair
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
Black Ready Go Class Hair
Cash Item
Black Ready Go Class Hair
Cash Item
Orange Ready Go Class Hair
Cash Item
Yellow Ready Go Class Hair
Cash Item
Green Ready Go Class Hair
Cash Item
Blue Ready Go Class Hair
Cash Item
Purple Ready Go Class Hair
Cash Item
Brown Ready Go Class Hair
Cash Item
Black Cello Hair
Cash Item
Red Cello Hair
Cash Item
Orange Cello Hair
Cash Item
Yellow Cello Hair
Cash Item
Green Cello Hair
Cash Item
Blue Cello Hair
Cash Item
Purple Cello Hair
Cash Item
Brown Cello Hair
Cash Item
Bushy Hair
Cash Item
Bushy Red Hair
Cash Item
Bushy Orange Hair
Cash Item
Bushy Yellow Hair
Cash Item
Bushy Green Hair
Cash Item
Bushy Blue Hair
Cash Item
Bushy Purple Hair
Cash Item
Bushy Brown Hair
Cash Item
Formal Flora Hair
Cash Item
Red Formal Flora Hair
Cash Item
Orange Formal Flora Hair
Cash Item
Yellow Formal Flora Hair
Cash Item
Green Formal Flora Hair
Cash Item
Blue Formal Flora Hair
Cash Item
Purple Formal Flora Hair
Cash Item
Brown Formal Flora Hair
Cash Item
Black Street Punk Hair
Street Punk Hair
Orange Street Punk Hair
Yellow Street Punk Hair
Green Street Punk Hair
Blue Street Punk Hair
Purple Street Punk Hair
Brown Street Punk Hair
Black Bob Seran Hairstyle
Cash Item
Red Bob Seran Hairstyle
Cash Item
Orange Bob Seran Hairstyle
Cash Item
Yellow Bob Seran Hairstyle
Cash Item
Green Bob Seran Hairstyle
Cash Item
Blue Bob Seran Hairstyle
Cash Item
Purple Bob Seran Hairstyle
Cash Item
Brown Bob Seran Hairstyle
Cash Item
Black Comma Hair
Cash Item
Red Comma Hair
Cash Item
Orange Comma Hair
Cash Item
Yellow Comma Hair
Cash Item
Green Comma Hair
Cash Item
Blue Comma Hair
Cash Item
Purple Comma Hair
Cash Item
Brown Comma Hair
Cash Item
Black White Night Hair
Cash Item
Red White Night Hair
Cash Item
Orange White Night Hair
Cash Item
Yellow White Night Hair
Cash Item
Green White Night Hair
Cash Item
Blue White Night Hair
Cash Item
Purple White Night Hair
Cash Item
Brown White Night Hair
Cash Item
Black Foggy White Night Hair
Cash Item
Red Foggy White Night Hair
Cash Item
Orange Foggy White Night Hair
Cash Item
Yellow Foggy White Night Hair
Cash Item
Green Foggy White Night Hair
Cash Item
Blue Foggy White Night Hair
Cash Item
Purple Foggy White Night Hair
Cash Item
Brown Foggy White Night Hair
Cash Item
Black Cubby Hair
Cash Item
Red Chubby Hair
Cash Item
Orange Chubby Hair
Cash Item
Yellow Chubby Hair
Cash Item
Green Chubby Hair
Cash Item
Blue Chubby Hair
Cash Item
Purple Chubby Hair
Cash Item
Brown Chubby Hair
Cash Item
Black Daniel Hair
Cash Item
Red Daniel Hair
Cash Item
Orange Daniel Hair
Cash Item
Yellow Daniel Hair
Cash Item
Green Daniel Hair
Cash Item
Blue Daniel Hair
Cash Item
Purple Daniel Hair
Cash Item
Brown Daniel Hair
Cash Item
검은색 어린왕자 헤어
Cash Item
빨간색 어린왕자 헤어
Cash Item
주황색 어린왕자 헤어
Cash Item
노란색 어린왕자 헤어
Cash Item
초록색 어린왕자 헤어
Cash Item
파란색 어린왕자 헤어
Cash Item
보라색 어린왕자 헤어
Cash Item
갈색 어린왕자 헤어
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
Black Choppy Bang Hair
Cash Item
Red Choppy Bang Hair
Cash Item
Orange Choppy Bang Hair
Cash Item
Yellow Choppy Bang Hair
Cash Item
Green Choppy Bang Hair
Cash Item
Blue Choppy Bang Hair
Cash Item
Purple Choppy Bang Hair
Cash Item
Brown Choppy Bang Hair
Cash Item
Black Star Sand Hair
Cash Item
Red Star Sand Hair
Cash Item
Orange Star Sand Hair
Cash Item
Yellow Star Sand Hair
Cash Item
Green Star Sand Hair
Cash Item
Blue Star Sand Hair
Cash Item
Purple Star Sand Hair
Cash Item
Brown Star Sand Hair
Cash Item
Bushy Hair
Cash Item
Bushy Red Hair
Cash Item
Bushy Orange Hair
Cash Item
Bushy Yellow Hair
Cash Item
Bushy Green Hair
Cash Item
Bushy Blue Hair
Cash Item
Bushy Purple Hair
Cash Item
Bushy Brown Hair
Cash Item
Formal Flora Hair
Cash Item
Red Formal Flora Hair
Cash Item
Orange Formal Flora Hair
Cash Item
Yellow Formal Flora Hair
Cash Item
Green Formal Flora Hair
Cash Item
Blue Formal Flora Hair
Cash Item
Purple Formal Flora Hair
Cash Item
Brown Formal Flora Hair
Cash Item
Black Street Punk Hair
Street Punk Hair
Orange Street Punk Hair
Yellow Street Punk Hair
Green Street Punk Hair
Blue Street Punk Hair
Purple Street Punk Hair
Brown Street Punk Hair
Black Ready Go Class Hair
Cash Item
Black Ready Go Class Hair
Cash Item
Orange Ready Go Class Hair
Cash Item
Yellow Ready Go Class Hair
Cash Item
Green Ready Go Class Hair
Cash Item
Blue Ready Go Class Hair
Cash Item
Purple Ready Go Class Hair
Cash Item
Brown Ready Go Class Hair
Cash Item
Black Poodle Bubbling Hair
Cash Item
Red Poodle Bubbling Hair
Cash Item
Orange Poodle Bubbling Hair
Cash Item
Yellow Poodle Bubbling Hair
Cash Item
Green Poodle Bubbling Hair
Cash Item
Blue Poodle Bubbling Hair
Cash Item
Purple Poodle Bubbling Hair
Cash Item
Brown Poodle Bubbling Hair
Cash Item
Black Snow Girl Hair
Cash Item
Red Snow Girl Hair
Cash Item
Orange Snow Girl Hair
Cash Item
Yellow Snow Girl Hair
Cash Item
Green Snow Girl Hair
Cash Item
Blue Snow Girl Hair
Cash Item
Purple Snow Girl Hair
Cash Item
Brown Snow Girl Hair
Cash Item
Black Foggy Snow Girl Hair
Cash Item
Red Foggy Snow Girl Hair
Cash Item
Orange Foggy Snow Girl Hair
Cash Item
Yellow Foggy Snow Girl Hair
Cash Item
Green Foggy Snow Girl Hair
Cash Item
Blue Foggy Snow Girl Hair
Cash Item
Purple Foggy Snow Girl Hair
Cash Item
Brown Foggy Snow Girl Hair
Cash Item
Black Scattered Hair
Cash Item
Red Scattered Hair
Cash Item
Orange Scattered Hair
Cash Item
Yellow Scattered Hair
Cash Item
Green Scattered Hair
Cash Item
Blue Scattered Hair
Cash Item
Purple Scattered Hair
Cash Item
Brown Scattered Hair
Cash Item
검은색 나비춤 헤어
Cash Item
빨간색 나비춤 헤어
Cash Item
주황색 나비춤 헤어
Cash Item
노란색 나비춤 헤어
Cash Item
초록색 나비춤 헤어
Cash Item
파란색 나비춤 헤어
Cash Item
보라색 나비춤 헤어
Cash Item
갈색 나비춤 헤어
Cash Item
검은색 브레이드 포인트 헤어
Cash Item
빨간색 브레이드 포인트 헤어
Cash Item
주황색 브레이드 포인트 헤어
Cash Item
노란색 브레이드 포인트 헤어
Cash Item
초록색 브레이드 포인트 헤어
Cash Item
파란색 브레이드 포인트 헤어
Cash Item
보라색 브레이드 포인트 헤어
Cash Item
갈색 브레이드 포인트 헤어
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
Longcoat
Sky Sea
Cash Item
Set Item of Beach Wedding Set
Agent Suit
Def: +5
Slot: 10
Sold for 1 mesos
Untradable
Verdant Floras Suit
Def: +5
Slot: 10
Sold for 1 mesos
Untradable
Bear Land Picnic
Cash Item
Set Item of Bear Land Set
Fantastic Beach Swimsuit
Cash Item
Midnight Moonlight
Cash Item
Set Item of Golden Lullaby Set
Heart Country’s Maple
Cash Item
Cloud Sea
Cash Item
Set Item of Beach Wedding Set
Agent Suit
Def: +5
Slot: 10
Sold for 1 mesos
Untradable
Verdant Floras Suit
Def: +5
Slot: 10
Sold for 1 mesos
Untradable
Bear Land Picnic
Cash Item
Set Item of Bear Land Set
Fantastic Beach Swimsuit
Cash Item
Midnight Moonlight
Cash Item
Set Item of Golden Lullaby Set
Heart Country’s Maple
Cash Item
Splash Watermelon
Cash Item
See-through Heart
Cash Item
Summerdino Gown
Cash Item
Summerdinyong Gown
Cash Item
Rydene’s Robe
Description: The Bard of the Snowfield, Rydene’s Robe.
Untradable
Cash Item
냥냥이 패키지 한벌옷
Cash Item
크리스마스 바니 한벌옷(여)
Timed STR: +1
Timed DEX: +1
Timed INT: +1
Timed LUK: +1
Untradable
Cash Item
크리스마스 바니 한벌옷(남)
Timed STR: +1
Timed DEX: +1
Timed INT: +1
Timed LUK: +1
Untradable
Cash Item
따뜻한 분홍곰 한벌옷
Description: 중국 메이플 유저 pipi가 디자인한 장비.
Cash Item
따뜻한 파란곰 한벌옷
Description: 중국 메이플 유저 pipi가 디자인한 장비.
Cash Item
가을 오버핏 자켓
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
Pants
Free Knee
Cash Item
PetEquip
You’re getting sleepy.
Description: A sleep gown for #cKoya, Mongya, and Chuya#.
Slot: 10
Cash Item
Mini Popo Ribbon
Description: A precious ribbon for #cMini Popo#.
Slot: 10
Cash Item
Mini Miyo Hologram
Description: A hologram for #cMini Miyo#.
Slot: 10
Cash Item
아기 북극곰 펫먹이
Description: #c아기 북극곰#의 펫장비 이다.
Slot: 10
Cash Item
Why, What, Why
Description: Confident #cPit-a-pat Doggy Pets#.
Slot: 10
Cash Item
String Missing
Slot: 10
Cash Item
String Missing
Slot: 10
Cash Item
String Missing
Slot: 10
Cash Item
Ring
구름 저편 이펙트 반지
Description: 중국 메이플 유저 pipi가 디자인한 장비.
Cash Item
Puss-In-Loots Ring
Required Level: 30
M.Att: +2
W.Att: +2
Sold for 1 mesos
Cannot be sold to NPC
Untradable
One-of-a-Kind
밸런스 고양이 반지 lv2
Required Level: 30
M.Att: +4
W.Att: +4
Sold for 1 mesos
Cannot be sold to NPC
Untradable
One-of-a-Kind
밸런스 고양이 반지 lv3
Required Level: 30
M.Att: +6
W.Att: +6
Sold for 1 mesos
Cannot be sold to NPC
Untradable
One-of-a-Kind
String Missing
Cash Item
Cosmos Ring
Description: A ring containing the cosmic order. Resonates with #cCosmic Atom# to increase its power.
Required Level: 120
Timed STR: +10
Timed DEX: +10
Timed INT: +10
Timed LUK: +10
Timed M.Att: +5
Timed W.Att: +5
Slot: 20
Sold for 1 mesos
Cannot be sold to NPC
Untradable
Cannot be stacked (Unique item)
Cannot use Toad Hammer
Reboot Cosmos Ring
Description: A ring containing the cosmic order. Resonates with #cCosmic Atom# to increase its power.
Required Level: 120
M.Att: +20
W.Att: +20
STR: +20
DEX: +20
INT: +20
LUK: +20
Timed STR: +10
Timed DEX: +10
Timed INT: +10
Timed LUK: +10
Timed M.Att: +5
Timed W.Att: +5
MP: +2,000
HP: +2,000
Sold for 1 mesos
Cannot be sold to NPC
Untradable
Cannot be stacked (Unique item)
Cannot use Toad Hammer
Penance Ring
Description: When using skills, reduce my damage and receive additional EXP.
Cash Item
Skill Effect
NOVA Quote Ring
Description: The MapleStory Cadena Pre-reservation gift.
Cash Item
Wave Quote Ring
Description: Your Chat messages are displayed within the Rippling Wave Quote frame.
Cash Item
Palm Tree Quote Ring
Description: A quote ring received for clearing hidden missions in Outlaw of the Beach. Available for #c30 days# after obtaining it.
Cash Item
달빛토끼 채팅반지
Description: 중국 메이플 유저 pipi가 디자인한 장비.
Cash Item
NOVA Label Ring
Description: The MapleStory Cadena Pre-reservation gift.
Cash Item
Wave Label Ring
Description: Adds a rippling wave frame around your name.
Cash Item
Palm Tree Label Ring
Description: A label ring received for clearing hidden missions in Outlaw of the Beach. Available for #c30 days# after obtaining it.
Cash Item
달빛토끼 명찰반지
Description: 중국 메이플 유저 pipi가 디자인한 장비.
Cash Item
Shoes
Wedding Loafer
Cash Item
Set Item of Beach Wedding Set
Wedding Pumps
Cash Item
Set Item of Beach Wedding Set
Agent Shoes
Def: +10
Slot: 5
Sold for 1 mesos
Untradable
Verdant Floras Shoes
Def: +10
Slot: 5
Sold for 1 mesos
Untradable
Bear Sneakers
Cash Item
Set Item of Bear Land Set
Golden Stepper
Cash Item
Set Item of Golden Lullaby Set
냥냥이 패키지 신발
Cash Item
따뜻한 분홍곰 신발
Description: 중국 메이플 유저 pipi가 디자인한 장비.
Cash Item
따뜻한 파란곰 신발
Description: 중국 메이플 유저 pipi가 디자인한 장비.
Cash Item
String Missing
Cash Item
TamingMob
String Missing
Required Level: 13
Cannot be sold to NPC
Untradable
One-of-a-Kind
String Missing
Required Level: 13
Cannot be sold to NPC
Untradable
One-of-a-Kind
String Missing
Cannot be sold to NPC
Untradable
One-of-a-Kind
String Missing
Cannot be sold to NPC
Untradable
String Missing
Required Level: 13
Cannot be sold to NPC
Untradable
One-of-a-Kind
String Missing
Required Level: 13
Cannot be sold to NPC
Untradable
One-of-a-Kind
String Missing
Cannot be sold to NPC
Untradable
One-of-a-Kind
일해라 요정 라이딩
Description: 착용 시 [일해라 요정]이 사용됩니다.
Required Level: 13
Cannot be sold to NPC
Untradable
One-of-a-Kind
String Missing
Required Level: 13
Cannot be sold to NPC
Untradable
One-of-a-Kind
String Missing
Required Level: 13
Cannot be sold to NPC
Untradable
One-of-a-Kind
String Missing
Cannot be sold to NPC
Untradable
String Missing
Required Level: 13
Cannot be sold to NPC
Untradable
One-of-a-Kind
String Missing
String Missing
String Missing
String Missing
String Missing
String Missing
String Missing
String Missing
String Missing
String Missing
String Missing
눈토끼 의자
Description: 말랑말랑한 토끼모양의 찹쌀떡들 위에서 쉬어보자. 10초마다 HP와 MP를 50씩 회복합니다.
String Missing
String Missing
Weapon
De Mercurio
Required Level: 10
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +28
Slot: 7
Sold for 1 mesos
De Venus
Required Level: 30
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +45
Slot: 7
Sold for 3,100 mesos
De Tierra
Required Level: 50
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +65
Slot: 7
Sold for 25,000 mesos
De Marti
Required Level: 60
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +75
Slot: 7
Sold for 28,000 mesos
De Hovitere
Required Level: 70
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +80
Slot: 7
Sold for 31,000 mesos
De Satorno
Required Level: 80
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +85
Slot: 7
Sold for 34,000 mesos
De Urano
Required Level: 90
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +90
Slot: 7
Sold for 37,000 mesos
De Neptuno
Required Level: 100
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +95
Slot: 7
Sold for 43,000 mesos
Dragon Energy Chain
Required Level: 110
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +100
Slot: 7
Sold for 48,000 mesos
Briser Energy Chain
Required Level: 120
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +105
Slot: 7
Sold for 53,000 mesos
Necro Energy Chain
Required Level: 120
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +105
Slot: 7
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Set Item of Necro Rogue Set
Jaihin Energy Chain
Required Level: 130
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +110
Slot: 7
Sold for 58,000 mesos
Set Item of Muspell Assassin Set (Thief)
Royal Von Leon Energy Chain
Required Level: 130
Required LUK: 290
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +114
LUK: +6
Willpower: +30
Slot: 8
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Set Item of Royal Von Leon Brigand Set
Utgard Energy Chain
Required Level: 140
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +115
Slot: 8
Sold for 63,000 mesos
Set Item of Fensalir Erebus Set (Thief)
Raven Horn Energy Chain
Required Level: 140
Required LUK: 420
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +128
DEX: +20
LUK: +35
Charm: +100
Slot: 8
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Set Item of Raven Horn Set
Fafnir Energy Chain
Required Level: 150
Required LUK: 450
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +160
DEX: +40
LUK: +40
Ignore Def: +10%
Boss Damage: +30%
Charm: +100
Slot: 8
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Set Item of Root Abyss set(thief)
Absolabs Energy Chain
Required Level: 160
Required LUK: 480
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +192
DEX: +60
LUK: +60
Ignore Def: +10%
Boss Damage: +30%
Charm: +100
Slot: 8
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Set Item of Absolabs Shadow Set (Thief)
Arcaneshade Energy Chain
Required Level: 200
Required LUK: 600
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +276
DEX: +100
LUK: +100
Ignore Def: +20%
Boss Damage: +30%
Charm: +200
Slot: 8
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Set Item of Arcaneshade Set (Thief)
Meister Energy Chain
Required Level: 145
Required LUK: 420
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +148
DEX: +25
LUK: +40
Ignore Def: +5%
Damage: +15%
Slot: 8
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Set Item of Meister Set
Black Energy Chain
Required Level: 100
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +115
Slot: 8
Sold for 1 mesos
Untradable after equipped
Unlock Boss-Tier Additional Options
Set Item of Maple Kuro Set
Zakum’s Poisonic Energy Chain
Required Level: 110
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +102
Boss Damage: +10%
Slot: 7
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Absolabs Energy Chain
Required Level: 160
Required LUK: 480
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +192
DEX: +60
LUK: +60
Ignore Def: +10%
Boss Damage: +30%
Charm: +100
Slot: 8
Sold for 1 mesos
Untradable
Unlock Boss-Tier Additional Options
Cannot use Toad Hammer
Set Item of Absolabs Shadow Set (Thief)
Fixed Potential
Option 1: Damage: +9%
Option 2: Damage on Boss Monsters: +35%
Option 3: Critical Rate: +10%
Special De Venus
Required Level: 10
Required Job: Thief
Type: One-handed
Att Speed : Faster (3)
W.Att: +50
STR: +3
DEX: +3
INT: +3
LUK: +3
Cannot be sold to NPC
Untradable
One-of-a-Kind
Expire upon Logout
Fixed Potential
Option 1: All Stat : +5%
Option 2: Max HP: +5%
Option 3: Attack Power / Magic Power : +10
Special De Marti
Required Level: 50
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +85
STR: +5
DEX: +5
INT: +5
LUK: +5
Cannot be sold to NPC
Untradable
One-of-a-Kind
Expire upon Logout
Fixed Potential
Option 1: All Stat : +10%
Option 2: Max HP: +10%
Option 3: Damage: +5%
Special De Urano
Required Level: 100
Required Job: Thief
Type: One-handed
Att Speed : Faster (3)
W.Att: +116
STR: +10
DEX: +10
INT: +10
LUK: +10
Cannot be sold to NPC
Untradable
One-of-a-Kind
Expire upon Logout
Fixed Potential
Option 1: Ignore Monster DEF: +30%
Option 2: Damage on Boss monsters: +30%
Option 3: Critical Probability : +10%
Special Raven Horn Energy Chain
Required Level: 130
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +128
DEX: +20
LUK: +35
Cannot be sold to NPC
Untradable
One-of-a-Kind
Expire upon Logout
Fixed Potential
Option 1: Ignore Monster DEF: +30%
Option 2: Damage on Boss monsters: +30%
Option 3: Critical Probability : +10%
Practice Energy Chain
Required Level: 1
Type: One-handed
Att Speed : Fast (4)
W.Att: +15
Sold for 1 mesos
Cannot be sold to NPC
Untradable
One-of-a-Kind
String Missing
Required Level: 150
Required LUK: 480
Required Job: Thief
Type: One-handed
Att Speed : Fast (4)
W.Att: +156
DEX: +30
LUK: +53
Charm: +100
Slot: 8
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Set Item of Tsukuyomi Set
Luna Magic Gauntlet
Required Level: 10
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +23
W.Att: +15
Slot: 7
Sold for 1 mesos
Mathis Magic Gauntlet
Required Level: 30
Required INT: 85
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +43
W.Att: +27
Slot: 7
Sold for 2,800 mesos
Mercury Magic Gauntlet
Required Level: 50
Required INT: 145
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +63
W.Att: +39
Slot: 7
Sold for 23,000 mesos
Lovis Magic Gauntlet
Required Level: 60
Required INT: 175
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +73
W.Att: +45
Slot: 7
Sold for 26,000 mesos
Beneris Magic Gauntlet
Required Level: 70
Required INT: 205
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +83
W.Att: +51
Slot: 7
Sold for 29,000 mesos
Saturuni Magic Gauntlet
Required Level: 80
Required INT: 235
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +93
W.Att: +57
Slot: 7
Sold for 32,000 mesos
Solace Magic Gauntlet
Required Level: 90
Required INT: 265
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +103
W.Att: +63
Slot: 7
Sold for 36,000 mesos
Perias Magic Gauntlet
Required Level: 100
Required INT: 295
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +113
W.Att: +69
Slot: 7
Sold for 39,000 mesos
Dragon Magic Gauntlet
Required Level: 110
Required INT: 325
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +123
W.Att: +75
Slot: 7
Sold for 49,000 mesos
Briser Magic Gauntlet
Required Level: 120
Required INT: 355
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +133
W.Att: +81
Slot: 7
Sold for 54,000 mesos
Necro Magic Gauntlet
Required Level: 120
Required INT: 355
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +133
W.Att: +81
Slot: 7
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Set Item of Necro Magician Set
Jaihin Magic Gauntlet
Required Level: 130
Required INT: 385
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +140
W.Att: +85
Slot: 7
Sold for 59,000 mesos
Set Item of Muspell Archmage Set (Magician)
Royal Von Leon Mage Gauntlet
Required Level: 130
Required INT: 355
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +144
W.Att: +89
INT: +6
Willpower: +30
Slot: 8
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Set Item of Royal Von Leon Magus Set
Utgard Magic Gauntlet
Required Level: 140
Required INT: 415
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +153
W.Att: +93
Slot: 8
Sold for 64,000 mesos
Set Item of Fensalir Coeus Set (Magician)
Dragon Tail Magic Gauntlet
Required Level: 140
Required INT: 420
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +161
W.Att: +95
INT: +35
LUK: +20
Charm: +100
Slot: 8
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Set Item of Dragon Tail Set
Fafnir Magic Gauntlet
Required Level: 150
Required INT: 450
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +201
W.Att: +119
INT: +40
LUK: +40
Ignore Def: +10%
Boss Damage: +30%
Charm: +100
Slot: 8
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Set Item of Root Abyss set(magician)
Absolabs Magic Gauntlet
Required Level: 160
Required INT: 480
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +241
W.Att: +143
INT: +60
LUK: +60
Ignore Def: +10%
Boss Damage: +30%
Charm: +100
Slot: 8
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Set Item of Absolabs Cabalist Set (Magician)
Arcaneshade Magic Gauntlet
Required Level: 200
Required INT: 600
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +347
W.Att: +206
INT: +100
LUK: +100
Ignore Def: +20%
Boss Damage: +30%
Charm: +200
Slot: 8
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Set Item of Arcaneshade Set (Mage)
Meister Magic Gauntlet
Required Level: 145
Required INT: 420
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +186
W.Att: +110
INT: +40
LUK: +25
Ignore Def: +5%
Damage: +15%
Slot: 8
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Set Item of Meister Set
Black Magic Gauntlet
Required Level: 100
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +145
W.Att: +86
Slot: 8
Sold for 1 mesos
Untradable
Unlock Boss-Tier Additional Options
Set Item of Black Set
Zakum’s Poisonic Magic Gauntlet
Required Level: 110
Required INT: 325
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +128
W.Att: +78
Boss Damage: +10%
Slot: 7
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Unlock Boss-Tier Additional Options
Handmade Gauntlet
Required Level: 1
Type: One-handed
Att Speed : Normal (6)
M.Att: +13
W.Att: +7
Slot: 7
Sold for 1 mesos
Cannot be sold to NPC
Untradable
One-of-a-Kind
Absolabs Magic Gauntlet
Required Level: 160
Required INT: 480
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +241
W.Att: +143
INT: +60
LUK: +60
Ignore Def: +10%
Boss Damage: +30%
Charm: +100
Slot: 8
Sold for 1 mesos
Untradable
Unlock Boss-Tier Additional Options
Cannot use Toad Hammer
Set Item of Absolabs Cabalist Set (Magician)
Fixed Potential
Option 1: Damage: +9%
Option 2: Damage on Boss Monsters: +35%
Option 3: Critical Rate: +10%
Special Mathis Magic Gauntlet
Required Level: 10
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +48
W.Att: +30
STR: +3
DEX: +3
INT: +3
LUK: +3
Cannot be sold to NPC
Untradable
One-of-a-Kind
Expire upon Logout
Fixed Potential
Option 1: All Stat : +5%
Option 2: Max HP: +5%
Option 3: Attack Power / Magic Power : +10
Special Lovis Magic Gauntlet
Required Level: 50
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +92
W.Att: +57
STR: +5
DEX: +5
INT: +5
LUK: +5
Cannot be sold to NPC
Untradable
One-of-a-Kind
Expire upon Logout
Fixed Potential
Option 1: All Stat : +10%
Option 2: Max HP: +10%
Option 3: Damage: +5%
Special Solace Magic Gauntlet
Required Level: 100
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +147
W.Att: +90
STR: +10
DEX: +10
INT: +10
LUK: +10
Cannot be sold to NPC
Untradable
One-of-a-Kind
Expire upon Logout
Fixed Potential
Option 1: Ignore Monster DEF: +30%
Option 2: Damage on Boss monsters: +30%
Option 3: Critical Probability : +10%
Special Dragon Tail Magic Gauntlet
Required Level: 130
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +161
W.Att: +95
INT: +35
LUK: +20
Cannot be sold to NPC
Untradable
One-of-a-Kind
Expire upon Logout
Fixed Potential
Option 1: Ignore Monster DEF: +30%
Option 2: Damage on Boss monsters: +30%
Option 3: Critical Probability : +10%
Transmitter Type D
Required Level: 10
Required Job: Thief
Category: Off-hand (Secondary Weapon)
DEX: +3
LUK: +3
Sold for 300 mesos
Transmitter Type C
Required Level: 30
Required Job: Thief
Category: Off-hand (Secondary Weapon)
W.Att: +1
DEX: +4
LUK: +4
Sold for 3,000 mesos
Transmitter Type B
Required Level: 60
Required Job: Thief
Category: Off-hand (Secondary Weapon)
W.Att: +2
DEX: +6
LUK: +6
Sold for 28,000 mesos
Transmitter Type A
Required Level: 100
Required Job: Thief
Category: Off-hand (Secondary Weapon)
W.Att: +3
DEX: +10
LUK: +10
Sold for 70,000 mesos
Black Transmitter
Required Level: 100
Required Job: Thief
Category: Off-hand (Secondary Weapon)
W.Att: +5
DEX: +8
LUK: +8
Sold for 1 mesos
Untradable after equipped
Set Item of Black Set
Basic Magic Wing
Required Level: 1
Required Job: Magician
Category: Off-hand (Secondary Weapon)
INT: +1
LUK: +1
Sold for 1 mesos
Core Magic Wing
Required Level: 30
Required Job: Magician
Category: Off-hand (Secondary Weapon)
M.Att: +1
INT: +4
LUK: +4
Sold for 3,000 mesos
Holy Magic Wing
Required Level: 60
Required Job: Magician
Category: Off-hand (Secondary Weapon)
M.Att: +2
INT: +6
LUK: +6
Sold for 28,000 mesos
Glory Magic Wing
Required Level: 100
Required Job: Magician
Category: Off-hand (Secondary Weapon)
M.Att: +3
INT: +10
LUK: +10
Sold for 70,000 mesos
Black Magic Wing
Required Level: 100
Required Job: Magician
Category: Off-hand (Secondary Weapon)
M.Att: +5
INT: +8
LUK: +8
Sold for 1 mesos
Untradable
Set Item of Black Set
Blue Sea Hydrangea
Description: Can be equipped on #call weapons#.
Cash Item
Set Item of Beach Wedding Set
Watermelon Piece x1
Description: Can be equipped on #call weapons#.
Cash Item
Fluffy Bear Candy
Description: Can be equipped on #call weapons#.
Cash Item
Set Item of Bear Land Set
Bitey Donut Tube
Description: Can be equipped on #call weapons#.
Cash Item
Ruler of Fish
Description: Can be equipped on #call weapons#.
Cash Item
Beach Volleyball
Description: Can be equipped on #call weapons#.
Cash Item
Golden Lullaby
Description: Can be equipped on #call weapons#.
Cash Item
Set Item of Golden Lullaby Set
Heart on Lips
Description: Can be equipped on #call weapons#.
Cash Item
Kitty Meow Meow
Description: Can be equipped on #call weapons#.
Timed M.Att: +3
Timed W.Att: +3
Untradable
Cash Item
크리스마스 바니 무기
Description: #c모든 무기#에 착용 가능한 크리스마스 바니 무기 이다.
Timed M.Att: +3
Timed W.Att: +3
Untradable
Cash Item
작은 꽃사슴 무기
Description: 중국 메이플 유저 pipi가 디자인한 장비.
Timed M.Att: +3
Timed W.Att: +3
Untradable
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
Item.wz
Cash
Can breathe under water
Description: Amazing Specialty. Double-click the icon or assign a hotkey to turn the effect On/Off from the Key Settings.
Cash Item
Royal Family Emblem
Description: Summon Royal Family Emblem Double-click the icon or assign a hotkey to turn the effect On/Off from the Key Settings.
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
String Missing
Cash Item
[30-Day] World Map Teleport
Description: Double-click the item and then the World Map or the desired map from the regular World Map to move automatically. Teleportation and usage is limited in certain maps including the #cMirror World#.\nCooldown: 30 min
Cash Item
Remove Name
Description: Use Item Tag to remove a name from an equipment item. Click on the item in the inventory and #cclick on the equipment with the name that you want to remove# on it. \nCannot be used on Zero weapons.
Cash Item
Rock Spirit
Untradable
Cash Item
Overflowing Meso Water Tank Mount
Description: Mount
Cash Item
Papulatus Guide
Untradable
Cash Item
Carta’s Blue Pearl
Description: Sea Witch Karta’s pearl which grants the wish of an #cFlora# who desires to change into a #chuman being#. \nKarta is said to be so generous that she grants the wish of #chumans# who desire to have #cFlora ears#. \n\nIf one wants to go back to the original form, one must make a wish to a #cnew blue pearl# again.\r\nFor #cZero#, both alpha and beta are changed.\r\n#cElven ears# change to #cFlora ears#.
Cash Item
Shinhan Card Selling Rights Chair
Description: For special friends who visited Maple World, Shinhan Card selling rights! Restores 100 HP and 50 MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Cash Item
Carrot Baby Food
Description: Select carrot baby food for only #cSleepy Baby Rabbit Pet#. Completely recovers Fullness and #cincreases Closeness by 100#.
Max pieces/slot: 200
Cash Item
아기 북극곰 펫먹이
Description: #c아기 북극곰#만 먹을 수 있는 고기이다. 포만감을 모두 회복시켜주고 #c친밀도를 100 상승#시켜준다.
Max pieces/slot: 200
Cash Item
Puppy Food
Description: Select carrot baby food for only #cPit-a-pat Doggy#. Completely recovers Fullness and #cincreases Closeness by 100#.
Max pieces/slot: 200
Cash Item
보스턴 테리어 뼈다귀 쿠키
Description: #c보스턴 테리어#만 먹을 수 있는 뼈다귀 모양 쿠키이다. 포만감을 모두 회복시켜주고 #c친밀도를 100 상승#시켜준다.
Max pieces/slot: 200
Cash Item
화이트 테리어 하트 쿠키
Description: #c화이트 테리어#만 먹을 수 있는 하트 모양 쿠키이다. 포만감을 모두 회복시켜주고 #c친밀도를 100 상승#시켜준다.
Max pieces/slot: 200
Cash Item
String Missing
Max pieces/slot: 200
Cash Item
Lotte Chilsung Lucky Box
Description: Double click to receive one Lotte Chilsung Lucky Boxes.
Cash Item
Pendant Slot Coupon (1 day)
Description: Double-click to equip one extra pendant for 1 Day.
Cash Item
Miho Pet Set
Description: Double-click to receive a Miho Box, Miho Moon, and Chloe’s Enhancement Potion x6.
Cash Item
Hair Room Slot Coupon
Description: #cDouble-click#to add #c1 slot to the Hair Room#. You can expand #cup to 2 slots# beyond the default 3 slots, and save mannequins in the expanded slots.
Cash Item
Power M Point Recharger
Description: #cDouble-click# to recharge today’s Maple Points. You can recover #c500 Points on weekdays and 1,000 Points on weekends# once a day. You can #crecharge once a day for 28 days# including the day of purchase.
Cash Item
Mer Figure Coupon
Description: Double-click to open the webpage where you #center a destination#. #cYou can receive the figure if you enter your address within the period# according to sales order.
Cash Item
Aran Figure Coupon
Description: Double-click to open the webpage where you #center a destination#. #cYou can receive the figure if you enter your address within the period# according to sales order.
Cash Item
Phantom Figure Coupon
Description: Double-click to open the webpage where you #center a destination#. #cYou can receive the figure if you enter your address within the period# according to sales order.
Cash Item
Lumi Figure Coupon
Description: Double-click to open the webpage where you #center a destination#. #cYou can receive the figure if you enter your address within the period# according to sales order.
Cash Item
Evan Figure Coupon
Description: Double-click to open the webpage where you #center a destination#. #cYou can receive the figure if you enter your address within the period# according to sales order.
Cash Item
Eunwol Figure Coupon
Description: Double-click to open the webpage where you #center a destination#. #cYou can receive the figure if you enter your address within the period# according to sales order.
Cash Item
GS25 Triangle Kimbap Lucky Box
Description: Double click to receive one GS25 Lucky Boxes.
Cash Item
World Leap Service Coupon
Description: #cDouble-click# to use the #cWorld Leap Service#, which will transfer a character to another World. You will be provided with a detailed explanation while you use the service.\r\n#c#
Cash Item
[30 Days] Wave Label Ring Coupon
Description: Double-click to receive a 30-day Wave Label Ring.
Cash Item
[30 Days] Wave Quote Ring Coupon
Description: Double-click this item to receive a 30-day Wave Quote Ring.
Cash Item
Power M Point Recharger
Description: #cDouble-click# to recharge today’s Maple Points. You can recover #c500 Maple Points on weekdays and 1,000 Maple Points on weekends# once a day. You can #crecharge once a day for 28 days# including the day of purchase.
Cash Item
Shinhan Card Welcome Gift
Description: #cDouble-Click# to receive the prepared gifts.
Cash Item
1,000 Maple Points Gift Certificate
Description: #cDouble-click# the item to receive #c1,000 Maple Points#.
Cash Item
3,000 Maple Points Gift Certificate
Description: #cDouble-click# the item to receive #c3,000 Maple Points#.
Cash Item
5,000 Maple Points Gift Certificate
Description: #cDouble-click# to receive #c5,000 Maple Points#.
Cash Item
10,000 Maple Points Gift Certificate
Description: #cDouble-click# to receive #c10,000 Maple Points#.
Cash Item
20,000 Maple Points Coupon
Description: #cDouble-click# this item to receive #c20,000 Maple Points#.
Cash Item
Mercedes Full Styling Package
Description: Double-click to choose a full styling set for your character.
Cash Item
Aran Full Styling Package
Description: Double-click to choose a full styling set for your character.
Cash Item
Phantom Full Styling Package
Description: Double-click to choose a full styling set for your character.
Cash Item
Luminous Full Styling Package
Description: Double-click to choose a full styling set for your character.
Cash Item
Evan Full Styling Package
Description: Double-click to choose a full styling set for your character.
Cash Item
Eunwol Full Styling Package
Description: Double-click to choose a full styling set for your character.
Cash Item
Petite Mer Pet Set
Description: Double-click to receive a petite hero pet, equipment, and heroes’ food x6.
Cash Item
Petite Aran Pet Set
Description: Double-click to receive a petite hero pet, equipment, and heroes’ food x6.
Cash Item
Petite Phantom Pet Set
Description: Double-click to receive a petite hero pet, equipment, and heroes’ food x6.
Cash Item
Petite Luminous Pet Set
Description: Double-click to receive a petite hero pet, equipment, and heroes’ food x6.
Cash Item
Petite Evan Pet Set
Description: Double-click to receive a petite hero pet, equipment, and heroes’ food x6.
Cash Item
Petite Eunwol Pet Set
Description: Double-click to receive a petite hero pet, equipment, and heroes’ food x6.
Cash Item
Power Elixir x100
Description: Contains #c100 Power Elixirs# and a #c10,000 Maple Points Coupon# as a bonus.
Cash Item
Power Elixir x50
Description: Contains #c50 Power Elixirs# and a #c5,000 Maple Points Coupon# as a bonus.
Cash Item
10,000 Maple Points Coupon
Description: #cDouble-click# this coupon to receive #c10,000 Maple Points#.
Cash Item
5000 Maple Points Coupon
Description: #cDouble-click# this coupon to receive #c5,000 Maple Points#.
Cash Item
Consume
Remedy
Description: A bitter, but efficacious medicine. It’s especially effective for external wounds.\nRestores about 50 HP.
Sold For 1 mesos
HP: 50
Untradable
NOVA Buff
Description: A special NOVA buff! Increases ATT and MATT by 30, and Attack and Movement Speeds and Jump by a certain amount for 30 minutes.
W.Att: +30 (Stackable)
M.Att: +30 (Stackable)
Speed: +60 (Stackable)
Jump: +23 (Stackable)
Time: 1800 secs
Untradable
2X Drop Coupon
Description: #cDouble-click# this item to receive a #c2x Drop Rate# buff for #c15 minutes#.
Max pieces/slot: 1
Drop Rate: +100%
Time: 900 secs
Cannot be sold to NPC
Untradable
Time Limited
Puss-In-Loots Help
Description: I’ve received some of Puss-In-Loots’s power. \r\n#cDuration: 15 min.\nATT/MATT +20
Max pieces/slot: 1
W.Att: +20 (Stackable)
M.Att: +20 (Stackable)
Time: 900 secs
Cannot be sold to NPC
Untradable
Time Limited
Lv. 160 +20 Star Force 100% Enhancement Coupon
Description: Increases #cmax-upgraded Level 160 items# to a set Star Force level. Not affected by the Recovery Shield effect.\r\n\r\n#cCannot be used on Superior items or equipment whose current/max Star Force level is higher/lower than the target level.# \r\n#cSuccess Chance: 100%\r\nIncreases max-upgraded Lv. 160 items to Star Force Level 20.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Enhancement: +20
Success Rate: 100%
Will not destroy item when failed
Mr. Mr. Hazard’s Underling A Transformation Potion
Description: Connie formulated this Mr. Hazard’s Underling A transformation potion.
Sold For 1 mesos
Max pieces/slot: 1
Time: 30000 secs
Untradable
Early Bird Box
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Early Bird Box
Description: A shining box containing #cNOVA Coins#.\r\nAlso creates a low chance of generating #cGaga Coins#.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Special Gift Box
Description: A box containing a special gift. Can be traded on the same account.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Special Gift Box
Description: A box containing a special gift. Can be traded on the same account.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Special Gift Box
Description: A box containing a special gift. Can be traded on the same account.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Special Gift Box
Description: A box containing a special gift. Can be traded on the same account.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Special Gift Box
Description: A box containing a special gift. Can be traded on the same account.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Special Gift Box
Description: A box containing a special gift.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Special Gift Box
Description: A box containing a special gift.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Special Gift Box
Description: A box containing a special gift.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Special Gift Box
Description: A box containing a special gift.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Special Gift Box
Description: A box containing a special gift.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Shining Yacht Mount (Permanent) Coupon
Description: #cDouble-click# this item to permanently use the Shining Yacht Mount skill.
Sold For 1 mesos
Max pieces/slot: 1
Shining Yacht Mount (90 Days) Coupon
Description: #cDouble-click# this item to use the Shining Yacht Mount skill for 90 days.
Sold For 1 mesos
Max pieces/slot: 1
Bath Time with Ducky Mount (Permanent) Coupon
Description: #cDouble-click# this item to permanently use the Bath Time with Ducky Mount skill.
Sold For 1 mesos
Max pieces/slot: 1
Bath Time with Ducky Mount (90 Days) Coupon
Description: #cDouble-click# this item to use the Bath Time with Ducky Mount skill for 90 days.
Sold For 1 mesos
Max pieces/slot: 1
Limit Breaking Box 140
Description: This box can only be opened by those who achieved Level 140. #cDouble-click# it to receive the following items.\r\n#c\n- 1 Miracle Circulator Coupon\n- 1 Cadena Mask\n- 1 Select Tab 4 Slots Coupon
Max pieces/slot: 9,999
Cannot be sold to NPC
Untradable
Time Limited
Limit Breaking Box 150
Description: This box can only be opened by those who achieved Level 150. #cDouble-click# it to receive the following items.\r\n#c\n- 1 1,000 Maple Points Coupon\n- 3,000 Spell Traces\n- 1 World Map Teleport 7 Days Coupon\n- 1 Select Tab 4 Slots Coupon
Max pieces/slot: 9,999
Cannot be sold to NPC
Untradable
Time Limited
Limit Breaking Box 160
Description: This box can only be opened by those who achieved Level 160. #cDouble-click# it to receive the following items.\r\n#c\n- 1 Special Medal of Honor x5 Coupon\n- 1 Select Tab 4 Slots Coupon
Max pieces/slot: 9,999
Cannot be sold to NPC
Untradable
Time Limited
Limit Breaking Box 170
Description: This box can only be opened by those who achieved Level 170. #cDouble-click# it to receive the following items.\r\n#c\n- 1 3,000 Maple Points Coupon\n- 1 Cadena Black Secondary Weapon Box\n- 1 Select Tab 4 Slots Coupon
Max pieces/slot: 9,999
Cannot be sold to NPC
Untradable
Time Limited
Limit Breaking Box 175
Description: This box can only be opened by those who achieved Level 175. #cDouble-click# it to receive following items.\r\n#c\n- 1 Damage Skin – Limit Breaking\n- 10 NOVA Buffs\n- 3 2X EXP Coupons (15 Min)
Max pieces/slot: 9,999
Cannot be sold to NPC
Untradable
Time Limited
Limit Breaking Box 180
Description: This box can only be opened by those who achieved Level 180. #cDouble-click# it to receive the following items.\r\n#c\n- 1 Golden Hammer 50%\n- 1 Select Tab 4 Slots Coupon
Max pieces/slot: 9,999
Cannot be sold to NPC
Untradable
Time Limited
Limit Breaking Box 185
Description: This box can only be opened by those who achieved Level 185. #cDouble-click# it to receive following items.\r\n#c\n- 1 10 Star Force Enhancement Coupon\n- 3 2X EXP Coupons (15 Min)
Max pieces/slot: 9,999
Cannot be sold to NPC
Untradable
Time Limited
Limit Breaking Box 190
Description: This box can only be opened by those who achieved Level 190. #cDouble-click# it to receive the following items.\r\n#c\n- 1 3,000 Maple Points Coupons\n- 1 Innocent Scroll 60%\n- 1 Select Tab 4 Slots Coupon
Max pieces/slot: 9,999
Cannot be sold to NPC
Untradable
Time Limited
Limit Breaking Box 200
Description: This box can only be opened by those who achieved Level 200. #cDouble-click# it to receive following items.\r\n#c\n- 1 5,000 Maple Points Gift Certificate\n- 1 Incredible Chaos Scroll of Goodness 60%\n- 1 Select Tab 4 Slots Coupon
Max pieces/slot: 9,999
Cannot be sold to NPC
Untradable
Time Limited
Cadena Black Secondary Weapon Box
Description: A box containing secondary weapons for Cadenas. #cDouble-click# it to receive the following items.\r\n#c\n- 1 Black Transmitter\n- 1 Epic Potential Scroll 100%#
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
Cadena Mask Coupon
Description: #cDouble-click# this item to receive a #cCadena Mask#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
NOVA Sugar Box
Description: A sweet box that generates #c500 Mileage Points#. If you’re lucky, you might win a special prize instead of Mileage Points.\r\n\r\n#c\n- 5,000 Maple Points\n- 10,000 Maple Points\n- 100,000 Maple Points\n- 500,000 Maple Points\n- 1,000,000 Maple Points\n- 1 Cadena Legendary Absolabs Weapon\n- 1 Augmented Lucid’s Soul\n- 1 Master Fairy Full Package Coupon
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
NOVA Sugar Coin Box
Description: This sweet box generates more Coins the more you use it.\n\r\r\n#cGenerates 10 NOVA Coins when used for the first time, then an additional 5 every time it’s used afterward.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Cadena Legendary Absolabs Weapon Box
Description: #cDouble-click# this item to receive a Cadena Absolabs weapon with 2 lines of random #cLegendary# Potential added to it.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cadena Pre-Registration Box
Description: #cDouble-click# this item to receive a variety of gifts. It disappears if not used within the noted period.\n\r\r\n#cReward Box Contents\n- 50 NOVA Coins\n- 1 Mini Popo Coupon\n- 1 Mini Popo Pet Equipment Coupon\n- 1 Pet Name Tag Coupon\n- 1 Royal Emblem Coupon\n- 1 Blood Alliance Ring Coupon\n- 1 NOVA Label Ring Coupon\n- 1 NOVA Quote Ring Coupon\n- 1 Equip Tab 8 Slot Coupon\n- 1 Use Tab 8 Slot Coupon\n- 1 Set-Up Tab 8 Slot Coupon\n- 1 Etc Tab 8 Slot Coupon\n- 1 Safety Charm Coupon\n- 1 World Map Teleport (7 Days) Coupon\n- 3 Super Megaphone Coupons\n- 3 2X EXP Coupons (15 Min)
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Time Limited
Inter-account Tradeable
Nexon Play Official Friend Pre-launch Creation Box
Description: #cDouble-click# this item to receive a variety of gifts. It disappears if not used within the noted period.\n\r\r\n#c\n- 50 NOVA Coins\n- 1 Damage Skin – Cadena\n- 2 2X EXP Coupons (15 Min)
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Time Limited
Inter-account Tradeable
Mini Popo Coupon
Description: #cDouble-click# this item to receive the cute pet, Mini Popo.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
Mini Popo Pet Equipment Coupon
Description: #cDouble-click# this item to receive equipment for the Mini Popo pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
Royal Emblem Coupon
Description: Click this coupon to receive the #cRoyal Emblem effect#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
NOVA Label Ring Coupon
Description: #cDouble-click# this item to receive a NOVA Label Ring.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
NOVA Quote Ring Coupon
Description: #cDouble-click# this item to receive a NOVA Quote Ring.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
Damage Skin – Cadena
Description: Changes to the Damage Skin – Cadena.\r\n#cDamage skins remain permanently unless they are replaced by another skin#.\r\n\r\n
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Royal Hair Coupon Ticket
Description: #cDouble-click# this item to receive the following.\n\n#c1 July Royal Hair Coupon (60 Days)\n- 1 Reboot: Reboot Hair Coupon (7 Days)
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Power M Point Recharger Coupon
Description: #cDouble-click# this item to receive the following.\r\n\r\n#c1 Power M Point Recharger
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Premium 30-hour Internet Cafe Box
Description: #cDouble-click# this item to receive your 30-hour Internet Cafe Connection gift.\n\n#c20 Golden Apples\n60 Reboot: Mysterious Meso Pouches
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Premium 90-hour Internet Cafe Box
Description: #cDouble-click# this item to select one of the following gifts.\n\n#c1 Absolabs Weapon Box (30 days, tradeable within the same World)\n1 Dominator Pendant Box (30 days, tradeable within the same World)
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Dominator Pendant Box
Description: #cDouble-click# this item to receive the following.\n\n#c1 +15 Unique Dominator Pendant\n\nImmediately generates the pendant when opened. The pendant can have its additional stats reset with Resurrection Flames, but cannot be enhanced, have its Potential reset, or be used with Toad’s Hammers.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Premium 180-minute Internet Cafe Box
Description: #cDouble-click# this item to receive your 180-minute Internet Cafe Connection gift.\n\n#c1 Red Cube\n1 Miracle Circulator
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Premium Internet Cafe R/B Cube Package
Description: #cDouble-click# this item to receive #c10 Red Cubes and 10 Black Cubes#.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Rainbow Resurrection Flame Coupon
Description: #cDouble-click# this item to receive #c7 Rainbow Resurrection Flames#.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Premium Internet Cafe Cube Box
Description: #cDouble-click# this item to receive the following.\n\n#c10 Additional Cubes and 1 Golden Additional Carved Seal\n(Reboot: 10 Black Cubes and 1 Golden Additional Carved Seal)
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
NOVA Meso Pouch
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Wonder World Meso Pouch
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Gshaaaa Ice Headband Coupon
Description: #cDouble-click# this item to receive a Gshaaaa Ice Headband. Gshaaaa Ice Headband Coupons are tradeable.
Max pieces/slot: 300
Cannot be sold to NPC
Gshaaaa Ice
Description: #Double-click# this item to eat it and receive EXP and 1 NOVA Coin. If you’re lucky, you can also get a Gshaaaa Ice Headband Coupon. Gshaaaa Ices are tradeable. Consume them by #20th December 2017, 2359hrs#, before they melt away.
Max pieces/slot: 9,999
Cannot be sold to NPC
Triangle Kimbap Hat Coupon
Description: #cDouble-click# this item to receive a Triangle Kimbap Hat of your choice.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Blue Marine Uniform Set
Description: #cDouble-click# this item to receive a Blue Marine Uniform Set for the gender you want.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Becoming Phantom Set
Description: #cDouble-click# this item to receive a Becoming Phantom Set for the gender you want.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Gshaaaa Tube
Description: This swim tube is available for rent at the Gshaaaa-park.
Max pieces/slot: 200
Untradable
Beach Ball
Description: This beach ball is available for rent at the Gshaaaa-park. It looks like it’s ready to bounce off the ground.
Max pieces/slot: 200
Untradable
Black Transmitter Coupon
Description: Double-click this item, and then connect to your Cadena character to receive a #cBlack Transmitter through a quest#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be extended
Untradable
Time Limited
Lv. 60 Weapon Support Box
Description: #cDouble-click# this item to receive a #cRare Level 60 weapon# for your job and #100 Spell Traces#.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Cosmos Ring Coupon
Description: #cDouble-click# this item to receive a #cCosmos Ring# with #cRare# Potential added to it. #cCadenas and Illiums# also get the following #cbonus stats for 30 days#.
#c- ATT/MATT +5#
#c- All stats +10#
※ Cautions: You cannot benefit from these effects if you already have a #cCosmos Ring#.
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
Reboot Cosmos Ring Coupon
Description: #cDouble-click# this item to receive a #cReboot Cosmos Ring# with #cRare# Potential added to it. #cCadenas and Illiums# also get the following #cbonus stats for 30 days#.
#c- ATT/MATT +5#
#c- All stats +10#
※ Cautions: You cannot benefit from these effects if you already have a #cReboot Cosmos Ring#.
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
Overflowing Meso Pouch
Description: A pouch full of Mesos dropped from the #cWater Tank mount#. Pick it up to receive #cMesos#.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
NOVA Random Damage Skin Box
Description: #cDouble-click# this item to receive one of the following Damage Skins. It disappears if not used within the noted period.\n\r\r\n#c\n- Damage Skin – Puzzle\n- Damage Skin – Demonic\n- Damage Skin – Road to Extinction\n- Damage Skin – Lovely\n- Damage Skin – Mecca\n- Damage Skin – Brush Writing\n- Damage skin – Collage\n- Damage Skin – Freeze Tag\n- Damage Skin – Moon Bunny\n- Damage Skin – Rainbow Bonbon\n- Damage Skin – Digitalize\n- Damage Skin – Keyboard Warrior\n- Damage Skin – Orange Mushroom
Sold For 1 mesos
Max pieces/slot: 1
Cannot be extended
Time Limited
Inter-account Tradeable
Damage Skin – Black Rose
Description: Changes to the Damage Skin – Black Rose.\r\n#cDamage skins remain permanently unless they are replaced by another skin#.\r\n\r\n
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Damage Skin – Chess
Description: Changes to the Damage Skin – Chess.\r\n#cDamage skins remain permanently unless they are replaced by another skin#.\r\n\r\n
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Banana Boat Mount Coupon (Permanent)
Description: #cDouble-click# this item to permanently learn the #cBanana Boat Mount# skill.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be extended
Untradable
Time Limited
Monster Life Gem x7 Exchange Ticket
Description: Generates 7 Gems, which can be used in Monster Life.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be extended
Untradable
Time Limited
Premium Monster Incubator
Description: This premium-grade monster incubator generates one of the most fabulous monsters in Monster Life. Immediately sent to your Farm inventory upon purchase.\n#cMonsters generated from Premium Monster Incubators have Potential and can be combined.#
Sold For 1 mesos
Max pieces/slot: 1
Cannot be extended
Untradable
Time Limited
Damage Skin – Puzzle
Description: Changes to the Damage Skin – Puzzle.\r\n#cDamage skins remain permanently unless they are replaced by another skin#.\r\n\r\n
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Damage Skin – Freeze Tag
Description: Changes to the Damage Skin – Freeze Tag.\r\n#cDamage skins remain permanently unless they are replaced by another skin#.\r\n\r\n
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
NOVA Box
Description: #cDouble-click# this item to receive 1 NOVA Coin.
Max pieces/slot: 9,999
Cannot be sold to NPC
Untradable
D-03 Transmitter
Description: A limited edition walkie-talkie to communicate with the Shadow Merchants at the Heliseum branch.
Cannot be sold to NPC
Untradable
One-of-a-Kind
1,000 Mileage
Description: #cDouble-click# this item to obtain 1,000 Mileage Points.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
One-of-a-Kind
Banner of Plenty Trial Box
Description: #cDouble-click# this item to receive the supplies you can get every Monday through the Banner of Plenty skill: #c15 Guild Potions# and #c5 Guild Blessings#.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Lv. 60 Weapon Support Box
Description: #cDouble-click# this item to receive a #cRare Level 60 weapon# for your job.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Ice Dragon Mount (Permanent) Coupon
Description: #cDouble-click# this item to permanently use the Ice Dragon Mount skill.
Sold For 1 mesos
Max pieces/slot: 1
Ice Dragon Mount (90 Days) Coupon
Description: #cDouble-click# this item to use the Ice Dragon Mount skill for 90 days.
Sold For 1 mesos
Max pieces/slot: 1
Go, Go Camping Car Mount (Permanent) Coupon
Description: #cDouble-click# this item to permanently use the Go, Go Camping Car Mount skill.
Sold For 1 mesos
Max pieces/slot: 1
Go, Go Camping Car Mount (90 Days) Coupon
Description: #cDouble-click# this item to use the Go, Go Camping Car Mount skill for 90 days.
Sold For 1 mesos
Max pieces/slot: 1
Remedy
Description: A bitter, but efficacious medicine. It’s especially effective for external wounds.\nRestores about 50 HP.
Cannot be sold to NPC
Untradable
One-of-a-Kind
Honey Butterflyroid (M) Coupon
Description: A rare coupon that can be exchanged for a Honey Butterflyroid (M) and a Lidium Heart.
Sold For 1 mesos
Max pieces/slot: 1
Honey Butterflyroid (F) Coupon
Description: A rare coupon that can be exchanged for a Honey Butterflyroid (F) and a Lidium Heart.
Sold For 1 mesos
Max pieces/slot: 1
Fairy Heart Enhancement Stone 10 Count Coupon
Description: #cDouble-click# this item to receive #c10 Fairy Heart Enhancement Stones#.
Sold For 1 mesos
Max pieces/slot: 1
Power M Point Recharger Coupon
Description: #cDouble-click# this item to receive a #cPower M Point Recharger#.\nPower M Point Rechargers can be used for 28 days, including their acquisition day.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Premium 60-hour Internet Cafe Box
Description: #cDouble-click# this item to receive the following gifts.\n\n#c10 Additional Cubes\n10 Black Cubes\n(Reboot/Reboot 2: 20 Black Cubes)
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Epic Potential Scroll 100% Coupon
Description: #cDouble-click# this item to receive an #cEpic Potential Scroll 100%#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Premium 10-hour Internet Cafe Box
Description: #cDouble-click# this item to receive the following gifts.\n\n#c1 Trendy Royal Cosmetics Coupon\n1 Wings of Waves
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
NOVA Sugar Box
Description: A sweet box that generates #c500 Mileage Points#. If you’re lucky, you might win a special prize instead of Mileage Points.\r\n\r\n#c\n- 5,000 Maple Points\n- 10,000 Maple Points\n- 100,000 Maple Points\n- 500,000 Maple Points\n- 1,000,000 Maple Points\n- 1 Master Fairy Full Package Coupon\n- 1 Master Fairy Full Package Coupon\n- 1 Master Butterfly Full Package Coupon
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
NOVA Sugar Coin Box
Description: This sweet box generates more Coins the more you use it.\n\r\r\n#cGenerates 10 NOVA Coins when used for the first time, then an additional 5 every time it’s used afterward.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Dimension Library EP4 Reset
Description: #cDouble-click# this item to reset the Dimension Library Episode 4 quests.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Master Pony Full Package Coupon
Description: #cDouble-click# this coupon to receive a full set of Master Pony coupons.
Max pieces/slot: 1
Cannot be sold to NPC
Master Butterfly Full Package Coupon
Description: #cDouble-click# this coupon to receive a full set of Master Butterfly coupons.
Max pieces/slot: 1
Cannot be sold to NPC
Pony Hat Coupon
Description: #cDouble-click# this coupon to receive a Pony Hat for the gender you want.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Pony Outfit Coupon
Description: #cDouble-click# this coupon to receive a Pony Outfit for the gender you want.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Pony’s Carrot Coupon
Description: #cDouble-click# this coupon to receive a Pony’s Carrot.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Pony Gloves Coupon
Description: #cDouble-click# this coupon to receive Pony Gloves.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Pony Wing Shoes Coupon
Description: #cDouble-click# this coupon to receive Pony Wing Shoes.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Butterfly Hat Coupon
Description: #cDouble-click# this coupon to receive a Butterfly Hat for the gender you want.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Butterfly Overall Coupon
Description: #cDouble-click# this coupon to receive a Butterfly Overall for the gender you want.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Voluminous Lantern Coupon
Description: #cDouble-click# this coupon to receive a Voluminous Lantern.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Dew Lantern Coupon
Description: #cDouble-click# this coupon to receive a Dew Lantern.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Lantern Shoes Coupon
Description: #cDouble-click# this coupon to receive Lantern Shoes.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Papulatus’s Soul Shard
Description: A shard of Papulatus’s soul. Collect #c10 pieces#, and you can combine them into Papulatus’s Soul with the power of magic.
Max pieces/slot: 100
Cannot be sold to NPC
Untradable
Mini Miyo Coupon
Description: #cDouble-click# this item to receive the cute pet, Mini Miyo.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
Mini Miyo Pet Equipment Coupon
Description: #cDouble-click# to receive equipment for the pet, Mini Miyo.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
Damage Skin – Illium
Description: Changes to the Damage Skin – Illium.\r\n#cDamage skins remain permanently unless they are replaced by another skin#.\r\n\r\n
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Illium Pre-launch Creation Box
Description: #cDouble-click# this item to receive a variety of gifts. It disappears if not used within the noted period.\n\r\r\n#c\n- 1 Reverse My Maple Story Pet Box\n- 1 Reverse My Maple Story Coin Box\n- 1 Reverse My Maple Story Beauty Box\n- 1 Reverse My Maple Story Money Box
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Time Limited
Inter-account Tradeable
Damage Skin – Puss-In-Loots
Description: Changes to the Damage Skin – Puss-In-Loots.\r\n#cDamage skins remain permanently unless they are replaced by another skin.\r\n\r\n
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Damage Skin – Cat Face
Description: Changes to the Damage Skin – Cat Face.\r\n#cDamage skins remain permanently unless they are replaced by another skin.\r\n\r\n
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Maple Leaf Mount (90 Days) Coupon
Description: #cDouble-click# this item to use the Maple Leaf Mount skill for #c90 days#.
Sold For 1 mesos
Max pieces/slot: 100
Permanent Maple Leaf Mount Coupon
Description: #cDouble-click# to permanently gain the [Maple Leaf Mount].
Sold For 1 mesos
Max pieces/slot: 100
Damage Skin – Ribbon
Description: Changes to the Damage Skin – Ribbon.\r\n#cDamage skins remain permanently unless they are replaced by another skin.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Damage Skin – Ribbon (30 Days)
Description: Changes to the Damage Skin – Ribbon (30 Days).\r\n#cThis damage skin remains for 30 days unless replaced by another skin.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Damage Skin – Acorn
Description: Changes to the Damage Skin – Acorn.\r\n#cDamage skins remain permanently unless they are replaced by another skin.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Damage Skin – Acorn (30 Days)
Description: Changes to the Damage Skin – Acorn (30 Days).\r\n#cThis Damage skin remains for 30 days unless it’s replaced by another skin midway.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
NOVA Random Damage Skin Box II
Description: #cDouble-click# this item to receive one of the following Damage Skins. It disappears if not used within the noted period.\n\r\r\n#c\n- Damage Skin – Lots of Money\n- Damage Skin – Absolabs\n- Damage Skin – Arcana\n- Damage Skin – Heart Eyes\n- Damage Skin – Star Star\n- Damage Skin – Holy Damage\n- Damage Skin – Nano-pixel\n- Damage Skin – Musical Score\n- Damage Skin – Blue Fire\n- Damage Skin – Miho\n- Damage Skin – Firework\n- Damage Skin – Sunny Face\n- Damage Skin – Slime N Orange Mushroom
Sold For 1 mesos
Max pieces/slot: 1
Cannot be extended
Time Limited
Inter-account Tradeable
Damage Skin – Dark Cloud
Description: Changes to the Damage Skin – Dark Cloud.\r\n#cDamage skins remain permanently unless they are replaced by another skin#.\r\n\r\n
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Damage Skin – Shower
Description: Changes to the Damage Skin – Shower.\r\n#cDamage skins remain permanently unless they are replaced by another skin#.\r\n\r\n
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Slime Ice Machine Mount Coupon (Permanent)
Description: #cDouble-click# this item to permanently learn the #cSlime Ice Machine Mount# skill.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be extended
Untradable
Time Limited
Damage Skin – Lots of Money
Description: Changes to the Damage Skin – Lots of Money.\r\n#cDamage skins remain permanently unless they are replaced by another skin#.\r\n\r\n
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Illium Boost-up Gift
Description: This Boost-up gift is provided to celebrate the launch of the new job, Illium.\n#cDouble-click it to receive a variety of gifts, depending on your Level.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
Lv. 60 Equipment Box
Description: A box containing useful equipment for Level 60.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
500 Mileage
Description: A 500 Mileage coupon.\r\n#cDouble-click it to receive 500 Mileage Points.
Sold For 1 mesos
Max pieces/slot: 100
Untradable
Time Limited
Mysterious Card Package
Description: This pack of cards generates a random Summer Photo Card when opened. #Double-click# it to open.
Max pieces/slot: 200
Cannot be sold to NPC
Untradable
Magic Card Package
Description: This pack of cards has been magically enchanted by Cassandra. #Double-click# it to open and receive an S card of your choice. Disappears if not used by #cAugust 30, 2017#.
Max pieces/slot: 200
Cannot be sold to NPC
Untradable
Time Limited
Kemdi Scarecrow Summoning Sack
Description: Summon a Kemdi Scarecrow. Beat him up.\n\rStraw 25%:\nLow DEF/-0% Element
Sold For 1 mesos
Max pieces/slot: 300
Cannot be sold to NPC
Untradable
Time Limited
NOVA Sugar Box
Description: A sweet box that generates #c500 Mileage Points#. If you’re lucky, you might win a special prize instead of Mileage Points.\r\n\r\n#c\n- 5,000 Maple Points\n- 10,000 Maple Points\n- 100,000 Maple Points\n- 500,000 Maple Points\n- 1,000,000 Maple Points\n- 1 Illium Legendary Absolabs Weapon Box\n- 1 Master Pony Full Package Coupon\n- 1 Master Butterfly Full Package Coupon
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
NOVA Sugar Coin Box
Description: This sweet box generates more Coins the more you use it.\n\r\r\n#cGenerates 10 NOVA Coins when used for the first time, then an additional 5 every time it’s used afterward.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Illium Legendary Absolabs Weapon Box
Description: #cDouble-click# this item to receive an Illium Absolabs weapon with 2 lines of random #cLegendary# Potential added to it.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Damage Skin – Palm Tree
Description: Changes to the Damage Skin – Palm Tree.\r\n#cDamage skins remain permanently unless they are replaced by another skin#.\r\n\r\n
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Palm Tree Label Ring Coupon
Description: #cDouble-click# this item to receive a Palm Tree Label Ring.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
Palm Tree Quote Ring Coupon
Description: #cDouble-click# this item to receive a Palm Tree Quote Ring.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
Mysterious Card Package
Description: This pack of cards generates a random Summer Photo Card when opened. #cDouble-click# it to open. Disappears if not used by #cAugust 30, 2017#.
Sold For 1 mesos
Max pieces/slot: 1,000
Cannot be sold to NPC
Untradable
Summer Photo Card Gift Box
Description: A boxed gift awarded for completing the Summer Photo Card achievement, #cUnremovable#. #cDouble-click# it to receive #c30 NOVA Coins# and a #cSummer Photo Card Chair#. \n\n\n- Cygnus Card Chair\n- Nineheart Card Chair
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Damage Skin – Slime N Orange Mushroom
Description: Changes to the Damage Skin – Slime N Orange Mushroom. \r\n#cSlimes appear for Normal damage and Orange Mushrooms for Critical damage.\r\n\r\nDamage skins remain permanently unless they are replaced by another skin.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Reverse My Maple Story Pet Box
Description: #cDouble-click# this item to receive a variety of gifts. It disappears if not used within the noted period.\n\r\r\n#c\n- 1 Mini Miyo Coupon\n- 1 Mini Miyo Pet Equipment Coupon\n\n\n- 1 Premium Water of Life 3 Count Coupon\n- 1 Scuba Ducky Pet Coupon\n- 1 Skunk Pet Coupon\n- 1 Fennec Fox Pet Coupon\n- 1 Pirate Parrot Pet Coupon\n- 1 Chunky Pet Coupon\n- 1 Shark Pet Coupon\n- 1 Full Package of 3 Angel Pets\n- 1 Full Package of 3 Rooty Pets\n- 1 Full Package of 3 Root Abyss Pets\n- 1 Full Package of 3 Miracle Lucid Pets
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Time Limited
Inter-account Tradeable
Reverse My Maple Story Coin Box
Description: #cDouble-click# this item to receive a variety of gifts. It disappears if not used within the noted period.\n\r\r\n#c\n- 100 NOVA Coins\n- 1 Damage Skin – Illium\n\n\n- 1 Select Any Damage Skin Box\n- 100 Core Gemstones\n- 1 Ancient Guard Chair\n- 1 Unique Potential Scroll 100%\n- 1 Sun Chair\n- 1 Lucidroid Coupon\n- 1 Legendary Dominator Pendant\n- 1 Permanent Flame Bird Mount Coupon\n- 1 Augmented Lucid’s Soul\n- 1 Lv. 160 +20 Star Force Enhancement Coupon\n- 1 Legendary Absolabs Equipment Full Package
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Time Limited
Inter-account Tradeable
Reverse My Maple Story Beauty Box
Description: #cDouble-click# this item to receive a variety of gifts. It disappears if not used within the noted period.\n\r\r\n#c\n- 1 August Royal Hair Coupon\n- 1 Trendy Royal Cosmetics Coupon\n\n\n- 1 Dye Luxury Coupon and 1 Skin Care Coupon\n- 1 Vivacious Wavy Hair Coupon (F)\n- 1 Lucid Hair Coupon (M)\n- 1 Lucid Hair Coupon (F)\n- 1 Ready Go Class Hair Coupon (M)\n- 1 Morning Class Hair Coupon (F)\n- 1 Dragon Master Hair Coupon (M)\n- 1 Side Ponytail Hair Coupon (F)\n- 1 White Mage Hair Coupon (M)\n- 1 Lady Blair Hair Coupon (F)\n- 1 Master Label Series 1 Hair Coupon (Select One)
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Time Limited
Inter-account Tradeable
Reverse My Maple Story Money Box
Description: #cDouble-click# this item to receive a variety of gifts. It disappears if not used within the noted period.\n\r\r\n#c\n- 1 500 Mileage\n\n\n- 3,000 Maple Points\n- 30,000 Maple Points\n- 50,000 Maple Points\n- 100,000 Maple Points\n- 500,000 Maple Points\n- 1M Maple Points Coupon\n- 300 Million Mesos\n- 500 Million Mesos\n- 1 Billion Mesos\n- 5 Billion Mesos\n- 10 Billion Mesos
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Time Limited
Inter-account Tradeable
Legendary Dominator Pendant Coupon
Description: #cDouble-click# this item to receive a Dominator Pendant with 2 lines of random #cLegendary# Potential added to it.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Legendary Absolabs Equipment Full Package
Description: #cDouble-click# this item to receive 7 #cLegendary Absolabs Equipment Boxes#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Legendary Absolabs Weapon Box
Description: #cDouble-click# this item to select an Absolabs weapon with 2 lines of random #cLegendary# Potential added to it.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Legendary Absolabs Hat Box
Description: #cDouble-click# this item to select an Absolabs hat with 2 lines of random #cLegendary# Potential added to it.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Legendary Absolabs Overall Box
Description: #cDouble-click# this item to select an Absolabs Overall with 2 lines of random #cLegendary# Potential added to it.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Legendary Absolabs Shoes Box
Description: #cDouble-click# this item to select Absolabs shoes with 2 lines of random #cLegendary# Potential added to it.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Legendary Absolabs Gloves Box
Description: #cDouble-click# this item to select Absolabs gloves with 2 lines of random #cLegendary# Potential added to it.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Legendary Absolabs Cape Box
Description: #cDouble-click# this item to select an Absolabs cape with 2 lines of random #cLegendary# Potential added to it.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Legendary Absolabs Shoulder Ornament Box
Description: #cDouble-click# this item to select an Absolabs shoulder ornament with 2 lines of random #cLegendary# Potential added to it.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Summer Photo Card Gift Box
Description: A boxed gift awarded for completing the Summer Photo Card achievement, #cDark, Dark#. #cDouble-click# it to receive #c30 NOVA Coins# and a #cSummer Photo Card Chair#. \n\n\n- Ickhart Card Chair\n- Battle Mage Card Chair
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Summer Photo Card Gift Box
Description: A boxed gift awarded for completing the Summer Photo Card achievement, #cBickering#. #cDouble-click# it to receive #c30 NOVA Coins# and a #cSummer Photo Card Chair#. \n\n\n- Nineheart Card Chair\n- Claudine Card Chair
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Summer Photo Card Gift Box
Description: A boxed gift awarded for completing the Summer Photo Card achievement, #cHotter Than Summer#. #cDouble-click# it to receive #c30 NOVA Coins# and a #cSummer Photo Card Chair#. \n\n\n- Oz Card Chair\n- Blaster Card Chair
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Summer Photo Card Gift Box
Description: A boxed gift awarded for completing the Summer Photo Card achievement, #cEarth, Fire, Wind, Captain Maple#. #cDouble-click# it to receive #c40 NOVA Coins# and a #cSummer Photo Card Chair#. \n\n\n- Claudine Card Chair\n- Oz Card Chair\n- Irina Card Chair
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Summer Photo Card Gift Box
Description: A boxed gift awarded for completing the Summer Photo Card achievement, #cSolemn Cutie#. #cDouble-click# it to receive #c40 NOVA Coins# and a #cSummer Photo Card Chair#. \n\n\n- Nineheart Card Chair\n- Mihile Card Chair\n- Checky Card Chair
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Summer Photo Card Gift Box
Description: A boxed gift awarded for completing the Summer Photo Card achievement, #cLove Animals#. #cDouble-click# it to receive #c40 NOVA Coins# and a #cSummer Photo Card Chair#. \n\n\n- Hawkeye Card Chair\n- Wild Hunter Card Chair\n- Checky Card Chair
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Full Package of 3 Miracle Lucid Pets
Description: #cDouble-click# this item to receive a #cMiracle Black Lucid Coupon, Miracle Cream Lucid Coupon, and Miracle Pink Lucid Coupon#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Miracle Black Lucid Coupon
Description: #cDouble-click# this item to receive a #cMiracle Black Lucid pet# that is permanently animated by the power of magic.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Miracle Cream Lucid Coupon
Description: #cDouble-click# this item to receive a #cMiracle Cream Lucid pet# that is permanently animated by the power of magic.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Miracle Pink Lucid Coupon
Description: #cDouble-click# this item to receive a #cMiracle Pink Lucid pet# that is permanently animated by the power of magic.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Master Label Series 1 Hair Coupon (Select One)
Description: #cDouble-click# this item to receive a #cMaster Label Series 1 Hair Coupon of your choice#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Select Any Damage Skin Box
Description: Enables you to choose a Damage Skin that has ever been available in game. Certain Damage Skins are excluded.
Max pieces/slot: 1
Cannot be sold to NPC
30,000 Maple Points Coupon
Description: #cDouble-click# this item to receive #c30,000 Maple Points#.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
100,000 Maple Points Coupon
Description: #cDouble-click# this item to receive #c100,000 Maple Points#.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
500,000 Maple Points Coupon
Description: #cDouble-click# this item to receive #c500,000 Maple Points#.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
1M Maple Points Coupon
Description: #cDouble-click# this item to receive #c1 million Maple Points#.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Scuba Ducky Pet Coupon
Description: #cDouble-click# this item to receive a Scuba Ducky pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Skunk Pet Coupon
Description: #cDouble-click# this item to receive a Skunk pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Fennec Fox Pet Coupon
Description: #cDouble-click# this item to receive a Fennec Fox pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Pirate Parrot Pet Coupon
Description: #cDouble-click# this item to receive a Pirate Parrot pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Chunky Pet Coupon
Description: #cDouble-click# this item to receive a Chunky pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Shark Pet Coupon
Description: #cDouble-click# this item to receive a Shark pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Full Package of 3 Angel Pets
Description: #cDouble-click# this item to receive coupons for the #cAngel Noel, Angel Rael, and Angel Miel# pets.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Angel Noel Pet Coupon
Description: #cDouble-click# this item to receive an Angel Noel pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Angel Rael Pet Coupon
Description: #cDouble-click# this item to receive an Angel Rael pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Angel Miel Pet Coupon
Description: #cDouble-click# this item to receive an Angel Miel pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Full Package of 3 Rooty Pets
Description: #cDouble-click# this item to receive coupons for the #cPink Rooty, Mint Rooty, and Purple Rooty# pets.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Pink Rooty Pet Coupon
Description: #cDouble-click# this item to receive a Pink Rooty pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Mint Rooty Pet Coupon
Description: #cDouble-click# this item to receive a Mint Rooty pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Purple Rooty Pet Coupon
Description: #cDouble-click# this item to receive a Purple Rooty pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Full Package of 3 Root Abyss Pets
Description: #cDouble-click# this item to receive coupons for the #cCrimson Queen, Von Bon, and Pierre# pets.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Crimson Queen Pet Coupon
Description: #cDouble-click# this item to receive a Crimson Queen pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Von Bon Pet Coupon
Description: #cDouble-click# this item to receive a Von Bon pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Pierre Pet Coupon
Description: #cDouble-click# this item to receive a Pierre pet.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Premium Water of Life 3 Count Coupon
Description: #cDouble-click# this item to receive #c3 Premium Waters of Life#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited
2X EXP Coupon Exchange Ticket
Description: #cDouble-click# this item to receive a 2x EXP Coupon.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
NOVA Coin Box
Description: #cDouble-click# this item to receive 50 NOVA Coins.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
NOVA Coin Box
Description: #cDouble-click# this item to receive 30 NOVA Coins.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
NOVA Coin Box
Description: #cDouble-click# this item to receive 50 NOVA Coins.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
NOVA Coin Box
Description: #cDouble-click# this item to receive 100 NOVA Coins.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Outlaw of the Beach Gift Box
Description: #cDouble-click# this item to receive the Outlaw of the Beach medal and 100 NOVA Coins.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Singapore Food Hat Gift Box
Description: Double-click this box to get a Chilli Crab Hat (Permanent).
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Europe Food Hat Gift Box
Description: Double-click this box to get a Spaghetti Bolognese Hat (Permanent).
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
America Food Hat Gift Box
Description: Double-click this box to get a Hamburger Hat (Permanent).
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Thailand Food Hat Gift Box
Description: Double-click this box to get a Tom Yum Hat (Permanent).
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Power Elixir (x100) Exchange Coupon
Description: Double-click to receive Power Elixir (x100).
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Spell Trace (x100) Exchange Coupon
Description: Double-click to receive Spell Trace (x100).
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Buff Duration Change (x2)
Description: Changes remaining buff durations.
Max pieces/slot: 100
Untradable
Buff Duration Change (/2)
Description: Changes remaining buff durations.
Max pieces/slot: 100
Untradable
Maple M Evan Box 30
Description: #cDouble-click# this item to receive the following items. \n\n#c10 Buff Freezers\nEvan Emoticons
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Maple M Evan Box 60
Description: #cDouble-click# this item to receive the following items. \n\n#c(7 Days) Blood Alliance Ring x1\n1 (7 Days) World Map Teleport x1
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Maple M Evan Box 90
Description: #cDouble-click# this item to receive the following items. \n\n#cDEF Amulet x10\nShining Star (30 Days) x1
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Maple M Evan Box 100
Description: #cDouble-click# this item to receive the following items. \n\n#cCharacter Slot Coupon x1\n2X EXP Coupon x2
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Maple M Evan Box 110
Description: #cDouble-click# this item to receive the following items. \n\n#cPetite Evan x1\nEvan’s Halo x1\nHeroes’ Food x6
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Cheap Amplifier Momon
Description: #cDouble-click# this item to receive\r\na #Cheap Amplifier# for Monster Collection.
Sold For 1 mesos
Untradable
Premium Amp Momon
Description: #cDouble-click# this item to receive\r\na #Premium Amp# for Monster Collection.
Sold For 1 mesos
Untradable
Rainbow Resurrection Flame Coupon
Description: #cDouble-click# this item to receive #c4 Rainbow Resurrection Flames#.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Crystal Pentacle Mount (Permanent) Coupon
Description: #cDouble-click# this item to permanently learn the #cCrystal Pentacle Mount skill#, which enables #cHigh Flight#.
Sold For 1 mesos
Max pieces/slot: 1
Crystal Pentacle Mount (90 Days) Coupon
Description: #cDouble-click# this item to use the #cCrystal Pentacle Mount skill#, which enables #cHigh Flight#, for 90 days.
Sold For 1 mesos
Max pieces/slot: 1
Charge! Spirit Legion Mount (Permanent) Coupon
Description: #cDouble-click# this item to use the #cCharge! Spirit Legion mount#, which enables #cHigh Flight#, permanently.
Sold For 1 mesos
Max pieces/slot: 1
Charge! Spirit Legion Mount (90 Days) Coupon
Description: #cDouble-click# this item to use the #cCharge! Spirit Legion mount#, which enables #cHigh Flight#.
Sold For 1 mesos
Max pieces/slot: 1
Festival NOVA Box
Description: #cDouble-click# this item to receive #cNOVA Coins#.\n\nUp to #c250 can be used a day#. They disappear if not used within the noted period.
Max pieces/slot: 9,999
Cannot be sold to NPC
Festival NOVA Box
Description: #cDouble-click# this item to receive #cNOVA Coins#.\n\nUp to #c250 can be used a day#. They disappear if not used within the noted period.
Cannot be sold to NPC
Untradable
Time Travel Item 1
Max pieces/slot: 100
Untradable
Time Travel Item 2
Max pieces/slot: 100
Untradable
Time Travel Item 3
Max pieces/slot: 100
Untradable
Time Travel Item 4
Max pieces/slot: 100
Untradable
Time Travel Item 5
Max pieces/slot: 100
Untradable
Time Travel Item 6
Max pieces/slot: 100
Untradable
Kritias Research Journal
Description: Research Journal Revealed from the Shadows
Cannot be sold to NPC
Untradable
Memoir Page
Description: Describes the day that Kritias was sealed.
Cannot be sold to NPC
Untradable
Manjiroid Coupon
Description: #cDouble-click# this item to receive a #cManjiroid and a New Golden Heart (30 Days)#.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Damage Skin – Lightning
Description: Changes to the Damage Skin – Lightning.\r\n#cDamage skins remain permanently unless they are replaced by another skin#.\r\n\r\n
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
2017 Thanksgiving Coin 100 Count Coupon
Description: Click this coupon during the #c2017 Thanksgiving Event period#, and it will generate #100 2017 Thanksgiving Coins#.
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Inter-account Tradeable
2017 Thanksgiving Coin 200 Count Coupon
Description: Click this coupon during the #c2017 Thanksgiving Event period#, and it will generate #200 2017 Thanksgiving Coins#.
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Inter-account Tradeable
Damage Skin – Legend
Description: Changes to the Damage Skin – Legend.\r\n#cDamage skins remain permanently unless they are replaced by another skin#.\r\n\r\n
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Rydene’s Hat Coupon
Description: Double-click this item to receive a #cRydene’s Hat#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Time Limited
Inter-account Tradeable
Rydene’s Robe Coupon
Description: Double-click this item to receive a #cRydene’s Robe#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Cannot be extended
Time Limited
Inter-account Tradeable
String Missing
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
String Missing
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Lucid Hair Coupon (M)
Description: #cDouble-click# this item to change your hairstyle to a #cLucid Hair#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Ready Go Class Hair Coupon (M)
Description: #cDouble-click# this item to change your hairstyle to a #cReady Go Class Hair#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Dragon Master Hair Coupon (M)
Description: #cDouble-click# this item to change your hairstyle to a #cDragon Master Hair#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
White Mage Hair Coupon (M)
Description: #cDouble-click# this item to change your hairstyle to a #cWhite Mage Hair#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Fairy King Overon Hair Coupon (M)
Description: #cDouble-click# this item to change your hairstyle to a #cFairy King Overon Hair#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Vivacious Wavy Hair Coupon (F)
Description: #cDouble-click# this item to change your hairstyle to a #cBubbly Wave Hair#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Lucid Hair Coupon (F)
Description: #cDouble-click# this item to change your hairstyle to a #cLucid Hair#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Lucid Hair Coupon (F)
Description: #cDouble-click# this item to change your hairstyle to a #cMorning Class Hair#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Side Ponytail Hair Coupon (F)
Description: #cDouble-click# this item to change your hairstyle to a #cSide Ponytail#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Lady Blair Hair Coupon
Description: #cDouble-click# this item to change your hairstyle to a #cLady Blair Hair#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Fairy Queen Titiana Hair Coupon (F)
Description: #cDouble-click# this item to change your hairstyle to a #cFairy Queen Titiana Hair#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Mighty Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: STR +15\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Untradable
Time Limited
Deft Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: DEX +15\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Untradable
Time Limited
Enlightened Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: INT +15\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Untradable
Time Limited
Lucky Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: LUK +15\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Untradable
Time Limited
Glamorous Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: All stats +10\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Untradable
Time Limited
Sharp Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: ATT +4\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Untradable
Time Limited
Runic Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: MATT +4\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Untradable
Time Limited
Robust Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: MHP +600\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Untradable
Time Limited
Augmented Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s #cskills and additional Potential# to #cweapons enhanced by Soul Enchanters# more effectively than the other Papulatus’s Souls.\n#cSuccess Rate: 100%#\nCan be used on Level 100 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Mighty Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: STR +15\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Deft Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: DEX +15\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Enlightened Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: INT +15\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Lucky Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: LUK +15\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Glamorous Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: All stats +10\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Sharp Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: ATT +4\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Runic Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: MATT +4\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Robust Papulatus’s Soul
Description: A Soul Crystal of Papulatus. \nAdds Papulatus’s powerful #cSkill and additional Potential# to #cweapons enhanced by Soul Enchanters#.\n#cAdditional Potential: MHP +600\nSuccess Rate: 100%#\nCan be used on Level 75 or higher equipment. \r\n#cSuccess Rate: 100%\r\nAdds a monster soul to Soul weapons.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Success Rate: 100%
Cosmic Atom
Description: An exclusive magic item for #cCosmos Rings#. Enhances their abilities. \r\n#c\r\nSuccess Rate: 100%\r\nAll stats +1\r\nATT/MATT +1\r\nMax HP/MP +100
Sold For 1 mesos
Max pieces/slot: 20
W.Att: +1
M.Att: +1
STR: +1
DEX: +1
INT: +1
LUK: +1
MaxHP: +100
MaxMP: +100
Success Rate: 100%
Untradable
Time Limited
Cosmos Ring Cube
Description: This mystic cube has the ability to reset the Potential of a Cosmos Ring. \n#cCan only be used for Rare – Unique items#.\n#cHighest Possible Grade: Unique# \r\n#cCosmos Ring only\r\nResets Potential.\r\n#
Sold For 1 mesos
Max pieces/slot: 1
Untradable
Time Limited
Etc
Splash Link Coupon
Description: Give this coupon to #cCassandra# in the #cSplash Link# to charge a 500 #cmonster hunting count#.
Max pieces/slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable
Glowing Soul Crystal
Description: A soul crystal previously owned by a powerful being. Although seemingly useless, the crystal is sought out by the \r#Collector# in the \r#Free Market Entrance#. Each one contains a value based on the number of party members that obtained the crystal from the same instance. However, the Collector can only purchase \r#a fixed amount of crystals for a certain duration#.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be extended
Untradable
Time Limited
Gold Richie’s Coin
Description: A commemorative coin on which Gold Richie is engraved. Can be sold to #cGold Richie# in the Free Market Entrance at 7 million mesos. #cTalk to him to find out the trading period.
Firewood
Description: Volcano Bug’s favorite dry wood. Volcano Bug feces are all over it, but it catches fire easily.
Max pieces/slot: 200
Cannot be sold to NPC
Quest Item
Resin
Description: Beetle’s favorite resin A lot of it can be found around the beetle’s mouth.
Max pieces/slot: 200
Cannot be sold to NPC
Quest Item
Mountain Turtle Egg
Description: Mountain Turtles’s eggs. You can get sick if you eat them raw.
Max pieces/slot: 200
Cannot be sold to NPC
Quest Item
Iron Plate
Description: An iron plate on Thornpine’s body. Its surface is little rusty.
Cannot be sold to NPC
Quest Item
Large Nail
Description: A large nail on Mutant Thornpine’s body. Its surface is little rusty.
Cannot be sold to NPC
Quest Item
Mutant Thornpine’s Hair
Description: Mutant Thornpine’s hair hidden between the iron plate and large nails.
Cannot be sold to NPC
Quest Item
Nutria’s Hind Legs
Description: Nutria’s hind legs. They’re very tasty.
Cannot be sold to NPC
Quest Item
Quiescent Liquid
Description: Liquid in a waste drum. It doesn’t trickle down somehow.
Cannot be sold to NPC
Quest Item
Non-inflammable Flame
Description: An ember in the waste drum. It won’t ignite for some reason.
Cannot be sold to NPC
Quest Item
Soft Scrap Metal
Description: A pile of scrap metal in the waste drum. They are soft somehow.
Cannot be sold to NPC
Quest Item
Wagging Tail
Description: A wagging Wild Specter Dog tail. It looks alive.
Cannot be sold to NPC
Quest Item
First Weapon Part
Description: Weapon parts scattered around the village. It has been used before.
Cannot be sold to NPC
Quest Item
Second Weapon Part
Description: Weapon parts scattered around the village. It has been used before.
Cannot be sold to NPC
Quest Item
Part of Mutant Thornpine’s Hair
Description: A part of Mutant Thornpine’s Hair. Let’s take it to Connie.
Cannot be sold to NPC
Quest Item
Mutant Nutria’s Blood
Description: Mutant Nutria’s blood. You’d better stay away from it.
Cannot be sold to NPC
Quest Item
Venom Antidote
Description: Mr. An antidote from Hazard’s underlings. They used it to clean their hideout.
Cannot be sold to NPC
Quest Item
River Stone Magic Pebble
Description: A pebble that consumes magical energy from the River Stone.
Cannot be sold to NPC
Quest Item
Useful Wooden Shield
Description: A wooden shield from Specter Shielders. It is quite a useful shield that’s both hard and large enough.
Cannot be sold to NPC
Quest Item
Lard
Description: Speeyor fat burns really well.
Cannot be sold to NPC
Quest Item
Yellow Speeyor Fur
Description: Yellow Speeyor’s luxurious fur. Soft and popular.
Cannot be sold to NPC
Quest Item
Dinodon’s Ribs
Description: Dinodon’s ribs. Very chewy and tasty.
Cannot be sold to NPC
Quest Item
Angelic Buster Figure
Description: An exceedingly rare Angelic Buster figure with hand prints on it.
Max pieces/slot: 1
Cannot be sold to NPC
Quest Item
Eurenth’s Letter
Description: Eurenth’s letter about the urban area.
Max pieces/slot: 1
Cannot be sold to NPC
Quest Item
Dinogoth’s Front Legs
Description: Dinogoth’s front legs. They are often used as supplies.
Cannot be sold to NPC
Quest Item
Splash Link EXP Bonus Effect
Description: Significantly increases your EXP rewards from monsters in the Splash Link.
Cannot be sold to NPC
Part
Description: A large nail on Thornpine’s body. It can be very useful when fixing up a machine.
Cannot be sold to NPC
Quest Item
Grossular Fragment
Description: A small, shiny crystal fragment from Green Grossular.
Cannot be sold to NPC
Quest Item
Emercy Fragment
Description: A small, shiny crystal fragment from Purple Emercy.
Cannot be sold to NPC
Quest Item
Dean’s Bag
Description: A bag of Dean. It’s pretty heavy because it’s full of junk.
Cannot be sold to NPC
Quest Item
Dean’s Notebook
Description: A completely new notebook that has never been opened before. His name is scribbled on the back.
Cannot be sold to NPC
Quest Item
Pyrope Fragment
Description: A small, shiny crystal fragment from Fire Pyrope.
Cannot be sold to NPC
Quest Item
Obsidian Fragment
Description: A small, shiny crystal fragment from Dark Obsidian.
Cannot be sold to NPC
Quest Item
Gold Piece
Description: A heavy and shiny metal piece. It can be very useful for crafting machine parts.
Cannot be sold to NPC
Quest Item
Vine Gold Piece
Description: A heavy and shiny metal piece. It looks like it has been buried for a long time. Its metal surface is covered with vines.
Cannot be sold to NPC
Quest Item
Larima Fragment
Description: A small, shiny crystal fragment from Blue Larima.
Cannot be sold to NPC
Quest Item
Gravi Magic Pebble
Description: A pebble full of magical energy from Gravitone.
Cannot be sold to NPC
Quest Item
Kritias Coin
Description: A coin used in Kritias.
Max pieces/slot: 20
Cannot be sold to NPC
Untradable
Quest Item
Fresh Red Apple
Description: A ripe apple.
Sold For 1 mesos
Max pieces/slot: 20
Cannot be sold to NPC
Untradable
Quest Item
Red Reagent Bottle
Description: The liquid oozes and emits a mysterious red light.
Max pieces/slot: 20
Cannot be sold to NPC
Untradable
Quest Item
Jean’s Present
Description: It looks beautiful but dangerous.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Quest Item
Pet Guide: Sleepy Baby Rabbit Edition
Description: Contains a list of commands for Sleepy Baby Rabbit Pets. \n#cDouble-click to open it.#
Sold For 500 mesos
Max pieces/slot: 1
Pet Guide: Mini Popo Edition
Description: Contains a list of commands for #cMini Popo Pets#. \n#cDouble-click to open it.#
Sold For 500 mesos
Max pieces/slot: 1
펫 안내서 : 아기 북극곰
Description: 펫 안내서 : 아기 북극곰에게 할 수 있는 명령어가 적혀 있는 안내서다. \n#c아이템을 더블클릭 하면 책을 펼칠 수 있다.#
Sold For 500 mesos
Max pieces/slot: 1
Pet Guide: Pit-a-pat Doggy Edition
Description: Contains a list of commands for Pit-a-pat Doggy Pets. \n#cDouble-click to open it.#
Sold For 500 mesos
Max pieces/slot: 1
Pet Guide: Mini Miyo Edition
Description: Contains a list of commands for #cMini Miyo Pets#. \n#cDouble-click to open it.#
Sold For 500 mesos
Max pieces/slot: 1
펫 안내서 : 테리어
Description: 테리어에게 할 수 있는 명령어가 적혀 있는 안내서다. \n#c아이템을 더블클릭 하면 책을 펼칠 수 있다.#
Sold For 500 mesos
Max pieces/slot: 1
Branch Rule
Description: An old diary about the rules. It contains Gen Branch’s rules in addition to the Merchants’s rules.
Sold For 1 mesos
Cannot be sold to NPC
Untradable
One-of-a-Kind
Kritias, the Memoirs
Description: An old book about Kritias long ago. \n#cDouble-click the item to open the book.#
Sold For 1 mesos
Quest Item
Kritias, the Memoirs
Description: An old book about Kritias long ago. \n#cDouble-click the item to open the book.#
Sold For 1 mesos
Quest Item
Kritias, the Memoirs
Description: An old book about Kritias long ago. \n#cDouble-click the item to open the book.#
Sold For 1 mesos
Quest Item
Kritias, the Memoirs
Description: An old book about Kritias long ago. \n#cDouble-click the item to open the book.#
Sold For 1 mesos
Quest Item
Kritias, the Memoirs
Description: An old book about Kritias long ago. \n#cDouble-click the item to open the book.#
Sold For 1 mesos
Quest Item
Kritias, the Memoirs
Description: An old book about Kritias long ago. \n#cDouble-click the item to open the book.#
Sold For 1 mesos
Quest Item
Spirit Coin
Description: Coins earned by saving Rock Spirit from Spirit Savior. Can be exchanged for Arcane Symbols through Escaped Rock Spirits.
Sold For 1 mesos
Max pieces/slot: 999
Cannot be sold to NPC
Untradable
Install
Persimmon Board Chair
Description: A persimmon-shaped board chair that can be written on. #cDouble-click# the item to enter a message containing up to #c10 letters#. Restores 50 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:
Watermelon Slide Chair
Description: Ride on the sweet and cold watermelon slide to #crecover 100 HP/MP every 10 seconds#.
Sold For 1 mesos
Max pieces/slot: 1
HP Recovery: 100
MP Recovery: 100
Preview:
Like-a-Rice Cake Chair
Description: Nom, nom.\nSit down to #crecover 100 HP/MP every 10 seconds#.
Sold For 1 mesos
Max pieces/slot: 1
HP Recovery: 100
MP Recovery: 100
Preview:
Hot Summer Chair
Description: Enjoy the hot summer with Maplestory! Sit down to restore 50 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:
Bride and the Wedding Arch
Description: The wonderful combination of a wedding cakes and macaroons! Restores 50 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:
Groom and the Wedding Arch
Description: The wonderful combination of a wedding cakes and macaroons! Restores 50 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:
Life Guard Chair
Description: I am in charge of safety for the summer swim time! Sit down to restore 100 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 100
MP Recovery: 100
Preview:
Berry Grape Bunch Chair
Description: My characters are berry plump! Sit down to recover 100 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
HP Recovery: 100
MP Recovery: 100
Preview:
Ice Water Splash Chair
Description: *Gurgle*. Ah, that was refreshing! Sit down to restore 100 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
HP Recovery: 100
MP Recovery: 100
Preview:
Meso Fountain Chair
Description: #cOverflowing mesos!#\r\n#cA fancy golden meso fountain chair# that displays the total amount of mesos used through water tank riding.\r\nSit down to recover 1,000 HP/MP every 10 seconds.\r\n\r\n
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 1,000
MP Recovery: 1,000
Preview:
Bear Land Fountain
Description: Enjoyable fountain. Restores 50 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:
Forgotten Name
Description: Use to become the one with a #cforgotten name#. Sit down to restore 50 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:
Spirit’s Melody Chair
Description: Sit down to restore 50 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:
Puss-In-Loots Chair
Description: It’s a Puss-In-Loots Chair. Restores 50 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:
Cat and Rest Chair
Description: It’s a Cat and Rest Chair. Restores 50 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:
Henesys Resident Registration Chair
Description: A chair that proves Henesys residency.\r\nRestores 50 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:
Water Beach Volleyball Chair
Description: The summer calls for some fun beach volleyball !\r\nRecovers 100 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 100
MP Recovery: 100
Preview:
Academia Crystal Chair
Description: A crystal chair of Academia.\r\nRecovers 100 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 100
MP Recovery: 100
Preview:
Cygnus Card Chair
Description: Summer Photo Card Chair! A chair in the shape of the Rank SS Cygnus Card. Sit down to restore 60 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 60
MP Recovery: 60
Preview:
Nineheart Card Chair
Description: Summer Photo Card Chair! A chair in the shape of the Rank SS Nineheart Card. Sit down to restore 60 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 60
MP Recovery: 60
Preview:
Claudine Card Chair
Description: Summer Photo Card Chair! A chair in the shape of the Rank SS Claudine Card. Sit down to restore 60 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 60
MP Recovery: 60
Preview:
Mihile Card Chair
Description: Summer Photo Card Chair! A chair in the shape of the Rank SS Mihile Card. Sit down to restore 60 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 60
MP Recovery: 60
Preview:
Irina Card Chair
Description: Summer Photo Card Chair! A chair in the shape of the Rank SS Irina Card. Sit down to restore 60 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 60
MP Recovery: 60
Preview:
Ickhart Card Chair
Description: Summer Photo Card Chair! A chair in the shape of the Rank SS Ickhart Card. Sit down to restore 60 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 60
MP Recovery: 60
Preview:
Hawkeye Card Chair
Description: Summer Photo Card Chair! A chair in the shape of the Rank SS Hawkeye Card. Sit down to restore 60 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 60
MP Recovery: 60
Preview:
Oz Card Chair
Description: Summer Photo Card Chair! A chair in the shape of the Rank SS Oz Card. Sit down to restore 60 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 60
MP Recovery: 60
Preview:
Blaster Card Chair
Description: Summer Photo Card Chair! A chair in the shape of the Rank SS Blaster Card. Sit down to restore 60 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 60
MP Recovery: 60
Preview:
Battle Mage Card Chair
Description: Summer Photo Card Chair! A chair in the shape of the Rank SS Battle Mage Card. Sit down to restore 60 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 60
MP Recovery: 60
Preview:
Wild Hunter Card Chair
Description: Summer Photo Card Chair! A chair in the shape of the Rank SS Wild Hunter Card. Sit down to restore 60 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 60
MP Recovery: 60
Preview:
Checky Card Chair
Description: Summer Photo Card Chair! A chair in the shape of the Rank SS Checky Card. Sit down to restore 60 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 60
MP Recovery: 60
Preview:
Let’s get Water Gunned! Chair
Description: Oh! Nineheart and Claudine are teaming up with their water guns!\r\nRecovers 100 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 100
MP Recovery: 100
Preview:
At the Beach with Knights of Cygnus Chair
Description: Reminiscing about time spent with the Knights of Cygnus on lone island…\r\nRecovers 100 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 100
MP Recovery: 100
Preview:
At the Beach with Resistance Instructor Chair
Description: Reminiscing about time spent with the Knights of Cygnus on lone island…\r\nRecovers 100 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 100
MP Recovery: 100
Preview:
Mirror Mirror Chair
Description: You always look beautiful through the mirror. Sit down to restore 100 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
HP Recovery: 100
MP Recovery: 100
Preview:
Arcana Spirit Chair
Description: Twirl, this is fun! Restores 100 HP and 100 MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
HP Recovery: 100
MP Recovery: 100
Preview:
Master of the Sky Castle
Description: A sand castle mirage is shining gold. Restores 50 HP/MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:
Speed of Light Chair
Description: Move at the speed of light! Restores 100 HP and 100 MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
HP Recovery: 100
MP Recovery: 100
Preview:
Moras of Chaos Chair
Description: You have witnessed the truth hidden behind the swamp of memories. Restores 50 HP/MP every 10 seconds.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:
루돌프 의자
Description: 이번 겨울은 신비로운 루돌프와 함께. 10초마다 HP와 MP를 50씩 회복합니다.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
HP Recovery: 50
MP Recovery: 50
Preview:
눈토끼 의자
Description: 말랑말랑해 보이는 토끼모양의 찹쌀떡들이다. 10초마다 HP와 MP를 50씩 회복합니다.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
HP Recovery: 50
MP Recovery: 50
Preview:
트리 스케이트 의자
Description: 크리스마스 트리에 정신이 팔려 그만 링크에서 넘어지고 말았다. 10초마다 HP와 MP를 50씩 회복합니다.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
HP Recovery: 50
MP Recovery: 50
Preview:
겨울숲 의자
Description: 중국 메이플 유자 Criceto가 디자인한 의자. 10초마다 HP와 MP를 50씩 회복합니다.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
HP Recovery: 50
MP Recovery: 50
Preview:
Pepe Orange Mushroom Chair.
Description: Pepe and Orange Mushroom Snowman Chair. \r\nRecovers 100 HP and 100 MP every 10 seconds.
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 100
MP Recovery: 100
Preview:
Papulatus’s Watch Chair
Description: Have fun with your friends sitting on Papulatus’s Watch Chair. #cThe owner of this chair can invite a player with right-click while sitting on it.#\n\n#cRecovers 100 HP/MP every 10 seconds.\n#
Sold For 1 mesos
Max pieces/slot: 1
Untradable
HP Recovery: 100
MP Recovery: 100
Preview:
Nameless Cat Cube Chair
Description: A chair awarded for completing a monster collection. Restores 50 HP/MP every 10 seconds.\r\n#cRight-click the item to stack up your chairs.#
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
One-of-a-Kind
Inter-account Tradeable
HP Recovery: 50
MP Recovery: 50
Preview:
Summon Puss-In-Loots
Description: #cDouble-click# it to use to summon your own Puss-In-Loots.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Card Collector’s Sign
Description: #cDouble-click# to receive the #cCard Collection# deck effect for Summer Photo Cards..
#c
Double-click to turn it on/off.#
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Evan Emoticon
Description: #cDouble-click# and activate the item to use the Evan emoticons instead of the regular ones.\r\n#cDouble-click the item to toggle On/Off.#
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Apprentice Hunter License
Description: Title given to those who cleared the first gate of the Silent Crusade. \r\n#cClick to toggle On/Off.#\r\n#cWhen equipped – All Stats +1 Max HP/MP +100#
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
One-of-a-Kind
Rank B Hunter License
Description: Title given to those who cleared the second gate of the Silent Crusade. \r\n#cClick to toggle On/Off.#\r\n#cWhen equipped – All Stats +2 Max HP/MP +200#
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
One-of-a-Kind
Rank A Hunter License
Description: Title given to those who cleared the third gate of the Silent Crusade. \r\n#cClick to toggle On/Off.#\r\n#cWhen equipped – All Stats +3 Max HP/MP +300#
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
One-of-a-Kind
Rank S Hunter License
Description: Title given to those who cleared the final gate of the Silent Crusade. \r\n#cClick to toggle On/Off.#\r\n#cWhen equipped – ATT/MATT +1 All Stats +3 Max HP/MP +400#
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
One-of-a-Kind
Beach Rascal
Description: Who dares challenge me?!\r\n\r\nA title displaying the highest score obtained from #cOutlaw of the Beach#.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
2017 Summer FRL Winner
Description: Fight! 2017 Summer A title given to winner of the Return of the Legend.
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
I don’t mess around
Description: Wow, I killed 100,000 monsters in 2 weeks! Such haste! \r\n\r\n#cATT/MATT +20\nAll stats +50\nBoss Damage +30%, DEF Ignore +30% \nMax HP/MP +2,500\r\n\nClick to toggle On/Off.\nOption Period: 30 days
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
String Missing
String Missing
String Missing
String Missing
Sweet Balancing Drink
Description: Let’s keep and drink Sweet Balancing Drink for 30 minutes, relieving fatigue. \n#cThis item disappears when you log out.#
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Expire Upon Logout
Emptied Balancing Drink
Description: You have satisfied the connection time requirement! Let’s talk to Meow the Maple Puss-In-Loots using the notification on the left.
Sold For 1 mesos
Max pieces/slot: 1
Cannot be sold to NPC
Untradable
Expire Upon Logout
Pet
Koya
Description: A Sleepy Brown Koya. \nOnce you equip the Sleepy Baby Rabbit pet, you get the #cSleepy Baby Rabbit Skill#. The more Sleepy Baby Rabbit pets you have equipped, the stronger the skill’s effects. \n#cSkills: Auto Buff skill, Meso Pickup, Item Pickup #
Magic Duration (Days): 90
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Sleepy Baby Rabbit Set
Mongya
Description: A Sleepy White Mongya. \nOnce you equip the Sleepy Baby Rabbit pet, you get the #cSleepy Baby Rabbit Skill#. The more Sleepy Baby Rabbit pets you have equipped, the stronger the skill’s effects. \n#cSkills: Auto Buff skill, Meso Pickup, Item Pickup #
Magic Duration (Days): 90
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Sleepy Baby Rabbit Set
Chuya
Description: A Sleepy Spotty Chuya. \nOnce you equip the Sleepy Baby Rabbit pet, you get the #cSleepy Baby Rabbit Skill#. The more Sleepy Baby Rabbit pets you have equipped, the stronger the skill’s effects. \n#cSkills: Auto Buff skill, Meso Pickup, Item Pickup #
Magic Duration (Days): 90
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Sleepy Baby Rabbit Set
Mini Popo
Description: #cCute Mini Popo#. \n#cSkills: Meso Pickup, Item Pickup, Auto Pickup, Auto Buff skill, Moving Range Increase#
Magic Duration (Days): 90
Default Skill: Expanded Search
Default Skill: Sweep for Items
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Mini Miyo
Description: #cCute Mini Miyo#. \n#cSkills: Meso Pickup, Item Pickup, Auto Pickup, Auto Buff skill, Moving Range Increase#
Magic Duration (Days): 90
Default Skill: Expanded Search
Default Skill: Sweep for Items
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
아기 북극곰
Description: 눈처럼 하얀 털의 북극곰이다. \n#c스킬: 자동 버프발동, 메소 줍기, 아이템 줍기 #
Magic Duration (Days): 90
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of (Set Missing)
Cookie
Description: A well-baked cookie. \nOnce you equip Pit-a-pat Doggy pets, you get the #cPit-a-pat Doggy skill#. The more Pit-a-pat Doggy pets you have equipped, the stronger the skill’s effects. \n#cSkills: Auto Buff skill, Meso Pickup, Item Pickup #
Magic Duration (Days): 90
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Pit-a-pat Doggy Set
Croque
Description: A rough Croque. \nOnce you equip Pit-a-pat Doggy pets, you get the #cPit-a-pat Doggy skill#. The more Pit-a-pat Doggy pets you have equipped, the stronger the skill’s effects. \n#cSkills: Auto Buff skill, Meso Pickup, Item Pickup #
Magic Duration (Days): 90
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Pit-a-pat Doggy Set
Meringue
Description: A soft Meringue. \nOnce you equip Pit-a-pat Doggy pets, you get the #cPit-a-pat Doggy skill#. The more Pit-a-pat Doggy pets you have equipped, the stronger the skill’s effects. \n#cSkills: Auto Buff skill, Meso Pickup, Item Pickup #
Magic Duration (Days): 90
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Pit-a-pat Doggy Set
Petite Evan
Description: Petite Evan. \nOnce you equip the Petite Evan pet, you get the #cMaple M Evan#.\n#cSkill: Auto Buff skill, Meso Pickup, Item Pickup #
Magic Duration (Days): 30
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Petite Evan Set
보스턴
Description: 씩씩한 보스턴 테리어이다. \n#c스킬: 자동 버프발동, 메소 줍기, 아이템 줍기 #
Magic Duration (Days): 30
Default Skill: Item Pickup
Multi-Pet function
Set Item of (Set Missing)
요크셔
Description: 세련된 요크셔 테리어이다. \n#c스킬: 자동 버프발동, 메소 줍기, 아이템 줍기 #
Magic Duration (Days): 30
Default Skill: Item Pickup
Multi-Pet function
Set Item of (Set Missing)
화이트
Description: 온순한 화이트 테리어이다. \n#c스킬: 자동 버프발동, 메소 줍기, 아이템 줍기 #
Magic Duration (Days): 30
Default Skill: Item Pickup
Multi-Pet function
Set Item of (Set Missing)
Black Lucid
Description: A Miracle Lucid Pet that operates eternally by the power of magic. \nThe Miracle Lucid pets add the #cEndless Festival skill#. The more Miracle Lucid Pets you are equipped with, the stronger the skill’s effects. \n#cSkills: Auto Buff skill, Meso Pickup, Item Pickup #
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Miracle Lucid Set
Cream Lucid
Description: A Miracle Lucid Pet that operates eternally by the power of magic. \nThe Miracle Lucid pets add the #cEndless Festival skill#. The more Miracle Lucid Pets you are equipped with, the stronger the skill’s effects. \n#cSkills: Auto Buff skill, Meso Pickup, Item Pickup #
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Miracle Lucid Set
Pink Lucid
Description: A Miracle Lucid Pet that operates eternally by the power of magic. \nThe Miracle Lucid pets add the #cEndless Festival skill#. The more Miracle Lucid Pets you are equipped with, the stronger the skill’s effects. \n#cSkills: Auto Buff skill, Meso Pickup, Item Pickup #
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Miracle Lucid Set
Baby Fondue
Description: This is a Kitty Pet. \nThe Baby Fold pets add the #cBaby Fold skill#. The more Baby Fold pets you are equipped with, the stronger the skill’s effects. \n#cSkills: Auto Buff skill, Meso Pickup, Item Pickup #
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Baby Fold Set
Baby Sasha
Description: This is a Kitty Pet. \nThe Baby Fold pets add the #cBaby Fold skill#. The more Baby Fold pets you are equipped with, the stronger the skill’s effects. \n#cSkills: Auto Buff skill, Meso Pickup, Item Pickup #
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Baby Fold Set
Baby Coco
Description: This is a Kitty Pet. \nThe Baby Fold pets add the #cBaby Fold skill#. The more Baby Fold pets you are equipped with, the stronger the skill’s effects. \n#cSkills: Auto Buff skill, Meso Pickup, Item Pickup #
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Baby Fold Set
Special
Sleepy Baby Rabbit Package
Description: Sleepy Baby Rabbit Pet 3 Type Package. \n\nSleepy Baby Rabbit Pet adds the #cSleepy Baby Rabbit Pet skill#, which #cincreases up to Level 3, depending on the type of Sleepy Baby Rabbit Pet# you are equipped with. \nPet Equipment Max Upgrade Count: 10\nCan be used with other pets. (Max: 3)\nSkills: Auto Buff skills (Hyper and some other skills excluded), Meso Pickup, and Item Pickup#\nMagic Duration: 90 days
Sleep Well Package
Description: It’s a sleepyhead baby rabbit pet. \n\nSleepy Baby Rabbit Pet adds the #cSleepy Baby Rabbit Pet skill#, which #cincreases up to Level 3, depending on the type of Sleepy Baby Rabbit Pet# you are equipped with. \nPet Equipment Max Upgrade Count: 10\nCan be used with other pets. (Max: 3)\nSkills: Auto Buff skills (Hyper and some other skills excluded), Meso Pickup, and Item Pickup#\nMagic Duration: 90 days
Good Dream Package
Description: It’s a sleepyhead baby rabbit pet. \n\nSleepy Baby Rabbit Pet adds the #cSleepy Baby Rabbit Pet skill#, which #cincreases up to Level 3, depending on the type of Sleepy Baby Rabbit Pet# you are equipped with. \nPet Equipment Max Upgrade Count: 10\nCan be used with other pets. (Max: 3)\nSkills: Auto Buff skills (Hyper and some other skills excluded), Meso Pickup, and Item Pickup#\nMagic Duration: 90 days
ZZZ Package
Description: It’s a sleepyhead baby rabbit pet. \n\nSleepy Baby Rabbit Pet adds the #cSleepy Baby Rabbit Pet skill#, which #cincreases up to Level 3, depending on the type of Sleepy Baby Rabbit Pet# you are equipped with. \nPet Equipment Max Upgrade Count: 10\nCan be used with other pets. (Max: 3)\nSkills: Auto Buff skills (Hyper and some other skills excluded), Meso Pickup, and Item Pickup#\nMagic Duration: 90 days
Mercedes Wonder Set
Description: A wonder package for Maple Heroes fanatics. \nThe Costume you get from the Full Package Appearance Set is a permanent item. You can obtain Multi Pet (Magic Time, Auto Buff, Meso Pickup, Item Pickup for 90 days), Pet Equipment and Pet Foods (x6) from the Pet Set. \nYou can obtain #ca Figure of a Maple Hero as a bonus# if you purchase a Wonder Package. (You need to double-click the Exchange Ticket given as a bonus and #center you address during the given period# to receive delivery of the figure.) \n#cIf you need more information about the Wonder Package, please visit our official website.#
Aran Wonder Set
Description: A wonder package for Maple Heroes fanatics. \nThe Costume you get from the Full Package Appearance Set is a permanent item. You can obtain Multi Pet (Magic Time, Auto Buff, Meso Pickup, Item Pickup for 90 days), Pet Equipment and Pet Foods (x6) from the Pet Set. \nYou can obtain #ca Figure of a Maple Hero as a bonus# if you purchase a Wonder Package. (You need to double-click the Exchange Ticket given as a bonus and #center you address during the given period# to receive delivery of the figure.) \n#cIf you need more information about the Wonder Package, please visit our official website.#
Phantom Wonder Set
Description: A wonder package for Maple Heroes fanatics. \nThe Costume you get from the Full Package Appearance Set is a permanent item. You can obtain Multi Pet (Magic Time, Auto Buff, Meso Pickup, Item Pickup for 90 days), Pet Equipment and Pet Foods (x6) from the Pet Set. \nYou can obtain #ca Figure of a Maple Hero as a bonus# if you purchase a Wonder Package. (You need to double-click the Exchange Ticket given as a bonus and #center you address during the given period# to receive delivery of the figure.) \n#cIf you need more information about the Wonder Package, please visit our official website.#
Luminous Wonder Set
Description: A wonder package for Maple Heroes fanatics. \nThe Costume you get from the Full Package Appearance Set is a permanent item. You can obtain Multi Pet (Magic Time, Auto Buff, Meso Pickup, Item Pickup for 90 days), Pet Equipment and Pet Foods (x6) from the Pet Set. \nYou can obtain #ca Figure of a Maple Hero as a bonus# if you purchase a Wonder Package. (You need to double-click the Exchange Ticket given as a bonus and #center you address during the given period# to receive delivery of the figure.) \n#cIf you need more information about the Wonder Package, please visit our official website.#
Evan Wonder Set
Description: A wonder package for Maple Heroes fanatics. \nThe Costume you get from the Full Package Appearance Set is a permanent item. You can obtain Multi Pet (Magic Time, Auto Buff, Meso Pickup, Item Pickup for 90 days), Pet Equipment and Pet Foods (x6) from the Pet Set. \nYou can obtain #ca Figure of a Maple Hero as a bonus# if you purchase a Wonder Package. (You need to double-click the Exchange Ticket given as a bonus and #center you address during the given period# to receive delivery of the figure.) \n#cIf you need more information about the Wonder Package, please visit our official website.#
Eunwol Wonder Set
Description: A wonder package for Maple Heroes fanatics. \nThe Costume you get from the Full Package Appearance Set is a permanent item. You can obtain Multi Pet (Magic Time, Auto Buff, Meso Pickup, Item Pickup for 90 days), Pet Equipment and Pet Foods (x6) from the Pet Set. \nYou can obtain #ca Figure of a Maple Hero as a bonus# if you purchase a Wonder Package. (You need to double-click the Exchange Ticket given as a bonus and #center you address during the given period# to receive delivery of the figure.) \n#cIf you need more information about the Wonder Package, please visit our official website.#
Pit-a-pat Doggy Package
Description: Little Puppy Pet 3 Type Package. \n\nPit-a-pat Doggy Pet adds the #cPit-a-pat Doggy skill#, which #cincreases up to Level 3, depending on the type of Pit-a-pat Doggy Pet# you are equipped with. \nPet Equipment Max Upgrade Count: 10\nCan be used with other pets. (Max: 3)\nSkills: Auto Buff skills (Hyper and some other skills excluded), Meso Pickup, and Item Pickup#\nMagic Duration: 90 days
Cookie Package
Description: It’s a little puppy pet. \n\nPit-a-pat Doggy Pet adds the #cPit-a-pat Doggy skill#, which #cincreases up to Level 3, depending on the type of Pit-a-pat Doggy Pet# you are equipped with. \nPet Equipment Max Upgrade Count: 10\nCan be used with other pets. (Max: 3)\nSkills: Auto Buff skills (Hyper and some other skills excluded), Meso Pickup, and Item Pickup#\nMagic Duration: 90 days
Croquembouche Package
Description: It’s a little puppy pet. \n\nPit-a-pat Doggy Pet adds the #cPit-a-pat Doggy skill#, which #cincreases up to Level 3, depending on the type of Pit-a-pat Doggy Pet# you are equipped with. \nPet Equipment Max Upgrade Count: 10\nCan be used with other pets. (Max: 3)\nSkills: Auto Buff skills (Hyper and some other skills excluded), Meso Pickup, and Item Pickup#\nMagic Duration: 90 days
Meringue Package
Description: It’s a little puppy pet. \n\nPit-a-pat Doggy Pet adds the #cPit-a-pat Doggy skill#, which #cincreases up to Level 3, depending on the type of Pit-a-pat Doggy Pet# you are equipped with. \nPet Equipment Max Upgrade Count: 10\nCan be used with other pets. (Max: 3)\nSkills: Auto Buff skills (Hyper and some other skills excluded), Meso Pickup, and Item Pickup#\nMagic Duration: 90 days
喵喵組合包
Description: 有包含喵喵帽子、套服、手套、鞋子、武器的組合包。
聖誕兔組合包 (女)
Description: 有包含聖誕兔帽子、套服、披風、武器的組合包。
聖誕兔組合包 (男)
Description: 聖誕兔帽子、套服、披風、武器的組合包。
溫暖的粉紅熊組合包
Description: 중국 메이플 유저 皮皮가 디자인한 따뜻한 분홍곰 모자, 한벌, 망토, 신발이 들어있는 패키지입니다.
溫暖的藍色熊組合包
Description: 중국 메이플 유저 皮皮가 디자인한 따뜻한 파란곰 모자, 한벌, 망토, 신발이 들어있는 패키지입니다.
小北極熊寵物組合包
Description: 有包含小北極熊寵物、專用裝備、專用飼料的組合包。
바쁘다 펭순 패키지
Description: 바쁘다 펭순 모자, 한벌, 장갑, 반지, 무기가 들어있습니다.
바쁘다 펭돌 패키지
Description: 바쁘다 펭돌 모자, 한벌, 장갑, 반지, 무기가 들어있습니다.
튀김옷 패키지
Description: 튀김옷 모자와 한벌옷이 들어 있습니다.
카데나 느낌 패키지 (여)
Description: 카데나 가발, 한벌, 신발, 망토, 무기가 들어 있습니다.
카데나 느낌 패키지 (남)
Description: 카데나 가발, 한벌, 신발, 망토, 무기가 들어 있습니다.
보스턴 테리어 패키지
Description: 보스턴 테리어 펫과 관련 아이템들이 들어 있습니다.
요크셔 테리어 패키지
Description: 요크셔 테리어 펫과 관련 아이템들이 들어 있습니다.
화이트 테리어 패키지
Description: 화이트 테리어 펫과 관련 아이템들이 들어 있습니다.
테리어 멀티펫 패키지
Description: 테리어 펫 3종 및 관련 아이템들이 들어 있습니다.
Etc.wz
NPC Misc
Mover
27.04.2017 00:00 – 24.07.2017 00:00
Yeti
10.08.2017 00:00 – 02.10.2017 00:00
Galaxy Star Vending Machine
27.04.2017 00:00 – 26.06.2017 00:00
Kemdi
22.11.2017 10:00 – 20.12.2017 00:00
Manon
15.11.2017 00:00 – 20.12.2017 00:00
Meow
29.11.2017 00:00 – 20.12.2017 00:00
SetItemInfo
Set Name – Beach Wedding Set
Set Items:
(Hat) Flower’s Wave
(Overalls) Beach Wedding Set Overall [Sky Sea, Cloud Sea]
(Shoes) Beach Wedding Set Shoes [Wedding Loafer, Wedding Pumps]
(Cape) Bubble Bubble
(Weapon) Blue Sea Hydrangea
5 Set Bonus:
W.Att: +3
M.Att: +3
AllStat: +5
Set Name – Sleepy Baby Rabbit Set
Set Items:
Koya
Mongya
Chuya
1 Set Bonus:
Skill: Lv. 1 Sleepy Baby Rabbit
– Sleepy growth energy increases ATT/MATT by 3.
2 Set Bonus:
Skill: Lv. 2 Sleepy Baby Rabbit
– Sleepy growth energy increases ATT/MATT by 5.
3 Set Bonus:
Skill: Lv. 3 Sleepy Baby Rabbit
– Sleepy growth energy increases ATT/MATT by 7.
Set Name – Bear Land Set
Set Items:
(Hat) Bear Stitch Cap
(Overalls) Bear Land Overall [Bear Land Picnic, Bear Land Picnic]
(Shoes) Bear Sneakers
(Cape) Picnic Day
(Weapon) Fluffy Bear Candy
5 Set Bonus:
W.Att: +3
M.Att: +3
AllStat: +5
Set Name – Pit-a-pat Doggy Set
Set Items:
Cookie
Croque
Meringue
1 Set Bonus:
Skill: Lv. 1 Pit-a-pat Doggy
– The confident power of puppies increases ATT/MATT by 3.
2 Set Bonus:
Skill: Lv. 2 Pit-a-pat Doggy
– The confident power of puppies increases ATT/MATT by 5.
3 Set Bonus:
Skill: Lv. 3 Pit-a-pat Doggy
– The confident power of puppies increases ATT/MATT by 7.
Set Name – Miracle Lucid Set
Set Items:
Black Lucid
Cream Lucid
Pink Lucid
1 Set Bonus:
Skill: Endless Festival Lv.1
– The Endless Festival with Rugard increases ATT/MATT by 3.
2 Set Bonus:
Skill: Endless Festival Lv.2
– The Endless Festival with Rugard increase ATT/MATT by 5.
3 Set Bonus:
Skill: Endless Festival Lv.3
– The Endless Festival with Rugard increase ATT/MATT by 7.
Set Name – Golden Lullaby Set
Set Items:
(Hat) Golden Lullaby Hat [Golden Memory, Golden Lump]
(Overalls) Golden Lullaby Overall [Midnight Moonlight, Midnight Moonlight]
(Shoes) Golden Stepper
(Cape) Golden Echo
(Weapon) Golden Lullaby
5 Set Bonus:
W.Att: +3
M.Att: +3
AllStat: +5
Set Name – Petite Evan Set
Set Items:
Petite Evan
1 Set Bonus:
Skill: Maple M Evan
– Petite Aran’s power increases ATT/MATT by 3.
Set Name – Boss of Darkness Set
Set Items:
Loose Control Machine Mark
Magical Eye Patch
String Missing
Fantasy Belt
String Missing
2 Set Bonus:
AllStat: +10
W.Att: +10
M.Att: +10
MHP: +250
Damage on Boss monsters: +10%
3 Set Bonus:
AllStat: +10
W.Att: +10
M.Att: +10
MHP: +250
W.Def: +250
Ignore Monster DEF: +10%
4 Set Bonus:
AllStat: +15
W.Att: +15
M.Att: +15
MHP: +375
Critical Damage: +5%
Set Name – Baby Fold Set
Set Items:
Baby Fondue
Baby Sasha
Baby Coco
1 Set Bonus:
Skill: Baby Fold Lv. 1
– The Happy Baby Fold Pets increases Weapon/Magic Attacks by 3.
2 Set Bonus:
Skill: Baby Fold Lv. 2
– The Happy Baby Fold Pets increases Weapon/Magic Attacks by 5.
3 Set Bonus:
Skill: Baby Fold Lv. 3
– The Happy Baby Fold Pets increases Weapon/Magic Attacks by 7.
VCore
Note: Not all cores here are new additions.
Name | Data |
---|---|
Pantheon (Type: Skill) |
Description: Borrows power from the Nova God to punish the enemy while being blessed. Receiving Heaven’s Door with Pantheon buff removes Pantheon because it does not stack with Heaven’s Door. (Max Level: 50) |
Applicable Class: Kaiser , Angelic Buster , Cadena | |
Connected Skill: Pantheon (#400001014) | |
Erda Shower (Type: Skill) |
Description: Breathes out concentrated Erda to attack nearby enemies. (Max Level: 50) |
Applicable Class: all | |
Connected Skill: Erda Shower (#400001036) | |
Steadfast Core (Type: Skill) |
Description: Your body reinforces with a steel resilience, resisting against Knockback effects from enemies. (Max Level: 50) |
Applicable Class: warrior | |
Connected Skill: Steadfast Core (#400011066) | |
Ethereal Form (Type: Skill) |
Description: Briefly move to a different dimension to reduce damage. Use the skill again while in Ethereal Form to return to the original dimension. You cannot use any other skills in Ethereal Form. (Max Level: 50) |
Applicable Class: magician | |
Connected Skill: Ethereal Form (#400021060) | |
Crystal Ignition (Type: Skill) |
Description: Shoots forward a powerful energy that burns everything. The skill can be maintained for up to 10 seconds by holding the key down, and you can move right and left. (Max Level: 50) |
Applicable Class: Illium | |
Connected Skill: Crystal Ignition (#400021061) | |
Gramholder (Type: Skill) |
Description: Summons a mechanical warrior that uses the Godly Weapon, Gram. Gramholder prepares to attack in Illium’s direction, and does not change directions until it attacks. Fires off a stronger blade when the crystal charges up to a certain point while preparing to attack. (Max Level: 50) |
Applicable Class: Illium | |
Connected Skill: Gramholder (#400021063) | |
Critical Reinforce (Type: Skill) |
Description: Seeks out the enemy’s weakness during a critical attack to deal more damage. (Max Level: 50) |
Applicable Class: archer | |
Connected Skill: Critical Reinforce (#400031023) | |
Blood for Blood (Type: Skill) |
Description: You lose your center and enter a state of blind fury. (Max Level: 50) |
Applicable Class: rogueXenon | |
Connected Skill: Blood for Blood (#400041032) | |
A.D Ordnance (Type: Skill) |
Description: Summons the modernized cannon created by combining Ancient Nova Weapon and Blue Dragon Cannon with the Shadow Merchant’s technology. After being summoned, the cannon gathers and concentrates energy to fire a shot. Not an actual attack skill. Weapon Variety buffs doesn’t stack. (Max Level: 50) |
Applicable Class: Cadena | |
Connected Skill: A.D Ordnance (#400041033) | |
Chain Arts: Fury (Type: Skill) |
Description: Throws out numerous chains to bind the space itself. The chains look like a rampaging gigantic lump. Summoned weapons in the space get influenced by the chains. (Max Level: 50) |
Applicable Class: Cadena | |
Connected Skill: Chain Arts: Fury (#400041035) | |
Overdrive (Type: Skill) |
Description: Drives the weapon to its limits to increase ATT. (Max Level: 50) |
Applicable Class: pirateXenon | |
Connected Skill: Overdrive (#400051033) | |
Enhances Craft: Javelin II/Glory Wing: Enhanced Javelin (Type: Enhance) |
Description: Enhances Craft: Javelin II, and Glory Wing: Enhanced Javelin (Max Level: 50) |
Applicable Class: Illium | |
Primary Connected Skill: Enhances Craft: Javelin II/Glory Wing: Enhanced Javelin Enhancement (#400004555) Up to 2 extra skills |
|
Perfect Curse Mark (Type: Enhance) |
Description: Enhances Perfect Curse Mark. (Max Level: 50) |
Applicable Class: Illium | |
Primary Connected Skill: Perfect Curse Mark Enhancement (#400004556) Up to 2 extra skills |
|
Reaction: Destruction II (Type: Enhance) |
Description: Enhances Reaction: Destruction II. (Max Level: 50) |
Applicable Class: Illium | |
Primary Connected Skill: Reaction: Destruction II Enhancement (#400004557) Up to 2 extra skills |
|
Makina/Reaction: Domination II (Type: Enhance) |
Description: Enhances Makina/Reaction: Destruction II. (Max Level: 50) |
Applicable Class: Illium | |
Primary Connected Skill: Makina/Reaction: Domination II Enhancement (#400004558) Up to 2 extra skills |
|
Glory Wing: Mortal Wing Beat/Crystal Skill: Mortal Swing (Type: Enhance) |
Description: Enhances Glory Wing: Mortal Wing Beat / Crystal Skill: Mortal Swing. (Max Level: 50) |
Applicable Class: Illium | |
Primary Connected Skill: Glory Wing: Mortal Wing Beat/Crystal Skill: Mortal Swing Enhancement (#400004559) Up to 2 extra skills |
|
Craft: Longinus (Type: Enhance) |
Description: Enhances Craft: Longinus. (Max Level: 50) |
Applicable Class: Illium | |
Primary Connected Skill: Craft: Longinus Enhancement (#400004560) Up to 2 extra skills |
|
Longinus Zone (Type: Enhance) |
Description: Enhances Longinus Zone. (Max Level: 50) |
Applicable Class: Illium | |
Primary Connected Skill: Longinus Zone Enhancement (#400004561) Up to 2 extra skills |
|
Deus/Liyo (Type: Enhance) |
Description: Enhances Deus and Liyo. (Max Level: 50) |
Applicable Class: Illium | |
Primary Connected Skill: Deus/Liyo Enhancement (#400004562) Up to 2 extra skills |
|
Enhances Swift Dual Shot / Piercing Storm. (Type: Enhance) |
Description: Enhances Swift Dual Shot / Piercing Storm. (Max Level: 50) |
Applicable Class: Mercedes | |
Primary Connected Skill: Swift Dual Shot Enhancement (#400004269) Up to 2 extra skills |
|
Piercing Storm (Type: Enhance) |
Description: Enhances Piercing Storm. (Max Level: 50) |
Applicable Class: none | |
Primary Connected Skill: Piercing Storm Enhancement (#400004270) Up to 2 extra skills |
|
Rising Rush / Parting Shot / Aerial Barrage / Rolling Moonsault (Type: Enhance) |
Description: Enhances Rising Rush / Parting Shot / Aerial Barrage / Rolling Moonsault. (Max Level: 50) |
Applicable Class: Mercedes | |
Primary Connected Skill: Rising Rush Enhancement (#400004271) Up to 2 extra skills |
|
Parting Shot (Type: Enhance) |
Description: Enhances Parting Shot. (Max Level: 50) |
Applicable Class: none | |
Primary Connected Skill: Parting Shot Enhancement (#400004272) Up to 2 extra skills |
|
Final Attack (Type: Enhance) |
Description: Enhances Enhances Dual Bowgun/Advanced Final Attack. (Max Level: 50) |
Applicable Class: none | |
Primary Connected Skill: Enhances Dual Bowgun Enhancement (#400004273) Up to 2 extra skills |
|
Stunning Strikes / Final Attack (Type: Enhance) |
Description: Stunning Strikes, Advanced Stunning Strikes, and Final Attack: Enhances Dual Bowgun/Advanced Final Attack. (Max Level: 50) |
Applicable Class: Mercedes | |
Primary Connected Skill: Stunning Strikes Enhancement (#400004274) Up to 2 extra skills |
|
Leaf Tornado / Gust Dive (Type: Enhance) |
Description: Enhances Leaf Tornado / Gust Dive. (Max Level: 50) |
Applicable Class: Mercedes | |
Primary Connected Skill: Leaf Tornado/Gust Dive Enhancement (#400004275) Up to 2 extra skills |
|
Gust Dive (Type: Enhance) |
Description: Enhances Gust Dive. (Max Level: 50) |
Applicable Class: none | |
Primary Connected Skill: Gust Dive Enhancement (#400004277) Up to 2 extra skills |
|
Aerial Barrage (Type: Enhance) |
Description: Enhances Aerial Barrage. (Max Level: 50) |
Applicable Class: none | |
Primary Connected Skill: Aerial Barrage Enhancement (#400004278) Up to 2 extra skills |
|
Rolling Moonsault (Type: Enhance) |
Description: Enhances Rolling Moonsault. (Max Level: 50) |
Applicable Class: none | |
Primary Connected Skill: Rolling Moonsault Enhancement (#400004283) Up to 2 extra skills |
|
Double Shot / Triple Shot / Wild Shot (Type: Enhance) |
Description: Enhances Double Shot / Triple Shot / Wild Shot. (Max Level: 50) |
Applicable Class: Wild Hunter | |
Primary Connected Skill: Double/Triple/Wild Shot Enhancement (#400004333) Up to 2 extra skills |
|
Summon Jaguar (Type: Enhance) |
Description: Enhances Summon Jaguar / Another Bite. (Max Level: 50) |
Applicable Class: Wild Hunter | |
Primary Connected Skill: Summon Jaguar Enhancement (#400004334) Up to 2 extra skills |
|
Another Bite (Type: Enhance) |
Description: Enhances Another Bite. (Max Level: 50) |
Applicable Class: none | |
Primary Connected Skill: Another Bite Enhancement (#400004335) Up to 2 extra skills |
|
Triple Shot (Type: Enhance) |
Description: Enhances Triple Shot. (Max Level: 50) |
Applicable Class: none | |
Primary Connected Skill: Triple Shot Enhancement (#400004338) Up to 2 extra skills |
|
Crossroad / Jaguar Skyward Rush (Type: Enhance) |
Description: Enhances Crossroad / Jaguar Skyward Rush. (Max Level: 50) |
Applicable Class: Wild Hunter | |
Primary Connected Skill: Crossroad/Jaguar Skyward Rush Enhancement (#400004339) Up to 2 extra skills |
|
Jaguar Skyward Rush (Type: Enhance) |
Description: Enhances Jaguar Skyward Rush. (Max Level: 50) |
Applicable Class: none | |
Primary Connected Skill: Jaguar Skyward Rush Enhancement (#400004340) Up to 2 extra skills |
|
Enduring Fire (Type: Enhance) |
Description: Enhances Enduring Fire. (Max Level: 50) |
Applicable Class: none | |
Primary Connected Skill: Enduring Fire Enhancement (#400004341) Up to 2 extra skills |
|
Sonic Boom / Jaguar Soul (Type: Enhance) |
Description: Enhances Sonic Boom / Jaguar Soul. (Max Level: 50) |
Applicable Class: Wild Hunter | |
Primary Connected Skill: Sonic Boom/Jaguar Soul Enhancement (#400004343) Up to 2 extra skills |
|
Jaguar Soul (Type: Enhance) |
Description: Enhances Jaguar Soul. (Max Level: 50) |
Applicable Class: none | |
Primary Connected Skill: Jaguar Soul Enhancement (#400004346) Up to 2 extra skills |
|
Chair Arts: Stroke / Chair Arts: Tough Hustle / Weapon Variety (Type: Enhance) |
Description: Enhances Chair Arts: Stroke / Chain Arts: Tough Hustle / Weapon Variety. (Max Level: 50) |
Applicable Class: Cadena | |
Primary Connected Skill: Chain Arts: Stroke/Weapon Variation/Chain Arts: Tough Hustle Enhancement (#400004547) Up to 2 extra skills |
|
Weapon Arts: Blade Cut / Weapon Arts: Talon Strike (Type: Enhance) |
Description: Enhances Weapon Arts: Blade Cut / Weapon Arts: Talon Strike. (Max Level: 50) |
Applicable Class: Cadena | |
Primary Connected Skill: Weapon Arts: Blade Cuts/Weapon Arts: Talon Strikes Enhancement (#400004548) Up to 2 extra skills |
|
Weapon Arts: Dancing Daggers / Weapon Arts: Shuriken Bomb (Type: Enhance) |
Description: Enhances Weapon Arts: Dancing Daggers / Weapon Arts: Shuriken Bomb. (Max Level: 50) |
Applicable Class: Cadena | |
Primary Connected Skill: Weapon Arts: Dancing Daggers/Weapon Arts: Shuriken Bomb Enhancement (#400004549) Up to 2 extra skills |
|
Weapon Arts: Shotgun Blaster / Weapon Arts: Energy Bombs (Type: Enhance) |
Description: Enhances Weapon Arts: Shotgun Blaster / Weapon Arts: Energy Bombs. (Max Level: 50) |
Applicable Class: Cadena | |
Primary Connected Skill: Weapon Arts: Shotgun Blaster/Weapon Arts: Energy Bombs Enhancement (#400004550) Up to 2 extra skills |
|
Summon Striking Brick (Type: Enhance) |
Description: Enhances Summon Striking Brick. (Max Level: 50) |
Applicable Class: Cadena | |
Primary Connected Skill: Weapon Arts: Cinderblock Smash Enhancement (#400004551) Up to 2 extra skills |
|
Chair Arts: Takedown (Type: Enhance) |
Description: Enhances Chair Arts: Takedown. (Max Level: 50) |
Applicable Class: Cadena | |
Primary Connected Skill: Chain Arts: Takedown Enhancement (#400004552) Up to 2 extra skills |
|
Summon Beating Needle Bat (Type: Enhance) |
Description: Enhances Summon Beating Needle Bat. (Max Level: 50) |
Applicable Class: Cadena | |
Primary Connected Skill: Weapon Arts: Assault & Battery Enhancement (#400004553) Up to 2 extra skills |
|
Chair Arts: Crush / Professional Agent (Type: Enhance) |
Description: Enhances Chair Arts: Crush and Professional Agent. (Max Level: 50) |
Applicable Class: Cadena | |
Primary Connected Skill: Chain Arts: Crush/Professionalism Enhancement (#400004554) Up to 2 extra skills |
|
Fox Spirits (Type: Enhance) |
Description: Enhances Fox Spirits/Fire Fox Spirits. (Max Level: 50) |
Applicable Class: Eunwol | |
Primary Connected Skill: Fox Spirits Enhancement (#400004312) Up to 2 extra skills |
|
Destroy Armor I (Type: Special) |
Description: 100% Ignore DEF increase for 10 sec. when hitting an enemy 800 times(one time per skill attack). / Activated once every 60 sec. / The skill count will be reset if there are no accumulated kills within 30 sec. (Max Level: 1) |
Applicable Class: all | |
Expiry: 7 Condition: type – attackCountMob, cooltime – 60000, count – 800, validTime – 30000 Effect: type – selfbuff, skill_id – 400007005, skill_level – 1 |
|
Beat One I (Type: Special) |
Description: 100% Critical rate increase for 10 sec. when hitting an enemy 800 times (one time per skill attack). / Activated once every 60 sec. / The skill count will be reset if there are no accumulated attack counts within 30 sec. (Max Level: 1) |
Applicable Class: all | |
Expiry: 7 Condition: type – attackCountMob, cooltime – 60000, count – 800, validTime – 30000 Effect: type – selfbuff, skill_id – 400007003, skill_level – 1 |
Map.wz
Map
Victoria Road – Ellinia
BGM: Bgm02/AboveTheTreetops
Mobs: Pinedeer x5
Clock Tower Lower Floors – Origin of the Clock Tower
Level Limit: 15
BGM: Bgm07/WhereverYouAre
NPCs: Machine Apparatus
Mobs: High Dark Star x5, Low Dark Star x6, Other World Papulatus x1
Clock Tower Lower Floors – Origin of the Clock Tower
Level Limit: 15
BGM: Bgm07/WhereverYouAre
NPCs: Machine Apparatus
Mobs: High Dark Star x5, Low Dark Star x6, Other World Papulatus x1
Clock Tower Lower Floors – Origin of the Clock Tower
Level Limit: 15
BGM: Bgm07/WhereverYouAre
NPCs: Machine Apparatus
Mobs: High Dark Star x5, Low Dark Star x6, Other World Papulatus x1
El Nath Mountains – Ice Valley 2
BGM: Bgm04/WarmRegard
NPCs: Alicia, Haze, Miler, Skylark Rita
El Nath Mountains – Ice Valley 1
BGM: Bgm04/WarmRegard
Mobs: Volcano Bug x18
El Nath Mountains – Ice Valley 3
BGM: Bgm04/WarmRegard
Mobs: Giant Beetle x16
Lion King’s Castle – Under the Castle Walls
BGM: Bgm23/BlizzardCastle
NPCs: Miler
Mobs: Gatekeeper Crocky x11
Lion King’s Castle – Tower
BGM: Bgm23/BlizzardCastle
Lion King’s Castle – Under the Castle Walls 2
BGM: Bgm23/BlizzardCastle
NPCs: Soldier
Mobs: Bearwolf x11
Lion King’s Castle – Path to Inner Castle
BGM: Bgm23/BlizzardCastle
NPCs: Soldier
Mobs: Reindeer x17
Lion King’s Castle – Path to Inner Castle
BGM: Bgm23/BlizzardCastle
NPCs: Soldier
Mobs: Bloody Reindeer x15
Lion King’s Castle – Path to Inner Castle
BGM: Bgm23/BlizzardCastle
NPCs: Soldier
Mobs: Prison Guard Boar x17
Lion King’s Castle – Path to Inner Castle
BGM: Bgm23/BlizzardCastle
NPCs: Soldier
Mobs: Prison Guard Rhino x19
Lion King’s Castle – Inner Castle Entrance
Level Limit: 20
BGM: Bgm23/CrimsonTower
NPCs: Skylark Rita, Soldier
Lion King’s Castle – Inner Castle Entrance
BGM: Bgm23/BlizzardCastle
Town
NPCs: Haze, Miler, Skylark Rita, Soldier
Desolate Plains – Refuge Path
BGM: Bgm23/CrimsonTower
Town
Mobs: Gray Vulture x19
Desolate Plains – Refuge Path
BGM: Bgm23/CrimsonTower
Town
Mobs: Gray Vulture x19
Desolate Plains – Refuge Path
BGM: Bgm23/CrimsonTower
Town
Mobs: Gray Vulture x18
Desolate Plains – Refuge Path
BGM: Bgm23/BlizzardCastle
Town
NPCs: Kid, Skylark Rita
Gateway – Central Gateway
BGM: Bgm45/Through The Blizzard
NPCs: Soldier
Gateway – Western Gateway
BGM: Bgm45/Through The Blizzard
Mobs: Prison Guard Boar x19
Gateway – Eastern Gateway
BGM: Bgm45/Through The Blizzard
Mobs: Prison Guard Rhino x19
Gateway – Dragon Master’s Tower
BGM: Bgm45/Through The Blizzard
NPCs: Haze, Miler, Skylark Rita, Soldier
Gateway – Inner Tower
BGM: Bgm45/Through The Blizzard
NPCs: Miler
Behind the Gateway – Snow Mountains 1
BGM: Bgm03/SnowyVillage
NPCs: Soldier
Mobs: Mountain Turtle x12
Behind the Gateway – Snow Mountains 2
BGM: Bgm03/SnowyVillage
NPCs: Alicia
Mobs: Insectivore Slime x17
Gateway – Central Gateway
BGM: Bgm45/Army Of Fears Theme
NPCs: Haze
Gateway – Dragon Master’s Tower
BGM: Bgm23/LionHeart
NPCs: Skylark Rita, Soldier
Gateway – Inner Tower
BGM: Bgm23/LionHeart
NPCs: Miler
Gateway – Central Gateway
BGM: Bgm45/Army Of Fears Theme
Gateway – Dragon Master’s Tower
BGM: Bgm23/LionHeart
El Nath Mountains – Desolate Plains
BGM: Bgm00/Silence
El Nath Mountains – Ice Valley
BGM: Bgm00/Silence
Dead Mine – Wolf’s Domain
BGM: Bgm00/Silence
Lion King’s Castle – Audience Chamber
Level Limit: 20
BGM: Bgm00/Silence
Pot CD: 30 secs
NPCs: Lion King Guardian Statue
Lion King’s Castle – Outer Castle Gate
BGM: Bgm00/Silence
Town
Gateway – Plains
BGM: Bgm00/Silence
Gateway – Dragon Master’s Tower
BGM: Bgm00/Silence
Gateway – Plains
BGM: Bgm00/Silence
Gateway – Central Gateway
BGM: Bgm45/Army Of Fears Theme
NPCs: Haze
Gateway – Central Gateway
BGM: Bgm23/LionHeart
Gateway – Central Gateway
BGM: Bgm00/Silence
Gateway – Dragon Master’s Tower
BGM: Bgm48/WayBackHome
Gateway – Dragon Master’s Tower
BGM: Bgm48/WayBackHome
Eastern Pantheon – Eastern Pantheon Secret Meeting Place
BGM: Bgm27/PantheonField
NPCs: Trade Money Pouch, Weakened Mage Specter, Weakened Reaper Specter, Weakened Warrior Specter
Foggy Valley Battleground – Occupied Foggy Valley
BGM: Bgm28/helisiumWarcry
Foggy Valley Battleground – Occupied Foggy Valley
BGM: Bgm28/helisiumWarcry
Savage Terminal – Outlaw Village
BGM: Bgm47/SavageTerminal
Town
NPCs: Antoine, Anzu, Connie, Cracked Floor, Garbage Bin, Mono, Near the Pawnshop, Old Vault, Stereo
Savage Terminal – Gen’s Hideout
BGM: Bgm47/SavageTerminal
NPCs: Branch Member A, Branch Member B, Connie, Gen, Gen’s Account Book, Papyrus Brothers, Popo
Savage Terminal – Old Storage
BGM: Bgm47/SavageTerminal
NPCs: Gen
Garbage Dump – Garbage Mountain
BGM: Bgm47/SavageTerminal
NPCs: Corvo
Garbage Dump – Thornpine Habitat 1
BGM: Bgm47/HuntingGround
Mobs: Brittle Trash x1, Crash Trash x1, Thornpine x25
Garbage Dump – Thornpine Habitat 2
BGM: Bgm47/HuntingGround
Mobs: Brittle Trash x1, Crash Trash x1, Mutant Thornpine x18, Thornpine x18
Garbage Dump – Thornpine Habitat 3
BGM: Bgm47/HuntingGround
Mobs: Crash Trash x1, Mutant Thornpine x28
Garbage Dump – Waste Facility 1
BGM: Bgm47/HuntingGround
Mobs: Brittle Trash x1, Liquid Waste x25
Garbage Dump – Waste Facility 2
BGM: Bgm47/HuntingGround
Mobs: Brittle Trash x1, Flammable Waste x28
Garbage Dump – Waste Facility 3
BGM: Bgm47/HuntingGround
Mobs: Brittle Trash x1, Crash Trash x1, Junk Waste x28
Garbage Dump – Garbage Dump: Dark Area
BGM: Bgm47/HuntingGround
NPCs: Garbage Dump Weapon Part
Mobs: Brittle Trash x1, Crash Trash x1, Garbage Dump Hooligan x22
Black Market – Black Market
BGM: Bgm47/SavageTerminal
NPCs: Gusto
Black Market – Black Market: Dark Area
BGM: Bgm47/HuntingGround
NPCs: Anzu
Mobs: Black Market Hooligan x22
Black Market – Nutria Sewers 1
BGM: Bgm47/HuntingGround
Mobs: Nutria x26
Black Market – Nutria Sewers 2
BGM: Bgm47/HuntingGround
Mobs: Mutant Nutria x31
Fight Club – Fight Club Entrance
BGM: Bgm47/HuntingGround
NPCs: Connie, Mr. Hazard’s Underling A
Fight Club – Fight Club
BGM: Bgm47/HuntingGround
NPCs: Connie, Corvo, Drott, Mangrove, Mr. Hazard’s Underling A, Mr. Hazard’s Underling B, Mr. Hazard’s Underling C, Papyrus Brothers
Fight Club – Hidden Breeding Farm
BGM: Bgm47/HuntingGround
NPCs: Connie, Mr. Hazard’s Underling A, Mr. Hazard’s Underling C, Popo
Fight Club – Wild Dog Battleground 1
BGM: Bgm47/HuntingGround
Mobs: Wild Specter Dog x33
Fight Club – Wild Dog Battleground 2
BGM: Bgm47/HuntingGround
NPCs: Battleground Weapon Part
Mobs: Mutant Wild Specter Dog x36
Abandoned Building – Mr. Hazard’s Domain 1
BGM: Bgm47/MrHazard
NPCs: Popo
Mobs: Mr. Hazard’s Underling B x17
Abandoned Building – Mr. Hazard’s Domain 2
BGM: Bgm47/MrHazard
Mobs: Mr. Hazard’s Underling B x13, Mr. Hazard’s Underling C x12
Abandoned Building – Mr. Hazard’s Domain 3
BGM: Bgm47/MrHazard
Mobs: Mr. Hazard’s Underling C x21
Mr. Hazard’s Hideout – Mr. Hazard’s Hideout
BGM: Bgm47/MrHazard
NPCs: Antoine, Anzu, Mr. Hazard, Popo
Savage Terminal – Back Alley
BGM: Bgm47/SavageTerminal
NPCs: Connie, Gen
Black Market – Lonesome Black Market
BGM: Bgm47/SavageTerminal
NPCs: Laboratorian
Asylum – Asylum Village
BGM: Bgm47/Asylum
Town
NPCs: Asylum Merchant, Crystal Box, Villager
Asylum – Asylum Entrance
BGM: Bgm47/Asylum
NPCs: Soldier
Asylum – Village Outskirts
BGM: Bgm47/Asylum
Mobs: Asylum Crystal x20
Asylum – Plaza Overhead Crossing
BGM: Bgm47/Asylum
Mobs: Blue Larima x23
Asylum – Plaza Lower Crossing
BGM: Bgm47/Asylum
Mobs: Blue Larima x30
Asylum – Plaza
BGM: Bgm47/Asylum
Town
Asylum – Western Shining Forest 2
BGM: Bgm47/Asylum
Mobs: Shining Gold x19
Asylum – Western Shining Forest 1
BGM: Bgm47/Asylum
Mobs: Shining Gold x26
Asylum – Eastern Shining Forest 1
BGM: Bgm47/Asylum
Mobs: Shining Vine Gold x30
Asylum – Eastern Shining Forest 2
BGM: Bgm47/Asylum
Mobs: Shining Vine Gold x22
Asylum – Shining Forest Entrance
BGM: Bgm47/Asylum
Mobs: Shining Gold x22
Asylum – Village Side Road
BGM: Bgm47/Asylum
Mobs: Green Grossular x22
Asylum – Academia Side Road
BGM: Bgm47/Asylum
Mobs: Green Grossular x13
Asylum – Crystal Forest Entrance
BGM: Bgm47/Asylum
NPCs: Carnilian
Mobs: Green Grossular x13
Asylum – Western Crystal Forest 1
BGM: Bgm47/Asylum
Mobs: Fire Pyrope x10
Asylum – Western Crystal Forest 2
BGM: Bgm47/Asylum
Mobs: Fire Pyrope x13
Asylum – Western Crystal Forest 3
BGM: Bgm47/Asylum
Mobs: Fire Pyrope x13
Asylum – Eastern Crystal Forest 1
BGM: Bgm47/Asylum
Mobs: Purple Emercy x61
Asylum – Eastern Crystal Forest 2
BGM: Bgm47/Asylum
Mobs: Purple Emercy x62
Asylum – Eastern Crystal Forest 3
BGM: Bgm47/Asylum
Mobs: Purple Emercy x50
Asylum – Academia Entrance
BGM: Bgm47/CrystalAcademia
Town
Crystal Academia – Academia Lobby
BGM: Bgm47/CrystalAcademia
NPCs: Noisy Student, Proud Student, Serious Student, Silent Student
Crystal Academia – Academia Hallway 1 – 2
BGM: Bgm47/CrystalAcademia
NPCs: Handsome Student, Model Student, Serious Student
Crystal Academia – Academia Hallway 1 – 3
BGM: Bgm47/CrystalAcademia
NPCs: Noisy Student, Proud Student, Rough Student
Crystal Academia – Academia Hallway 2 – 1
BGM: Bgm47/CrystalAcademia
NPCs: Handsome Student, Model Student, Proud Student, Rough Student, Serious Student
Crystal Academia – Academia Hallway 2 – 2
BGM: Bgm47/CrystalAcademia
NPCs: Noisy Student, Proud Student, Serious Student, Silent Student
Crystal Academia – Class Room 1
BGM: Bgm47/CrystalAcademia
NPCs: Carnilian, Dean, Handsome Student, Noisy Student, Professor Calsat, Professor Lutil, Proud Student, Serious Student, Silent Student
Crystal Academia – Training Room
BGM: Bgm47/CrystalAcademia
NPCs: Carnilian, Dean, Professor Andrada, Proud Student, Silent Student, Syna
Crystal Academia – Principal’s Office
BGM: Bgm47/CrystalAcademia
NPCs: Agate
Crystal Academia – Practice Room
BGM: Bgm47/CrystalAcademia
NPCs: Illium’s Sculpture, Makina
Crystal Academia – Class Room 2
BGM: Bgm47/CrystalAcademia
NPCs: Dean, Handsome Student, Liyo, Model Student, Morion, Noisy Student, Professor Citrine, Proud Student, Rough Student, Serious Student, Silent Student
Crystal Academia – Inside Training Room
BGM: Bgm47/CrystalAcademia
Mobs: Mobile Practice Bot x25
Crystal Academia – Empty Class Room
BGM: Bgm47/CrystalAcademia
NPCs: Dean
Crystal Academia – Hidden Training Room
BGM: Bgm47/CrystalAcademia
Crystal Academia – Inside Empty Class Room
BGM: Bgm47/CrystalAcademia
Mobs: Corrupt Practice Bot x21
Crystal Academia – Inside Lecture Room
BGM: Bgm47/CrystalAcademia
Mobs: Dark Obsidian x20
Moras – Path to Coral Forest
Level Limit: 230
BGM: Bgm48/SwampOfMemoryMoras
Town
Moras – Path to Coral Forest 2
Level Limit: 230
BGM: Bgm48/SwampOfMemoryMoras
Arcane Required: 400
NPCs: Flying Fish
Mobs: Memory Generoid Type A x70
Moras – Path to Coral Forest 3
Level Limit: 230
BGM: Bgm48/SwampOfMemoryMoras
Arcane Required: 400
Mobs: Memory Generoid Type A x27, Memory Generoid Type B x30
Moras – Path to Coral Forest 4
Level Limit: 230
BGM: Bgm48/SwampOfMemoryMoras
Arcane Required: 400
NPCs: Flying Fish
Mobs: Memory Generoid Type B x65
Moras – Path to Coral Forest 5
Level Limit: 230
BGM: Bgm48/SwampOfMemoryMoras
NPCs: Jean
Moras – Alley Cat Area
Level Limit: 230
BGM: Bgm48/MemoryOfKritias
Moras – Alley Cat Area
Level Limit: 230
BGM: Bgm48/MemoryOfKritias
Arcane Required: 440
NPCs: Jean, Nameless Cat
Mobs: Nameless Cat x47
Moras – Alley Cat Area 2
Level Limit: 230
BGM: Bgm48/MemoryOfKritias
Arcane Required: 440
Mobs: Nameless Cat x47
Moras – Trueffet Plaza
Level Limit: 230
BGM: Bgm48/MemoryOfKritias
Town
NPCs: Big Headward, Brother, Cliff, Didimo, Healelle, Jean, Kanto, Lady, Lieutenant Mr. Pancho, Madam, Mirror of Dimension, Mister, Ms. Appropriation the Dragon Slayer., Nita, Plastic Roy, Researcher, Soldier
Moras – Brothers Area
Level Limit: 230
BGM: Bgm48/MemoryOfKritias
Arcane Required: 440
Mobs: Strong Brother x41
Moras – Brothers Area 2
Level Limit: 230
BGM: Bgm48/MemoryOfKritias
Arcane Required: 440
Mobs: Mighty Brother x17, Strong Brother x17
Moras – Brothers Area 3
Level Limit: 230
BGM: Bgm48/MemoryOfKritias
Arcane Required: 440
Mobs: Mighty Brother x48
Moras – Where shadows dance
Level Limit: 230
BGM: Bgm48/BlackDungeon
Moras – Where shadows dance 2
Level Limit: 230
BGM: Bgm48/BlackDungeon
Arcane Required: 480
Mobs: Blue Shadow x44
Moras – Where shadows dance 3
Level Limit: 230
BGM: Bgm48/BlackDungeon
Arcane Required: 480
Mobs: Blue Shadow x14, Red Shadow x26
Moras – Where shadows dance 4
Level Limit: 230
BGM: Bgm48/BlackDungeon
Arcane Required: 480
Mobs: Red Shadow x49
Moras – Laboratory
Level Limit: 230
BGM: Bgm48/BlackDungeon
NPCs: Jean, Researcher, Soldier, Tana
Moras – Closed Area
Level Limit: 230
BGM: Bgm48/BlackDungeon
Arcane Required: 480
NPCs: Jean
Mobs: Experiment Residue A x32
Moras – Closed Area 2
Level Limit: 230
BGM: Bgm48/BlackDungeon
Arcane Required: 480
Mobs: Experiment Residue A x15, Experiment Residue B x23
Moras – Closed Area 3
Level Limit: 230
BGM: Bgm48/BlackDungeon
Arcane Required: 480
NPCs: Jean
Mobs: Experiment Residue B x46
Moras – Closed Area 4
Level Limit: 230
BGM: Bgm48/BlackDungeon
Town
Moras – Trueffet that Day
Level Limit: 230
BGM: Bgm35/Hekaton
Moras – Trueffet that Day 2
Level Limit: 230
BGM: Bgm35/Hekaton
Arcane Required: 520
Mobs: Hammerer, Caught in Ritual x11, Royal Guard, Caught in Ritual x17
Moras – Trueffet that Day 3
Level Limit: 230
BGM: Bgm35/Hekaton
Arcane Required: 520
Mobs: Hammerer, Caught in Ritual x20, Mage, Caught in Ritual x17
Moras – Trueffet that Day 4
Level Limit: 230
BGM: Bgm35/Hekaton
Arcane Required: 520
Mobs: Archer, Caught in Ritual x21, Mage, Caught in Ritual x11
Moras – Leaning Tower
Level Limit: 230
BGM: Bgm35/Hekaton
NPCs: Arkarium, Jean
String Missing
BGM: Bgm00/FloralLife
Kerning Tower – Penthouse
Level Limit: 145
BGM: Bgm21/KerningSquareSubway
Mobs: Rock Spirit x1
Arcana – Spirit Savior
BGM: Bgm47/ArcanaBoss
Arcana – Exit Spirit Savior
BGM: Bgm47/TheTuneOfAzureLight2
NPCs: Escaped Rock Spirit
Hidden Street – Secret Royal Passage
BGM: Bgm28/retake
Hidden Street – Secret Base
BGM: Bgm28/helisiumMysticforest
NPCs: Old Box
Hidden Street – Tyrant’s Throne
BGM: Bgm28/retake
NPCs: Tyrant’s Throne Exit
Hidden Street – Edea’s Ultimate Magic
BGM: Bgm28/helisiumField
Hidden Street – Forest of Selection
BGM: Bgm28/helisiumMysticforest
Hidden Street – Specter Mines
BGM: Bgm28/helisiumMysticforest
Hidden Street – Specter Recon Base
BGM: Bgm28/helisiumMysticforest
Arcana – Spirit Tree
Level Limit: 225
BGM: Bgm47/TheTuneOfAzureLight
Mobs: Corrupt Spirit of Harmony x1
Savage Terminal – Old Storage
BGM: Bgm47/SavageTerminal
Savage Terminal – Gen’s Hideout
BGM: Bgm47/SavageTerminal
Savage Terminal – Back Alley
BGM: Bgm47/SavageTerminal
NPCs: Wandering Hooligan
Abandoned Building – Mr. Hazard’s Hideout Entrance
BGM: Bgm47/MrHazard
NPCs: Popo
Mr. Hazard’s Hideout – Mr. Hazard’s Hideout
BGM: Bgm47/MrHazard
Eastern Pantheon – Eastern Pantheon Secret Meeting Place
BGM: Bgm27/BorderArea
NPCs: Trade Money Pouch, Weakened Mage Specter, Weakened Reaper Specter, Weakened Warrior Specter
Savage Terminal – Back Alley
BGM: Bgm47/SavageTerminal
NPCs: Connie, Papyrus Brothers, Popo
Savage Terminal – Outlaw Village
BGM: Bgm47/SavageTerminal
Abandoned Building – Mr. Hazard’s Domain 3
BGM: Bgm47/MrHazard
Fight Club – Fight Club Entrance
BGM: Bgm47/HuntingGround
NPCs: Mr. Hazard’s Underling A
Savage Terminal – Back Alley
BGM: Bgm47/SavageTerminal
Mobs: Brittle Trash x2, Crash Trash x1, Wandering Hooligan x10
Black Market – Black Market: Dark Area 1
BGM: Bgm47/HuntingGround
Mobs: Black Market Hooligan x15
Black Market – Black Market: Dark Area 2
BGM: Bgm47/HuntingGround
Mobs: Black Market Hooligan x18
Black Market – Black Market: Dark Area 3
BGM: Bgm47/HuntingGround
Mobs: Black Market Hooligan x18
Fight Club – Fight Club
BGM: Bgm47/HuntingGround
Mobs: Mr. Hazard’s Underling A x18
Fight Club – Fight Club
BGM: Bgm47/HuntingGround
Mobs: Mr. Hazard’s Underling A x7, Mr. Hazard’s Underling B x8
Fight Club – Road to Hidden Breeding Farm
BGM: Bgm47/HuntingGround
Fight Club – Hidden Breeding Farm
BGM: Bgm47/HuntingGround
Mobs: Mr. Hazard’s Underling A x17, Mr. Hazard’s Underling B x14
Black Market – Lonesome Black Market
BGM: Bgm47/HuntingGround
Mobs: Mr. Hazard’s Underling B x11, Mr. Hazard’s Underling C x13
Abandoned Building – Mr. Hazard’s Domain 1
BGM: Bgm47/MrHazard
Mobs: Mr. Hazard’s Underling B x17
Abandoned Building – Mr. Hazard’s Domain 2
BGM: Bgm47/MrHazard
Mobs: Mr. Hazard’s Underling B x11, Mr. Hazard’s Underling C x11
Abandoned Building – Mr. Hazard’s Domain 3
BGM: Bgm47/MrHazard
NPCs: Connie
Mobs: Mr. Hazard’s Underling C x21
Mr. Hazard’s Hideout – Mr. Hazard’s Hideout
BGM: Bgm47/MrHazard
Eastern Pantheon – Somewhere in Eastern Pantheon
BGM: Bgm27/BorderArea
Mobs: Weakened Mage Specter x7, Weakened Reaper Specter x6, Weakened Warrior Specter x6
Hidden Street – Hideout
BGM: Bgm47/Asylum
NPCs: Carnilian, Crystal Box, Dean, Handsome Student, Liyo, Makina, Model Student, Morion, Noisy Student, Proud Student, Rough Student, Serious Student, Silent Student, Syna
Asylum – Village Outskirts
BGM: Bgm47/AsylumPiano
Asylum – Village Outskirts
BGM: Bgm47/AsylumPiano
Asylum – Village Outskirts
BGM: Bgm47/Asylum
Asylum – Asylum Entrance
BGM: Bgm47/Asylum
NPCs: Crystal Gate
Savage Terminal – Garbage Dump: Dead End
BGM: Bgm47/HuntingGround
NPCs: Crystal Gate
Savage Terminal – Garbage Dump: Deepest Part
BGM: Bgm47/HuntingGround
Savage Terminal – Garbage Dump: Deepest Part
BGM: Bgm47/HuntingGround
Savage Terminal – Garbage Dump: Deepest Part
BGM: Bgm47/HuntingGround
Savage Terminal – Thornpine Habitat
BGM: Bgm47/HuntingGround
Mobs: Mutant Thornpine x8
Savage Terminal – Thornpine Habitat
BGM: Bgm47/HuntingGround
Mobs: Mutant Thornpine x8
Savage Terminal – Thornpine Habitat
BGM: Bgm47/HuntingGround
Mobs: Mutant Thornpine x8
Savage Terminal – Somewhere in Back Alley
BGM: Bgm47/HuntingGround
Savage Terminal – Garbage Dump: Deepest Part
BGM: Bgm47/HuntingGround
Asylum – Asylum Entrance
BGM: Bgm47/Asylum
Hidden Street – Hideout
BGM: Bgm47/CrystalAcademia
String Missing
BGM: Bgm47/DeathOfAsylumChoir
Town
Asylum – Plaza – Prayer Ritual
BGM: Bgm47/Asylum
Asylum – Plaza – Prayer Ritual
BGM: Bgm47/Asylum
Asylum – Academia Entrance
BGM: Bgm47/DeathOfAsylumChoir
NPCs: Morion, Syna
Savage Terminal – Garbage Dump: Dead End
BGM: Bgm47/HuntingGround
Crystal Academia – Academia Lobby
BGM: Bgm47/DeathOfAsylumChoir
Asylum – Asylum Entrance
BGM: Bgm47/DeathOfAsylumChoir
Savage Terminal – Garbage Dump: Deepest Part
BGM: Bgm47/HuntingGround
Savage Terminal – Garbage Dump: Deepest Part
BGM: Bgm47/HuntingGround
Savage Terminal – Garbage Dump: Deepest Part
BGM: Bgm47/HuntingGround
Savage Terminal – Garbage Dump: Deepest Part
BGM: Bgm47/HuntingGround
Savage Terminal – Garbage Dump: Deepest Part
BGM: Bgm47/HuntingGround
NPCs: Wandering Hooligan
String Missing
BGM: Bgm47/DeathOfAsylumChoir
NPCs: Asylum Merchant, Crystal Box, Villager
Excavation Site – Excavation Camp
BGM: Bgm00/Nightmare
Queen’s Road – Ereve Back Road 2
BGM: Bgm18/RaindropFlower
Hidden Street – Hideout
BGM: Bgm47/Asylum
Aqua Road – Ship Wreck Grave
BGM: Bgm12/DeepSee
Ereve – Platform
BGM: Bgm40/BlackHeavenTheme_parade
NPCs: Cheering NPC, Cygnus Soldier, Grandpa, Hawkeye, Ickart, Irina, Mihile, Oz, Resistance Soldier
Minar Forest – Burning Forest
Level Limit: 15
BGM: Bgm14/DragonLoad
Minar Forest – Burning Forest
Level Limit: 15
BGM: Bgm14/DragonLoad
Hidden Street – God King Temple
Level Limit: 15
BGM: Bgm14/DragonLoad
Hidden Street – Ereve
BGM: Bgm18/RaindropFlower
Crystal Academia – Academia Hallway 1
BGM: Bgm47/DeathOfAsylum
Mobs: Corrupt Practice Bot x20
Crystal Academia – Academia Hallway 2
BGM: Bgm47/DeathOfAsylum
Mobs: Corrupt Practice Bot x9, Corrupt Practice Bot – Enhanced x9
Crystal Academia – Academia Hallway 3
BGM: Bgm47/DeathOfAsylum
Mobs: Corrupt Practice Bot – Enhanced x31
Crystal Academia – Academia Lobby
BGM: Bgm47/DeathOfAsylumChoir
Mobs: Mage Specter x5, Warrior Specter x5
Asylum – Village Back Road 1
BGM: Bgm47/DeathOfAsylumChoir
Mobs: Warrior Specter x19
Asylum – Village Back Road 2
BGM: Bgm47/DeathOfAsylumChoir
Mobs: Mage Specter x9, Warrior Specter x13
Asylum – Village Back Road 3
BGM: Bgm47/DeathOfAsylumChoir
Mobs: Mage Specter x15, Warrior Specter x14
Queen’s Road – Ereve Back Road 1
BGM: Bgm18/Injustice
Mobs: Reaper Specter x25
Queen’s Road – Ereve Back Road 2
BGM: Bgm18/Injustice
Mobs: Reaper Specter x27
Savage Terminal – Thornpine Habitat
BGM: Bgm47/HuntingGround
Mobs: Mutant Thornpine x8
Arcana – Four-forked Cave
Level Limit: 230
BGM: Bgm47/TheTuneOfAzureLight
Moras – Path to Coral Forest
Level Limit: 225
BGM: Bgm47/TheTuneOfAzureLight2
Moras – Path to Coral Forest
Level Limit: 230
BGM: Bgm48/SwampOfMemoryMoras
Moras – Trueffet Plaza
Level Limit: 230
BGM: Bgm48/MemoryOfKritias
NPCs: Lady, Madam, Mister
Moras – Laboratory
Level Limit: 230
BGM: Bgm48/BlackDungeon
Moras – Laboratory
Level Limit: 230
BGM: Bgm48/BlackDungeon
Moras – Laboratory
Level Limit: 230
BGM: Bgm48/BlackDungeon
Moras – Laboratory
Level Limit: 230
BGM: Bgm48/BlackDungeon
Moras – Closed Area
Level Limit: 230
BGM: Bgm48/BlackDungeon
Moras – Laboratory
BGM: Bgm48/BlackDungeon
Moras – Laboratory
BGM: Bgm48/BlackDungeon
Moras – Leaning Tower
Level Limit: 230
BGM: Bgm35/Hekaton
Moras – Trueffet that Day
Level Limit: 230
BGM: Bgm35/Hekaton
Black Room – Black Room
BGM: Bgm25/AltarOfAkayrum
Moras – Trueffet that Day
Level Limit: 230
BGM: Bgm35/Hekaton
Arcane Required: 520
Mobs: Hammerer, Caught in Ritual x12, Royal Guard, Caught in Ritual x16
Moras – Trueffet that Day
Level Limit: 230
BGM: Bgm35/Hekaton
Arcane Required: 520
Mobs: Hammerer, Caught in Ritual x9, Mage, Caught in Ritual x8
Moras – Trueffet that Day
Level Limit: 230
BGM: Bgm35/Hekaton
Arcane Required: 520
Mobs: Archer, Caught in Ritual x9, Mage, Caught in Ritual x9
Moras – Leaning Tower
Level Limit: 230
BGM: Bgm35/Hekaton
Mobs: Hammerer, Caught in Ritual x2, Royal Guard, Caught in Ritual x3, Stronger Arkarium x1
Splash Link – Splash Link
BGM: BgmEvent/mapleGalaxy2
NPCs: Cassandra
Splash Link – Splash Link
BGM: BgmEvent/mapleGalaxy2
NPCs: Cassandra
Outlaw of the Beach – Deserted Island near Lone Island
BGM: BgmEvent2/WaterGunGame
Outlaw of the Beach – Lone Island Outpost
BGM: BgmEvent2/WaterGunGame
NPCs: Kemdi
Outlaw of the Beach – Lone Island
BGM: BgmEvent2/WaterGunGame
WorldMap
Mob.wz
Thornpine
Level: 13
HP: 200
MP: 20
W.Att: 55
M.Att: 50
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 23
Avoid: 1
KB: 20
EXP: 23
Mutant Thornpine
Level: 16
HP: 275
MP: 20
W.Att: 70
M.Att: 65
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 23
Avoid: 1
KB: 50
EXP: 28
Nutria
Level: 18
HP: 325
MP: 40
W.Att: 80
M.Att: 75
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 23
Avoid: 1
KB: 20
EXP: 32
Black Market Hooligan
Level: 21
HP: 405
MP: 80
W.Att: 95
M.Att: 90
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 40
Avoid: 3
KB: 100
EXP: 37
Liquid Waste
Level: 23
HP: 465
MP: 80
W.Att: 105
M.Att: 100
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 40
Avoid: 3
KB: 100
EXP: 40
Flammable Waste
Level: 26
HP: 580
MP: 120
W.Att: 120
M.Att: 115
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 40
Avoid: 3
KB: 150
EXP: 47
Junk Waste
Level: 29
HP: 790
MP: 120
W.Att: 135
M.Att: 130
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 40
Avoid: 3
KB: 150
EXP: 56
Wild Specter Dog
Level: 30
HP: 1,800
MP: 120
W.Att: 140
M.Att: 135
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 40
Avoid: 3
KB: 150
EXP: 72
Mutant Nutria
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 6
KB: 200
EXP: 86
Garbage Dump Hooligan
Level: 35
HP: 2,800
MP: 200
W.Att: 170
M.Att: 164
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 6
KB: 200
EXP: 95
Mutant Wild Specter Dog
Level: 37
HP: 3,200
MP: 300
W.Att: 182
M.Att: 176
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 6
KB: 250
EXP: 103
Mr. Hazard’s Underling B
Level: 40
HP: 3,800
MP: 300
W.Att: 200
M.Att: 194
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 6
KB: 250
EXP: 115
Mr. Hazard’s Underling C
Level: 42
HP: 4,200
MP: 450
W.Att: 212
M.Att: 206
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 13
KB: 300
EXP: 124
Crash Trash
Level: 5
HP: 500
Accuracy: 10
KB: 5
Fixed Damage Received: 100
Boss
Brittle Trash
Level: 5
HP: 300
Accuracy: 10
KB: 5
Fixed Damage Received: 100
Boss
Wandering Hooligan
Level: 10
HP: 999
MP: 10
W.Att: 40
M.Att: 35
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 10
KB: 10
Fixed Damage Received: 999
Attack upon Sight
Black Market Hooligan
Level: 20
HP: 375
MP: 40
W.Att: 90
M.Att: 85
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 23
Avoid: 1
KB: 50
Mr. Hazard’s Underling A
Level: 30
HP: 1,800
MP: 120
W.Att: 140
M.Att: 135
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 40
Avoid: 3
KB: 150
Attack upon Sight
Mr. Hazard’s Underling B
Level: 35
HP: 2,800
MP: 200
W.Att: 170
M.Att: 164
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 6
KB: 200
Attack upon Sight
Mr. Hazard’s Underling C
Level: 40
HP: 3,800
MP: 300
W.Att: 200
M.Att: 194
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 6
KB: 250
Attack upon Sight
Mr. Hazard’s Underling C
Level: 200
HP: 330,000,000
MP: 500
W.Att: 1
M.Att: 46
W.Def: 10%
M.Def: 10%
Speed: 20
Accuracy: 23
Avoid: 1
KB: 1,000
Elements: Poison immunity
Boss
Wild Specter Dog
Level: 200
HP: 330,000,000
MP: 500
W.Att: 1
M.Att: 46
W.Def: 10%
M.Def: 10%
Speed: 20
Accuracy: 23
Avoid: 1
KB: 1,000
Elements: Poison immunity
Boss
Weakened Mage Specter
Level: 42
HP: 4,200
MP: 450
W.Att: 212
M.Att: 206
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 13
KB: 300
Attack upon Sight
Weakened Warrior Specter
Level: 42
HP: 4,200
MP: 450
W.Att: 212
M.Att: 206
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 13
KB: 300
Attack upon Sight
Weakened Reaper Specter
Level: 42
HP: 4,200
MP: 450
W.Att: 212
M.Att: 206
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 13
KB: 300
Attack upon Sight
Mr. Hazard
Level: 40
HP: 95,000
MP: 300
W.Att: 445
M.Att: 295
W.Def: 10%
M.Def: 10%
Speed: -20
Accuracy: 63
Avoid: 6
KB: 250
Boss
Attack upon Sight
Crash Trash
Level: 5
HP: 300
Accuracy: 10
KB: 5
Fixed Damage Received: 150
Boss
Brittle Trash
Level: 5
HP: 300
Accuracy: 10
KB: 5
Fixed Damage Received: 300
Boss
Green Grossular
Level: 9
HP: 110
MP: 10
W.Att: 35
M.Att: 30
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 10
KB: 10
EXP: 15
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Purple Emercy
Level: 17
HP: 300
MP: 40
W.Att: 76
M.Att: 70
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 23
Avoid: 23
KB: 50
EXP: 30
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Fire Pyrope
Level: 21
HP: 405
MP: 80
W.Att: 95
M.Att: 90
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 40
Avoid: 40
KB: 100
EXP: 37
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Dark Obsidian
Level: 23
HP: 465
MP: 80
W.Att: 105
M.Att: 100
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 40
Avoid: 40
KB: 100
EXP: 40
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Shining Gold
Level: 25
HP: 525
MP: 80
W.Att: 115
M.Att: 110
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 40
Avoid: 40
KB: 100
EXP: 44
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Shining Vine Gold
Level: 26
HP: 580
MP: 120
W.Att: 120
M.Att: 115
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 40
Avoid: 40
KB: 150
EXP: 47
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Blue Larima
Level: 27
HP: 650
MP: 120
W.Att: 125
M.Att: 120
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 40
Avoid: 40
KB: 150
EXP: 50
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Practice Bot
Level: 10
HP: 125
MP: 10
W.Att: 40
M.Att: 35
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 10
Avoid: 10
KB: 10
Mobile Practice Bot
Level: 14
HP: 225
MP: 20
W.Att: 60
M.Att: 55
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 23
Avoid: 23
KB: 20
EXP: 24
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Corrupt Practice Bot
Level: 20
HP: 375
MP: 40
W.Att: 90
M.Att: 85
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 23
Avoid: 23
KB: 50
EXP: 35
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Mobile Practice Bot – Enhanced
Level: 10
HP: 125
MP: 10
W.Att: 40
M.Att: 35
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 10
Avoid: 10
KB: 10
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Warrior Specter
Level: 28
HP: 720
MP: 120
W.Att: 130
M.Att: 125
W.Def: 20%
M.Def: 20%
Speed: -30
Accuracy: 40
Avoid: 40
KB: 150
EXP: 53
Attack upon Sight
Mage Specter
Level: 29
HP: 790
MP: 120
W.Att: 135
M.Att: 130
W.Def: 20%
M.Def: 20%
Speed: -30
Accuracy: 40
Avoid: 40
KB: 150
EXP: 56
Attack upon Sight
Mutant Thornpine
Level: 2
HP: 20
W.Att: 3
M.Att: 2
Speed: -30
Accuracy: 10
KB: 5
EXP: 10
Reaper Specter
Level: 75
HP: 19,000
MP: 300
W.Att: 254
M.Att: 254
W.Def: 25%
M.Def: 25%
Speed: -30
Accuracy: 63
Avoid: 13
KB: 500
EXP: 581
Attack upon Sight
Asylum Crystal
Level: 24
HP: 495
MP: 80
W.Att: 110
M.Att: 105
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 40
Avoid: 40
KB: 100
EXP: 12
Asylum Crystal
Level: 24
HP: 495
MP: 80
W.Att: 110
M.Att: 105
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 40
Avoid: 40
KB: 100
EXP: 12
Asylum Crystal
Level: 24
HP: 495
MP: 80
W.Att: 110
M.Att: 105
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 40
Avoid: 40
KB: 100
EXP: 12
Mutant Thornpine
Level: 1
HP: 15
W.Att: 2
M.Att: 1
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 10
KB: 5
EXP: 17
Wandering Hooligan
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 6
KB: 200
EXP: 86
Attack upon Sight
Corrupt Practice Bot
Level: 32
HP: 2,200
MP: 200
W.Att: 152
M.Att: 146
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 6
KB: 200
EXP: 82
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Corrupt Practice Bot – Enhanced
Level: 32
HP: 2,200
MP: 200
W.Att: 152
M.Att: 146
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 6
KB: 200
EXP: 82
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Volcano Bug
Level: 110
HP: 617,100
MP: 3,000
W.Att: 445
M.Att: 1,330
W.Def: 20%
M.Def: 20%
Speed: -20
Accuracy: 360
Avoid: 97
KB: 1,500
EXP: 3,059
Giant Beetle
Level: 110
HP: 617,100
MP: 3,000
W.Att: 445
M.Att: 1,330
W.Def: 20%
M.Def: 20%
Speed: -20
Accuracy: 360
Avoid: 97
KB: 1,500
EXP: 3,059
Gatekeeper Crocky
Level: 110
HP: 617,100
MP: 3,000
W.Att: 445
M.Att: 1,330
W.Def: 20%
M.Def: 20%
Speed: -15
Accuracy: 360
Avoid: 97
KB: 1,500
EXP: 3,059
Attack upon Sight
Bearwolf
Level: 110
HP: 617,100
MP: 3,000
W.Att: 445
M.Att: 1,330
W.Def: 20%
M.Def: 20%
Speed: -30
Accuracy: 360
Avoid: 97
KB: 1,500
EXP: 3,059
Attack upon Sight
Reindeer
Level: 110
HP: 617,100
MP: 3,000
W.Att: 445
M.Att: 1,330
W.Def: 20%
M.Def: 20%
Speed: -20
Accuracy: 360
Avoid: 97
KB: 1,500
EXP: 3,059
Attack upon Sight
Bloody Reindeer
Level: 110
HP: 617,100
MP: 3,000
W.Att: 445
M.Att: 1,330
W.Def: 20%
M.Def: 20%
Speed: -20
Accuracy: 360
Avoid: 97
KB: 1,500
EXP: 3,059
Attack upon Sight
Prison Guard Boar
Level: 110
HP: 617,100
MP: 3,000
W.Att: 445
M.Att: 1,330
W.Def: 20%
M.Def: 20%
Speed: -30
Accuracy: 360
Avoid: 97
KB: 1,500
EXP: 3,059
Attack upon Sight
Prison Guard Rhino
Level: 110
HP: 617,100
MP: 3,000
W.Att: 445
M.Att: 1,330
W.Def: 20%
M.Def: 20%
Speed: -30
Accuracy: 360
Avoid: 97
KB: 1,500
EXP: 3,059
Attack upon Sight
Gray Vulture
Level: 110
HP: 617,100
MP: 3,000
W.Att: 445
M.Att: 1,330
W.Def: 20%
M.Def: 20%
Speed: 20
Accuracy: 360
Avoid: 97
KB: 1,500
EXP: 3,059
Attack upon Sight
Mountain Turtle
Level: 110
HP: 617,100
MP: 3,000
W.Att: 445
M.Att: 1,330
W.Def: 20%
M.Def: 20%
Speed: -20
Accuracy: 360
Avoid: 97
KB: 1,500
EXP: 3,059
Insectivore Slime
Level: 110
HP: 617,100
MP: 3,000
W.Att: 445
M.Att: 1,330
W.Def: 20%
M.Def: 20%
Speed: -20
Accuracy: 360
Avoid: 97
KB: 1,500
EXP: 3,059
Castle Golem
Level: 110
HP: 617,100
MP: 3,000
W.Att: 445
M.Att: 1,330
W.Def: 20%
M.Def: 20%
Speed: -20
Accuracy: 423
Avoid: 115
KB: 2,000
EXP: 3,059
Other World Papulatus
Level: 125
HP: 1,349,810
MP: 80
W.Att: 3,924
M.Att: 3,878
W.Def: 25%
M.Def: 25%
Speed: 60
Accuracy: 423
Avoid: 423
KB: 2,699,625
Boss
Attack upon Sight
Other World Papulatus
Level: 125
HP: 19,933,200
MP: 35,000
W.Def: 10%
M.Def: 10%
Accuracy: 832
Avoid: 240
KB: 13,000
Papulatus’s Tick-Tock
Level: 125
HP: 1,079,850
MP: 4,000
W.Att: 2,158
M.Att: 2,191
W.Def: 20%
M.Def: 20%
Speed: -10
Accuracy: 423
Avoid: 423
KB: 1,800
Papulatus’s Chronos
Level: 125
HP: 8,098,875
MP: 80,000
W.Att: 2,554
M.Att: 2,620
W.Def: 20%
M.Def: 20%
Speed: -10
Accuracy: 423
Avoid: 423
KB: 1,800
Boss
Time Rift
Level: 250
HP: 1,000,000,000
MP: 450
W.Att: 257
M.Att: 210
W.Def: 5%
M.Def: 5%
Accuracy: 63
Avoid: 999,999,999
KB: 300
EXP: 127
Time Globe
Level: 155
HP: 539,925
MP: 12,000
W.Att: 1,574
M.Att: 1,531
W.Def: 25%
M.Def: 25%
Accuracy: 250
Avoid: 250
KB: 107,985
HP Recovery: 5,000
MP Recovery: 100
Boss
Undead
Revive to Papulatus’s Watch (#8500011)
Papulatus’s Watch
Level: 155
HP: 16,600,000,000
MP: 2,000,000
W.Att: 20,000
M.Att: 25,000
W.Def: 90%
M.Def: 90%
Speed: -40
Accuracy: 600
Avoid: 500
KB: 1,000,000,000
HP Recovery: 10,000
MP Recovery: 50,000
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Cannot be knockback
Attack upon Sight
Revive to Papulatus (#8500012)
Papulatus
Level: 155
HP: 16,600,000,000
MP: 2,000,000
W.Att: 20,000
M.Att: 25,000
W.Def: 90%
M.Def: 90%
Speed: 60
Accuracy: 600
Avoid: 500
KB: 1,000,000,000
EXP: 1,234,200
Weapon Point: +100
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Cannot be knockback
Attack upon Sight
Other World Papulatus
Level: 155
HP: 13,498,125
MP: 80
W.Att: 20,000
M.Att: 25,000
W.Def: 30%
M.Def: 30%
Speed: 60
Accuracy: 423
Avoid: 423
KB: 2,699,625
Boss
Attack upon Sight
Time Rift
Level: 250
HP: 1,000,000,000
MP: 450
W.Att: 257
M.Att: 210
W.Def: 5%
M.Def: 5%
Accuracy: 63
Avoid: 999,999,999
KB: 300
EXP: 127
Other World Papulatus
Level: 125
HP: 19,933,200
MP: 35,000
W.Def: 10%
M.Def: 10%
Accuracy: 832
Avoid: 240
KB: 13,000
Time Globe
Level: 190
HP: 539,925
MP: 12,000
W.Att: 1,574
M.Att: 1,531
W.Def: 25%
M.Def: 25%
Accuracy: 250
Avoid: 250
KB: 107,985
HP Recovery: 5,000
MP Recovery: 100
Boss
Undead
Revive to Papulatus’s Watch (#8500021)
Papulatus’s Watch
Level: 190
HP: 504,000,000,000
MP: 2,000,000
W.Att: 30,000
M.Att: 30,000
W.Def: 300%
M.Def: 300%
Speed: -40
Accuracy: 9,999
Avoid: 750
KB: 1,000,000,000
HP Recovery: 10,000
MP Recovery: 50,000
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Cannot be knockback
Attack upon Sight
Revive to Papulatus (#8500022)
Papulatus
Level: 190
HP: 504,000,000,000
MP: 90,000
W.Att: 30,000
M.Att: 30,000
W.Def: 300%
M.Def: 300%
Speed: 60
Accuracy: 9,999
Avoid: 750
KB: 1,000,000,000
EXP: 1,234,200
Weapon Point: +200
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Cannot be knockback
Attack upon Sight
Shackled Rock Spirit
Level: 225
HP: 500,000,000
MP: 10
W.Att: 47
M.Att: 35
W.Def: 50%
M.Def: 50%
Accuracy: 10
KB: 10
EXP: 1
Elements: Poison immunity
Shackled Rock Spirit
Level: 225
HP: 500,000,000
MP: 10
W.Att: 47
M.Att: 35
W.Def: 50%
M.Def: 50%
Accuracy: 10
KB: 10
EXP: 1
Elements: Poison immunity
Shackled Rock Spirit
Level: 225
HP: 500,000,000
MP: 10
W.Att: 47
M.Att: 35
W.Def: 50%
M.Def: 50%
Accuracy: 10
KB: 10
EXP: 1
Elements: Poison immunity
Shackled Rock Spirit
Level: 225
HP: 500,000,000
MP: 10
W.Att: 47
M.Att: 35
W.Def: 50%
M.Def: 50%
Accuracy: 10
KB: 10
EXP: 1
Elements: Poison immunity
Shackled Rock Spirit
Level: 225
HP: 500,000,000
MP: 10
W.Att: 47
M.Att: 35
W.Def: 50%
M.Def: 50%
Accuracy: 10
KB: 10
EXP: 1
Elements: Poison immunity
Shackled Rock Spirit
Level: 225
HP: 500,000,000
MP: 10
W.Att: 47
M.Att: 35
W.Def: 50%
M.Def: 50%
Accuracy: 10
KB: 10
EXP: 1
Elements: Poison immunity
Shackled Rock Spirit
Level: 225
HP: 500,000,000
MP: 10
W.Att: 47
M.Att: 35
W.Def: 50%
M.Def: 50%
Accuracy: 10
KB: 10
EXP: 1
Elements: Poison immunity
Shackled Rock Spirit
Level: 225
HP: 500,000,000
MP: 10
W.Att: 47
M.Att: 35
W.Def: 50%
M.Def: 50%
Accuracy: 10
KB: 10
EXP: 1
Elements: Poison immunity
Shackled Rock Spirit
Level: 225
HP: 500,000,000
MP: 10
W.Att: 47
M.Att: 35
W.Def: 50%
M.Def: 50%
Accuracy: 10
KB: 10
EXP: 1
Elements: Poison immunity
Shackled Rock Spirit
Level: 225
HP: 500,000,000
MP: 10
W.Att: 47
M.Att: 35
W.Def: 50%
M.Def: 50%
Accuracy: 10
KB: 10
EXP: 1
Elements: Poison immunity
Shackled Rock Spirit
Level: 225
HP: 500,000,000
MP: 10
W.Att: 47
M.Att: 35
W.Def: 50%
M.Def: 50%
Accuracy: 10
KB: 10
EXP: 1
Elements: Poison immunity
Shackled Rock Spirit
Level: 225
HP: 500,000,000
MP: 10
W.Att: 47
M.Att: 35
W.Def: 50%
M.Def: 50%
Accuracy: 10
KB: 10
EXP: 1
Elements: Poison immunity
Spirit Remains
Level: 225
HP: 258,998,400
MP: 45,000
W.Att: 1
M.Att: 1
W.Def: 10%
M.Def: 10%
Accuracy: 930
Avoid: 930
KB: 17,000
EXP: 393,361
Cannot be knockback
Venom Chaser
Level: 235
HP: 288,184,000
MP: 50,000
W.Att: 1
M.Att: 1
W.Def: 10%
M.Def: 10%
Accuracy: 3,000
Avoid: 930
KB: 18,000
Attack upon Sight
Venom Chaser
Level: 235
HP: 288,184,000
MP: 50,000
W.Att: 1
M.Att: 1
W.Def: 10%
M.Def: 10%
Accuracy: 3,000
Avoid: 930
KB: 18,000
Attack upon Sight
Venom Chaser
Level: 235
HP: 288,184,000
MP: 50,000
W.Att: 1
M.Att: 1
W.Def: 10%
M.Def: 10%
Accuracy: 3,000
Avoid: 930
KB: 18,000
Attack upon Sight
Venom Chaser
Level: 235
HP: 288,184,000
MP: 50,000
W.Att: 1
M.Att: 1
W.Def: 10%
M.Def: 10%
Accuracy: 3,000
Avoid: 930
KB: 18,000
Attack upon Sight
Venom Chaser
Level: 235
HP: 288,184,000
MP: 50,000
W.Att: 1
M.Att: 1
W.Def: 10%
M.Def: 10%
Accuracy: 3,000
Avoid: 930
KB: 18,000
Attack upon Sight
Memory Generoid Type A
Level: 236
HP: 294,096,000
MP: 50,000
W.Att: 16,875
M.Att: 16,763
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 930
Avoid: 270
KB: 18,000
EXP: 439,402
Attack upon Sight
Memory Generoid Type B
Level: 236
HP: 294,096,000
MP: 50,000
W.Att: 16,875
M.Att: 16,763
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 930
Avoid: 270
KB: 18,000
EXP: 439,402
Attack upon Sight
Nameless Cat
Level: 237
HP: 300,065,600
MP: 50,000
W.Att: 16,988
M.Att: 16,875
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 930
Avoid: 270
KB: 18,000
EXP: 446,505
Attack upon Sight
Strong Brother
Level: 238
HP: 306,363,200
MP: 50,000
W.Att: 17,100
M.Att: 16,988
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 930
Avoid: 270
KB: 18,000
EXP: 454,564
Attack upon Sight
Mighty Brother
Level: 238
HP: 306,363,200
MP: 50,000
W.Att: 17,100
M.Att: 16,988
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 930
Avoid: 270
KB: 18,000
EXP: 454,564
Elements: Poison weakness
Attack upon Sight
Blue Shadow
Level: 239
HP: 312,451,200
MP: 50,000
W.Att: 17,213
M.Att: 17,100
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 930
Avoid: 270
KB: 18,000
EXP: 462,670
Attack upon Sight
Red Shadow
Level: 240
HP: 318,873,600
MP: 50,000
W.Att: 17,325
M.Att: 17,213
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 930
Avoid: 270
KB: 19,000
EXP: 470,824
Attack upon Sight
Experiment Residue A
Level: 241
HP: 406,700,000
MP: 55,000
W.Att: 17,438
M.Att: 17,325
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 1,027
Avoid: 300
KB: 19,000
EXP: 485,614
Attack upon Sight
Experiment Residue B
Level: 241
HP: 406,700,000
MP: 55,000
W.Att: 17,438
M.Att: 17,325
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 1,027
Avoid: 300
KB: 19,000
EXP: 485,614
Attack upon Sight
Royal Guard, Caught in Ritual
Level: 242
HP: 414,534,000
MP: 55,000
W.Att: 17,550
M.Att: 17,438
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 1,027
Avoid: 300
KB: 19,000
EXP: 494,006
Attack upon Sight
Hammerer, Caught in Ritual
Level: 243
HP: 422,798,000
MP: 55,000
W.Att: 17,663
M.Att: 17,550
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 1,027
Avoid: 300
KB: 19,000
EXP: 501,461
Attack upon Sight
Mage, Caught in Ritual
Level: 244
HP: 431,142,000
MP: 55,000
W.Att: 17,775
M.Att: 177,663
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 1,027
Avoid: 300
KB: 19,000
EXP: 509,964
Attack upon Sight
Archer, Caught in Ritual
Level: 245
HP: 439,566,000
MP: 55,000
W.Att: 17,888
M.Att: 17,775
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 1,027
Avoid: 300
KB: 20,000
EXP: 518,511
Attack upon Sight
Memory Generoid Type C
Level: 236
HP: 294,096,000
MP: 50,000
W.Att: 16,875
M.Att: 16,763
W.Def: 10%
M.Def: 10%
Accuracy: 9,999
Avoid: 270
KB: 18,000
EXP: 439,402
Attack upon Sight
Revive to Memory Generoid Type C (#8644414)
Memory Generoid Type C
Level: 1
HP: 1
MP: 1
W.Att: 1
M.Att: 1
W.Def: 10%
M.Def: 10%
Accuracy: 1
Avoid: 1
KB: 10,000
Boss
Revive to Memory Generoid Type C (#8644413)
Nameless Pigeon
Level: 236
HP: 294,096,000
MP: 50,000
W.Att: 16,875
M.Att: 16,763
W.Def: 10%
M.Def: 10%
Accuracy: 9,999
Avoid: 270
KB: 18,000
EXP: 439,402
Attack upon Sight
Revive to Nameless Pigeon (#8644416)
Nameless Pigeon
Level: 1
HP: 1
MP: 1
W.Att: 1
M.Att: 1
W.Def: 10%
M.Def: 10%
Accuracy: 1
Avoid: 1
KB: 10,000
Boss
Revive to Nameless Pigeon (#8644415)
Floating Mace
Level: 236
HP: 294,096,000
MP: 50,000
W.Att: 16,875
M.Att: 16,763
W.Def: 10%
M.Def: 10%
Accuracy: 9,999
Avoid: 270
KB: 18,000
EXP: 439,402
Attack upon Sight
Revive to Floating Mace (#8644418)
Floating Mace
Level: 1
HP: 1
MP: 1
W.Att: 1
M.Att: 1
W.Def: 10%
M.Def: 10%
Accuracy: 1
Avoid: 1
KB: 10,000
Boss
Revive to Floating Mace (#8644417)
Stronger Arkarium
Level: 245
HP: 2,100,000,000
MP: 15,000,000
W.Att: 30,000
M.Att: 25,000
W.Def: 90%
M.Def: 90%
Speed: -40
Accuracy: 600
Avoid: 300
KB: 1,000,000,000
Fixed Damage Received: 100
Boss
Cannot be knockback
Attack upon Sight
Evil Self-reflection
Level: 129
HP: 550,000,000
MP: 1,500,000
W.Att: 10
M.Att: 10
W.Def: 50%
M.Def: 50%
Speed: -40
Accuracy: 500
Avoid: 144
KB: 100
Boss
Royal Guard, Caught in Ritual
Level: 242
HP: 414,534,000
MP: 55,000
W.Att: 17,550
M.Att: 17,438
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 1,027
Avoid: 300
KB: 19,000
Attack upon Sight
Hammerer, Caught in Ritual
Level: 243
HP: 422,798,000
MP: 55,000
W.Att: 17,663
M.Att: 17,550
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 1,027
Avoid: 300
KB: 19,000
Attack upon Sight
Mage, Caught in Ritual
Level: 244
HP: 431,142,000
MP: 55,000
W.Att: 17,775
M.Att: 177,663
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 1,027
Avoid: 300
KB: 19,000
Attack upon Sight
Archer, Caught in Ritual
Level: 245
HP: 439,566,000
MP: 55,000
W.Att: 17,888
M.Att: 17,775
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 1,027
Avoid: 300
KB: 20,000
Attack upon Sight
Residue, Caught in Ritual
Level: 236
HP: 294,096,000
MP: 50,000
W.Att: 16,875
M.Att: 16,763
W.Def: 10%
M.Def: 10%
Accuracy: 9,999
Avoid: 270
KB: 18,000
EXP: 439,402
Attack upon Sight
Revive to Residue, Caught in Ritual (#8644426)
Residue, Caught in Ritual
Level: 1
HP: 1
MP: 1
W.Att: 1
M.Att: 1
W.Def: 10%
M.Def: 10%
Accuracy: 1
Avoid: 1
KB: 10,000
Boss
Revive to Residue, Caught in Ritual (#8644425)
Papulatus
Level: 100
HP: 50,000,000
MP: 100,000
W.Att: 7,500
M.Att: 7,500
W.Def: 20%
M.Def: 20%
Speed: -10
Accuracy: 600
Avoid: 200
KB: 1,000,000,000
HP Recovery: 1,000
MP Recovery: 1,000
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Attack upon Sight
Papulatus
Level: 120
HP: 100,000,000
MP: 50,000
W.Att: 10,000
M.Att: 10,000
W.Def: 20%
M.Def: 20%
Speed: -10
Accuracy: 600
Avoid: 200
KB: 1,000,000,000
HP Recovery: 1,000
MP Recovery: 1,000
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Attack upon Sight
Guide Reward Dummy 4
Level: 10
HP: 2,100,000,000
MP: 100
W.Att: 60
M.Att: 50
Accuracy: 4
KB: 3,000
Npc.wz
Suspicious Guitar
Rydene
Haze
Miler
Alicia
Alicia
Von Leon
Hilla
Soldier
Kid
Thorn Bear
Boar
Curly Cow
Soldier
Soldier
Soldier
Soldier
Soldier
Soldier
Soldier
Castle Golem
Haze
Sometimes I miss the past.
Sometimes I miss the past.
Miler
Captain, you need to be more be careful. When I was young…
Captain, you need to be more be careful. When I was young…
Alicia
Sneeze! *Sob*…
Sneeze! *Sob*…
Miler
An evil energy… What is going on?
An evil energy… What is going on?
Soldier
…
…
Haze
It really looks like a disaster is about to occur.
It really looks like a disaster is about to occur.
Soldier
Hurry, hurry!
Hurry, hurry!
Kid
…
…
Miler
I see… the Dragon Master must be a genius.
I see… the Dragon Master must be a genius.
Soldier
Anyway, everyone here are tough survivors. They won’t disappoint you.
Anyway, everyone here are tough survivors. They won’t disappoint you.
Haze
It won’t be easy.
It won’t be easy.
Soldier
Watch out for avalanches, Captain.
Watch out for avalanches, Captain.
Alicia
Sneeze! *Sob*… It’s not too far now. Let’s press on.
Sneeze! *Sob*… It’s not too far now. Let’s press on.
Soldier
I’ll block it somehow.
I’ll block it somehow.
Miler
*Cough*… *Cough*…
*Cough*… *Cough*…
Haze
It won’t be too long now.
It won’t be too long now.
Tonero
Everything in this world is based on trade.
Our merchants are referred to as the Shadow of Heliseum.
I’m willing to trade anything. Items, information, and even taking action!
My name is Tonero, the No. 1 Merchant of Heliseum Branch.
Romero
Tonero is a liar.
I am the Trade King!
Trade must be swift and accurate.
I’m always up for shady and profitable trades.
Secret Royal Passage Entrance
It looks like a secret passage that can only be entered with the Royal Emblem.
It looks like a secret passage that can only be entered with the Royal Emblem.
Specter Flare
An explosive used by specters to exchange signals.
An explosive used by specters to exchange signals.
Specter Flare
An explosive used by specters to exchange signals.
An explosive used by specters to exchange signals.
Specter Flare
An explosive used by specters to exchange signals.
An explosive used by specters to exchange signals.
Tiron
Captain Tiron! Roger that!
All clear!
I’m Tiron, a scout specialist!
Tracking enemy movement!
Tiron
Captain Tiron! Roger that!
All clear!
I’m Tiron, a scout specialist!
Tracking enemy movement!
Tiron
Captain Tiron! Roger that!
All clear!
I’m Tiron, a scout specialist!
Tracking enemy movement!
Old Scribble
It looks like someone scribbled it long time ago.
It looks like someone scribbled it long time ago.
Old Scribble
It looks like someone scribbled it long time ago.
It looks like someone scribbled it long time ago.
Old Scribble
It looks like someone scribbled it long time ago.
It looks like someone scribbled it long time ago.
Old Box
An old box stranded inside the secret base.
An old box stranded inside the secret base.
Gen
Always keep a hideout safe and clean…
Hey, you. Don’t act out of place.
Shadow Merchant, Savage Tunnel Branch’s Gen.
Shadow Merchant, Savage Tunnel Branch’s Gen.
Gen
…….
Shh, always watch your back.
Hey, you didn’t bring a tail with you, did you?
Hey, you didn’t bring a tail with you, did you?
Gen
…….
…….
Sigh, you really require a lot of attention.
Sigh, you really require a lot of attention.
Connie
Whoa, I’m really sorry! Sorry!
Sometimes I miss my home.
M-my name is Connie, I’m new to the Shadow Merchants. I’m in charge of making reagents and decrypting codes.
I, Connie, am really happy to be a part of the Shadow Merchant, heh.
Connie
Whoa, I’m really sorry! Sorry!
*Pant Pant* I’m so busy…
M-my name is Connie, I’m new to the Shadow Merchants. I’m in charge of making reagents and decrypting codes.
I, Connie, am really happy to be a part of the Shadow Merchant, heh.
Connie
Careful, be careful now…
Creeping slowly… Without a sound…
I-I’m not Connie. …Ah, don’t take my glasses!
J-just act natural, and don’t draw any attention.
Connie
Careful, be careful now…
Creeping slowly… Without a sound…
I-I’m not Connie. …Ah, don’t take my glasses!
J-just act natural, and don’t draw any attention.
Popo
Po, Popo…
Po, Poh…
…Poh?
…Poh?
Popo
Po, Popo…
Po, Poh…
…Poh?
…Poh?
Popo
Po, Popo…
Po, Poh…
…Poh?
…Poh?
Papyrus Brothers
Ha ha, we’re the Papyrus Brothers.
Being consistent with anything is good.
I’m Papy, and this is Rus. We’re the Papyrus Brothers.
I’m Papy, and this is Rus. We’re the Papyrus Brothers.
Papyrus Brothers
Ugh… What is this…
Hm, this is bad…
I have a bad feeling for some reason… Why is this happening…
I have a bad feeling for some reason… Why is this happening…
Antoine
Not a single customer…
I was pretty awesome back in the day…
Ho ho, welcome to the only pawnshop in town…
Ho ho, welcome to the only pawnshop in town…
Antoine
Gah… S-save that child…
The poor child… You awful men…
How could you be so cruel? Mr. Hazard… Why you…
How could you be so cruel? Mr. Hazard… Why you…
Anzu
Tsk…
Tsk… How did I get caught?
I hate this village. What a musty smell… How nasty… …I’m going to get out of this place one day.
I hate this village. What a musty smell… How nasty… …I’m going to get out of this place one day.
Anzu
…….
…….
Mom… Dad…
…….
Stereo
Function: Warehouse keeper
I will keep anything safe.
Leave it unless you want to lose it!
Mono
Function: Chandlery
Oh hey, come on over and take a look.
I bet there’s something for you.
Gusto
Oh? Do you want to taste this chewy hot dog?
My cooking is the best in the world.
Ah, I’m the cutest little cutey in this Savage Terminal. CW, short for Cutest in the World! Hey, do you want a chewy hot dog?
Ah, I’m the cutest little cutey in this Savage Terminal. CW, short for Cutest in the World! Hey, do you want a chewy hot dog?
Corvo
Ah, there’s something valuable!
I’m Corvo of this Garbage Mountain.
I can tell. I can smell danger coming from you.
Take another look at all this trash. Recyclables have the most value in this pile of dump.
Corvo
Ugh, ah…
…….
You come by all of a sudden and ask for more taxes? This is ridiculous!
You come by all of a sudden and ask for more taxes? This is ridiculous!
Wandering Hooligan
Kek, it’s great to be bad!
Are there any other bad things we can do?
Eh, what’s with that face? Are you trying to pick a fight with me or something?
Eh, what’s with that face? Are you trying to pick a fight with me or something?
Mr. Hazard
I am an elegant Shadow Merchant, Mr. Hazard.
Keke, ‘that thing’ will soon come alive.
Heh, turning trash into ash isn’t a very hard thing to do. Mr. Hazard Sacrifice yourself for the success of Hazard!
Heh, turning trash into ash isn’t a very hard thing to do. Mr. Hazard Sacrifice yourself for the success of Hazard!
Mangrove
Mr. I am Mr. Hazard’s No. 1 Underling, Mangrove.
Hey, you better watch out.
What is with that attitude? Are you making fun of me? Mr. Mangrove?
What is with that attitude? Are you making fun of me? Mr. Mangrove?
Drott
Mr. I’m Mr. Hazard’s No. 1 Underling!
Huh, I don’t want to stick around for long.
Keh keh, wonder if there is any work available for money…
Keh keh, wonder if there is any work available for money…
Laboratorian
Beebeep- Beeri- Beep-
Beebeep- Beeri- Beep-
Beep- Beeeri- Beeri- Beeep- Beep-
Beep- Beeeri- Beeri- Beeep- Beep-
Gen’s Account Book
Gen’s account book that contains everything Gen is taking care of.
Gen’s account book that contains everything Gen is taking care of.
Near the Pawnshop
It is very old around the pawnshop. It looks like it’s about to collapse.
It is very old around the pawnshop. It looks like it’s about to collapse.
Old Vault
A vault that looks as if it was made a long time ago. There are parts that are shining due to having been touched a lot.
A vault that looks as if it was made a long time ago. There are parts that are shining due to having been touched a lot.
Garbage Bin
It is overflowing with tissues.
It is overflowing with tissues.
Popo
Po, Popo…
Po, Poh…
…Poh?
…Poh?
Cracked Floor
The floor is all cracked up. There are even dent marks.
The floor is all cracked up. There are even dent marks.
Garbage Dump Weapon Part
A weapon part that has been used.
A weapon part that has been used.
Battleground Weapon Part
A weapon part that has been used.
A weapon part that has been used.
Trade Money Pouch
A pouch that was left behind by someone. It looks very valuable, but dangerous as well.
A pouch that was left behind by someone. It looks very valuable, but dangerous as well.
Branch Member A
Sigh, I want to do well in my mission as well…
Sigh, I want to do well in my mission as well…
Branch Member B
Until I become the trade king of our branch…
Until I become the trade king of our branch…
Mr. Hazard’s Underling A
Anyone from Gen’s Branch is not allowed to enter!
Oi, you. You look shady.
I’m in charge of guarding the Fight Club from anyone suspicious.
I’m in charge of guarding the Fight Club from anyone suspicious.
Mr. Hazard’s Underling B
I need to make sure there are no shady individuals!
Oi, you. You look suspicious.
Even if you’re an arena participant, don’t even think about doing anything, okay?
Even if you’re an arena participant, don’t even think about doing anything, okay?
Mr. Hazard’s Underling C
Hey, let’s inject the reagent in that guy.
Ugh, another side effect?!
Hopefully there is a test subject that’s a perfect fit for the reagent…
Hopefully there is a test subject that’s a perfect fit for the reagent…
Connie
Careful, be careful now…
Creeping slowly… Without a sound…
I-I’m not Connie. …Ah, don’t take my glasses!
J-just act natural, and don’t draw any attention.
Connie
Careful, be careful now…
Creeping slowly… Without a sound…
I-I’m not Connie. …Ah, don’t take my glasses!
J-just act natural, and don’t draw any attention.
Anzu
Hopefully one day…
I was able to make it back thanks to you.
Connie
Wah, I was caught…
I’m not a spinach!
Ca-Cadena! Are you here to save me?
Ca-Cadena! Are you here to save me?
Gen
Connie
Popo
Papyrus Brothers
Papy
Rus
Antoine
Anzu
Gusto
Corvo
Wandering Hooligan
Mr. Hazard
Mangrove
Drott
Laboratorian
Branch Member A
Branch Member B
Mr. Hazard’s Underling A
Mr. Hazard’s Underling B
Mr. Hazard’s Underling C
Cadena
Cadena
Old Vault
Energy Conducting Device
Mr. Hazard’s Underling A
Mr. Hazard’s Underling B
Mr. Hazard’s Underling C
Mr. Hazard’s Underling A
Mr. Hazard’s Underling C
Mr. Hazard’s Underling A
Mr. Hazard’s Underling B
Magnus
Weakened Mage Specter
Weakened Warrior Specter
Weakened Reaper Specter
Liyo
Agate
Professor Calsat
Professor Andrada
Professor Citrine
Professor Lutil
Soldier
Dean
Carnilian
Dyus
Morion
Syna
Makina
Curly
Proud Student
Silent Student
Rough Student
Noisy Student
Model Student
Serious Student
Handsome Student
Villager
Villager
Practice Bot
Corrupt Practice Bot
Enhanced Practice Bot
Wandering Hooligan
Irvine
Syna
Liyo
Standing by. Please enter a command.
On standby mode. Do you need anything, Master?
Agate
You’re here, Illium.
Professor Calsat
Now, everyone. Concentrate on the lecture!
Professor Andrada
You must train you body with magic to acquire inner tranquility.
Professor Citrine
The Crystal Gate is the pride of us Verdant Floras.
Professor Lutil
Please work hard to prepare the Verdant Floras Prayer Ritual.
Soldier
We’re the proud Verdant Floras Soldiers! Hey, what are you standing around for?
Dean
Waaaaah! Save Dean! What is this all of a sudden?!
Carnilian
*Sob* *Sniffle* *Sob*…
Illium’s Sculpture
A solid sculpture crafted by Illium.
Grandis’ Goddess
Function: 5th Job Advancement
Asylum Merchant
Function: Chandlery
Crystal Box
Function: Storage
Wandering Hooligan
H-Help! I won’t do it again!
Morion
Illium! Hurry… Save me!
Syna
Crystal Gate
Illium
Illium
Makina
Hi, Illium! Do you have something to say?
Illium
Illium
Morion
Sigh… I’m hungry… Is there anything to eat?
Syna
Stop wasting time here and go find the Ancient God Sanctum already.
Liyo
Standing by. Please enter a command.
On standby mode. Do you need anything, Master?
Garbage Dump Hooligan
Shuang
Liyo
Standing by. Please enter a command.
On standby mode. Do you need anything, Master?
Proud Student
Silent Student
Rough Student
Noisy Student
Model Student
Serious Student
Handsome Student
Reaper Specter
Morion
Ancient Crystal
Dean
Warrior Specter
Mage Specter
Makina
I will wait here. Go into the hall.
Soldier
We’re the proud Verdant Floras Soldiers! Hey, what are you standing around for?
Soldier
We’re the proud Verdant Floras Soldiers! Hey, what are you standing around for?
Crystal Gate
Crystal Gate
Crystal Gate
Crystal Gate
Crystal Gate
Dean
Hehe, it’s always fun to explore Maple World.
Carnilian
We need to hurry and find the Crystal Gate.
Carnilian
Proud Student
Silent Student
Carnilian
Dean
Muse
Dean
Syna
Corrupt Practice Bot
High Floras Priest
Escaped Rock Spirit
Function: Spirit Savior
Tana
Tana
Tana
???
Arkarium
Arkarium
Jean
Hekaton
Researcher
Flying Fish
Lady
Man
Madam
Mister
Kid
Tana
Royal Guard
Royal Guard
Brother
Arkarium’s Barrier
Flying Fish
Imitate the enemy of the enemy. Not a bad strategy.
Imitate the enemy of the enemy. Not a bad strategy.
Flying Fish
Imitate the enemy of the enemy. Not a bad strategy.
Imitate the enemy of the enemy. Not a bad strategy.
Flying Fish
Kyuu?!
Kyuu?!
Jean
Me? They call me the Great Thief Jean.
Me? They call me the Great Thief Jean.
Nameless Cat
Meow~
Meow~
Researcher
The power of immortality… seems completely out of reach.
The power of immortality… seems completely out of reach.
Mister
Fresh, seasonal fruits!
I’ve never seen anything like that before…
Madam
I’m concerned because of the brothers…
I’ve been having nightmares ever since.
Tana
My name… Tana…
My name… Tana…
Researcher
Looks like we’re researching something we shouldn’t have touched.
Looks like we’re researching something we shouldn’t have touched.
Jean
Me? They call me the Great Thief Jean.
Me? They call me the Great Thief Jean.
Jean
Me? They call me the Great Thief Jean.
Me? They call me the Great Thief Jean.
Jean
Me? They call me the Great Thief Jean.
Me? They call me the Great Thief Jean.
I need to find a way to return to my original body…
Kyuu…
Jean
*Cough* Although… There’s still a chance.
*Cough* Although… There’s still a chance.
Jean
That was too close.
That was too close.
Arkarium
A bird that flies higher, falls harder.
A bird that flies higher, falls harder.
Jean
Kyuu… Eh? Ah, forget it.
Kyuu… Eh? Ah, forget it.
Tana
Soldier
Researcher
Soldier
Researcher
Cliff
Function: Chandlery
Oh, did Nita just look at me?
We have enough supply.
Nita
Function: Warehouse keeper
Do you need a place to store your mesos and items?
I want to treat weapons… I’m thinking of changing my profession later.
Healelle
Function: V Core Master
Kemdi
Function: NOVA Event
YO! Gshaaaa-park is the best for summer!
A-Yo! Let’s enjoy it! Gshaaaa-park!
Yo, together with summer! Together with Nova! Let’s have some fun! Gshaaaa-park!
Yo, together with summer! Together with Nova! Let’s have some fun! Gshaaaa-park!
Manon
Function: NOVA Coin Shop
Take a look around, lot of items around!
What about Magnon?! I’m just the Traveling Salesman Manon.
Take a look around, lot of items around!
What about Magnon?! I’m just the Traveling Salesman Manon.
Cassandra
Function: Splash Link
The coolest hunting ground in Maple World! !
The coolest hunting ground in Maple World! !
Cassandra
Function: Splash Link
The coolest hunting ground in Maple World! !
The coolest hunting ground in Maple World! !
Water Tank Riding
NOVA Step-up Goal
Kemdi
Function: Outlaw of the Beach
Yo, here’s an offer you can’t refuse.
Take a shot at the water balloon, yo!
What up?
Yo, are you an Outlaw of the Beach too?
Cygnus
The sun shines and the sand is glistening.
The sun shines and the sand is glistening.
How may I help you?
How may I help you?
Nineheart
The sun shines and the sand is glistening.
The sun shines and the sand is glistening.
How may I help you?
How may I help you?
Mihile
The sun shines and the sand is glistening.
The sun shines and the sand is glistening.
How may I help you?
How may I help you?
Hawkeye
The sun shines and the sand is glistening.
The sun shines and the sand is glistening.
How may I help you?
How may I help you?
Ickhart
The sun shines and the sand is glistening.
The sun shines and the sand is glistening.
How may I help you?
How may I help you?
Irina
The sun shines and the sand is glistening.
The sun shines and the sand is glistening.
How may I help you?
How may I help you?
Oz
The sun shines and the sand is glistening.
The sun shines and the sand is glistening.
How may I help you?
How may I help you?
Claudine
The sun shines and the sand is glistening.
The sun shines and the sand is glistening.
How may I help you?
How may I help you?
Elex
Function: EXP Instructor
The sun shines and the sand is glistening.
The sun shines and the sand is glistening.
What
What
Brighton
The sun shines and the sand is glistening.
The sun shines and the sand is glistening.
How may I help you?
How may I help you?
Belle
The sun shines and the sand is glistening.
The sun shines and the sand is glistening.
How may I help you?
How may I help you?
Checky
Function: Reward Instructor
Do you need something?
Do you need something?
How may I help you?
How may I help you?
Kemdi
Function: Outlaw of the Beach
The sun shines and the sand is glistening.
The sun shines and the sand is glistening.
How may I help you?
How may I help you?
Collector
Function: Collector
Soul Crystals are truly beautiful.
Bring me some Soul Crystals. I will reward you for it.
Collector
Meow
Function: Maple Puss-In-Loots
Let me introduce myself, I’m the cat which is well-known as being good at balancing! Meow.
I will help you enjoy a well-balanced Maple World with my Puss-In-Loots friends, Meow.
How about enjoying various contents and living a well-balanced life in Maple Word? Meow?
One of my friends, Puss-In-Loots, is waiting for you to decorate it with your unique sense. Meow.
Quest.wz
NOVA Challenge (15.11.2017 00:00 – 29.11.2017 00:00)
[V] Challenge! Push Past Limits V!
[NOVA] Push Past Your Limits NOVA
[NOVA] Challenge! Beyond Nova!
[NOVA] Push Past Your Limits 140!
[NOVA] Push Past Your Limits 150!
[NOVA] Push Past Your Limits 160!
[NOVA] Push Past Your Limits 170!
[NOVA] Push Past Your Limits 175!
[NOVA] Push Past Your Limits 180!
[NOVA] Push Past Your Limits 185!
[NOVA] Push Past Your Limits 190!
[NOVA] Push Past Your Limits 200!
Mega Burning Character Event (15.11.2017 00:00 – 29.11.2017 00:00)
[NOVA] 1+2 Level Up! Take Up the Challenge of Fast Leveling!
[NOVA] 1+2 Level Up! Mega Burning Project!
NOVA Take N (15.11.2017 00:00 – 20.12.2017 00:00)
[NOVA] NOVA Coin Shop
[N] Take N Event Notice
[N] Open the Take N Event UI
[N] Take N Event – Activate 2 Runes
[N] Take N Event – Clear Polo and Frito Once
[N] Take N Event – Hunt 1 Elite Boss
[N] Take N Event – Participate in Flame Wolf Once
NOVA Box (15.11.2017 00:00 – 28.02.2018 00:00)
[NOVA Box] Drop Controls
NOVA Gshaaa Park (22.11.2017 10:00 – 19.12.2017 23:59)
[NOVA] Have fun at Gshaaaa Park!
[NOVA] Gshaaaa Park (For Checking Only)
[NOVA] Gshaaaa Park (For Checking Only)
NOVA Splash Link(22.11.2017 10:00 – 20.12.2017 00:00)
Come visit [NOVA] Splash Link!
[NOVA] Water Tank Mount with Overflowing Mesos
[NOVA] Water Tank Mount with Overflowing Mesos Information
[NOVA] Water Tank Mount Special Gift!
Puss-In-Loots Event (29.11.2017 10:00 – 20.12.2017 00:00)
[Event] The Story of Puss-In-Loots
[Event] Listening to the Explanation of Puss-In-Loots
[Event] Check Puss-In-Loots
[Event] Drinking Sweet Balancing Drink
[Event] Puss-In-Loots: Boldness Mission
[Event] Puss-In-Loots: Adventurousness Mission
[Event] Puss-In-Loots: Endurance Mission
Title – Puss-In-Loots (No end date)
Royal Style (06.12.2017 00:00 – 21.12.2017 00:00)
[Royal Style] Come to Sugar Cafe.
100 Bingo (06.12.2017 10:00 – 27.12.2017 00:00)
[Bingo] 100 Player Bingo
[NOVA] Enjoy 100-Player Bingo
Dimension Library Episode 4 Opening Event (06.12.2017 10:00 – 27.12.2017 00:00)
[NOVA] Play Dimension Library EP. 4 and get your gift!
Moras Content Expansion (From: 17.01.2018 00:00)
[Moras] Follow the Flow of Water
[Moras] An Unexpected Enemy
[Moras] An Unexpected Enemy 2
[Moras] An Unexpected Enemy 3
[Moras] A Boy, and A Girl
[Moras] To Greet the Cheif
[Moras] About a terrible rumor
[Moras] About a terrible rumor 2
[Moras] About a terrible rumor 3
[Moras] Truth of the Rumor
[Moras] Find the Research Log
[Moras] The two were reunited.
[Moras] King’s Rage
[Moras] Prince and Princess
[Moras] Prince and Princess 2
[Moras] Prince and Princess 3
[Moras] Prince and Princess 4
[Moras] Last Part
[Moras] Remaining Chances
[Moras] The End of the Snake
[Moras] Her Plan
[Moras] The Swamp Doesn’t Disappear
Skill.wz
Hero
Enrage
Description: Explodes the power of the charged combo counter. Temporarily enables you to #cconcentrate attacks on an enemy# and inflict significantly higher damage. Consumes 1 combo counter.\nCan be toggled #cOn/Off#.Required Skill: #cAdvanced Combo level 30 or higher#
Tags: masterLevel – 10, combatOrders – 1, notRemoved – 1, psd – 1, info\type – 10, weapon – 30, weapon2 – 31, weapon3 – 40, weapon4 – 41
Template | MP Cost: #mpCon, Combo Count Consumed: 1 Final Damage: +#x%, Critical Damage: +#y% Attack skills’ #cmaximum number of targets#: #mobCount |
---|---|
Level 1 | MP Cost: 79, Combo Count Consumed: 1 Final Damage: +10%, Critical Damage: +10% Attack skills’ #cmaximum number of targets#: 1 |
Level 30 | MP Cost: 50, Combo Count Consumed: 1 Final Damage: +25%, Critical Damage: +20% Attack skills’ #cmaximum number of targets#: 1 |
Old Template: MP Cost: #mpCon, Combo Count Consumed: 1 \nFinal Damage: +#x%, Critical Damage: +#y% \nAttack skills’ #cmaximum number of targets#: #mobCount
Changed: y – 3+d(x/6) → 10+d(x/3) {8 → 20}
Insizing
Description: Wound enemies for DoT for a certain period of time. While the enemy is suffering DoT, #cdamage from critical is increased#. Permanently increases damage of Shout.\nRequired Skill: #cAdvanced Combo Lv. 20 or higher#
Tags: masterLevel – 10, combatOrders – 1, info\type – 1, info\areaAttack – 1, weapon – 30, weapon2 – 31, weapon3 – 40, weapon4 – 41, psd – 1
Delay: 1110ms
Template | MP #mpCon, Combo Count(s) Consumed: #y, Attacks #attackCount times dealing Damage: #damage% to #mobCount targets, Additional #prop% chance to deal #dot% damage every #dotInterval sec, for #dotTime sec, #cTargets receive #x% more Critical Damage#. Party members’ attacks increased by #u% Increases Shout’s damage by #damPlus%p |
---|---|
Level 1 | MP 30, Combo Count(s) Consumed: 1, Attacks 3 times dealing Damage: 373% to 6 targets, Additional 42% chance to deal 78% damage every 2 sec, for 15 sec, #cTargets receive 11% more Critical Damage#. Party members’ attacks increased by 1% Increases Shout’s damage by 102%p |
Level 30 | MP 36, Combo Count(s) Consumed: 1, Attacks 3 times dealing Damage: 576% to 6 targets, Additional 100% chance to deal 165% damage every 2 sec, for 30 sec, #cTargets receive 25% more Critical Damage#. Party members’ attacks increased by 10% Increases Shout’s damage by 160%p |
Old Template: MP #mpCon, Combo Count(s) Consumed: #y, Attacks #attackCount times dealing Damage: #damage% to #mobCount targets, Additional #prop% chance to deal #dot% damage every #dotInterval sec, for #dotTime sec, #cTargets receive #x% more Critical Damage#. Party members’ attacks increased by #u% \nIncreases Shout’s damage by #damPlus%p
Changed: x – 5+u(x/2) → 10+u(x/2) {20 → 25}
Changed: y – 2 → 1
F\P Arch Mage
Infinity
Description: Temporarily negates skill MP costs and Knockback effects from enemy attacks. Also continuously restores your HP and MP, and increases all Magic Attack damage.
Tags: masterLevel – 10, combatOrders – 1, info\type – 10, notRemoved – 1, weapon – 37, weapon2 – 38
Delay: 600ms
Template | Consumes #mpCon MP to restore HP and MP +#y% and increases all Magic attacks’ Final Damage +#damage. Infinity’s effects stack, increasing up to #v%. Stance Rate +#prop% for #time sec. Cooldown: 3 min. |
---|---|
Level 1 | Consumes 45 MP to restore HP and MP +1% and increases all Magic attacks’ Final Damage +2. Infinity’s effects stack, increasing up to 200%. Stance Rate +41% for 11 sec. Cooldown: 3 min. |
Level 30 | Consumes 80 MP to restore HP and MP +10% and increases all Magic attacks’ Final Damage +9. Infinity’s effects stack, increasing up to 200%. Stance Rate +70% for 40 sec. Cooldown: 3 min. |
Old Template: Consumes #mpCon MP to restore HP and MP +#y% and increases all Magic attacks’ Final Damage +#damage.\nInfinity’s effects stack, increasing up to #v%. Stance Rate +#prop% for #time sec. Cooldown: 3 min.
Changed: damage – 1+d(x/4) → 2+d(x/4) {8 → 9}
Bishop
Heaven’s Door
Description: Opens the gateway to Heaven, punishing enemies and giving allies a blessing of life.\nThis skill does not affect enemies with the Cooldown Reset effect.
Type: Hyper Skill
Tags: info\type – 51, invisible – 1, hyper – 2, reqLev – 170
Template | MP Cost: #mpCon. Casts a buff that attacks up to #mobCount enemies at #damage% Damage #attackCount times and provides surrounding allies one-time protection against 0 HP. Cooldown: #cooltime sec |
---|---|
Level 1 | MP Cost: #mpCon. Casts a buff that attacks up to 15 enemies at 1000% Damage 8 times and provides surrounding allies one-time protection against 0 HP. Cooldown: #cooltime sec |
Old Template: MP Cost: #mpCon. Casts a buff that attacks up to #mobCount enemies at #damage% Damage #attackCount times and provides surrounding allies one-time protection against 0 HP. \nCooldown: #cooltime sec
Removed: cooltime
Removed: mpCon
Crossbow Man
Net Throwing
Description: Moves backward while launching a net to damage the enemy and bind their legs.
Tags: info2\type – 1, info2\areaAttack – 1, info2\mes – slow, info2\mesToBoss – 1, info\type – 1, info\areaAttack – 1, info\mes – slow, weapon – 46
Delay: 600ms
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. #prop% chance to Slow for #time sec. Slow duration and effect halved for Boss monsters. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 12. Attacks up to 8 enemies at 161% damage 2 times. 100% chance to Slow for 4 sec. Slow duration and effect halved for Boss monsters. Cooldown: 8 sec. |
Level 10 | MP Cost: 21. Attacks up to 8 enemies at 215% damage 2 times. 100% chance to Slow for 4 sec. Slow duration and effect halved for Boss monsters. Cooldown: 8 sec. |
Old Template: MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% Damage #attackCount times, with a #prop% chance of Immobilizing the enemies for #time seconds. For Boss monsters, decreases MSPD -50% for half the duration.\nCooldown: #cooltime sec
Changed: cooltime – 5 → 8
Changed: time – 5+u(x/2) → 4 {10 → 4}
Changed: x – -100 → 750
Changed: y – -50 → 400
Added: z – -99
Marksman
Snipe
Description: Attacks monsters precisely on their vital points
Tags: weapon – 46, masterLevel – 10, combatOrders – 1, psd – 1, info\type – 2, info\suddenDeath – 1
Delay: 870ms
Template | Consumes #mpConMP, attacks for #damage% damage #attackCount times. Ignores #ignoreMobpdpR% monster DEF. Critical Rate +#cr%. Cooldown: #cooltime sec |
---|---|
Level 1 | Consumes 340MP, attacks for 440% damage 5 times. Ignores 2% monster DEF. Critical Rate +100%. Cooldown: 20 sec |
Level 30 | Consumes 50MP, attacks for 730% damage 5 times. Ignores 20% monster DEF. Critical Rate +100%. Cooldown: 5 sec |
Old Template: Consumes #mpConMP, attacks for #damage% damage #attackCount times. Ignores #ignoreMobpdpR% monster DEF. Critical Rate +#cr%.\nCooldown: #cooltime sec
Changed: attackCount – 2 → 5
Changed: damage – 840+21*x → 430+10*x {1470 → 730}
Long Range True Shot
Description: Focus your mind to shoot down all enemies within range with one strike.
Type: Hyper Skill
Tags: info\type – 1, info\areaAttack – 1, hyper – 2, reqLev – 170
Delay: 960ms
Template | Consumes #mpCon MP and attacks #mobCount enemies in its range at #damage% Damage #attackCount times. Cooldown: #cooltime sec. |
---|---|
Level 1 | Consumes 300 MP and attacks 12 enemies in its range at 750% Damage 5 times. Cooldown: 15 sec. |
Old Template: Consumes #mpCon MP and attacks #mobCount enemies in its range at #damage% Damage #attackCount times.\nCooldown: #cooltime sec.
Changed: attackCount – 2 → 5
Changed: damage – 1350 → 750
Chief Bandit
Meso Explosion
Description: Throws 1 meso coin dropped by Pick Pocket at enemies. The more coins used at a time, the more damage is dealt.\nRequired Skill: #cPick Pocket level 1 or above#
Tags: info\type – 1, info\mesoExplosion – 1, info\splash – 1, info\pvp – 0, weapon – 33
Template | MP Cost: #mpCon. Each coin attacks an enemy at #damage% Damage. Increases damage Attacks up to #mobCount enemies, and uses up to #bulletCount coins at a time. |
---|---|
Level 1 | MP Cost: 20. Each coin attacks an enemy at 86% Damage. Increases damage Attacks up to 10 enemies, and uses up to 5 coins at a time. |
Level 20 | MP Cost: 30. Each coin attacks an enemy at 200% Damage. Increases damage Attacks up to 10 enemies, and uses up to 15 coins at a time. |
Old Template: MP Cost: #mpCon. Each coin attacks an enemy at #damage% Damage. Increases damage +#x% for every 5 coins used in an attack. Attacks up to #mobCount enemies, and uses up to #bulletCount coins at a time.
Changed: damage – 80+x → 80+6*x {100 → 200}
Removed: x
Shadower
Assassinate
Description: Attack an enemy’s vital points over and over to deal tremendous damage. Cast the Assassinate skill once more after the first three strikes to deal huge critical damage. You will no longer be hidden after dealing final blow. When used while hidden, Assassinate damage increases. Also does more damage when 3 killing points have been built up. Additional effect, while using skill no longer able to be knocked back any attack.
Tags: masterLevel – 10, combatOrders – 1, weapon – 33, info\type – 1, info\areaAttack – 1, info\dmgDelay – 1
Delay: 840ms
Template | MP Cost: #mpCon. Attacks at #damage% Damage #attackCount times in a row. Press the skill key again to deliver a finishing blow, attacking at #s% Damage #q times. When Shadow Veil is used, Damage +#x%. Deals 150% more damage when 3 killing points have been built up. |
---|---|
Level 1 | MP Cost: 30. Attacks at 318% Damage 3 times in a row. Press the skill key again to deliver a finishing blow, attacking at 410% Damage 3 times. When Shadow Veil is used, Damage +34%. Deals 150% more damage when 3 killing points have been built up. |
Level 30 | MP Cost: 44. Attacks at 550% Damage 3 times in a row. Press the skill key again to deliver a finishing blow, attacking at 700% Damage 3 times. When Shadow Veil is used, Damage +150%. Deals 150% more damage when 3 killing points have been built up. |
Old Template: MP Cost: #mpCon. Attacks at #damage% Damage #attackCount times in a row. Press the skill key again to deliver a finishing blow, attacking at #s% Damage #q times.\nWhen Shadow Veil is used, Damage +#x%. Deals 150% more damage when 3 killing points have been built up.
Changed: damage – 387+8*x → 310+8*x {627 → 550}
Changed: q – 2 → 3
Assassinate
Description: Attack an enemy’s vital points over and over to deal tremendous damage. Cast the Assassinate skill once more after the first three strikes to deal huge critical damage. You will no longer be hidden after dealing final blow. When used while hidden, Assassinate damage increases. Also does more damage when 3 killing points have been built up. Assassinate is not affected by the Knockback effect from enemy attacks while being cast.
Tags: combatOrders – 1, weapon – 33, info\type – 1, info\areaAttack – 1, invisible – 1
Delay: 540ms
Template | MP Cost: #mpCon. Attacks at #damage% Damage #attackCount times in a row. Press the skill key again to deliver a finishing blow, attacking at #s% Damage. The last hit always inflicts Critical damage. Damage +#x% during Dark Sight. Damage x150% when you have 3 Killing Points. |
---|---|
Level 1 | MP Cost: 22. Attacks at 410% Damage 3 times in a row. Press the skill key again to deliver a finishing blow, attacking at #s% Damage. The last hit always inflicts Critical damage. Damage +34% during Dark Sight. Damage x150% when you have 3 Killing Points. |
Level 30 | MP Cost: 40. Attacks at 700% Damage 3 times in a row. Press the skill key again to deliver a finishing blow, attacking at #s% Damage. The last hit always inflicts Critical damage. Damage +150% during Dark Sight. Damage x150% when you have 3 Killing Points. |
Gunslinger
Physical Training
Description: Permanently increases Strength and Dexterity through physical training.
Tags: psd – 1, info\type – 50
Template | Permanently increases STR +#strX, and DEX +#dexX Permanently decreases incoming damage by #damAbsorbShieldR% |
---|---|
Level 1 | Permanently increases STR +6, and DEX +6 Permanently decreases incoming damage by 12% |
Level 5 | Permanently increases STR +30, and DEX +30 Permanently decreases incoming damage by 20% |
Old Template: Permanently increase STR by #strX and DEX by #dexX.
Added: damAbsorbShieldR – 10+2*x {20}
Corsair
Ahoy Mateys
Description: With unique leadership, enhance the abilities of crews summoned by Assemble Crew. In addition, a separate passive effect is received depending on the summoned crewman. #cBattleship Bomber can be used# when Ahoy Mateys is learned.\nRequired Skill: #cLv. 10 Assemble Crew or above#
Tags: info\type – 50, combatOrders – 1, notRemoved – 1, masterLevel – 15, psd – 1
Template | Summoned sailors’ final damage +#v%. Your ATT +#w when sailors are summoned. Unique Effects per Sailor\r Murat: Critical Damage +#z% Valerie: Critical Rate +#s% Jack: HP/MP +#x% and MSPD +#u Cutter: Damage from enemy attacks -#y% Passive Effects: Max HP +#mhpX, Critical Damage +#criticaldamage%] |
---|---|
Level 1 | Summoned sailors’ final damage +1%. Your ATT +3 when sailors are summoned. Unique Effects per Sailor\r Murat: Critical Damage +2% Valerie: Critical Rate +1% Jack: HP/MP +2% and MSPD +2 Cutter: Damage from enemy attacks -1% Passive Effects: Max HP +800, Critical Damage +11%] |
Level 15 | Summoned sailors’ final damage +15%. Your ATT +45 when sailors are summoned. Unique Effects per Sailor\r Murat: Critical Damage +5% Valerie: Critical Rate +15% Jack: HP/MP +30% and MSPD +30 Cutter: Damage from enemy attacks -15% Passive Effects: Max HP +5000, Critical Damage +25%] |
Old Template: Summoned sailors’ final damage +#v%. Your ATT +#w when sailors are summoned.\nUnique Effects per Sailor\r\nMurat: Critical Damage +#z%\nValerie: Critical Rate +#s%\nJack: HP/MP +#x% and MSPD +#u\nCutter: Damage from enemy attacks -#y%\nPassive Effects: Max HP +#mhpX, Critical Damage +#criticaldamage%]
Changed: criticaldamage – 5+d(x/3) → 10+x {10 → 25}
Majestic Presence
Description: The Corsair uses its authority to increase Mastery and Attack for Guns and shoots bullets that explode upon hitting their targets, inflicting additional damage.\nRequired Skill: #cGun Mastery level 10#
Tags: combatOrders – 1, masterLevel – 10, info\type – 53, info\finalAttack – 1, info\condition – attack, skillType – 3, psd – 1
Template | Gun Mastery +#mastery%, ATT +#padX, and bullet attacks additionally inflict #damage% explosive damage. |
---|---|
Level 1 | Gun Mastery +56%, ATT +1, and bullet attacks additionally inflict 188% explosive damage. |
Level 30 | Gun Mastery +70%, ATT +30, and bullet attacks additionally inflict 275% explosive damage. |
Changed: damage – 100+5*x → 185+3*x {250 → 275}
Rapid Fire
Description: Shoots bullets at a very rapid speed. Hold down the skill key to fire bullets continuously. Can be used while you are moving.\nRequired Skill: #cTriple Fire level 20 or above#
Tags: weapon – 49, masterLevel – 10, combatOrders – 1, info\type – 2, info\rapidAttack – 1, info\knockbackLimit – 90
Delay: 120ms
Template | MP Cost: #mpCon, Damage: #damage% per bullet |
---|---|
Level 1 | MP Cost: 6, Damage: 238% per bullet |
Level 30 | MP Cost: 9, Damage: 325% per bullet |
Changed: damage – 210+3*x → 235+3*x {300 → 325}
Brain Scrambler
Description: Delivers a blow to the head to deal great damage.
Tags: masterLevel – 10, combatOrders – 1, psd – 1, info\type – 2, info\suddenDeath – 1, weapon – 49
Delay: 870ms
Template | Consumes #mpConMP, Deals #attackCount Critical attacks with #damage% damage. Ignores #ignoreMobpdpR% monster DEF. Critical Rate +#cr%. Cooldown: #cooltime sec |
---|---|
Level 1 | Consumes 10MP, Deals 10 Critical attacks with 380% damage. Ignores 11% monster DEF. Critical Rate +100%. Cooldown: 10 sec |
Level 30 | Consumes 30MP, Deals 10 Critical attacks with 525% damage. Ignores 40% monster DEF. Critical Rate +100%. Cooldown: 5 sec |
Old Template: Consumes #mpConMP, Deals #attackCount Critical attacks with #damage% damage. Ignores #ignoreMobpdpR% monster DEF. Critical Rate +#cr%.\nCooldown: #cooltime sec
Changed: attackCount – 9 → 10
Changed: damage – 325+5*x → 375+5*x {475 → 525}
Night Walker (III)
Servant of Shadows
Description: Summons a shadow that mimics your actions with a short delay. Shadows can only mimic throwing star and movement skills. Shadows do not have HP and disappear when their summoning durations expire. Shadows do not affect enemies in the Damage Reflection status, and may activate Mark of Darkness and Shadow Bat.\n#cLv. 20 Effect: Can learn the Hyper skill, Shadow Illusion.#
Tags: info\type – 33, info\minionAttack – normal, info\showFromTheOrigin – 1, elemAttr – d
Delay: 990ms
Template | MP Cost: #mpCon, summons shadows to attack with added total #x% damage to dagger throwing skills for #time seconds |
---|---|
Level 1 | MP Cost: 46, summons shadows to attack with added total 32% damage to dagger throwing skills for 47 seconds |
Level 20 | MP Cost: 65, summons shadows to attack with added total 70% damage to dagger throwing skills for 180 seconds |
Changed: x – 25+2*x → 30+2*x {65 → 70}
Night Walker (IV)
Quintuple Toss
Description: Throws five stars at a target. The last star is imbued with the power of darkness and hits harder.
Tags: weapon – 47, info\type – 2, combatOrders – 1, masterLevel – 30
Delay: 450ms
Template | Cost: #mpCon MP, 1st, 2nd, 3rd and 4th star: #damage% damage, 5th star: #x% damage |
---|---|
Level 1 | Cost: 21 MP, 1st, 2nd, 3rd and 4th star: 301% damage, 5th star: 401% damage |
Level 30 | Cost: 36 MP, 1st, 2nd, 3rd and 4th star: 315% damage, 5th star: 430% damage |
Changed: range – 350 → 375
Dominion
Description: Maximize the power of darkness to turn the area into your demesne.
Type: Hyper Skill
Tags: info\type – 1, info\areaAttack – 1, hyper – 2, reqLev – 170, map – 924050001, bgm – Bgm36/Dominion, info2\ignoreCounter – 1, elemAttr – d, cannotCancelByRButton – 1
Delay: 2490ms
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. You are invincible while dealing the area-of-effect attack. For #time sec. after attacking, throwing-star skills will place maximum stacks of Mark of Darkness on targets and continuously summon Shadow Bats to increase Final Damage by #indiePMdR%. All attacks inflict Critical damage, Stance Rate becomes 100% Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 350. Attacks up to 15 enemies at 1000% damage 10 times. You are invincible while dealing the area-of-effect attack. For 30 sec. after attacking, throwing-star skills will place maximum stacks of Mark of Darkness on targets and continuously summon Shadow Bats to increase Final Damage by 20%. All attacks inflict Critical damage, Stance Rate becomes 100% Cooldown: 180 sec. |
Old Template: MP Cost: #mpCon. Attack Count: #attackCount dealing Damage: #damage% to maximum #mobCount number of monsters. Invincible when in field of attack. After attacking, for #time seconds, when using dagger throwing skills, Mark of Darkness stacks and Shadow Bat is summoned, increasing damage by 20%, 100% increase in chance of all attack Criticals and stance.\n
Cooldown: #cooltime sec
Removed: indieDamR
Added: indiePMdR – 20
Guise of Shadows
Description: Summons three shadows that mimic your actions with a short delay. Shadows can only mimic throwing star and movement skills. Shadows do not have HP and disappear when their summoning durations expire. Shadows’ attacks do not affect enemies in the Damage Reflection state, and may activate Mark of Darkness and Shadow Bat.\nRequired Skill: #Dark Servant level 20 or above#
Type: Hyper Skill
Tags: info\type – 33, info\minionAttack – normal, info\showFromTheOrigin – 1, hyper – 2, reqLev – 150, notRemoved – 1, elemAttr – d
Delay: 990ms
Template | MP Cost: #mpCon. Summons 3 shadows for #time seconds. The shadows inflict #x%/#z%/#w% of final damage. #cCooldown: #cooltimesec# |
---|---|
Level 1 | MP Cost: 200. Summons 3 shadows for 30 seconds. The shadows inflict 70%/50%/30% of final damage. #cCooldown: 180sec# |
Old Template: MP Cost: #mpCon. Summons 3 shadows for #time seconds. The shadows inflict #x%/#z%/#w% of final damage.\n#cCooldown: #cooltimesec#
Changed: w – 25 → 30
Changed: x – 65 → 70
Changed: z – 45 → 50
Evan (III)
Magic Amplification
Description: All attack spells achieve greater damage, but by consuming more MP.
Tags: info\type – 10
Template | MP cost +#x%. Attack spell final damage +#z%. |
---|---|
Level 1 | MP cost +112%. Attack spell final damage +11%. |
Level 10 | MP cost +130%. Attack spell final damage +20%. |
Changed: z – 5+x → 10+x {15 → 20}
Dragon Dive
Description: #c[Mir Skill]# Mir body-slams into enemies in front of Evan, and then flaps his wings, sending forth a shock wave. Dragon Dive does not affect enemies with the Damage Reflection effect.
Tags: info\type – 1, info\magicDamage – 1, info\areaAttack – 1, info2\ignoreCounter – 1, invisible – 1, disable – 1, weapon – 37, weapon2 – 38
Template | Consumes #mpCon MP to attack up to #mobCount enemies at #damage% Damage #attackCount times. Lasts for 3.5 sec. Cooldown: #cooltime sec \c #cCircle of Wind damage +#s%p \c#cDragon Swift damage +#s2%p. \c#cSwift of Wind damage +#u%p. \c#cSwift of Thunder damage +#u2%p |
---|---|
Level 1 | Consumes 50 MP to attack up to 6 enemies at 111% Damage 3 times. Lasts for 3.5 sec. Cooldown: 8 sec \c #cCircle of Wind damage +93%p \c#cDragon Swift damage +31%p. \c#cSwift of Wind damage +21%p. \c#cSwift of Thunder damage +61%p |
Level 20 | Consumes 70 MP to attack up to 6 enemies at 130% Damage 3 times. Lasts for 3.5 sec. Cooldown: 8 sec \c #cCircle of Wind damage +150%p \c#cDragon Swift damage +50%p. \c#cSwift of Wind damage +30%p. \c#cSwift of Thunder damage +80%p |
Old Template: Consumes #mpCon MP to attack up to #mobCount enemies at #damage% Damage #attackCount times. Lasts for 3.5 sec.\nCooldown: #cooltime sec\n\c #cCircle of Wind damage +#s%p\n\c#cDragon Swift damage +#s2%p.\n\c#cSwift of Wind damage +#u%p.\n\c#cSwift of Thunder damage +#u2%p
Added: s – 90+3*x {150}
Added: s2 – 30+x {50}
Added: u – 20+u(x/2) {30}
Added: u2 – 60+x {80}
Evan (IV)
Reinforced Magical Residue
Description: Generates reinforced magical residue. The magical residue can be activated to inflict damage on enemies around Evan. The more the number of magical residue activated at once, the greater its damage.
Tags: masterLevel – 10, combatOrders – 1
Template | Generates #v magical residues around enemies hit by the Fusion skills. Regeneration Cooldown: 0.4 sec. Max generation count: #x. Costs #mpCon MP upon activation. Throws magical residue at up to #mobCount enemies, attacking at #damage% Damage #attackCount times. Damage +#w%p every 5 magical residues. Generated magical residue disappears after a set period if left unused. |
---|---|
Level 1 | Generates 1 magical residues around enemies hit by the Fusion skills. Regeneration Cooldown: 0.4 sec. Max generation count: 15. Costs 102 MP upon activation. Throws magical residue at up to 15 enemies, attacking at 72% Damage 1 times. Damage +81%p every 5 magical residues. Generated magical residue disappears after a set period if left unused. |
Level 20 | Generates 1 magical residues around enemies hit by the Fusion skills. Regeneration Cooldown: 0.4 sec. Max generation count: 15. Costs 140 MP upon activation. Throws magical residue at up to 15 enemies, attacking at 110% Damage 1 times. Damage +100%p every 5 magical residues. Generated magical residue disappears after a set period if left unused. |
Changed: w – 40+d(x/2) → 80+x {50 → 100}
Magic Mastery
Description: Increases Magic Mastery, Magic Attack, and Critical Damage. \nRequired Skill: #cSpell Mastery Lv. 10 or above#
Tags: info\type – 50, masterLevel – 10, combatOrders – 1, psd – 1
Template | Magic Mastery +#mastery%, MATT +#x, and Critical Damage +#criticaldamage% |
---|---|
Level 1 | Magic Mastery +51%, MATT +11, and Critical Damage +10% |
Level 20 | Magic Mastery +70%, MATT +30, and Critical Damage +20% |
Changed: criticaldamage – 3+d(x/4) → 10+d(x/2) {8 → 20}
Onyx’s Blessing
Description: Onyx’s blessing increases Defense and Magic Attack.
Tags: info\type – 10, info\magicSteal – 1, masterLevel – 10, combatOrders – 1, notRemoved – 1, psd – 1
Delay: 600ms
Template | MP Cost: #mpCon, DEF +#epdd and MATT +#emad for #time sec. |
---|---|
Level 1 | MP Cost: 30, DEF +310 and MATT +22 for 122 sec. |
Level 30 | MP Cost: 48, DEF +600 and MATT +80 for 180 sec. |
Changed: emad – 20+x → 20+2*x {50 → 80}
Mercedes (III)
Ignis Roar (NEW!)
Description: Borrows the power of the Fire Spirit to increase Final Damage when using Combo Skills.\n#cLv. 5 Effect: Can learn 4th Skill, Ancient Warding.#
Tags: info\type – 10, info\magicSteal – 1, weapon – 52, subWeapon – 35, psd – 1
Template | Increases Final Damage +#x% when using Combo Skills Final Damage increase from using Combo Skills can stack up to #y times. Lasts for #subTime sec. The stacked Final Damage Bonus is summed up. Permanently gives #prop% chance to gain Evasion, Final Damage +#pdR% and ATT +#padX. |
---|---|
Level 1 | Increases Final Damage +2% when using Combo Skills Final Damage increase from using Combo Skills can stack up to 10 times. Lasts for 10 sec. The stacked Final Damage Bonus is summed up. Permanently gives 5% chance to gain Evasion, Final Damage +5% and ATT +2. |
Level 20 | Increases Final Damage +2% when using Combo Skills Final Damage increase from using Combo Skills can stack up to 10 times. Lasts for 10 sec. The stacked Final Damage Bonus is summed up. Permanently gives 20% chance to gain Evasion, Final Damage +15% and ATT +40. |
Added: maxLevel – 20
Added: padX – 2*x {40}
Added: pdR – 5+d(x/2) {15}
Added: prop – 5+3*d(x/4) {20}
Added: subTime – 10
Added: x – 2
Added: y – 10
Mercedes (IV)
Ishtar’s Ring
Description: Borrows the power of Ishtar, a legendary weapon, to rapidly fire arrows at enemies ahead of you. Hold down the skill key to fire arrows continuously. In addition, damage from Stunning Strikes will be increased permanently.\nRequired Skill: #cStunning Strikes Lv. 20#
Tags: masterLevel – 10, combatOrders – 1, info\type – 2, info\rapidAttack – 1, info\knockbackLimit – 80, weapon – 52, subWeapon – 35, psd – 1, canJobRidingUse – 1
Delay: 720ms
Template | MP Cost: #mpCon. Attacks enemies in front at #damage% damage #attackCount times. Each hit increases the duration of Ignis Roar by 0.1 sec. [Passive Effect: Stunning Strikes damage +#damR%] |
---|---|
Level 1 | MP Cost: 8. Attacks enemies in front at 191% damage 2 times. Each hit increases the duration of Ignis Roar by 0.1 sec. [Passive Effect: Stunning Strikes damage +7%] |
Level 30 | MP Cost: 10. Attacks enemies in front at 220% damage 2 times. Each hit increases the duration of Ignis Roar by 0.1 sec. [Passive Effect: Stunning Strikes damage +25%] |
Old Template: Consumes #mpCon MP to attack enemies in front at #damage% Damage #attackCount times every shot.\n[Passive Effects: Stunning Strikes damage +#damR%]
Changed: damage – 170+x → 190+x {200 → 220}
Added: y – 100
Ancient Warding
Description: For a fixed period of time, receive the Ancient Spirit’s protection, which increases your ATT and HP. In addition, the chance of Evasion for Ignis Roar will be increased permanently.\nRequired Skill: #cLv. 5 Ignis Roar or above#
Tags: combatOrders – 1, info\type – 10, info\magicSteal – 1, masterLevel – 10, weapon – 52, subWeapon – 35, canJobRidingUse – 1
Delay: 1080ms
Template | MP Cost: #mpCon, ATT +#indiePadR% for #timesec, HP +#emhp [Passive Effects: Ignis Roar’s Evasion +#prop% |
---|---|
Level 1 | MP Cost: 45, ATT +1% for 55sec, HP +50 [Passive Effects: Ignis Roar’s Evasion +6% |
Level 30 | MP Cost: 80, ATT +30% for 200sec, HP +1500 [Passive Effects: Ignis Roar’s Evasion +20% |
Old Template: MP Cost: #mpCon, ATT +#indiePadR% for #timesec, HP +#emhp\n[Passive Effects: Ignis Roar’s Evasion +#prop%
Added: req – Ignis Roar
Removed: req
Rolling Moonsault (NEW!)
Description: Spins rapidly in midair to attack multiple times. Press the skill key or the Down and Basic Attack keys after Rising Rush to activate it.\nAlso adds the Passive effect that permanently increases Rising Rush and Aerial Barrage damage. Can be chained with Leaf Tornado, Gust Dive, Spikes Royale, and Wrath of Enreal.
Tags: info\type – 1, info\areaAttack – 1, psd – 1, subWeapon – 35, weapon – 52, combatOrders – 1
Delay: 840ms
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. Resets Glide Blast after use. Cooldown: #cooltime sec. [Passive Effects: Rising Rush, and Aerial Barrage damage +#damR%] |
---|---|
Level 1 | MP Cost: 54. Attacks up to 8 enemies at 262% damage 6 times. Resets Glide Blast after use. Cooldown: 4 sec. [Passive Effects: Rising Rush, and Aerial Barrage damage +12%] |
Level 20 | MP Cost: 70. Attacks up to 8 enemies at 300% damage 6 times. Resets Glide Blast after use. Cooldown: 4 sec. [Passive Effects: Rising Rush, and Aerial Barrage damage +50%] |
Added: action – rollingElf
Added: attackCount – 6
Added: cooltime – 4
Added: damage – 260+2*x {300}
Added: damR – 10+2*x {50}
Added: maxLevel – 20
Added: mobCount – 8
Added: mpCon – 50+4*u(x/4) {70}
Wrath of Enreal
Description: Unleashes Enreal’s wrath onto front enemies. This skill’s cooldown decreases -1 second each time another skill is chained. Can be chained with Rising Rush, Stunning Strikes, Unicorn Spike, Unicorn Spike, Aerial Barrage, Spikes Royale, and Lightning Edge.
Type: Hyper Skill
Tags: info\type – 1, info\areaAttack – 1, hyper – 2, reqLev – 170, weapon – 52, subWeapon – 35, canJobRidingUse – 1
Delay: 900ms
Template | MP Cost: #mpCon MP and attacks #mobCount front enemies at #damage% Damage #attackCount times. Cooldown: #cooltime seconds This skill’s cooldown decreases -1 second each time another skill is chained. |
---|---|
Level 1 | MP Cost: 200 MP and attacks 10 front enemies at 400% Damage 10 times. Cooldown: 8 seconds This skill’s cooldown decreases -1 second each time another skill is chained. |
Old Template: MP Cost: #mpCon MP and attacks #mobCount front enemies at #damage% Damage #attackCount times.\nCooldown: #cooltime seconds\nThis skill’s cooldown decreases -1 second each time another skill is chained.
Changed: damage – 300 → 400
Removed Skill: Rolling Moonsault
Phantom (III)
Piercing Vision
Description: Raises Critical Hit Rate and final damage permanently.
Tags: info\type – 50, psd – 1
Template | Increases Critical Hit Rate by #cr% and final damage #pdR% permanently |
---|---|
Level 1 | Increases Critical Hit Rate by 16% and final damage 11% permanently |
Level 20 | Increases Critical Hit Rate by 35% and final damage 30% permanently |
Changed: pdR – x+5 → x+10 {25 → 30}
Phantom (IV)
Cane Expert
Description: Increases Cane Mastery, Attack, Critical Damage and final damage. \n#c Required Skill: Cane Mastery Level 10 and above#
Tags: skillType – 1, info\type – 50, combatOrders – 1, psd – 1, masterLevel – 10
Template | Increases Cane Mastery by #mastery%, Attack by #padX, Critical Damage by #criticaldamage% and final damage by #pdR% |
---|---|
Level 1 | Increases Cane Mastery by 56%, Attack by 11, Critical Damage by 5% and final damage by 10% |
Level 30 | Increases Cane Mastery by 70%, Attack by 40, Critical Damage by 15% and final damage by 25% |
Changed: criticaldamage – 3+d(x/6) → 5+d(x/3) {8 → 15}
Eunwol (IV)
Critical Insight
Description: When an enemy’s HP drops below a certain amount, your Critical Rate and Critical Damage on that enemy increases significantly. Also permanently increases Critical Rate.
Tags: info\type – 51, info\suddenDeath – 1, info\condition – attack, info\pvp – 0, combatOrders – 1, masterLevel – 10, psd – 1
Template | Critical Rate +#y%, and Critical Damage +#w% on enemies below #x% HP. Permanently increases Critical Rate +#cr% |
---|---|
Level 1 | Critical Rate +27%, and Critical Damage +5% on enemies below 21% HP. Permanently increases Critical Rate +1% |
Level 30 | Critical Rate +85%, and Critical Damage +15% on enemies below 50% HP. Permanently increases Critical Rate +15% |
Old Template: When an enemy drops below #x% HP, critical rate increases by #y%\nPermanently increases critical rate by #cr%
Added: w – 5+d(x/3) {15}
Luminous (IV)
Magic Mastery
Description: Magic Mastery and Magic ATT increase.
Tags: combatOrders – 1, psd – 1, info\type – 50, masterLevel – 10
Template | Mastery +#mastery%, Damage +#x% and Critical Damage +#criticaldamage% |
---|---|
Level 1 | Mastery +56%, Damage +1% and Critical Damage +5% |
Level 30 | Mastery +70%, Damage +30% and Critical Damage +15% |
Changed: criticaldamage – 3+d(x/6) → 5+d(x/3) {8 → 15}
Wild Hunter (I)
Another Bite
Description: #c[Jaguar Skill]# Jaguar Debuff
Tags: info\type – 1, invisible – 1
Changed: time – 5 → 8
Summon Jaguar
Description: Summons a Jaguar to aid in combat. The Jaguar attacks your target first. You can command Jaguars to use #cJaguar skills#. Use Jaguar Mount to ride the Jaguar.
Tags: info\type – 33, fixLevel – 1, notRemoved – 1, info2\ignoreCounter – 1
Delay: 360ms
Template | MP Cost: #mpCon. Summons a Jaguar that attacks up to #mobCount enemies at #y% + (#damage% x your Character Level) damage. The Jaguar attacks with a #prop% chance of casting the Another Bite debuff that stacks up to #x times and lasts for #time sec. The debuff increases Crossbow Skill Damage by #s% Damage + (#z% x Character Level / 3) additional damage per stack. Jaguar Summon increases Critical Damage +#criticaldamage%, Status Resistance +#asrR. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 20. Summons a Jaguar that attacks up to 6 enemies at 140% + (1% x your Character Level) damage. The Jaguar attacks with a 15% chance of casting the Another Bite debuff that stacks up to 3 times and lasts for 8 sec. The debuff increases Crossbow Skill Damage by 60% Damage + (1% x Character Level / 3) additional damage per stack. Jaguar Summon increases Critical Damage +8%, Status Resistance +30. Cooldown: 3 sec. |
Old Template: MP Cost: #mpCon, a jaguar summon that deals #damage% per player level + maximum #mobCount number of enemies #y%. When Jaguar attacks, there is a #prop% chance of #x times stacking and for #time seconds, that Another Bite Debuff will take effect. When using crossbow skills on enemies hit with Debuff, Damage dealt increases by #s% per stack + #z% per 3 player levels. \n
When Jaguar is summoned, Critical Damage increases by #criticaldamage%, Resistance to Status Ailments increases by #asrR \n
Cooldown: #cooltime sec
Changed: time – 5 → 8
Double Jump
Description: Enables you to jump twice and travel a longer distance. This skill changes to Jaguar Leap while you’re mounted on your Jaguar.
Tags: info\type – 40, info\casterMove – 1, info\avaliableInJumpingState – 1
Delay: 200ms
Template | Use #mpCon MP to jump a certain distance |
---|---|
Level 1 | Use 26 MP to jump a certain distance |
Level 5 | Use 10 MP to jump a certain distance |
Changed: x – 350+30*x → 450+30*x {500 → 600}
Basics of a Shadow Merchant (Cadena Beginner)
Make an Offer (NEW!)
Description: Utilizes the Shadow Merchant’s bargaining skills to reduce Store prices.
Tags: psd – 1, invisible – 1, info\type – 51, info\mes – incTargetMeso
Template | #disCountR% discount when purchasing items from shops. But, it is not applied if the sell price is above 70% of the purchase price. Prioritizes higher discount value when stacked with Guild Skill, Merchandising. |
---|---|
Level 1 | 4% discount when purchasing items from shops. But, it is not applied if the sell price is above 70% of the purchase price. Prioritizes higher discount value when stacked with Guild Skill, Merchandising. |
Added: disCountR – 4
Added: maxLevel – 1
Added: invisible – 1
Intensive Insult (NEW!)
Description: Performs a more efficient attacks on enemies weaker than you.
Tags: info\type – 51, info\pvp – 0, psd – 1, invisible – 1
Template | Damage +#x% against monsters below your character level. Damage +#y% on monsters affected by Status Effects. |
---|---|
Level 1 | Damage +3% against monsters below your character level. Damage +3% on monsters affected by Status Effects. |
Level 2 | Damage +6% against monsters below your character level. Damage +6% on monsters affected by Status Effects. |
Added: maxLevel – 2
Added: x – 3*x {6}
Added: y – 3*x {6}
Added: invisible – 1
Kaiser (III)
Cursebite
Description: Temporarily increases Status Resistance and All Elemental Attacks. Final Damage increased against monster affected by Status Effects.
Tags: info\type – 10, weapon – 40, subWeapon – 35, psd – 1
Delay: 720ms
Template | MP Cost: #mpCon. Status Resistance +#asrR, All Elemental Resistance +#terR%, Final Damage +#x% on monsters with Status Effects for #time sec. Permanently Final Damage +#pdR% |
---|---|
Level 1 | MP Cost: 21. Status Resistance +3, All Elemental Resistance +3%, Final Damage +5% on monsters with Status Effects for 12 sec. Permanently Final Damage +1% |
Level 20 | MP Cost: 40. Status Resistance +60, All Elemental Resistance +60%, Final Damage +15% on monsters with Status Effects for 240 sec. Permanently Final Damage +20% |
Old Template: MP Cost: #mpCon. Abnormal Status Resistance +#asrR and all elemental resistances +#terR% for #time sec.\nFinal damage +#x% on monsters in Abnormal statuses
Added: pdR – x {20}
Changed: x – x+5 → 5+d(x/2) {25 → 15}
Kaiser (IV)
Ancestral Prominence
Description: Summons an ancient Nova to cause an explosion that covers the entire screen in flames. This is the skill used by the former Kaiser.
Type: Hyper Skill
Tags: info\type – 1, info\areaAttack – 1, hyper – 2, reqLev – 170, weapon – 40, subWeapon – 35, normalGauge – 50
Delay: 2940ms
Template | Consumes #mpCon MP to attack a maximum of #mobCount enemies #attackCount times, inflicting #damage% damage. Cooldown Time: #cooltime seconds |
---|---|
Level 1 | Consumes 300 MP to attack a maximum of 15 enemies 15 times, inflicting 1000% damage. Cooldown Time: 60 seconds |
Old Template: Consumes #mpCon MP to attack a maximum of #mobCount enemies #attackCount times, inflicting #damage% damage. \nCooldown Time: #cooltime seconds
Changed: attackCount – 8 → 15
Cadena (I)
Agent Steps (NEW!)
Description: Permanently increases Evade and Max MSPD through a combat maneuver only known to the Shadow Merchants.
Tags: info\type – 50, psd – 1
Template | Evade +#er%, Max MSPD +#speedMax |
---|---|
Level 1 | Evade +6%, Max MSPD +2 |
Level 10 | Evade +15%, Max MSPD +20 |
Added: er – 5+x {15}
Added: maxLevel – 10
Added: speedMax – 2*x {20}
Collecting Four Leaf (NEW!)
Description: Keep a lucky four leaf clover safe to permanently increase LUK.
Tags: info\type – 50, psd – 1
Template | Permanently LUK +#lukX |
---|---|
Level 1 | Permanently LUK +5 |
Level 10 | Permanently LUK +50 |
Added: lukX – 5*x {50}
Added: maxLevel – 10
Chain Arts: Chase (NEW!)
Description: Fires off a chain to link and quickly approach a targeted enemy or area. Hold down the key to fire off the chain, and then release the key to establish a link. #cReuse the skill# to quickly move to the location while linked.\nChain links can either be established horizontally to monsters, or diagonally to the ground, over a set distance. While using the skill in midair, it slows the character’s falling speed. Downward linking can only be used while in midair.\nYou enter #cDark Sight# while the chain is linked, or when moving. Enemies linked to the chain are temporarily #cSlowed#.#c Can be used while using a skill.#\n[Up + Skill Key]: Upward 45° Fire\n[Down + Skill Key]: Downward 45° Fire
Tags: info\type – 12, info\morph – 1, info\pvp – 0, weapon – 27, subWeapon – 35
Delay: 660ms
Template | MP Cost: #mpCon. Attacks up to #q enemies at #q2% damage #u times. #s% chance to Slow for #s2 sec. |
---|---|
Level 1 | MP Cost: 8. Attacks up to 1 enemies at 55% damage 1 times. 100% chance to Slow for 1 sec. |
Level 10 | MP Cost: 10. Attacks up to 1 enemies at 100% damage 1 times. 100% chance to Slow for 5 sec. |
Added: action – NTHawk
Added: cancelableTime – 150
Added: cooltimeMS – 200
Added: maxLevel – 10
Added: mpCon – 8+d(x/5) {10}
Added: q – 1
Added: q2 – 50+5*x {100}
Added: s – 100
Added: s2 – u(x/2) {5}
Added: u – 1
Added: w – 75
Added: x – 700
Added: y – 625
Chain Arts: Stroke (NEW!)
Description: Push the #cAttack Key# to deliver 2 consecutive attacks. Holds the chain like a whip to swing it around once before delivering a chain attacks to swiftly devastate enemies. Enemies hit by the second 2nd downward strike are knocked back, and enemies hit by the chain are temporarily #cSlowed#.\nBy using the momentum of the chain, a different attack can be chained between the 1st and the 2nd hit. The momentum enhances the chained attack skill damage.\n#cCan be used while using a skill.#\n#cLv. 10 Effect: Can learn 2nd Skill, Chain Arts: Stroke 1st Enhancement#
Tags: info\type – 1, info\areaAttack – 1, processtype – -1, weapon – 27, info2\mes – slow, info2\mesToBoss – 1, subWeapon – 35
Delay: 330ms
Template | MP Cost: #mpCon. 1st Hit: Attacks up to #mobCount enemies at #damage% Damage #attackCount times. 2nd Hit: Attacks up to #w enemies at #y% damage #u times. #prop% chance to Slow for #time sec. Final Damage of Skills used after the 1st Hit +#x% #cexcept Chain Arts: Stroke#. |
---|---|
Level 1 | MP Cost: 5. 1st Hit: Attacks up to 4 enemies at 105% Damage 2 times. 2nd Hit: Attacks up to 6 enemies at 105% damage 2 times. 100% chance to Slow for 1 sec. Final Damage of Skills used after the 1st Hit +1% #cexcept Chain Arts: Stroke#. |
Level 10 | MP Cost: 13. 1st Hit: Attacks up to 4 enemies at 150% Damage 2 times. 2nd Hit: Attacks up to 6 enemies at 150% damage 2 times. 100% chance to Slow for 5 sec. Final Damage of Skills used after the 1st Hit +10% #cexcept Chain Arts: Stroke#. |
Added: action – NTmantis
Added: attackCount – 2
Added: cancelableTime – 90
Added: damage – 100+5*x {150}
Added: maxLevel – 10
Added: mobCount – 4
Added: mpCon – 3+2*u(x/2) {13}
Added: prop – 100
Added: time – u(x/2) {5}
Added: u – 2
Added: updatableTime – 5000
Added: w – 6
Added: x – x {10}
Added: y – 100+5*x {150}
Added: z – -30
Weapon Arts: Blade Cut (NEW!)
Description: Summons a scimitar to hold it backwards and cut through enemies horizontally. Can be used in the air, and #cwhile using a skill.#
Tags: info\type – 1, info\areaAttack – 1, info\casterMove – 1, processtype – -1, weapon – 27, subWeapon – 35
Delay: 780ms
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. #cCooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost: 11. Attacks up to 6 enemies at 49% damage 3 times. #cCooldown: 4 sec.# |
Level 20 | MP Cost: 15. Attacks up to 6 enemies at 125% damage 5 times. #cCooldown: 4 sec.# |
Added: action – NTscimitar
Added: attackCount – 3+d(x/10) {5}
Added: cancelableTime – 150
Added: cooltime – 4
Added: damage – 45+4*x {125}
Added: maxLevel – 20
Added: mobCount – 6
Added: mpCon – 10+u(x/4) {15}
Added: x – 500
Agent Shift (NEW!)
Description: Use this skill during a jump to jump twice in the same direction. The higher this skill’s level, the farther you can jump. It can also be used by pressing the Jump key.
Tags: info\type – 40, info\casterMove – 1, info\avaliableInJumpingState – 1, processtype – 12
Template | MP Cost: #mpCon. Jumps a set distance. |
---|---|
Level 1 | MP Cost: 13. Jumps a set distance. |
Level 5 | MP Cost: 5. Jumps a set distance. |
Added: maxLevel – 5
Added: mpCon – 15-2*x {5}
Cadena (II)
Chain Arts: Stroke 1st Enhancement (NEW!)
Description: Improves Chain Arts: Stroke’s 2nd Hit damage.\nRequired Skill: #cLv. 10 Chain Arts: Stroke or above#\n#cLv. 10 Effect: Can learn 3rd Skill, Chain Arts: Stroke 2nd Enhancement#
Tags: info\type – 50, psd – 1, processtype – 1, weapon – 27, info2\mes – slow, info2\mesToBoss – 1, subWeapon – 35
Delay: 510ms
Template | Uses Chain Arts: Stroke’s 2nd Hit that attacks up to #mobCount enemies at #damage% damage #attackCount times. |
---|---|
Level 1 | Uses Chain Arts: Stroke’s 2nd Hit that attacks up to 6 enemies at 155% damage 3 times. |
Level 10 | Uses Chain Arts: Stroke’s 2nd Hit that attacks up to 6 enemies at 200% damage 3 times. |
Added: action – NTmantis2
Added: attackCount – 3
Added: cancelableTime – 150
Added: damage – 150+5*x {200}
Added: maxLevel – 10
Added: mobCount – 6
Added: prop – 100
Added: time – 5
Added: z – -30
Added: req – Chain Arts: Stroke
Weapon Variation I (NEW!)
Description: Learn how to use various weapon effectively to increase damage on #cAll Attacks#. An additional attack is done #cevery time a weapon is switched#, giving a buff\nThe buff can be stacked #cup to the number of weapons except Chain Arts#. Buff Duration is refreshed if switched to a weapon that was already stacked.\nWeapon Variation does not affect Buff Duration Bonus effects.\n#cLv. 10 Effect: Can learn 3rd Skill, Weapon Variation II.#
Tags: psd – 1, info\type – 51
Template | All Attack Skill Damage +#x% for #time sec. per stack of buff from switching weapons. Can be stacked up to the number of weapons switched except Chain Arts. Stacking, or refreshing the buff, performs an additional hit to attack up to #s enemies at #y% damage #w times. #cAdditional Hit Cooldown: 0.5 sec.# [Passive Effect: Damage of Weapon Arts: Blade Cut +#damPlus%p] |
---|---|
Level 1 | All Attack Skill Damage +1% for 15 sec. per stack of buff from switching weapons. Can be stacked up to the number of weapons switched except Chain Arts. Stacking, or refreshing the buff, performs an additional hit to attack up to 5 enemies at 55% damage 2 times. #cAdditional Hit Cooldown: 0.5 sec.# [Passive Effect: Damage of Weapon Arts: Blade Cut +8%p] |
Level 10 | All Attack Skill Damage +5% for 15 sec. per stack of buff from switching weapons. Can be stacked up to the number of weapons switched except Chain Arts. Stacking, or refreshing the buff, performs an additional hit to attack up to 5 enemies at 100% damage 2 times. #cAdditional Hit Cooldown: 0.5 sec.# [Passive Effect: Damage of Weapon Arts: Blade Cut +80%p] |
Added: damPlus – 8*x {80}
Added: maxLevel – 10
Added: s – 5
Added: time – 15
Added: w – 2
Added: x – u(x/2) {5}
Added: y – 50+5*x {100}
Weapons Mastery (NEW!)
Description: Increases Mastery for all Weapon Arts, including Chains.\n#cLv. 10 Effect: Can learn 4th Skill, Expert Weapons Mastery.#
Tags: skillType – 1, info\type – 50, psd – 1
Template | All Chain and Weapon Arts Mastery +#mastery% |
---|---|
Level 1 | All Chain and Weapon Arts Mastery +14% |
Level 10 | All Chain and Weapon Arts Mastery +50% |
Added: mastery – 10+4*x {50}
Added: maxLevel – 10
Physical Training (NEW!)
Description: Permanently increases LUK and DEX through physical training.
Tags: info\type – 50, psd – 1
Template | Permanently LUK +#lukX, and DEX +#dexX |
---|---|
Level 1 | Permanently LUK +6, and DEX +6 |
Level 5 | Permanently LUK +30, and DEX +30 |
Added: dexX – 6*x {30}
Added: lukX – 6*x {30}
Added: maxLevel – 5
Quick Service Mind I (NEW!)
Description: Continuously remind yourself with the Shadow Merchant’s rules to permanently increase Evade, Critical Rate, and Critical Damage.\n#cLv. 10 Effect: Can learn 4th Skill, Quick Service Mind II.#
Tags: info\type – 2, info\areaAttack – 1, psd – 1
Template | ATT +#padX, Critical Damage +#criticaldamage%, Critical Rate +#cr%, Evade +#er% |
---|---|
Level 1 | ATT +1, Critical Damage +1%, Critical Rate +1%, Evade +2% |
Level 10 | ATT +10, Critical Damage +5%, Critical Rate +10%, Evade +20% |
Added: cr – x {10}
Added: criticaldamage – u(x/2) {5}
Added: er – 2*x {20}
Added: maxLevel – 10
Added: padX – x {10}
Weapon Arts: Talon Strike (NEW!)
Description: Summons a talon claw to equip and quickly slash down, diagonally. Can only be used in the air, and #ccan be used while using a skill.#\nRequired Skill: #cLv. 1 Weapon Variation I or above#
Tags: info\type – 52, info\areaAttack – 1, processtype – -1, weapon – 27, subWeapon – 35
Delay: 600ms
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. #cCooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost: 16. Attacks up to 10 enemies at 102% damage 3 times. #cCooldown: 3 sec.# |
Level 20 | MP Cost: 20. Attacks up to 10 enemies at 235% damage 4 times. #cCooldown: 3 sec.# |
Added: action – NTclaw
Added: attackCount – 2+u(x/10) {4}
Added: cancelableTime – 150
Added: cooltime – 3
Added: damage – 95+7*x {235}
Added: maxLevel – 20
Added: mobCount – 10
Added: mpCon – 15+u(x/4) {20}
Added: range – 300
Added: req – Weapon Variation I
Weapon Arts: Shuriken Bomb (NEW!)
Description: Summons a shuriken that explodes with a delay, and throws with a forceful spin. The shuriken pushes back enemies while attacking.\nRequired Skill: #cLv. 1 Weapon Variation I or above#
Tags: info\type – 2, info\areaAttack – 1, weapon – 27, subWeapon – 35
Delay: 780ms
Template | MP Cost: #mpCon. Attacks for #time sec. at #damage% for a total of #attackCount times. If all attack counts are used, or after a set period of time, the shuriken automatically explodes to attack up to #s enemies at #y% damage #w times. #cReuse the skill# to manually explode. #cCooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost: 10. Attacks for 7 sec. at 115% for a total of 40 times. If all attack counts are used, or after a set period of time, the shuriken automatically explodes to attack up to 4 enemies at 270% damage 1 times. #cReuse the skill# to manually explode. #cCooldown: 10 sec.# |
Level 19 | MP Cost: 28. Attacks for 7 sec. at 205% for a total of 40 times. If all attack counts are used, or after a set period of time, the shuriken automatically explodes to attack up to 8 enemies at 450% damage 3 times. #cReuse the skill# to manually explode. #cCooldown: 10 sec.# |
Added: action – NTwingDagger
Added: attackCount – 40
Added: attackDelay – 330
Added: cooltime – 10
Added: damage – 110+5*x {205}
Added: maxLevel – 19
Added: mobCount – 1
Added: mpCon – 9+x {28}
Added: s – 4+d(x/4) {8}
Added: time – 7
Added: w – u(x/7) {3}
Added: y – 260+10*x {450}
Added: req – Weapon Variation I
Weapon Booster (NEW!)
Description: Temporarily increases Weapon ASPD by 2 Levels at the cost of MP. Requires Chains.\nRequired Skill: #cLv. 5 Weapons Mastery or above#
Tags: skillType – 2, info\type – 10, processtype – -1, weapon – 27, subWeapon – 35
Delay: 600ms
Template | MP Cost: #mpCon. Increases All Weapon ASPD for #time sec. |
---|---|
Level 1 | MP Cost: 28. Increases All Weapon ASPD for 20 sec. |
Level 10 | MP Cost: 10. Increases All Weapon ASPD for 200 sec. |
Added: action – alert2
Added: maxLevel – 10
Added: mpCon – 30-2*x {10}
Added: time – 20*x {200}
Added: x – -2
Added: req – Weapons Mastery
Cadena (III)
Chain Arts: Stroke 2nd Enhancement (NEW!)
Description: Improves Chain Arts: Stroke’s 2nd Hit damage.\nRequired Skill: #cLv. 10 Chain Arts: Stroke 1st Enhancement#\n#cLv. 10 Effect: Can learn 4th Skill, Chain Arts: Stroke Final Enhancement#
Tags: info\type – 50, psd – 1, processtype – 1, weapon – 27, info2\mes – slow, info2\mesToBoss – 1, subWeapon – 35
Delay: 510ms
Template | Uses Chain Arts: Stroke’s 2nd Hit that attacks up to #mobCount enemies at #damage% damage #attackCount times. |
---|---|
Level 1 | Uses Chain Arts: Stroke’s 2nd Hit that attacks up to 7 enemies at 210% damage 4 times. |
Level 10 | Uses Chain Arts: Stroke’s 2nd Hit that attacks up to 7 enemies at 300% damage 4 times. |
Added: action – NTmantis2
Added: attackCount – 4
Added: cancelableTime – 150
Added: damage – 200+10*x {300}
Added: maxLevel – 10
Added: mobCount – 7
Added: prop – 100
Added: time – 5
Added: z – -30
Added: req – Chain Arts: Stroke 1st Enhancement
Weapon Variation II (NEW!)
Description: Learn the flow between weapons to increase Weapon Variation effects. Overrides Weapon Variation I’s effect. But, it does not override the Weapon Arts’s damage increasing passive effects, and are stacked.\nRequired Skill: #cLv. 10 Weapon Variation I#\n#cLv. 10 Effect: Can learn 4th Skill, Weapon Variation III.#
Tags: psd – 1, info\type – 51
Template | All Attack Skill Damage +#x% for #time sec. per buff stack. Can be stacked up to the maximum number of available Weapon Arts. Stacking, or refreshing the buff, performs an additional hit to attack up to #s enemies at #y% damage #w times. #cAdditional Hit Cooldown: 0.5 sec.# [Passive Effect: Damage of Weapon Arts: Blade Cut, Weapon Arts: Talon Strike, and Weapon Arts: Shuriken Bomb +#damPlus%p] |
---|---|
Level 1 | All Attack Skill Damage +6% for 15 sec. per buff stack. Can be stacked up to the maximum number of available Weapon Arts. Stacking, or refreshing the buff, performs an additional hit to attack up to 6 enemies at 110% damage 3 times. #cAdditional Hit Cooldown: 0.5 sec.# [Passive Effect: Damage of Weapon Arts: Blade Cut, Weapon Arts: Talon Strike, and Weapon Arts: Shuriken Bomb +10%p] |
Level 10 | All Attack Skill Damage +10% for 15 sec. per buff stack. Can be stacked up to the maximum number of available Weapon Arts. Stacking, or refreshing the buff, performs an additional hit to attack up to 6 enemies at 200% damage 3 times. #cAdditional Hit Cooldown: 0.5 sec.# [Passive Effect: Damage of Weapon Arts: Blade Cut, Weapon Arts: Talon Strike, and Weapon Arts: Shuriken Bomb +100%p] |
Added: damPlus – 10*x {100}
Added: maxLevel – 10
Added: s – 6
Added: time – 15
Added: w – 3
Added: x – 5+u(x/2) {10}
Added: y – 100+10*x {200}
Added: req – Weapon Variation I
Temper (NEW!)
Description: Enhance your patience through regular training. Permanently increases Max HP, Status Resistance, and All Elemental Resistances.
Tags: psd – 1, info\type – 10
Template | Increases Max HP by #mhpR%, Status Resistance by #asrR, and All Elemental Resistances by #terR% |
---|---|
Level 1 | Increases Max HP by 2%, Status Resistance by 3, and All Elemental Resistances by 3% |
Level 10 | Increases Max HP by 20%, Status Resistance by 30, and All Elemental Resistances by 30% |
Added: asrR – 3*x {30}
Added: maxLevel – 10
Added: mhpR – 2*x {20}
Added: terR – 3*x {30}
Weak Point Attack (NEW!)
Description: Strategically focuses an enemy inflicted with Status Effects.\n#cLv. 15 Effect: Can learn 4th Skill, Weak Point Converging Attack.#
Tags: psd – 1, info\type – 10
Template | Critical Rate +#w%, Critical Damage +#x% when attacking enemies with Status Effects. Applies up to #y Status Effects. |
---|---|
Level 1 | Critical Rate +1%, Critical Damage +1% when attacking enemies with Status Effects. Applies up to 5 Status Effects. |
Level 15 | Critical Rate +1%, Critical Damage +5% when attacking enemies with Status Effects. Applies up to 5 Status Effects. |
Added: maxLevel – 15
Added: w – 1
Added: x – u(x/3) {5}
Added: y – 5
Basic Detection (NEW!)
Description: Analyzes the enemy’s core weakness to perform more efficient attacks, and permanently increase Evade.
Tags: info\type – 10, psd – 1
Template | Ignore DEF +#ignoreMobpdpR%, Additional Evade +#prop% |
---|---|
Level 1 | Ignore DEF +2%, Additional Evade +4% |
Level 19 | Ignore DEF +20%, Additional Evade +40% |
Added: ignoreMobpdpR – 1+x {20}
Added: maxLevel – 19
Added: prop – 2+2*x {40}
Weapon Arts: Shotgun Blaster (NEW!)
Description: Summons a shotgun to fire off a buckshot towards the front in an arc direction. Closer enemies receive more damage. Jumps backward by using the recoil when firing.\nRequired Skill: #cLv. 1 Weapon Variation II or above#
Tags: info\type – 2, info\casterMove – 1, info\areaAttack – 1, info\avaliableInJumpingState – 1, processtype – -1, weapon – 27, subWeapon – 35
Delay: 840ms
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies #attackCount times. Close Distance: #damage% Damage Normal Distance: #w2% Damage Far Distance: #q2% Damage. #cCooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost: 21. Attacks up to 6 enemies 7 times. Close Distance: 257% Damage Normal Distance: 206% Damage Far Distance: 180% Damage. #cCooldown: 5 sec.# |
Level 20 | MP Cost: 30. Attacks up to 6 enemies 7 times. Close Distance: 390% Damage Normal Distance: 320% Damage Far Distance: 275% Damage. #cCooldown: 5 sec.# |
Added: action – NTshotgun
Added: attackCount – 7
Added: cancelableTime – 150
Added: cooltime – 5
Added: damage – 250+7*x {390}
Added: maxLevel – 20
Added: mobCount – 6
Added: mpCon – 20+u(x/2) {30}
Added: q2 – 175+5*x {275}
Added: u – 400
Added: updatableTime – 300
Added: w – 650
Added: w2 – 200+6*x {320}
Added: x – 500
Added: y – 500
Added: req – Weapon Variation II
Weapon Arts: Dancing Daggers (NEW!)
Description: Summons 2 daggers to quickly disperse enemies in the front and back. When used in mid-air, you will remain in the air while slashing. Enemies hit with the daggers are temporarily inflicted with #cFear#.\nRequired Skill: #cLv. 1 Weapon Variation II or above#
Tags: info\type – 1, processtype – 1, weapon – 27, subWeapon – 35
Delay: 750ms
Template | MP Cost; #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. #prop% chance to Fear for #time sec. to reduce DEF -#w%. #cCooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost; 26. Attacks up to 4 enemies at 125% damage 8 times. 100% chance to Fear for 10 sec. to reduce DEF -11%. #cCooldown: 10 sec.# |
Level 20 | MP Cost; 35. Attacks up to 4 enemies at 315% damage 8 times. 100% chance to Fear for 10 sec. to reduce DEF -30%. #cCooldown: 10 sec.# |
Added: action – NTknife
Added: attackCount – 8
Added: cancelableTime – 150
Added: cooltime – 10
Added: damage – 115+10*x {315}
Added: maxLevel – 20
Added: mobCount – 4
Added: mpCon – 25+u(x/2) {35}
Added: prop – 100
Added: time – 10
Added: w – 10+x {30}
Added: x – -10-1*x {-30}
Added: req – Weapon Variation II
Weapon Arts: Energy Bombs (NEW!)
Description: Summons a bomb to set it down while falling backwards. When used in the air, the bomb is dropped at the spot. The bomb explodes after a delay.\nRequired Skill: #cLv. 1 Weapon Variation II or above#
Tags: info\type – 2, info\casterMove – 1, info\areaAttack – 1, info\avaliableInJumpingState – 1, processtype – -1, weapon – 27, subWeapon – 35
Delay: 540ms
Template | MP Cost: #mpCon. Sets down a bomb that attacks up to #s enemies at #y% damage #w times. #cCooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost: 21. Sets down a bomb that attacks up to 8 enemies at 187% damage 6 times. #cCooldown: 8 sec.# |
Level 20 | MP Cost: 40. Sets down a bomb that attacks up to 8 enemies at 415% damage 6 times. #cCooldown: 8 sec.# |
Added: action – NTbomb
Added: cancelableTime – 150
Added: cooltime – 8
Added: maxLevel – 20
Added: mpCon – 20+x {40}
Added: s – 8
Added: time – 800
Added: u – 600
Added: updatableTime – 60
Added: v – 500
Added: w – 6
Added: x – 600
Added: y – 175+12*x {415}
Added: req – Weapon Variation II
Cadena (IV)
Chain Arts: Stroke Final Enhancement (NEW!)
Description: Improves Chain Arts: Stroke’s 2nd Hit damage.\nRequired Skill: #cLv. 10 Chain Arts: Stroke 2nd Enhancement or above#
Tags: info\type – 50, psd – 1, masterLevel – 10, processtype – 1, weapon – 27, info2\mes – slow, info2\mesToBoss – 1, subWeapon – 35
Delay: 510ms
Template | Uses Chain Arts: Stroke’s 2nd Hit that attacks up to #mobCount enemies at #damage% damage #attackCount times. |
---|---|
Level 1 | Uses Chain Arts: Stroke’s 2nd Hit that attacks up to 7 enemies at 310% damage 5 times. |
Level 10 | Uses Chain Arts: Stroke’s 2nd Hit that attacks up to 7 enemies at 400% damage 5 times. |
Added: action – NTmantis2
Added: attackCount – 5
Added: cancelableTime – 150
Added: damage – 300+10*x {400}
Added: maxLevel – 10
Added: mobCount – 7
Added: prop – 100
Added: time – 5
Added: z – -30
Added: masterLevel – 10
Added: req – Chain Arts: Stroke 2nd Enhancement
Weapon Variation III (NEW!)
Description: Complete your understanding of flows between weapons to perfect Weapon Variation effects. Overrides Weapon Variation II’s effect. But, it does not override the Weapon Arts’s damage increasing passive effects, and are stacked.\nRequired Skill: #cLv. 10 Weapon Variation II#\n#cLv. 10 Effect: Can learn Hyper Skill, Professionalism.#
Tags: psd – 1, info\type – 51, combatOrders – 1, masterLevel – 10
Template | All Attack Skill Damage +#x% for #time sec. per buff stack. Can be stacked up to the maximum number of available Weapon Arts. Stacking, or refreshing the buff, performs an additional hit to attack up to #s enemies at #y% damage #w times. #cAdditional Hit Cooldown: 0.5 sec.# [Passive Effect: Damage of Weapon Arts: Blade Cut, Weapon Arts: Talon Strike, Weapon Arts:Shotgun Blaster, Weapon Arts:Dancing Daggers, Weapon Arts:Energy Bombs,and Weapon Arts: Shuriken Bomb +#damPlus%p] |
---|---|
Level 1 | All Attack Skill Damage +11% for 15 sec. per buff stack. Can be stacked up to the maximum number of available Weapon Arts. Stacking, or refreshing the buff, performs an additional hit to attack up to 7 enemies at 215% damage 4 times. #cAdditional Hit Cooldown: 0.5 sec.# [Passive Effect: Damage of Weapon Arts: Blade Cut, Weapon Arts: Talon Strike, Weapon Arts:Shotgun Blaster, Weapon Arts:Dancing Daggers, Weapon Arts:Energy Bombs,and Weapon Arts: Shuriken Bomb +75%p] |
Level 10 | All Attack Skill Damage +15% for 15 sec. per buff stack. Can be stacked up to the maximum number of available Weapon Arts. Stacking, or refreshing the buff, performs an additional hit to attack up to 7 enemies at 350% damage 4 times. #cAdditional Hit Cooldown: 0.5 sec.# [Passive Effect: Damage of Weapon Arts: Blade Cut, Weapon Arts: Talon Strike, Weapon Arts:Shotgun Blaster, Weapon Arts:Dancing Daggers, Weapon Arts:Energy Bombs,and Weapon Arts: Shuriken Bomb +120%p] |
Added: damPlus – 70+5*x {120}
Added: maxLevel – 10
Added: s – 7
Added: time – 15
Added: w – 4
Added: x – 10+u(x/2) {15}
Added: y – 200+15*x {350}
Added: masterLevel – 10
Added: req – Weapon Variation II
Weak Point Converging Attack (NEW!)
Description: Analyzes enemies under Status Effects to perform a more deadly attack. Attacking enemies under Status Effects have a chance to inflict #cBleed#. Overrides Weak Point Attack’s bonus.\nRequired Skill: #cLv. 15 Weak Point Attack or above#
Tags: psd – 1, info\type – 10, combatOrders – 1, masterLevel – 10
Template | Critical Rate +#w%, Critical Damage +#x% when attacking enemies with Status Effects. Applies up to #y Status Effects. #prop% chance to inflict Bleed with #dot% Dot every #dotInterval sec. for #dotTime sec. |
---|---|
Level 1 | Critical Rate +2%, Critical Damage +6% when attacking enemies with Status Effects. Applies up to 10 Status Effects. 31% chance to inflict Bleed with 72% Dot every 1 sec. for 10 sec. |
Level 20 | Critical Rate +2%, Critical Damage +10% when attacking enemies with Status Effects. Applies up to 10 Status Effects. 50% chance to inflict Bleed with 110% Dot every 1 sec. for 10 sec. |
Added: dot – 70+2*x {110}
Added: dotInterval – 1
Added: dotTime – 10
Added: maxLevel – 20
Added: prop – 30+x {50}
Added: w – 2
Added: x – 5+u(x/4) {10}
Added: y – 10
Added: masterLevel – 10
Added: req – Weak Point Attack
Expert Weapons Mastery (NEW!)
Description: Increases Mastery, ATT, Critical Rate, and Critical Damage for all Weapon Arts including Chains.\nRequired Skill: #cLv. 10 Weapons Mastery or above#
Tags: psd – 1, skillType – 1, masterLevel – 10, combatOrders – 1, info\type – 50
Template | All Chain and Weapon Arts Mastery +#mastery%, ATT +#padX, Critical Rate +#cr%, Critical Damage +#criticaldamage% |
---|---|
Level 1 | All Chain and Weapon Arts Mastery +56%, ATT +1, Critical Rate +1%, Critical Damage +1% |
Level 30 | All Chain and Weapon Arts Mastery +70%, ATT +30, Critical Rate +30%, Critical Damage +15% |
Added: cr – x {30}
Added: criticaldamage – u(x/2) {15}
Added: mastery – 55+u(x/2) {70}
Added: maxLevel – 30
Added: padX – x {30}
Added: masterLevel – 10
Added: req – Weapons Mastery
Quick Service Mind II (NEW!)
Description: Completely understand the Shadow Merchant’s rules to enhance Quick Service Mind’s effects. Stacks with Quick Service Mind I’s bonus.\nRequired Skill: #cLv. 10 Quick Service Mind I or above#
Tags: info\type – 2, psd – 1, masterLevel – 10, combatOrders – 1
Template | ATT +#padX, Critical Damage +#criticaldamage%, Critical Rate +#cr%, Evade +#er% |
---|---|
Level 1 | ATT +1, Critical Damage +1%, Critical Rate +1%, Evade +1% |
Level 30 | ATT +30, Critical Damage +5%, Critical Rate +10%, Evade +15% |
Added: cr – u(x/3) {10}
Added: criticaldamage – u(x/6) {5}
Added: er – u(x/2) {15}
Added: maxLevel – 30
Added: padX – x {30}
Added: masterLevel – 10
Added: req – Quick Service Mind I
Non-Chain Arts – Reinforce (NEW!)
Description: Increases damage for all attacks with Weapon Arts except Chain Arts.
Type: Hyper Skill
Tags: info\type – 50, psd – 1, hyper – 1, reqLev – 143
Template | Damage +#damR% |
---|---|
Level 1 | Damage +20% |
Added: damR – 20
Added: maxLevel – 1
Non-Chain Arts – Critical (NEW!)
Description: Increases Critical Rate for all attacks with Weapon Arts except Chain Arts.
Type: Hyper Skill
Tags: info\type – 50, psd – 1, hyper – 1, reqLev – 162
Template | Critical Rate +#cr% |
---|---|
Level 1 | Critical Rate +20% |
Added: cr – 20
Added: maxLevel – 1
Non-Chain Arts – Boss Rush (NEW!)
Description: Increases damage on Boss Monsters for all attacks with Weapon Arts except Chain Arts.
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 183, psd – 1
Template | Damage on Boss monsters +#bdR% |
---|---|
Level 1 | Damage on Boss monsters +20% |
Added: bdR – 20
Added: maxLevel – 1
Chain Arts: Stroke – Reinforce (NEW!)
Description: Increases Chain Arts: Stroke damage.
Type: Hyper Skill
Tags: info\type – 50, psd – 1, hyper – 1, reqLev – 149
Template | Damage +#damR% |
---|---|
Level 1 | Damage +20% |
Added: damR – 20
Added: maxLevel – 1
Chain Arts: Stroke – Next Attack Reinforce (NEW!)
Description: Chained after Chain Arts: Stroke’s 1st Hit to increase the next attack’s damage. Added to the Final Damage Bonus of the skill used after the 1st Skill, Chain Arts: Stroke’s 1st hit.
Type: Hyper Skill
Tags: info\type – 50, psd – 1, hyper – 1, reqLev – 189
Template | Final Damage of skill used after Chain Arts: Stroke’s 1st hit +#x% |
---|---|
Level 1 | Final Damage of skill used after Chain Arts: Stroke’s 1st hit +5% |
Added: maxLevel – 1
Added: x – 5
Chain Arts: Stroke – Extra Target (NEW!)
Description: Increases the max number of monsters that can be attacked with Chain Arts: Stroke.
Type: Hyper Skill
Tags: info\type – 50, psd – 1, hyper – 1, reqLev – 168
Template | Max Attack Targets +#targetPlus |
---|---|
Level 1 | Max Attack Targets +2 |
Added: maxLevel – 1
Added: targetPlus – 2
Chain Arts: Takedown – Reinforcement (NEW!)
Description: Increases Chain Arts: Takedown damage.
Type: Hyper Skill
Tags: info\type – 50, psd – 1, hyper – 1, reqLev – 155
Template | Damage +#damR% |
---|---|
Level 1 | Damage +20% |
Added: damR – 20
Added: maxLevel – 1
Chain Arts: Takedown – Wave Reinforcement (NEW!)
Description: Increases damage for the shockwaves generated by Chain Arts: Takedown’s combo attacks.
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 177, psd – 1
Template | Damage +#damR% |
---|---|
Level 1 | Damage +20% |
Added: damR – 20
Added: maxLevel – 1
Chain Arts: Takedown – Reduce Cooldown (NEW!)
Description: Decreases Chain Arts: Takedown cooldown.
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 195, psd – 1
Template | Cooldown -#coolTimeR% |
---|---|
Level 1 | Cooldown -20% |
Added: coolTimeR – 20
Added: maxLevel – 1
Chain Arts: Takedown (NEW!)
Description: Instantly pulls out a long chain to ambush. Ambushed enemies are bound by the chain and are relentlessly struck. While getting hit, Weapon Variation stacks are always maxed out.\nThis skill’s target resists Bind effects for 90 sec. and cannot be Bound by Chain Arts: Takedown or any other Binding skills.
Tags: info\type – 1, info\areaAttack – 1, info2\ignoreCounter – 1, masterLevel – 10, combatOrders – 1, processtype – -1, weapon – 27, subWeapon – 35, psd – 1
Delay: 5360ms
Template | MP Cost: #mpCon. Attacks at #damage% damage #attackCount times, and Binds for #time sec. Prioritizes enemy with the highest Max HP. Before the consecutive hits, attack damage is determined by the #cnumber of times skill key entered#. Entering the Skill Key Less than #c#w# / Less than #c#v# / More than #c#v# Deals #s% / #q% / #u% damage to each bound enemies #s2 / #q2 / #u2 times, and finishes by attacking up to 10 enemies at 2,500% / 3,500% / 5,000% damage. Increases Bind duration by up to 100% based on the damage dealt by Chain Arts: Takedown’s 1st hit. Ignores #ignoreMobpdpR% of Monster DEF on all attacks, and become invincible for 10 sec. after the hits start. A shockwave is released based on the number of hits dealt, attacking up to #w2 enemies at #v2% damage #z times. #cCooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost: 297. Attacks at 213% damage 2 times, and Binds for 10 sec. Prioritizes enemy with the highest Max HP. Before the consecutive hits, attack damage is determined by the #cnumber of times skill key entered#. Entering the Skill Key Less than #c15# / Less than #c25# / More than #c25# Deals 480% / 503% / 555% damage to each bound enemies 10 / 12 / 15 times, and finishes by attacking up to 10 enemies at 2,500% / 3,500% / 5,000% damage. Increases Bind duration by up to 100% based on the damage dealt by Chain Arts: Takedown’s 1st hit. Ignores 80% of Monster DEF on all attacks, and become invincible for 10 sec. after the hits start. A shockwave is released based on the number of hits dealt, attacking up to 10 enemies at 455% damage 4 times. #cCooldown: 179 sec.# |
Level 30 | MP Cost: 255. Attacks at 300% damage 2 times, and Binds for 10 sec. Prioritizes enemy with the highest Max HP. Before the consecutive hits, attack damage is determined by the #cnumber of times skill key entered#. Entering the Skill Key Less than #c15# / Less than #c25# / More than #c25# Deals 770% / 880% / 990% damage to each bound enemies 10 / 12 / 15 times, and finishes by attacking up to 10 enemies at 2,500% / 3,500% / 5,000% damage. Increases Bind duration by up to 100% based on the damage dealt by Chain Arts: Takedown’s 1st hit. Ignores 80% of Monster DEF on all attacks, and become invincible for 10 sec. after the hits start. A shockwave is released based on the number of hits dealt, attacking up to 10 enemies at 600% damage 4 times. #cCooldown: 150 sec.# |
Added: action – NTcobra
Added: attackCount – 2
Added: cooltime – 180-x {150}
Added: damage – 210+3*x {300}
Added: ignoreMobpdpR – 80
Added: maxLevel – 30
Added: mobCount – 1
Added: mpCon – 300-3*u(x/2) {255}
Added: q – 490+13*x {880}
Added: q2 – 12
Added: s – 470+10*x {770}
Added: s2 – 10
Added: time – 10
Added: u – 540+15*x {990}
Added: u2 – 15
Added: updatableTime – 14000
Added: v – 25
Added: v2 – 450+5*x {600}
Added: w – 15
Added: w2 – 10
Added: x – 4000
Added: z – 4
Added: masterLevel – 10
Chain Arts: Tough Hustle (NEW!)
Description: Draws out a long chain to swing it furiously while drawing an infinity sign. Nearby enemies are sucked into the whirlwind created by the chain whip, and are destroyed. Weapon Variation stack refreshes if the attack hits.
Tags: info\type – 52, info\areaAttack – 1, combatOrders – 1, masterLevel – 10, processtype – -1, weapon – 27, subWeapon – 35
Delay: 960ms
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage for up to #time sec. Can #cmove# with the #cdirectional keys# while holding the skill key. #cCooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost: 21. Attacks up to 12 enemies at 397% damage for up to 6 sec. Can #cmove# with the #cdirectional keys# while holding the skill key. #cCooldown: 45 sec.# |
Level 30 | MP Cost: 25. Attacks up to 12 enemies at 600% damage for up to 6 sec. Can #cmove# with the #cdirectional keys# while holding the skill key. #cCooldown: 45 sec.# |
Added: action – NTantLionPrepare
Added: attackCount – 1
Added: attackDelay – 250
Added: cooltime – 45
Added: damage – 390+7*x {600}
Added: maxLevel – 30
Added: mobCount – 12
Added: mpCon – 20+u(x/6) {25}
Added: range – 450
Added: time – 6
Added: updatableTime – 6000
Added: x – 120
Added: masterLevel – 10
Weapon Arts: Assault & Battery (NEW!)
Description: Summons a spiked bat to mercilessly strike enemies headfirst. Can be used 3 times in a row, and can be used while moving forward with the directional key. Using an attack skill during the consecutive usage prevents further uses. Enemies hit with the 3rd hit are temporarily inflicted with #cConfusion#.\nRequired Skill: #cLv. 1 Weapon Variation III or above#
Tags: info\type – 98, combatOrders – 1, masterLevel – 10, processtype – -1, weapon – 27, subWeapon – 35
Delay: 480ms
Template | MP Cost: #mpCon. 1st Hit: Attacks up to #mobCount enemies at #damage% Damage #attackCount times. 2nd Hit: Attacks up to 8 enemies at #y% damage 7 times. 3rd Hit: Attacks up to 10 enemies at #w% damage 8 times. Skill deals #q% more damage per target if the number of target is smaller than the skill’s max targets, and the 3rd Hit has #s2% chance to inflict Confusion for #s sec., decreasing target’s ATT -#u%. #cCooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost: 40. 1st Hit: Attacks up to 8 enemies at 160% Damage 6 times. 2nd Hit: Attacks up to 8 enemies at 265% damage 7 times. 3rd Hit: Attacks up to 10 enemies at 425% damage 8 times. Skill deals 5% more damage per target if the number of target is smaller than the skill’s max targets, and the 3rd Hit has 100% chance to inflict Confusion for 15 sec., decreasing target’s ATT -20%. #cCooldown: 12 sec.# |
Level 30 | MP Cost: 40. 1st Hit: Attacks up to 8 enemies at 450% Damage 6 times. 2nd Hit: Attacks up to 8 enemies at 555% damage 7 times. 3rd Hit: Attacks up to 10 enemies at 715% damage 8 times. Skill deals 5% more damage per target if the number of target is smaller than the skill’s max targets, and the 3rd Hit has 100% chance to inflict Confusion for 15 sec., decreasing target’s ATT -20%. #cCooldown: 12 sec.# |
Added: action – NTbat
Added: attackCount – 6
Added: cancelableTime – 150
Added: cooltime – 12
Added: damage – 150+10*x {450}
Added: maxLevel – 30
Added: mobCount – 8
Added: mpCon – 40
Added: q – 5
Added: s – 15
Added: s2 – 100
Added: u – 20
Added: varianceDamage_IncRate – 5
Added: w – 415+10*x {715}
Added: x – 200
Added: y – 255+10*x {555}
Added: masterLevel – 10
Added: req – Weapon Variation III
Nova Warrior (NEW!)
Description: Temporarily increases all team members’ stats by a percentage. Does not stack with Maple Warrior, Cygnus Knights, Nova Warrior, Sengoku Warrior, Other World Warrior, or Rhinne’s Protection
Tags: info\type – 10, info\massSpell – 1, info\magicSteal – 1, combatOrders – 1, masterLevel – 10, processtype – -1
Template | MP Cost: #mpCon. All AP invested stats +#x% for #time sec. |
---|---|
Level 1 | MP Cost: 10. All AP invested stats +1% for 30 sec. |
Level 30 | MP Cost: 70. All AP invested stats +15% for 900 sec. |
Added: maxLevel – 30
Added: mpCon – 10+10*d(x/5) {70}
Added: time – 30*x {900}
Added: x – u(x/2) {15}
Added: masterLevel – 10
Nova Temperance (NEW!)
Description: Enables you to focus your mind and remove Status effects cast on you. Grants immunity to Status effects for 3 sec. Cannot cancel certain Status effects.
Tags: info\type – 35, combatOrders – 1, masterLevel – 5, processtype – -1
Template | MP Cost: #mpCon. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 30. Cooldown: 600 sec. |
Level 5 | MP Cost: 30. Cooldown: 360 sec. |
Added: cooltime – 660-60*x {360}
Added: maxLevel – 5
Added: mpCon – 30
Added: time – 1
Added: masterLevel – 5
Weapon Arts: Cinderblock Smash (NEW!)
Description: Summons a giant brick tied to the chain, striking down after jumping forward. Enter the Up direction key to jump further.\nRequired Skill: #cLv. 1 Weapon Variation III or above#
Tags: info\type – 1, info\areaAttack – 1, processtype – -1, masterLevel – 10, combatOrders – 1, weapon – 27, subWeapon – 35
Delay: 960ms
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. #cCooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost: 31. Attacks up to 7 enemies at 253% damage 7 times. #cCooldown: 8 sec.# |
Level 30 | MP Cost: 45. Attacks up to 7 enemies at 485% damage 7 times. #cCooldown: 8 sec.# |
Added: action – NTbrick
Added: attackCount – 7
Added: cancelableTime – 150
Added: cooltime – 8
Added: damage – 245+8*x {485}
Added: maxLevel – 30
Added: mobCount – 7
Added: mpCon – 30+u(x/2) {45}
Added: q2 – 50
Added: range – 140
Added: u – 5
Added: w – 100
Added: y – 6
Added: masterLevel – 10
Added: req – Weapon Variation III
Chain Arts: Crush (NEW!)
Description: Throws out multiple chains at the enemy from the air to the ground at once to crush them.
Type: Hyper Skill
Tags: info\type – 1, info\areaAttack – 1, info\trembling – 1, info2\type – 1, info2\areaAttack – 1, hyper – 2, reqLev – 170, processtype – 1, weapon – 27, subWeapon – 35
Delay: 1320ms
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. #cCooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost: 300. Attacks up to 15 enemies at 950% damage 8 times. #cCooldown: 30 sec.# |
Added: action – HY6412peacock
Added: attackCount – 8
Added: cooltime – 30
Added: damage – 950
Added: maxLevel – 1
Added: mobCount – 15
Added: mpCon – 300
Professionalism (NEW!)
Description: Shows true professionalism in handling various weapons. Increases Weapon Variation effects, and attack skills have a chance of dealing additional damage.\nRequired Skill: #cLv. 10 Weapon Variation III or above#
Type: Hyper Skill
Tags: info\type – 50, psd – 1, hyper – 2, reqLev – 150, processtype – -1, weapon – 27, subWeapon – 35
Delay: 720ms
Template | MP Cost: #mpCon. Weapon Variation damage bonus is applied by #xx for #time sec. Creates an explosion that attacks up to #y enemies at #w% damage #u times when switching Weapon Arts or landing attacks. #cCooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost: 500. Weapon Variation damage bonus is applied by 2x for 30 sec. Creates an explosion that attacks up to 6 enemies at 255% damage 2 times when switching Weapon Arts or landing attacks. #cCooldown: 200 sec.# |
Added: action – HY6412agentBuff
Added: cooltime – 200
Added: maxLevel – 1
Added: mpCon – 500
Added: time – 30
Added: u – 2
Added: w – 255
Added: w2 – 100
Added: x – 2
Added: y – 6
Added: req – Weapon Variation III
Elite Serum (NEW!)
Description: Drink an elixir with the secrets of the merchants guild to temporarily maximize potential.
Type: Hyper Skill
Tags: info\type – 10, hyper – 2, reqLev – 200, notRemoved – 1, processtype – -1, weapon – 27, subWeapon – 35
Delay: 570ms
Template | MP Cost: #mpCon. Damage +#indieDamR%, Critical Rate +#indieCr% for #time sec. #cCooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost: 100. Damage +10%, Critical Rate +10% for 60 sec. #cCooldown: 120 sec.# |
Added: action – HY6412doping
Added: cooltime – 120
Added: indieCr – 10
Added: indieDamR – 10
Added: maxLevel – 1
Added: mpCon – 100
Added: time – 60
Added: notRemoved – 1
Angelic Buster (IV)
Trinity
Description: Condenses Eskalade’s power to attack one enemy continuously.
Tags: info\type – 1, info\areaAttack – 1, combatOrders – 1, weapon – 22, subWeapon – 35, invisible – 1
Delay: 720ms
Template | Attacks up to #mobCount enemies at #damage% Damage #attackCount times. Attacking casts a buff that increases Trinity Damage and Ignore DEF +#x%, stacking up to #y times. |
---|---|
Level 1 | Attacks up to 1 enemies at 372% Damage 3 times. Attacking casts a buff that increases Trinity Damage and Ignore DEF +10%, stacking up to 3 times. |
Level 30 | Attacks up to 1 enemies at 720% Damage 3 times. Attacking casts a buff that increases Trinity Damage and Ignore DEF +10%, stacking up to 3 times. |
Old Template: Attacks up to #mobCount enemies at #damage% Damage #attackCount times. Attacking casts a buff that increases Trinity damage and Ignore DEF +#x% up to #y times.
Changed: y – 6 → 3
Trinity
Description: Condenses Eskalade’s power to attack one enemy continuously.
Tags: info\type – 1, info\areaAttack – 1, combatOrders – 1, weapon – 22, subWeapon – 35, invisible – 1
Delay: 480ms
Template | Attacks up to #mobCount enemies at #damage% Damage #attackCount times. Attacking casts a buff that increases Trinity Damage and Ignore DEF +#x%, stacking up to #y times. |
---|---|
Level 1 | Attacks up to 1 enemies at 372% Damage 4 times. Attacking casts a buff that increases Trinity Damage and Ignore DEF +10%, stacking up to 3 times. |
Level 30 | Attacks up to 1 enemies at 720% Damage 4 times. Attacking casts a buff that increases Trinity Damage and Ignore DEF +10%, stacking up to 3 times. |
Old Template: Attacks up to #mobCount enemies at #damage% Damage #attackCount times. Attacking casts a buff that increases Trinity damage and Ignore DEF +#x% up to #y times.
Changed: y – 6 → 3
Trinity
Description: Concentrate escada’s power and swipe one single enemy continuously. In addition, damage and defense ignorance rate increase.
Tags: masterLevel – 10, combatOrders – 1, info\type – 52, info\areaAttack – 1, weapon – 22, subWeapon – 35, psd – 1
Delay: 660ms
Template | Attacks up to #mobCount enemies at #damage% Damage #attackCount times. Maximum of 3 additional hits can be performed afterwards. 2 Hits: 3 attacks, 3 Hits: 4 attacks. Attacking casts a buff that increases Trinity Damage and Ignore DEF +#x%, stacking up to #y times. A Soul Recharge skill. Recharge success rate: #onActive%. [Passive Effects: Damage +#damR%, and Ignore DEF +#ignoreMobpdpR%] |
---|---|
Level 1 | Attacks up to 1 enemies at 372% Damage 2 times. Maximum of 3 additional hits can be performed afterwards. 2 Hits: 3 attacks, 3 Hits: 4 attacks. Attacking casts a buff that increases Trinity Damage and Ignore DEF +10%, stacking up to 3 times. A Soul Recharge skill. Recharge success rate: 50%. [Passive Effects: Damage +1%, and Ignore DEF +1%] |
Level 30 | Attacks up to 1 enemies at 720% Damage 2 times. Maximum of 3 additional hits can be performed afterwards. 2 Hits: 3 attacks, 3 Hits: 4 attacks. Attacking casts a buff that increases Trinity Damage and Ignore DEF +10%, stacking up to 3 times. A Soul Recharge skill. Recharge success rate: 50%. [Passive Effects: Damage +15%, and Ignore DEF +15%] |
Old Template: Attacks up to #mobCount enemies at #damage% Damage #attackCount times. Afterwards, a maximum of 3 additional hits can be performed. 2 hits: 3 attacks, 3 hits: 4 attacks.\nAttacking casts a buff that increases Trinity damage and Ignore DEF +#x% up to #y times. A Soul Recharge skill. Recharge success rate: #onActive%.\n[[Passive Effects: Damage +#damR% and Ignore DEF +#ignoreMobpdpR%]
Changed: x – 5 → 10
Character Card
Nova Thief Cadena (NEW!)
Tags: psd – 1
Level 1 | LUK +10 |
---|---|
Level 2 | LUK +20 |
Level 3 | LUK +40 |
Level 4 | LUK +80 |
Level 5 | LUK +100 |
Added: Level 1 – lukFX = 10
Added: Level 2 – lukFX = 20
Added: Level 3 – lukFX = 40
Added: Level 4 – lukFX = 80
Added: Level 5 – lukFX = 100
Verdant Flora Mage Illium (NEW!)
Tags: psd – 1
Level 1 | INT +10 |
---|---|
Level 2 | INT +20 |
Level 3 | INT +40 |
Level 4 | INT +80 |
Level 5 | INT +100 |
Added: Level 1 – intFX = 10
Added: Level 2 – intFX = 20
Added: Level 3 – intFX = 40
Added: Level 4 – intFX = 80
Added: Level 5 – intFX = 100
Transcendent
Resolution Time
Description: Inherit the Goddess Rhinne’s powers, adding them to your own. \n#cStrengthen this skill by collecting Goddess Teardrops.#
Tags: psd – 1, info\type – 50, tabIndex – 0, categoryIndex – 1, disable – 1
Template | Permanently increases Final Damage +#pdR%, STR +#strX, Max HP +#mhpR%, and Max MSPD +#speedMax |
---|---|
Level 1 | Permanently increases Final Damage +5%, STR +10, Max HP +3%, and Max MSPD +4 |
Level 5 | Permanently increases Final Damage +25%, STR +50, Max HP +15%, and Max MSPD +20 |
Old Template: Permanently increases damage by #damR%, Strength #strX, max HP by #mhpR%, and max Speed by #speedMax
Removed: damR
Added: pdR – 5*x {25}
Zero
Broad Sword Mastery
Description: Increases Mastery, Attack, and Attack Speed for Long Swords. The fewer the targets there are, the more damage Long Sword skills inflict.
Tags: info\type – 50, skillType – 1, psd – 1, tabIndex – 1, categoryIndex – 1, listIndex – 3
Template | Permanently increase Beta’s Long Sword Mastery +#mastery%, Critical Rate +#cr%, Damage on Boss monsters +#bdR%, ATT +#padX, and ASPD +2 Levels. Skill deals #mobCountDamR% more damage per target if the number of target is smaller than the skill’s max targets. |
---|---|
Level 1 | Permanently increase Beta’s Long Sword Mastery +34%, Critical Rate +6%, Damage on Boss monsters +3%, ATT +35, and ASPD +2 Levels. Skill deals 3% more damage per target if the number of target is smaller than the skill’s max targets. |
Level 10 | Permanently increase Beta’s Long Sword Mastery +70%, Critical Rate +15%, Damage on Boss monsters +30%, ATT +80, and ASPD +2 Levels. Skill deals 8% more damage per target if the number of target is smaller than the skill’s max targets. |
Old Template: Beta’s Broad Sword Mastery: +#mastery%, Boss Damage: +#bdR%, Attack: +#padX, Attack Speed: +2 levels \nSkills Damage increases by #mobCountDamR% per target, if the number of targets are lesser than the maximum limit.
Added: cr – 5+x {15}
Zero
Advanced Spin Cutter
Description: Performs an advanced Spin Cutter attack. Increases Spin Cutter damage, and generates spirit swords that penetrate sideways for additional damage. The spirit swords do not affect enemies in the Damage Reflection state.\nRequired Skill: #cLv. 10 Spin Cutter or above#
Tags: info\type – 1, info\areaAttack – 1, tabIndex – 1, categoryIndex – 0, weapon – 57, masterLevel – 10, combatOrders – 1, listIndex – 6
Delay: 840ms
Template | Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount. #c[Blade]#: Max Enemies Hit: #x, Damage: #y%, Number of Attacks: #z. |
---|---|
Level 1 | Time Force Cost: 11, Damage: 463%, Number of Attacks: 5, Max Enemies Hit: 8. #c[Blade]#: Max Enemies Hit: 8, Damage: 418%, Number of Attacks: 1. |
Level 20 | Time Force Cost: 11, Damage: 520%, Number of Attacks: 5, Max Enemies Hit: 8. #c[Blade]#: Max Enemies Hit: 8, Damage: 475%, Number of Attacks: 1. |
Old Template: Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount.\n#c[Blade]#: Max Enemies Hit: #x, Damage: #y%, Number of Attacks: #z.
Changed: damage – 415+3*x → 460+3*x {475 → 520}
Advanced Spin Cutter
Description: Generated when Advanced Spin Cutter is cast, traveling forward, penetrating enemies in a straight line. Does not affect enemies in the Damage Reflection status.
Tags: info\type – 2, info\areaAttack – 1, invisible – 1, info2\ignoreCounter – 1, tabIndex – 1, categoryIndex – 0, combatOrders – 1
Delay: 90ms
Template | Damage: #damage%, Max Enemies Hit: #mobCount, Max Hits: #attackCount |
---|---|
Level 1 | Damage: 463%, Max Enemies Hit: 8, Max Hits: 1 |
Level 20 | Damage: 520%, Max Enemies Hit: 8, Max Hits: 1 |
Changed: damage – 415+3*x → 460+3*x {475 → 520}
Flash Assault
Description: Instantly moves forward, damaging enemies in your path.
Tags: microCooltime – 1, tabIndex – 1, categoryIndex – 0, weapon – 57, listIndex – 4
Delay: 630ms
Template | Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount #cCooldown: #cooltime sec# |
---|---|
Level 1 | Time Force Cost: 9, Damage: 285%, Number of Attacks: 4, Max Enemies Hit: 8 #cCooldown: 5 sec# |
Level 10 | Time Force Cost: 9, Damage: 330%, Number of Attacks: 4, Max Enemies Hit: 8 #cCooldown: 5 sec# |
Old Template: Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount\n#cCooldown: #cooltime sec#
Changed: damage – 255+5*x → 280+5*x {305 → 330}
Zero
Advanced Wheel Wind
Description: An advanced Wheel Wind version, increasing its damage and enabling it to draw in monsters. Some monsters have a resistance to the attack and cannot be pulled. \nRequired Skill: #cLv. 20 Wheel Wind or higher#
Tags: info\type – 1, info\pullTarget – 1, info\areaAttack – 1, info\knockbackLimit – 80, tabIndex – 1, categoryIndex – 1, weapon – 56, masterLevel – 10, combatOrders – 1, listIndex – 10
Delay: 720ms
Template | Time Force Cost: #forceCon per 1 sec, Damage: #damage%, Max Enemies Hit: #mobCount, Attack count: #attackCount, Duration: #time |
---|---|
Level 1 | Time Force Cost: 13 per 1 sec, Damage: 284%, Max Enemies Hit: 6, Attack count: 1, Duration: 5 |
Level 30 | Time Force Cost: 13 per 1 sec, Damage: 400%, Max Enemies Hit: 6, Attack count: 1, Duration: 7 |
Changed: damage – 250+4*x → 280+4*x {370 → 400}
Grand Rolling Cross
Description: Performs an advanced Rolling Cross attack. Increases Rolling Cross damage, and generates 3 spirit swords that penetrates in 3 directions for additional damage. The spirit swords do not affect enemies in the Damage Reflection state.\nRequired Skill: #cLv. 20 Rolling Cross or above#
Tags: info\type – 1, info\areaAttack – 1, microCooltime – 1, tabIndex – 1, categoryIndex – 0, weapon – 57, masterLevel – 10, combatOrders – 1, listIndex – 9
Delay: 1260ms
Template | Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount. #c[Blade]#: Max Enemies Hit: #x, Damage: #y%, Number of Attacks: #z. #cCooldown: #cooltime sec# |
---|---|
Level 1 | Time Force Cost: 13, Damage: 443%, Number of Attacks: 8, Max Enemies Hit: 8. #c[Blade]#: Max Enemies Hit: 8, Damage: 642%, Number of Attacks: 1. #cCooldown: 10 sec# |
Level 30 | Time Force Cost: 13, Damage: 530%, Number of Attacks: 8, Max Enemies Hit: 8. #c[Blade]#: Max Enemies Hit: 8, Damage: 700%, Number of Attacks: 1. #cCooldown: 10 sec# |
Old Template: Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount.\n#c[Blade]#: Max Enemies Hit: #x, Damage: #y%, Number of Attacks: #z.\n#cCooldown: #cooltime sec#
Changed: damage – 395+3*x → 440+3*x {485 → 530}
Changed: y – 585+2*x → 640+2*x {645 → 700}
Grand Rolling Cross
Description: Generated when Advanced Rolling Cross is cast, penetrating enemies in a straight line, inflicting damage. Does not affect enemies in the Damage Reflection status.
Tags: info\type – 2, info\areaAttack – 1, invisible – 1, info2\ignoreCounter – 1, tabIndex – 1, categoryIndex – 0, combatOrders – 1
Delay: 30ms
Template | Damage: #damage%, Max Enemies Hit: #mobCount, Max Hits: #attackCount |
---|---|
Level 1 | Damage: 642%, Max Enemies Hit: 8, Max Hits: 1 |
Level 30 | Damage: 700%, Max Enemies Hit: 8, Max Hits: 1 |
Changed: damage – 585+2*x → 640+2*x {645 → 700}
Advanced Rolling Assault
Description: Performs advanced Rolling Assault attack. Increases Rolling Assault and generates 3 spirit swords that penetrate in 3 directions (←↑→) for additional damage. The spirit swords do not affect enemies in the Damage Reflection state.\nRequired Skill: #cLv. 20 Rolling Assault or above#
Tags: info\type – 1, info\areaAttack – 1, tabIndex – 1, categoryIndex – 0, weapon – 57, masterLevel – 10, combatOrders – 1, listIndex – 11
Delay: 1260ms
Template | Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount. #c[Blade]#: Max Enemies Hit: #x, Damage: #y%, Number of Attacks: #z. |
---|---|
Level 1 | Time Force Cost: 15, Damage: 658%, Number of Attacks: 6, Max Enemies Hit: 8. #c[Blade]#: Max Enemies Hit: 8, Damage: 658%, Number of Attacks: 1. |
Level 30 | Time Force Cost: 15, Damage: 745%, Number of Attacks: 6, Max Enemies Hit: 8. #c[Blade]#: Max Enemies Hit: 8, Damage: 745%, Number of Attacks: 1. |
Old Template: Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount.\n#c[Blade]#: Max Enemies Hit: #x, Damage: #y%, Number of Attacks: #z.
Changed: damage – 590+3*x → 655+3*x {680 → 745}
Changed: y – 590+3*x → 655+3*x {680 → 745}
Advanced Rolling Assault
Description: Produced by the Advanced Rolling Assault. Travels in a straight line and pierces enemies.
Tags: info\type – 2, info\areaAttack – 1, invisible – 1, info2\ignoreCounter – 1, tabIndex – 1, categoryIndex – 0, combatOrders – 1
Delay: 30ms
Template | Damage: #damage%, Max Enemies Hit: #mobCount, Max Hits: #attackCount |
---|---|
Level 1 | Damage: 658%, Max Enemies Hit: 8, Max Hits: 1 |
Level 30 | Damage: 745%, Max Enemies Hit: 8, Max Hits: 1 |
Changed: damage – 590+3*x → 655+3*x {680 → 745}
Spin Driver
Description: Uses your Great Sword’s weight to revolve in place, creating a whirlwhind that pulls enemies in.
Tags: info\type – 1, info\areaAttack – 1, info\pullTarget – 1, tabIndex – 1, categoryIndex – 1, weapon – 56, microCooltime – 1, listIndex – 8
Delay: 720ms
Template | Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount #cCooldown: #cooltime sec# |
---|---|
Level 1 | Time Force Cost: 11, Damage: 609%, Number of Attacks: 2, Max Enemies Hit: 6 #cCooldown: 10 sec# |
Level 20 | Time Force Cost: 11, Damage: 780%, Number of Attacks: 2, Max Enemies Hit: 6 #cCooldown: 10 sec# |
Old Template: Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount\n#cCooldown: #cooltime sec#
Changed: damage – 530+9*x → 600+9*x {710 → 780}
Zero
Jumping Crash
Description: Jumps into the air and strikes the ground with Long Sword as it lands, attacking enemies in front. \nA shock wave is generated along the ground for additional damage. The shock waves do not affect enemies in the Damage Reflection state. \nRequired Skill: #cLv. 1 Giga Crash or above# \nCommand: Giga Crash followed by #cGiga Crash#
Tags: info\type – 1, info\areaAttack – 1, tabIndex – 1, categoryIndex – 1, weapon – 56, listIndex – 13
Delay: 870ms
Template | Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount. #c[Shock Wave]#: Max Enemies Hit: #x, Damage: #y%, Number of Attacks: #z. |
---|---|
Level 1 | Time Force Cost: 17, Damage: 643%, Number of Attacks: 2, Max Enemies Hit: 6. #c[Shock Wave]#: Max Enemies Hit: 6, Damage: 643%, Number of Attacks: 1. |
Level 10 | Time Force Cost: 17, Damage: 670%, Number of Attacks: 2, Max Enemies Hit: 6. #c[Shock Wave]#: Max Enemies Hit: 6, Damage: 670%, Number of Attacks: 1. |
Old Template: Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount.\n#c[Shock Wave]#: Max Enemies Hit: #x, Damage: #y%, Number of Attacks: #z.
Changed: damage – 580+3*x → 640+3*x {610 → 670}
Changed: y – 580+3*x → 640+3*x {610 → 670}
Jumping Crash
Description: Generated on the spot that Jumping Crash landed, attacking enemies in a set range. Does not affect enemies in the Damage Reflection status.
Tags: info\type – 1, info\areaAttack – 1, invisible – 1, tabIndex – 1, categoryIndex – 1, info2\ignoreCounter – 1
Delay: 270ms
Template | Damage: #damage%, Max Enemies Hit: #mobCount, Max Hits: #attackCount |
---|---|
Level 1 | Damage: 643%, Max Enemies Hit: 6, Max Hits: 1 |
Level 10 | Damage: 670%, Max Enemies Hit: 6, Max Hits: 1 |
Changed: damage – 580+3*x → 640+3*x {610 → 670}
Advanced Earth Break
Description: An advanced Earth Break version. Inflicts greater damage than Earth Break. Additionally creates an electric field, inflicting DoT. The shock wave and the electric field do not affect enemies with the Damage Reflection status.\nRequired Skill: #cEarth Break Lv. 20 or above#
Tags: info\type – 1, info\areaAttack – 1, combatOrders – 1, tabIndex – 1, categoryIndex – 1, weapon – 56, masterLevel – 10, listIndex – 15
Delay: 1560ms
Template | Consumes #forceCon Time Force to attack up to #mobCount enemies at #damage% Damage #attackCount times, with a #c[Shock Wave]#: Attacks up to #x enemies at #y% Damage #z times. #c[Electric Field]#: Inflicts #w% DoT on up to #s enemies every sec for #v sec. |
---|---|
Level 1 | Consumes 19 Time Force to attack up to 6 enemies at 673% Damage 5 times, with a #c[Shock Wave]#: Attacks up to 6 enemies at 483% Damage 5 times. #c[Electric Field]#: Inflicts 253% DoT on up to 6 enemies every sec for 2 sec. |
Level 30 | Consumes 19 Time Force to attack up to 6 enemies at 760% Damage 5 times, with a #c[Shock Wave]#: Attacks up to 6 enemies at 570% Damage 5 times. #c[Electric Field]#: Inflicts 340% DoT on up to 6 enemies every sec for 5 sec. |
Old Template: Consumes #forceCon Time Force to attack up to #mobCount enemies at #damage% Damage #attackCount times, with a \n#c[Shock Wave]#: Attacks up to #x enemies at #y% Damage #z times.\n#c[Electric Field]#: Inflicts #w% DoT on up to #s enemies every sec for #v sec.
Changed: damage – 605+3*x → 670+3*x {695 → 760}
Changed: y – 430+3*x → 480+3*x {520 → 570}
Advanced Earth Break
Description: A more powerful shock wave than that by Earth Break that attacks enemies in its range. The shock wave and the electric field do not affect enemies in the Damage Reflection status.
Tags: info\type – 1, info\areaAttack – 1, invisible – 1, combatOrders – 1, tabIndex – 1, categoryIndex – 1, info2\ignoreCounter – 1
Delay: 513ms
Template | Damage: #damage%, Max Enemies Hit: #mobCount, Max Hits: #attackCount |
---|---|
Level 1 | Damage: 483%, Max Enemies Hit: 6, Max Hits: 5 |
Level 30 | Damage: 570%, Max Enemies Hit: 6, Max Hits: 5 |
Changed: damage – 430+3*x → 480+3*x {520 → 570}
Critical Bind
Description: Beta attacks with a chance of Binding her target by suspending it in time. This skill detonates the Bleeding effect cast on the target, making it vulnerable to Alpha’s attacks. Critical Bind does not share resistances with other Binding skills.
Tags: info\type – 50, tabIndex – 1, categoryIndex – 1, weapon – 56, listIndex – 17
Delay: 1500ms
Template | Beta attacks with a #prop% chance of Binding its targets for #time sec. Targets add #x% Critical Rate to Alpha, Critical Damage +#z%. The existing Bleeding effect inflicts damage in proportion to its remaining time before it expires. #cThe targets of this skill resist the Critical Bind skill and cannot be Bound for #w sec.# |
---|---|
Level 1 | Beta attacks with a 1% chance of Binding its targets for 2 sec. Targets add 11% Critical Rate to Alpha, Critical Damage +10%. The existing Bleeding effect inflicts damage in proportion to its remaining time before it expires. #cThe targets of this skill resist the Critical Bind skill and cannot be Bound for 35 sec.# |
Level 20 | Beta attacks with a 10% chance of Binding its targets for 4 sec. Targets add 30% Critical Rate to Alpha, Critical Damage +20%. The existing Bleeding effect inflicts damage in proportion to its remaining time before it expires. #cThe targets of this skill resist the Critical Bind skill and cannot be Bound for 35 sec.# |
Old Template: Beta attacks with a #prop% chance of Binding its targets for #time seconds.\nTargets add #x% Critical Rate to Alpha.\nThe existing Bleeding effect inflicts damage in proportion to its remaining time before it expires.\n#cThe targets of this skill resist the Critical Bind skill and cannot be Bound for #w seconds.#
Added: z – 10+d(x/2) {20}
Wind Cutter
Description: A twister, created on a target’s location for a set duration, inflicts damage on surrounding enemies.
Tags: info\type – 2, info\areaAttack – 1, invisible – 1, tabIndex – 1, categoryIndex – 0, info2\ignoreCounter – 1
Template | Damage: #damage% per 0.5 sec, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Duration: #time sec |
---|---|
Level 1 | Damage: 280% per 0.5 sec, Number of Attacks: 1, Max Enemies Hit: 8, Duration: 3 sec |
Level 10 | Damage: 325% per 0.5 sec, Number of Attacks: 1, Max Enemies Hit: 8, Duration: 3 sec |
Old Template: Damage: #damage% per 0.5 sec, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, \nDuration: #time sec
Changed: damage – 245+5*x → 275+5*x {295 → 325}
Wind Strike
Description: Attacks enemies in front of you and releases a vortex. [Required Skill]: #cWind Cutter Lvl. 1#[Command]: While Wind Cutter is active use #cWind Cutter# again
Tags: info\type – 1, info\areaAttack – 1, info2\ignoreCounter – 1, tabIndex – 1, categoryIndex – 0, weapon – 57, listIndex – 14
Delay: 810ms
Template | Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount |
---|---|
Level 1 | Time Force Cost: 19, Damage: 455%, Number of Attacks: 4, Max Enemies Hit: 8 |
Level 10 | Time Force Cost: 19, Damage: 500%, Number of Attacks: 4, Max Enemies Hit: 8 |
Changed: damage – 400+5*x → 450+5*x {450 → 500}
Advanced Storm Break
Description: An advanced Storm Break version. Inflicts greater damage than Storm Break. The whirlwind creates an electric field as it moves. The whirlwind and the electric field are not affected by enemies in the Damage Reflection status.\nRequired Skill: #cStorm Break Lv. 20 or above#
Tags: info\type – 1, info\areaAttack – 1, tabIndex – 1, categoryIndex – 0, weapon – 57, masterLevel – 10, combatOrders – 1, listIndex – 16
Delay: 900ms
Template | Consumes #forceCon Time Force to attack up to #mobCount enemies at #damage% Damage #attackCount times, with a #c[Whirlwind]#: Creates a whirlwind that attacks up to #x enemies at #y% Damage #z times every 0.5 sec for #t sec. #c[Electric Field]#: Inflicts #s% DoT on up to #u enemies every #w sec for #v sec. |
---|---|
Level 1 | Consumes 21 Time Force to attack up to 8 enemies at 554% Damage 5 times, with a #c[Whirlwind]#: Creates a whirlwind that attacks up to 8 enemies at 554% Damage 2 times every 0.5 sec for 3 sec. #c[Electric Field]#: Inflicts 172% DoT on up to 8 enemies every 1 sec for 1 sec. |
Level 30 | Consumes 21 Time Force to attack up to 8 enemies at 670% Damage 5 times, with a #c[Whirlwind]#: Creates a whirlwind that attacks up to 8 enemies at 670% Damage 2 times every 0.5 sec for 3 sec. #c[Electric Field]#: Inflicts 230% DoT on up to 8 enemies every 1 sec for 3 sec. |
Old Template: Consumes #forceCon Time Force to attack up to #mobCount enemies at #damage% Damage #attackCount times, with a \n#c[Whirlwind]#: Creates a whirlwind that attacks up to #x enemies at #y% Damage #z times every 0.5 sec for #t sec.\n#c[Electric Field]#: Inflicts #s% DoT on up to #u enemies every #w sec for #v sec.
Changed: damage – 490+4*x → 550+4*x {610 → 670}
Changed: y – 490+4*x → 550+4*x {610 → 670}
Advanced Storm Break
Description: A stronger whirlwind than that of Storm Break that creates a damaging electric field as it moves. The shock wave and the electric field do not affect enemies in the Damage Reflection status.
Tags: info\type – 2, info\areaAttack – 1, invisible – 1, tabIndex – 1, categoryIndex – 0, combatOrders – 1, info2\ignoreCounter – 1
Template | Attacks up to #mobCount enemies at #damage% Damage #attackCount times every 0.5 second. Lasts for #time seconds. The whirlwind leaves behind an area that inflicts #q% DoT for #z seconds on up to 8 enemies every #v seconds for #y seconds. |
---|---|
Level 1 | Attacks up to 8 enemies at 554% Damage 2 times every 0.5 second. Lasts for 3 seconds. The whirlwind leaves behind an area that inflicts 172% DoT for 1 seconds on up to 8 enemies every 1 seconds for 1 seconds. |
Level 30 | Attacks up to 8 enemies at 670% Damage 2 times every 0.5 second. Lasts for 3 seconds. The whirlwind leaves behind an area that inflicts 230% DoT for 1 seconds on up to 8 enemies every 1 seconds for 3 seconds. |
Old Template: Attacks up to #mobCount enemies at #damage% Damage #attackCount times every 0.5 second.\nLasts for #time seconds.\nThe whirlwind leaves behind an area that inflicts #q% DoT for #z seconds on up to 8 enemies every #v seconds for #y seconds.
Changed: damage – 490+4*x → 550+4*x {610 → 670}
Giga Crash
Description: Hammer the ground with your sword to attack front enemies.
Tags: info\type – 1, info\areaAttack – 1, microCooltime – 1, tabIndex – 1, categoryIndex – 1, weapon – 56, listIndex – 12
Delay: 840ms
Template | Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount #cCooldown: #cooltime sec# |
---|---|
Level 1 | Time Force Cost: 15, Damage: 660%, Number of Attacks: 2, Max Enemies Hit: 6 #cCooldown: 15 sec# |
Level 10 | Time Force Cost: 15, Damage: 750%, Number of Attacks: 2, Max Enemies Hit: 6 #cCooldown: 15 sec# |
Old Template: Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount\n#cCooldown: #cooltime sec#
Changed: damage – 585+10*x → 650+10*x {685 → 750}
Wind Cutter
Description: Attacks enemies in front of you, and creates a vortex at the target location that causes additional damage.
Tags: info\type – 1, info\areaAttack – 1, microCooltime – 1, tabIndex – 1, categoryIndex – 0, weapon – 57, listIndex – 13
Delay: 720ms
Template | Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount. #c[Vortex]#: Max Enemies Hit: #x, Damage: #y% per 0.5 sec, Number of Attacks: #z, Duration: #s sec. #cCooldown: #cooltime sec# |
---|---|
Level 1 | Time Force Cost: 17, Damage: 280%, Number of Attacks: 4, Max Enemies Hit: 8. #c[Vortex]#: Max Enemies Hit: 8, Damage: 280% per 0.5 sec, Number of Attacks: 1, Duration: 3 sec. #cCooldown: 15 sec# |
Level 10 | Time Force Cost: 17, Damage: 325%, Number of Attacks: 4, Max Enemies Hit: 8. #c[Vortex]#: Max Enemies Hit: 8, Damage: 325% per 0.5 sec, Number of Attacks: 1, Duration: 3 sec. #cCooldown: 15 sec# |
Old Template: Time Force Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount.\n#c[Vortex]#: Max Enemies Hit: #x, Damage: #y% per 0.5 sec, Number of Attacks: #z, Duration: #s sec.\n#cCooldown: #cooltime sec#
Changed: damage – 245+5*x → 275+5*x {295 → 325}
Changed: y – 245+5*x → 275+5*x {295 → 325}
Pink Bean
Pink Pogo Jump
Description: Pink Bean leaps onto its pogo stick and performs a high flying leap.
Tags: info\type – 1, info\areaAttack – 1, reqLev – 30, fixLevel – 1, psd – 1, info2\ignoreCounter – 1
Delay: 60ms
Template | MP Cost: #mpCon. Can be charged for up to #time seconds. The longer it’s charged, the farther you can jump. Charge for #dotTime seconds for the maximum jumping distance. Use direction keys to adjust distance during a jump. #mobCount enemies in your path will receive damage (#damage% +#w% per Level) as you jump again. Can jump up to #z times. Damage on Boss monsters +#bdR%. If used in midair, this skill immediately sends you back down to the ground and cannot be charged. Cooldown: #cooltime sec |
---|---|
Level 1 | MP Cost: 25. Can be charged for up to 3 seconds. The longer it’s charged, the farther you can jump. Charge for 2 seconds for the maximum jumping distance. Use direction keys to adjust distance during a jump. 15 enemies in your path will receive damage (1500% +25% per Level) as you jump again. Can jump up to 8 times. Damage on Boss monsters +50%. If used in midair, this skill immediately sends you back down to the ground and cannot be charged. Cooldown: 3 sec |
Old Template: MP Cost: #mpCon. Can be charged for up to #time seconds. The longer it’s charged, the farther you can jump. Charge for #dotTime seconds for the maximum jumping distance.\nUse direction keys to adjust distance during a jump. #mobCount enemies in your path will receive damage (#damage% +#w% per Level) as you jump again. Can jump up to #z times. Damage on Boss monsters +#bdR%.\nIf used in midair, this skill immediately sends you back down to the ground and cannot be charged.\nCooldown: #cooltime sec
Changed: w – 40 → 25
Pink Bean’s Tutu
Description: Pink Bean is interested in ballet. Pink Bean wears a tutu and does a turn.\nWhat a turn! If a ballerina uses it for her turn, she could bore through solid rock. Uh, this is not ballet is it?\nYou can move during its duration, and maintaining the skill increases damage, attack range, and MSPD.\nPinkish Shadow doesn’t follow Pink Bean’s Tutu.
Tags: info\type – 1, info\areaAttack – 1, info\rapidAttack – 1, info\knockbackLimit – 80, reqLev – 175, fixLevel – 1
Delay: 0ms
Template | Key-down skill. Up to #time sec. Increases damage, attack range and MSPD if used for more than a set duration. Consumes #mpCon MP to attack, up to #mobCount enemies at #x% +#y% damage per level #attackCount times, and doubles final damage if used for more than a set duration. Cooldown: #cooltime sec |
---|---|
Level 1 | Key-down skill. Up to 10 sec. Increases damage, attack range and MSPD if used for more than a set duration. Consumes 20 MP to attack, up to 15 enemies at 250% +2% damage per level 3 times, and doubles final damage if used for more than a set duration. Cooldown: 60 sec |
Old Template: Key-down skill. Key down up to #time seconds. Increases damage, attack range and movement speed if used for more than a set period of time.\nConsumes #mpCon MP to attack, up to #mobCount enemies at #x% +#y% damage per level #attackCount times, and doubles final damage if used for more than a set period of time.\nCooldown: #cooltime sec
Changed: x – 300 → 250
Changed: y – 3 → 2
Illium (Beginner)
Flow of Battle (NEW!)
Description: Maintains the flow of the battle.\nMoving a certain distance within a set time frame increases damage.
Tags: info\type – 51, invisible – 1
Template | Activates when moving a certain distance, stacks up to #x times. Duration: #time sec. Damage increased by #y% per stack. |
---|---|
Level 1 | Activates when moving a certain distance, stacks up to 6 times. Duration: 5 sec. Damage increased by 1% per stack. |
Level 2 | Activates when moving a certain distance, stacks up to 6 times. Duration: 5 sec. Damage increased by 2% per stack. |
Added: maxLevel – 2
Added: time – 5
Added: w – 1000
Added: x – 6
Added: y – x {2}
Added: z – 500
Added: invisible – 1
Return to Shelter (NEW!)
Description: Illium will be moved to his hideout.
Tags: info\pvp – 0, invisible – 1
Delay: 30ms
Template | MP Cost: #mpCon Cooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost: 100 Cooldown: 600 sec.# |
Added: action – CMbackHome
Added: cooltime – 600
Added: maxLevel – 1
Added: mpCon – 100
Added: x – 402000500
Added: invisible – 1
Illium (I)
Craft: Javelin (NEW!)
Description: Throws a sharp magic javelin that attacks while flying between enemies.\nIt can be linked with Craft: Orb, and it does not affect skill enhancement effects from multi-target skills.\n#cLv. 20 Effect: Can learn 2nd Skill, Reaction: Destruction, and 4th Skill, Craft: Javelin II.#
Tags: info\type – 1, weapon – 28, subWeapon – 35, psd – 1
Delay: 1000ms
Template | MP Cost: #mpCon. Attacks up to #z enemies at #damage% damage #attackCount times. Attacks against Normal monsters are increased by #nbdR%. |
---|---|
Level 1 | MP Cost: 12. Attacks up to 4 enemies at 62% damage 2 times. Attacks against Normal monsters are increased by 20%. |
Level 20 | MP Cost: 24. Attacks up to 4 enemies at 100% damage 2 times. Attacks against Normal monsters are increased by 20%. |
Added: action – CMjavelin
Added: attackCount – 2
Added: damage – 60+2*x {100}
Added: maxLevel – 20
Added: mobCount – 1
Added: mpCon – 10+2*u(x/3) {24}
Added: nbdR – 20
Added: range – 550
Added: x – 1
Added: y – 1
Added: z – 4
Craft: Orb (NEW!)
Description: Throws a magical orb that flies towards the Crystal. If there is no Crystal, it flies straight forward. Orb leaves a #cBless Mark# on you, and temporarily increases Craft: Javelin’s damage.\nIt shares the skill level with Craft: Javelin, and can be linked together.\n#cLv. 20 Effect: Can learn 2nd Skill, Reaction: Domination, and 4th Skill, Craft: Orb II.#
Tags: info\type – 33, disable – 1, weapon – 28, subWeapon – 35
Delay: 1000ms
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. Increases Craft: Javelin damage by #y% for 2 sec. after use. |
---|---|
Level 1 | MP Cost: 7. Attacks up to 3 enemies at 31% damage 1 times. Increases Craft: Javelin damage by 15% for 2 sec. after use. |
Level 20 | MP Cost: 15. Attacks up to 3 enemies at 50% damage 1 times. Increases Craft: Javelin damage by 15% for 2 sec. after use. |
Added: action – CMMagicOrb
Added: attackCount – 1
Added: damage – 30+x {50}
Added: maxLevel – 20
Added: mobCount – 3
Added: mpCon – 5+2*u(x/4) {15}
Added: range – 680
Added: time – 2000
Added: x – 2
Added: y – 15
Illium (II)
Reaction: Destruction (NEW!)
Description: If the Crystal is touched by Craft: Javelin, it resonates to shoot out destructive energy to enemies near the Crystal.\nRequired Skill: #cLv. 20 Craft: Javelin or above#\n#cLv. 20 Effect: Can learn 3rd Skill, Reaction: Destruction II.#
Tags: weapon – 28, subWeapon – 35
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 10. Attacks up to 9 enemies at 208% damage 4 times. Cooldown: 10 sec. |
Level 20 | MP Cost: 50. Attacks up to 9 enemies at 360% damage 4 times. Cooldown: 6 sec. |
Added: attackCount – 4
Added: cooltime – 10-d(x/5) {6}
Added: damage – 200+8*x {360}
Added: maxLevel – 20
Added: mobCount – 9
Added: mpCon – 10+10*d(x/5) {50}
Added: z – 960
Added: req – Craft: Javelin
Reaction: Domination (NEW!)
Description: If the Crystal is touched by Craft: Orb, it resonates to attack enemies near the Crystal, and inflicts #cCurse Mark# on them.\nRequired Skill: #cLv. 20 Craft: Orb or above#\n#cLv. 20 Effect: Can learn 3rd Skill, Reaction: Domination II.#
Tags: weapon – 28, subWeapon – 35
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 10. Attacks up to 3 enemies at 208% damage 1 times. Cooldown: 10 sec. |
Level 20 | MP Cost: 50. Attacks up to 9 enemies at 360% damage 1 times. Cooldown: 6 sec. |
Added: attackCount – 1
Added: cooltime – 10-d(x/5) {6}
Added: damage – 200+8*x {360}
Added: maxLevel – 20
Added: mobCount – 3+2*d(x/6) {9}
Added: mpCon – 10+10*d(x/5) {50}
Added: z – 1050
Added: req – Craft: Javelin
Crystal Charge (NEW!)
Description: Charges a magical power into the Crystal to bring out its potential.
Tags: fixLevel – 1, weapon – 28, subWeapon – 35
Template | #cMax Crystal Charge: 30#
– Craft: Javelin Charge 1 |
---|---|
Level 1 | #cMax Crystal Charge: 30#
– Craft: Javelin Charge 1 |
Added: maxLevel – 1
Added: time – 10
Added: w – 1
Added: x – 30
Holy Shield (NEW!)
Description: Uses the power of the Bless Mark to absorb part of incoming damage.\nRequired Skill: #cLv. 10 Bless Mark or above#
Tags: info\type – 50, psd – 1, weapon – 28, subWeapon – 35
Template | 1 Bless Mark is consumed when hit to absorb #x% of damage. |
---|---|
Level 1 | 1 Bless Mark is consumed when hit to absorb 30% of damage. |
Level 4 | 1 Bless Mark is consumed when hit to absorb 60% of damage. |
Added: maxLevel – 4
Added: x – 20+10*x {60}
Added: req – Bless Mark
Curse Mark (NEW!)
Description: Leaves a Curse Mark to steal and weaken the target. Targets with Curse Mark have their defense reduced, and receives #cadditional hit# from Illium’s attacks except Craft: Orb.\n#cLv. 10 Effect: Can learn 3rd Skill, Curse Mark Mastery#
Tags: weapon – 28, subWeapon – 35
Template | Duration: #time sec. DEF -#w% When Illium attacks a marked enemy, performs additional hit at #damage% damage. |
---|---|
Level 1 | Duration: 10 sec. DEF -2% When Illium attacks a marked enemy, performs additional hit at 11% damage. |
Level 10 | Duration: 10 sec. DEF -4% When Illium attacks a marked enemy, performs additional hit at 20% damage. |
Added: damage – 10+x {20}
Added: maxLevel – 10
Added: time – 10
Added: w – 1+u(x/4) {4}
Added: x – 1
Ancient Crystal (NEW!)
Description: A Crystal with ancient powers. It resonates with various magic to achieve great power.
Tags: info\type – 33, info\skillOrigin – HaDecrypt.vector, showSummonedBuffIcon – 3, invisible – 1, randomSpray – crystal, fixLevel – 1, weapon – 28, subWeapon – 35
Delay: 600ms
Template | The Crystal can be charged with Craft Skills, and can use powerful Crystal Skills when charged. |
---|---|
Level 1 | The Crystal can be charged with Craft Skills, and can use powerful Crystal Skills when charged. |
Added: action – alert2
Added: maxLevel – 1
Added: time – 1
Added: invisible – 1
Crystal Control (NEW!)
Description: Summons a Crystal with ancient powers to freely make use of it.\nA Crystal is summoned when the skill is used, and the Crystal moves to a certain spot in front when summoned.\nUse it again while pressing #c↓ Key# to #cteleport# the Crystal to your location.
Tags: fixLevel – 1, weapon – 28, subWeapon – 35
Delay: 30ms
Template | While the Crystal is charged, the charge resets to 0 after 10 sec. |
---|---|
Level 1 | While the Crystal is charged, the charge resets to 0 after 10 sec. |
Added: action – CMCrystalControll
Added: maxLevel – 1
Added: v – 1200
Added: x – 350
Added: y – 100
Crystal Skill: Mortal Swing (NEW!)
Description: Releases the magic built up in the Crystal to sweep away nearby enemies.\n#cRequired Crystal Charge: 30 or above#\n#c* Can be reused after the Crystal charge resets#
Tags: info\type – 33, processtype – -1, weapon – 28, subWeapon – 35
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. |
---|---|
Level 1 | MP Cost: 60. Attacks up to 12 enemies at 410% damage 10 times. |
Level 10 | MP Cost: 80. Attacks up to 12 enemies at 500% damage 10 times. |
Added: attackCount – 10
Added: attackDelay – 450
Added: damage – 400+10*x {500}
Added: maxLevel – 10
Added: mobCount – 12
Added: mpCon – 60+10*d(x/5) {80}
Added: z – 1
Magic Gauntlet Booster (NEW!)
Description: Increases Magic Gauntlet ASPD.
Tags: skillType – 2, info\type – 10, weapon – 28, subWeapon – 35
Delay: 30ms
Template | MP Cost: #mpCon. +2 ASPD levels for #time sec. |
---|---|
Level 1 | MP Cost: 30. +2 ASPD levels for 75 sec. |
Level 10 | MP Cost: 12. +2 ASPD levels for 300 sec. |
Added: action – CMMagicBooster
Added: maxLevel – 10
Added: mpCon – 32-2*x {12}
Added: time – 50+25*x {300}
Added: x – -2
Makina (NEW!)
Description: Summons the Mechanical Friend Makina.\nMakina is #csummoned near the Crystal and guards it# while gathering enemies.\nMakina moves along with the Crystal and attacks enemies in the way, but reduces attack count by 1.\nMakina does not affect enemies in the Damage Reflection state.\n#cLv. 20 Effect: Can learn 4th Skill, Crystal Skill: Deus.#
Tags: info\type – 33, showSummonedBuffIcon – 2, weapon – 28, subWeapon – 35, info2\ignoreCounter – 1
Delay: 30ms
Template | MP Cost: #mpCon. Summons for #time sec. Attacks up to #mobCount enemies at #damage% damage #attackCount times. |
---|---|
Level 1 | MP Cost: 60. Summons for 66 sec. Attacks up to 5 enemies at 155% damage 4 times. |
Level 20 | MP Cost: 100. Summons for 180 sec. Attacks up to 5 enemies at 250% damage 4 times. |
Added: action – CMSummonMachina
Added: attackCount – 4
Added: damage – 150+5*x {250}
Added: maxLevel – 20
Added: mobCount – 5
Added: mpCon – 60+10*d(x/5) {100}
Added: nS – 5
Added: subTime – 3
Added: time – 60+6*x {180}
Added: v – 1200
Added: w – 1
Added: x – 300
Added: y – 300
Illium (III)
Reaction: Destruction II (NEW!)
Description: Enhances #cReaction: Destruction#.\nWhen the Crystal is touched by Craft: Javelin or Craft: Longinus, it resonates to fire out #c2# destructive energy to nearby enemies.\nRequired Skill: #cLv. 20 Reaction: Destruction or above#
Tags: weapon – 28, subWeapon – 35
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times, activating #ctwice#. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 50. Attacks up to 9 enemies at 398% damage 4 times, activating #ctwice#. Cooldown: 6 sec. |
Level 20 | MP Cost: 130. Attacks up to 9 enemies at 550% damage 4 times, activating #ctwice#. Cooldown: 4 sec. |
Added: attackCount – 4
Added: cooltime – 6-d(x/10) {4}
Added: damage – 390+8*x {550}
Added: maxLevel – 20
Added: mobCount – 9
Added: mpCon – 50+20*d(x/5) {130}
Added: subTime – 960
Added: z – 1620
Added: req – Reaction: Destruction
Reaction: Domination II (NEW!)
Description: Enhances #cReaction: Domination#.\nIf the Crystal is touched by Craft: Orb, it resonates to attack enemies near the Crystal, and inflicts #cCurse Mark# on them.\nRequired Skill: #cLv. 20 Reaction: Domination or above#
Tags: weapon – 28, subWeapon – 35
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 10. Attacks up to 6 enemies at 398% damage 2 times. Cooldown: 6 sec. |
Level 20 | MP Cost: 50. Attacks up to 12 enemies at 550% damage 2 times. Cooldown: 4 sec. |
Added: attackCount – 2
Added: cooltime – 6-d(x/10) {4}
Added: damage – 390+8*x {550}
Added: maxLevel – 20
Added: mobCount – 6+2*d(x/6) {12}
Added: mpCon – 10+10*d(x/5) {50}
Added: z – 1050
Added: req – Reaction: Domination
Glory Wing: Enhanced Javelin (NEW!)
Description: Javelin enhanced with the power of Glory Wing. Automatically tracks enemies and explodes to deal massive damage.
Tags: info\type – 1, disable – 1, invisible – 1, weapon – 28, subWeapon – 35
Delay: 720ms
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. |
---|---|
Level 1 | MP Cost: 22. Attacks up to 5 enemies at 205% damage 6 times. |
Level 20 | MP Cost: 30. Attacks up to 5 enemies at 300% damage 6 times. |
Added: action – CMGloryWingJavelin
Added: attackCount – 6
Added: cooltimeMS – 600
Added: damage – 200+5*x {300}
Added: maxLevel – 20
Added: mobCount – 5
Added: mpCon – 20+2*u(x/4) {30}
Added: range – 200
Added: invisible – 1
Crystal Charge Mastery (NEW!)
Description: Increases the maximum Crystal charge amount for stronger reactions.
Tags: fixLevel – 1, weapon – 28, subWeapon – 35
Template | #cMax Crystal Charge: 150#
– Craft: Javelin Charge 1 |
---|---|
Level 1 | #cMax Crystal Charge: 150#
– Craft: Javelin Charge 1 |
Added: maxLevel – 1
Added: nS – 2
Added: time – 10
Added: w – 3
Added: x – 30
Added: y – 60
Added: z – 150
Bless Mark Mastery (NEW!)
Description: Leaves a stronger Bless Mark.\nRequired Skill: #cLv. 10 Bless Mark or above#\n#cLv. 10 Effect: Can learn 4th Skill, Perfect Bless Mark#
Tags: info\type – 51, info\condition – attack, info\mes – elementalWeaken, info\showFromTheHead – 1, weapon – 28, psd – 1, subWeapon – 35
Template | Can be stacked up to #x times. Duration: #time sec. Each stack’s value are added together. 1 – 3 Stacks: ATT/MATT +#w 4 – 6 Stacks: ATT/MATT +#z [Passive Effect: Craft: Javelin damage +#damPlus%] |
---|---|
Level 1 | Can be stacked up to 3 times. Duration: 10 sec. Each stack’s value are added together. 1 – 3 Stacks: ATT/MATT +2 4 – 6 Stacks: ATT/MATT +3 [Passive Effect: Craft: Javelin damage +110%] |
Level 10 | Can be stacked up to 6 times. Duration: 10 sec. Each stack’s value are added together. 1 – 3 Stacks: ATT/MATT +2 4 – 6 Stacks: ATT/MATT +4 [Passive Effect: Craft: Javelin damage +200%] |
Added: damPlus – 100+x*10 {200}
Added: maxLevel – 10
Added: time – 10
Added: w – 2
Added: x – 2+u(x/3) {6}
Added: z – 2+u(x/6) {4}
Added: req – Bless Mark
Curse Mark Mastery (NEW!)
Description: Leaves a stronger Curse Mark.\nRequired Skill: #cLv. 10 Curse Mark or above##cLv. 10 Effect: Can learn 4th Skill, Perfect Curse Mark#
Tags: info\type – 51, info\condition – attack, info\mes – elementalWeaken, info\showFromTheHead – 1, weapon – 28, subWeapon – 35
Template | Can be stacked up to #x times. Duration: #time sec. Each stack’s DEF reduction are added together. 1 Stack: DEF -#w% 2 – 3 Stacks: DEF -#z% If Illium attacks a marked enemy, he attacks one more time for #damage% damage. Additional hit’s final damage increases up to #qx based on the Curse Mark stacks. |
---|---|
Level 1 | Can be stacked up to 2 times. Duration: 10 sec. Each stack’s DEF reduction are added together. 1 Stack: DEF -4% 2 – 3 Stacks: DEF -2% If Illium attacks a marked enemy, he attacks one more time for 21% damage. Additional hit’s final damage increases up to 2x based on the Curse Mark stacks. |
Level 10 | Can be stacked up to 3 times. Duration: 10 sec. Each stack’s DEF reduction are added together. 1 Stack: DEF -4% 2 – 3 Stacks: DEF -4% If Illium attacks a marked enemy, he attacks one more time for 30% damage. Additional hit’s final damage increases up to 3x based on the Curse Mark stacks. |
Added: damage – 20+x {30}
Added: maxLevel – 10
Added: q – 1+u(x/5) {3}
Added: time – 10
Added: w – 4
Added: x – 1+u(x/5) {3}
Added: z – 1+u(x/4) {4}
Added: req – Curse Mark
Flora Mastery (NEW!)
Description: Calls upon the incredible powers of Flora that has been passed down throughout the ages.
Tags: psd – 1, info\type – 50, weapon – 28, subWeapon – 35
Template | Max HP/MP +#mmpR% Damage +#damR% Jump +#psdJump, MSPD +#psdSpeed, Max MSPD +#speedMax |
---|---|
Level 1 | Max HP/MP +11% Damage +1% Jump +1, MSPD +1, Max MSPD +1 |
Level 10 | Max HP/MP +20% Damage +10% Jump +10, MSPD +10, Max MSPD +10 |
Added: damR – x {10}
Added: maxLevel – 10
Added: mhpR – 10+x {20}
Added: mmpR – 10+x {20}
Added: psdJump – 1*x {10}
Added: psdSpeed – 1*x {10}
Added: speedMax – 1*x {10}
Master of Fate (NEW!)
Description: Defy fate and strive harder for magical knowledge.
Tags: info\type – 50, psd – 1, weapon – 28, subWeapon – 35
Template | INT +#intX, and MATT +#madR% |
---|---|
Level 1 | INT +22, and MATT +5% |
Level 10 | INT +40, and MATT +10% |
Added: intX – 20+x*2 {40}
Added: madR – 5+d(x/2) {10}
Added: maxLevel – 10
Endless Research (NEW!)
Description: Study the power of magic to permanently increase MATT, and Critical Damage.
Tags: info\type – 50, psd – 1, weapon – 28, subWeapon – 35
Template | MATT +#madX, Critical Damage +#criticaldamage%, Critical Rate +#cr% |
---|---|
Level 1 | MATT +20, Critical Damage +15%, Critical Rate +14% |
Level 4 | MATT +50, Critical Damage +30%, Critical Rate +20% |
Added: cr – 12+2*x {20}
Added: criticaldamage – 10+5*x {30}
Added: madX – 10*x+10 {50}
Added: maxLevel – 4
Crystal Skill: Glory Wing (NEW!)
Description: Imbues the full power of magic from the Crystal to the wings. Enhances Craft: Javelin to increase damage, seek out enemies, and explode.\nDuring Glory Wing, #cusing Crystal Portal with directional keys# will quickly teleport you towards that direction.\nGlory Wing duration does not affect Buff Duration Bonus and Buff Freezer effects.\n#cRequired Crystal Charge: 150#
Tags: notRemoved – 1, processtype – -1, isCancelableBuff – 1, notIncBuffDuration – 1, weapon – 28, bgm – Bgm48.img/gloryWing, subWeapon – 35
Delay: 30ms
Template | Duration: #time sec. Damage +#indieDamR%, Stance Rate +#indieStance% When Craft: Javelin hits, it explodes to attack up to 5 enemies at #y% damage 6 times. |
---|---|
Level 1 | Duration: 10 sec. Damage +10%, Stance Rate +100% When Craft: Javelin hits, it explodes to attack up to 5 enemies at 205% damage 6 times. |
Level 20 | Duration: 20 sec. Damage +10%, Stance Rate +100% When Craft: Javelin hits, it explodes to attack up to 5 enemies at 300% damage 6 times. |
Added: action – CMGloryWing
Added: indieDamR – 10
Added: indieStance – 100
Added: maxLevel – 20
Added: time – 10+d(x/2) {20}
Added: u – 17
Added: v – 2000
Added: w – 300
Added: x – 3
Added: y – 200+5*x {300}
Added: z – 10
Added: notIncBuffDuration – 1
Added: notRemoved – 1
Crystal Skill: Harmony Link (NEW!)
Description: Crystal and Illium’s energy of blessing become linked. This energy leaves a #cBless Mark# on Illium and party members that the energy, and recovers HP. It also leaves #cCurse Mark# on enemies.\n#cRequired Crystal Charge: 60 or above#\n#c* Can be reused after the Crystal charge resets#
Tags: info\type – 33, info2\ignoreCounter – 1, processtype – -1, weapon – 28, subWeapon – 35, psd – 1
Delay: 690ms
Template | MP Cost: #mpCon. Links with the energy #x times. Each link gives a Bless Mark, and recovers #damage% of Max HP [Passive Effects: Status Resistance +#asrR, and All Elemental Resistances +#terR%] |
---|---|
Level 1 | MP Cost: 160. Links with the energy 5 times. Each link gives a Bless Mark, and recovers 5% of Max HP [Passive Effects: Status Resistance +11, and All Elemental Resistances +11%] |
Level 20 | MP Cost: 200. Links with the energy 15 times. Each link gives a Bless Mark, and recovers 10% of Max HP [Passive Effects: Status Resistance +30, and All Elemental Resistances +30%] |
Added: action – 5thBlackMagicAltar
Added: asrR – 10+x {30}
Added: damage – 5+d(x/4) {10}
Added: maxLevel – 20
Added: mobCount – 8
Added: mpCon – 160+10*d(x/5) {200}
Added: terR – 10+x {30}
Added: x – 5+d(x/2) {15}
Added: y – 1000
Added: z – 2
Illium (IV)
Craft: Javelin II (NEW!)
Description: Enhances Craft: Javelin. When Craft: Javelin hits an enemy, it splits into smaller fragments to perform additional attacks.\nIt can be linked with Craft: Orb II, and it does not affect skill enhancement effects for multi-target skills.\nRequired Skill: #cLv. 20 Craft: Javelin or above#
Tags: info\type – 1, weapon – 28, psd – 1, masterLevel – 10, combatOrders – 1, subWeapon – 35
Delay: 1000ms
Template | MP Cost: #mpCon. Attacks up to #z enemies at #damage% damage #attackCount times. Creates 2 fragments that deals #w% damage upon hitting. Attacking Normal monsters increases damage by 20%, not applied to fragments. [Passive Effect: Craft: Javelin damage +#damPlus% while using Glory Wing] |
---|---|
Level 1 | MP Cost: 16. Attacks up to 5 enemies at 184% damage 3 times. Creates 2 fragments that deals 71% damage upon hitting. Attacking Normal monsters increases damage by 20%, not applied to fragments. [Passive Effect: Craft: Javelin damage +20% while using Glory Wing] |
Level 30 | MP Cost: 30. Attacks up to 5 enemies at 300% damage 3 times. Creates 2 fragments that deals 100% damage upon hitting. Attacking Normal monsters increases damage by 20%, not applied to fragments. [Passive Effect: Craft: Javelin damage +50% while using Glory Wing] |
Added: action – CMjavelin2
Added: attackCount – 3
Added: damage – 180+4*x {300}
Added: damPlus – 20+d(x/2)*2 {50}
Added: maxLevel – 30
Added: mobCount – 1
Added: mpCon – 14+2*u(x/4) {30}
Added: range – 550
Added: w – 70+x {100}
Added: x – 1
Added: y – 2
Added: z – 5
Added: masterLevel – 10
Added: req – Craft: Javelin
Craft: Orb II (NEW!)
Description: Throws a powerful magical orb that flies towards the Crystal. If there is no Crystal, it flies straight forward. Orb leaves a #cBless Mark# on you, and temporarily increases Craft: Javelin’s damage.\nIt shares the skill level with Craft: Javelin II, and can be linked together.\nRequired Skill: #cLv. 20 Craft: Orb or above#
Tags: info\type – 33, disable – 1, weapon – 28, combatOrders – 1, subWeapon – 35
Delay: 1000ms
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. Increases Craft: Javelin damage by #y% for 2 sec. after use. |
---|---|
Level 1 | MP Cost: 16. Attacks up to 5 enemies at 92% damage 1 times. Increases Craft: Javelin damage by 30% for 2 sec. after use. |
Level 30 | MP Cost: 30. Attacks up to 5 enemies at 150% damage 1 times. Increases Craft: Javelin damage by 30% for 2 sec. after use. |
Added: action – CMMagicOrb2
Added: attackCount – 1
Added: damage – 90+2*x {150}
Added: maxLevel – 30
Added: mobCount – 5
Added: mpCon – 14+2*u(x/4) {30}
Added: range – 680
Added: time – 2000
Added: x – 2
Added: y – 30
Added: req – Craft: Orb
Glory Wing: Harmony Wing Beat (NEW!)
Description: #cAuto-activates during Glory Wing#\nShoots out a powerful energy to leave #cCurse Marks# on enemies, and #cBless Marks# on allies.
Tags: info\type – 33, info2\ignoreCounter – 1, weapon – 28, psd – 1, combatOrders – 1, masterLevel – 10, subWeapon – 35
Delay: 30ms
Template | Leaves Curse and Bless Marks on up to #mobCount enemies and allies, respectively. [Passive Effect: Crystal Skill: Mortal Swing damage +#damPlus%] |
---|---|
Level 1 | Leaves Curse and Bless Marks on up to 2 enemies and allies, respectively. [Passive Effect: Crystal Skill: Mortal Swing damage +42%] |
Level 30 | Leaves Curse and Bless Marks on up to 12 enemies and allies, respectively. [Passive Effect: Crystal Skill: Mortal Swing damage +100%] |
Added: action – CMGloryHarmonyWingBeat
Added: damPlus – 40+x*2 {100}
Added: maxLevel – 30
Added: mobCount – 2+d(x/3) {12}
Added: s – 1500
Added: v – 10
Added: masterLevel – 10
Perfect Bless Mark (NEW!)
Description: Leaves a perfect Bless Mark.\nRequired Skill: #cLv. 10 Bless Mark Mastery or above#\n#cLv. 10 Effect: Can learn Hyper Skill, Celestial Protection#
Tags: info\type – 51, info\condition – attack, info\mes – elementalWeaken, info\showFromTheHead – 1, weapon – 28, psd – 1, subWeapon – 35
Template | Can be stacked up to #x times. Duration: #time sec. Each stack’s value are added together. 1 – 3 Stacks: ATT/MATT +#w 4 – 6 Stacks: ATT/MATT +#z 7 – 9 Stacks: ATT/MATT +#y 10 Stacks: ATT/MATT +#u, ASPD +1 level [Passive Effect: Makina damage +#damPlus%] |
---|---|
Level 1 | Can be stacked up to 7 times. Duration: 10 sec. Each stack’s value are added together. 1 – 3 Stacks: ATT/MATT +2 4 – 6 Stacks: ATT/MATT +4 7 – 9 Stacks: ATT/MATT +5 10 Stacks: ATT/MATT +10, ASPD +1 level [Passive Effect: Makina damage +55%] |
Level 10 | Can be stacked up to 10 times. Duration: 10 sec. Each stack’s value are added together. 1 – 3 Stacks: ATT/MATT +2 4 – 6 Stacks: ATT/MATT +4 7 – 9 Stacks: ATT/MATT +6 10 Stacks: ATT/MATT +10, ASPD +1 level [Passive Effect: Makina damage +100%] |
Added: damPlus – 50+x*5 {100}
Added: maxLevel – 10
Added: s – -1
Added: time – 10
Added: u – 10
Added: w – 2
Added: x – 6+u(x/3) {10}
Added: y – 4+u(x/6) {6}
Added: z – 4
Added: req – Bless Mark Mastery
Perfect Curse Mark (NEW!)
Description: Leaves a perfect Curse Mark.\nRequired Skill: #cLv. 10 Curse Mark Mastery or above#
Tags: info\type – 51, info\condition – attack, info\mes – elementalWeaken, info\showFromTheHead – 1, weapon – 28, subWeapon – 35
Template | Can be stacked up to #x times. Duration: #time sec. Each stack’s DEF reduction are added together. 1 Stack: DEF -%#w 2 – 3 Stacks: DEF -#z% 4 – 5 Stacks: DEF -#y% If Illium attacks a marked enemy, he attacks one more time for #damage% damage. Additional hit’s final damage increases up to #qx based on the Curse Mark stacks. |
---|---|
Level 1 | Can be stacked up to 4 times. Duration: 10 sec. Each stack’s DEF reduction are added together. 1 Stack: DEF -%4 2 – 3 Stacks: DEF -4% 4 – 5 Stacks: DEF -2% If Illium attacks a marked enemy, he attacks one more time for 31% damage. Additional hit’s final damage increases up to 4x based on the Curse Mark stacks. |
Level 10 | Can be stacked up to 5 times. Duration: 10 sec. Each stack’s DEF reduction are added together. 1 Stack: DEF -%4 2 – 3 Stacks: DEF -4% 4 – 5 Stacks: DEF -4% If Illium attacks a marked enemy, he attacks one more time for 40% damage. Additional hit’s final damage increases up to 5x based on the Curse Mark stacks. |
Added: damage – 30+x {40}
Added: maxLevel – 10
Added: q – 3+u(x/5) {5}
Added: time – 10
Added: w – 4
Added: x – 3+u(x/5) {5}
Added: y – 1+u(x/4) {4}
Added: z – 4
Added: req – Curse Mark Mastery
Perfect Crystal Charge (NEW!)
Description: Fully charges the Crystal.
Tags: fixLevel – 1, weapon – 28, subWeapon – 35
Template | #cMax Crystal Charge: 150#
– Craft: Javelin Charge 1 |
---|---|
Level 1 | #cMax Crystal Charge: 150#
– Craft: Javelin Charge 1 |
Added: maxLevel – 1
Added: time – 10
Added: u – 150
Added: w – 4
Added: x – 30
Added: y – 60
Added: z – 90
Crystal’s Secret (NEW!)
Description: Fully analyze the power of the ancient Crystal to utilize its full powers.
Tags: info\type – 50, psd – 1, weapon – 28, masterLevel – 10, subWeapon – 35
Template | Magic Gauntlet Mastery +#mastery%, Damage when attacking Boss +#bdR%, Ignores #ignoreMobpdpR% of enemy DEF, Final Damage +#mdR% |
---|---|
Level 1 | Magic Gauntlet Mastery +41%, Damage when attacking Boss +15%, Ignores 10% of enemy DEF, Final Damage +5% |
Level 30 | Magic Gauntlet Mastery +70%, Damage when attacking Boss +30%, Ignores 25% of enemy DEF, Final Damage +20% |
Added: bdR – 15+d(x/2) {30}
Added: ignoreMobpdpR – 10+d(x/2) {25}
Added: mastery – 40+x {70}
Added: maxLevel – 30
Added: mdR – 5+d(x/2) {20}
Added: masterLevel – 10
Javelin – Reinforce (NEW!)
Description: Increases Craft: Javelin damage.
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 143, psd – 1, weapon – 28, subWeapon – 35
Template | Craft: Javelin damage +#damR% |
---|---|
Level 1 | Craft: Javelin damage +20% |
Added: damR – 20
Added: maxLevel – 1
Added: req – Craft: Javelin II
Javelin – Bonus Attacks (NEW!)
Description: Increases Craft: Javelin Attack Count.
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 162, psd – 1, weapon – 28, subWeapon – 35
Template | Craft: Javelin Attack Count +#attackCount |
---|---|
Level 1 | Craft: Javelin Attack Count +1 |
Added: attackCount – 1
Added: maxLevel – 1
Added: req – Craft: Javelin II
Javelin – Boss Rush (NEW!)
Description: Increases damage of Craft: Javelin on Boss monsters.
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 183, psd – 1, weapon – 28, subWeapon – 35
Template | Craft: Javelin damage on Boss monsters +#bdR% |
---|---|
Level 1 | Craft: Javelin damage on Boss monsters +20% |
Added: bdR – 20
Added: maxLevel – 1
Added: req – Craft: Javelin II
Longinus – Reinforce (NEW!)
Description: Increases Craft: Longinus damage.
Type: Hyper Skill
Tags: info\type – 50, psd – 1, hyper – 1, reqLev – 149, weapon – 28, subWeapon – 35
Template | Craft: Longinus damage +#damR% |
---|---|
Level 1 | Craft: Longinus damage +20% |
Added: damR – 20
Added: maxLevel – 1
Added: req – Craft: Longinus
Longinus – Bonus Attacks (NEW!)
Description: Increases Craft: Longinus Attack Count.
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 168, psd – 1, weapon – 28, subWeapon – 35
Template | Craft: Longinus Attack Count +#attackCount |
---|---|
Level 1 | Craft: Longinus Attack Count +1 |
Added: attackCount – 1
Added: maxLevel – 1
Added: req – Craft: Longinus
Longinus – Cooldown Reduction (NEW!)
Description: Decreases Craft: Longinus cooldown.
Type: Hyper Skill
Tags: info\type – 50, psd – 1, hyper – 1, reqLev – 189, weapon – 28, subWeapon – 35
Template | Craft: Longinus Cooldown -#coolTimeR% |
---|---|
Level 1 | Craft: Longinus Cooldown -20% |
Added: coolTimeR – 20
Added: maxLevel – 1
Added: req – Craft: Longinus
Deus – Reinforce (NEW!)
Description: Increases Crystal Skill: Deus damage.
Type: Hyper Skill
Tags: info\type – 50, psd – 1, hyper – 1, reqLev – 155, weapon – 28, subWeapon – 35
Template | Crystal Skill: Deus and Satellite damage +#damR% |
---|---|
Level 1 | Crystal Skill: Deus and Satellite damage +20% |
Added: damR – 20
Added: maxLevel – 1
Deus – Bonus Attacks (NEW!)
Description: Increases Crystal Skill: Deus Attack Count.
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 177, psd – 1, weapon – 28, subWeapon – 35
Template | Crystal Skill: Deus and Satellite Attack Count +#attackCount |
---|---|
Level 1 | Crystal Skill: Deus and Satellite Attack Count +1 |
Added: attackCount – 1
Added: maxLevel – 1
Deus – Boss Rush (NEW!)
Description: Increases Crystal Skill: Deus damage on Boss monsters.
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 195, psd – 1, weapon – 28, subWeapon – 35
Template | Crystal Skill: Deus and Satellite damage on Boss monsters +#bdR% |
---|---|
Level 1 | Crystal Skill: Deus and Satellite damage on Boss monsters +20% |
Added: bdR – 20
Added: maxLevel – 1
Craft: Longinus (NEW!)
Description: Draws and throws the Spear of God, Longinus. Longinus flies towards the Crystal, and deals massive damage to all enemies along its path. If there is no Crystal, it flies straight forward.\n#cLv. 30 Effect: Can learn Hyper Skill, Longinus Zone#
Tags: weapon – 28, masterLevel – 10, combatOrders – 1, subWeapon – 35
Delay: 1140ms
Template | MP Cost: #mpCon Attacks up to #mobCount enemies at #damage% damage #attackCount times Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 90 Attacks up to 10 enemies at 668% damage 7 times Cooldown: 30 sec. |
Level 30 | MP Cost: 150 Attacks up to 10 enemies at 900% damage 7 times Cooldown: 15 sec. |
Added: action – CMLonginus
Added: attackCount – 7
Added: cooltime – 30-d(x/2) {15}
Added: cr – 100
Added: damage – 660+8*x {900}
Added: maxLevel – 30
Added: mobCount – 10
Added: mpCon – 90+10*d(x/5) {150}
Added: range – 1000
Added: x – 3
Added: masterLevel – 10
Crystal Skill: Deus (NEW!)
Description: Combine the power of Liyo and Makina to call Deus. Deus summons up to #c5# Satellites that chases down nearby enemies.\nDeus does not affect enemies that are in Damage Reflection state.\n#cRequired Crystal Charge: 90 or above#\n#c* Can be reused after the Crystal charge resets#\nRequired Skill: #cLv. 20 Liyo and Makina or above#
Tags: info\type – 33, notIncBuffDuration – 1, notCooltimeReset – 1, showSummonedBuffIcon – 2, weapon – 28, psd – 1, masterLevel – 10, combatOrders – 1, subWeapon – 35, info2\ignoreCounter – 1
Delay: 30ms
Template | MP Cost: #mpCon. Summons for #time sec. Attacks up to #mobCount enemies at #damage% damage #attackCount times Satellite’s ATT is equal to Liyo [Passive Effect: Liyo damage +#damPlus%] |
---|---|
Level 1 | MP Cost: 300. Summons for 20 sec. Attacks up to 10 enemies at 384% damage 5 times Satellite’s ATT is equal to Liyo [Passive Effect: Liyo damage +50%] |
Level 30 | MP Cost: 300. Summons for 30 sec. Attacks up to 10 enemies at 500% damage 5 times Satellite’s ATT is equal to Liyo [Passive Effect: Liyo damage +100%] |
Added: action – CMSummonRioMachina
Added: attackCount – 5
Added: damage – 380+4*x {500}
Added: damPlus – 50+d(x/3)*5 {100}
Added: maxLevel – 30
Added: mobCount – 10
Added: mpCon – 300
Added: speed – 12
Added: subTime – 3
Added: time – 20+d(x/3) {30}
Added: x – 5
Added: z – 3
Added: masterLevel – 10
Added: notCooltimeReset – 1
Added: notIncBuffDuration – 1
Added: req – Liyo
Added: req – Makina
Glory Wing: Mortal Wing Beat (NEW!)
Description: Concentrates magic at the tip of the wings and spins rapidly to sweep the surroundings.\n#cCan be used once during Glory Wing.#
Tags: isGlroySkill – 1, weapon – 28, combatOrders – 1, masterLevel – 10, subWeapon – 35
Delay: 840ms
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. |
---|---|
Level 1 | MP Cost: 140. Attacks up to 12 enemies at 840% damage 8 times. |
Level 30 | MP Cost: 200. Attacks up to 12 enemies at 2000% damage 8 times. |
Added: action – CMGloryMortalWingBeat
Added: attackCount – 8
Added: damage – 800+40*x {2000}
Added: maxLevel – 30
Added: mobCount – 12
Added: mpCon – 140+10*d(x/5) {200}
Added: x – 720
Added: masterLevel – 10
Flora Warrior (NEW!)
Description: Brings out the power of Flora.
Tags: combatOrders – 1, info\type – 10, info\massSpell – 1, weapon – 28, masterLevel – 10, subWeapon – 35
Delay: 30ms
Template | MP Cost: #mpCon. All AP invested stats +#x% for #time sec. |
---|---|
Level 1 | MP Cost: 10. All AP invested stats +1% for 30 sec. |
Level 30 | MP Cost: 70. All AP invested stats +15% for 900 sec. |
Added: action – CMLefWarrior
Added: maxLevel – 30
Added: mpCon – 10+10*d(x/5) {70}
Added: time – 30*x {900}
Added: x – u(x/2) {15}
Added: masterLevel – 10
Flora Temperance (NEW!)
Description: Enables you to focus your mind and remove Status effects cast on you. Grants immunity to Status effects for 3 sec. Cannot cancel certain Status effects.
Tags: combatOrders – 1, info\type – 35, weapon – 28, masterLevel – 10, subWeapon – 35
Delay: 30ms
Template | MP Cost: #mpCon. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 30. Cooldown: 600 sec. |
Level 5 | MP Cost: 30. Cooldown: 360 sec. |
Added: action – CMLefWill
Added: cooltime – 660-60*x {360}
Added: maxLevel – 5
Added: mpCon – 30
Added: time – 1
Added: masterLevel – 10
Fast Charge (NEW!)
Description: Increases Crystal charge speed.
Tags: weapon – 28, combatOrders – 1, masterLevel – 10, subWeapon – 35
Delay: 30ms
Template | MP Cost: #mpCon. Increases the Crystal charge amount of all Craft Skills by #x% for #time sec. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 60. Increases the Crystal charge amount of all Craft Skills by 100% for 5 sec. Cooldown: 215 sec. |
Level 20 | MP Cost: 100. Increases the Crystal charge amount of all Craft Skills by 100% for 10 sec. Cooldown: 120 sec. |
Added: action – CMFastCharge
Added: cooltime – 220-5*x {120}
Added: maxLevel – 20
Added: mpCon – 60+10*d(x/5) {100}
Added: time – 5+d(x/4) {10}
Added: x – 100
Added: masterLevel – 10
Longinus Zone (NEW!)
Description: Draws 6 Spear of God, Longinus and bombards a large area with attacks.
Type: Hyper Skill
Tags: hyper – 2, reqLev – 170, weapon – 28, subWeapon – 35
Delay: 2580ms
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. Explosion activates #c4 times# #cInvincible while casting# Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 200. Attacks up to 12 enemies at 1500% damage 3 times. Explosion activates #c4 times# #cInvincible while casting# Cooldown: 120 sec. |
Added: action – CMLonginusZone
Added: attackCount – 3
Added: cooltime – 120
Added: damage – 1500
Added: maxLevel – 1
Added: mobCount – 12
Added: mpCon – 200
Added: subTime – 300
Added: time – 2400
Added: x – 348
Added: y – 0
Added: req – Craft: Longinus
Wrath of God (NEW!)
Description: Borrow the power of an Ancient Flora God to gain incredible powers.
Type: Hyper Skill
Tags: info\type – 50, hyper – 2, reqLev – 200, notRemoved – 1, weapon – 28, subWeapon – 35
Template | MP Cost: #mpCon. Damage +#indieDamR% for #time sec. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 100. Damage +10% for 60 sec. Cooldown: 120 sec. |
Added: cooltime – 120
Added: indieDamR – 10
Added: maxLevel – 1
Added: mpCon – 100
Added: time – 60
Added: notRemoved – 1
Celestial Protection (NEW!)
Description: Based on the Bless Mark stacks, temporarily turns you and party members invincible.\nRequired Skill: #cLv. 10 Perfect Bless Mark or above#
Type: Hyper Skill
Tags: info\type – 50, hyper – 2, reqLev – 150, notRemoved – 1, weapon – 28, subWeapon – 35
Template | MP Cost: #mpCon. #time sec. of invincibility per stack of Bless Mark Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 100. 1 sec. of invincibility per stack of Bless Mark Cooldown: 180 sec. |
Added: cooltime – 180
Added: maxLevel – 1
Added: mpCon – 100
Added: time – 1
Added: notRemoved – 1
Added: req – Perfect Bless Mark
V Matrix (Common/Enhance Core)
Erda Shower (NEW!)
Description: Breathes out concentrated Erda to attack nearby enemies.
Tags: info\type – 1, info\areaAttack – 1, notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1, notRemoved – 1, showSummonedBuffIcon – 2, canJobRidingUse – 1, processtype – 1, isUsableKaiserDragon – 1
Delay: 1110ms
Template | HP Cost: #hpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. Absorbs Erda after attacking to reduce Erda Shower’s cooldown by #x sec. per enemy attacked. Cooldown: #cooltime sec. |
---|---|
Level 1 | HP Cost: 3000. Attacks up to 15 enemies at 465% damage 6 times. Absorbs Erda after attacking to reduce Erda Shower’s cooldown by 1 sec. per enemy attacked. Cooldown: 45 sec. |
Level 25 | HP Cost: 3000. Attacks up to 15 enemies at 825% damage 6 times. Absorbs Erda after attacking to reduce Erda Shower’s cooldown by 1 sec. per enemy attacked. Cooldown: 45 sec. |
Added: action – 5thErdaShower
Added: attackCount – 6
Added: cooltime – 45
Added: damage – 450+15*x {825}
Added: hpCon – 3000
Added: maxLevel – 25
Added: mobCount – 15
Added: x – 1
Added: notCooltimeReset – 1
Added: notIncBuffDuration – 1
Added: notRemoved – 1
Double/Triple/Wild Shot Enhancement
Description: Enhances Double, Triple, and Wild Shot.\n\n#cLv. 20: Critical Rate +5%\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Double, Triple, and Wild Shot +#damR_5th% |
---|---|
Level 1 | Final Damage of Double, Triple, and Wild Shot +5% |
Level 50 | Final Damage of Double, Triple, and Wild Shot +250% |
Old Template: Final Damage of Double Shot +#damR_5th%
Changed: damR_5th – 7*x → 5*x {350 → 250}
Summon Jaguar Enhancement
Description: Enhances Summon Jaguar, and Another Bite.\n\n#cLv. 20: Critical Rate +5%\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Summon Jaguar, and Another Bite +#damR_5th% |
---|---|
Level 1 | Final Damage of Summon Jaguar, and Another Bite +2% |
Level 50 | Final Damage of Summon Jaguar, and Another Bite +100% |
Old Template: Final Damage of Summon Jaguar +#damR_5th%
Added: cr – log20(x)*5 {5}
Removed: targetPlus_5th
Chain Arts: Stroke/Weapon Variation/Chain Arts: Tough Hustle Enhancement (NEW!)
Description: Enhances Chain Arts: Stroke, Weapon Variation, and Chain Arts: Tough Hustle.\n\n#cLv. 20: Max Target Count +1\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Chain Arts: Stroke, Weapon Variation, and Chain Arts: Tough Hustle +#damR_5th% |
---|---|
Level 1 | Final Damage of Chain Arts: Stroke, Weapon Variation, and Chain Arts: Tough Hustle +2% |
Level 50 | Final Damage of Chain Arts: Stroke, Weapon Variation, and Chain Arts: Tough Hustle +100% |
Added: bdR – log70(x)*20 {0}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Added: targetPlus_5th – log20(x) {1}
Weapon Arts: Blade Cuts/Weapon Arts: Talon Strikes Enhancement (NEW!)
Description: Enhances Weapon Arts: Blade Cuts, and Weapon Arts: Talon Strikes.\n\n#cLv. 20: Max Target Count +1\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Weapon Arts: Blade Cuts, and Weapon Arts: Talon Strikes +#damR_5th% |
---|---|
Level 1 | Final Damage of Weapon Arts: Blade Cuts, and Weapon Arts: Talon Strikes +2% |
Level 50 | Final Damage of Weapon Arts: Blade Cuts, and Weapon Arts: Talon Strikes +100% |
Added: bdR – log70(x)*20 {0}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Added: targetPlus_5th – log20(x) {1}
Weapon Arts: Dancing Daggers/Weapon Arts: Shuriken Bomb Enhancement (NEW!)
Description: Enhances Weapon Arts: Dancing Daggers, and Weapon Arts: Shuriken Bomb.\n\n#cLv. 20: Max Target Count +1\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Weapon Arts: Dancing Daggers, and Weapon Arts: Shuriken Bomb +#damR_5th% |
---|---|
Level 1 | Final Damage of Weapon Arts: Dancing Daggers, and Weapon Arts: Shuriken Bomb +2% |
Level 50 | Final Damage of Weapon Arts: Dancing Daggers, and Weapon Arts: Shuriken Bomb +100% |
Added: bdR – log70(x)*20 {0}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Added: targetPlus_5th – log20(x) {1}
Weapon Arts: Shotgun Blaster/Weapon Arts: Energy Bombs Enhancement (NEW!)
Description: Enhances Weapon Arts: Shotgun Blaster, and Weapon Arts: Energy Bombs.\n\n#cLv. 20: Max Target Count +1\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Weapon Arts: Shotgun Blaster, and Weapon Arts: Energy Bombs +#damR_5th% |
---|---|
Level 1 | Final Damage of Weapon Arts: Shotgun Blaster, and Weapon Arts: Energy Bombs +2% |
Level 50 | Final Damage of Weapon Arts: Shotgun Blaster, and Weapon Arts: Energy Bombs +100% |
Added: bdR – log70(x)*20 {0}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Added: targetPlus_5th – log20(x) {1}
Weapon Arts: Cinderblock Smash Enhancement (NEW!)
Description: Enhances Weapon Arts: Cinderblock Smash.\n\n#cLv. 20: Max Target Count +1\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Weapon Arts: Cinderblock Smash +#damR_5th% |
---|---|
Level 1 | Final Damage of Weapon Arts: Cinderblock Smash +2% |
Level 50 | Final Damage of Weapon Arts: Cinderblock Smash +100% |
Added: bdR – log70(x)*20 {0}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Added: targetPlus_5th – log20(x) {1}
Chain Arts: Takedown Enhancement (NEW!)
Description: Enhances Chain Arts: Takedown.\n\n#cLv. 20: Max Target Count +1\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Chain Arts: Takedown +#damR_5th% |
---|---|
Level 1 | Final Damage of Chain Arts: Takedown +2% |
Level 50 | Final Damage of Chain Arts: Takedown +100% |
Added: bdR – log70(x)*20 {0}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Added: targetPlus_5th – log20(x) {1}
Weapon Arts: Assault & Battery Enhancement (NEW!)
Description: Enhances Weapon Arts: Assault & Battery.\n\n#cLv. 20: Max Target Count +1\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Weapon Arts: Assault & Battery +#damR_5th% |
---|---|
Level 1 | Final Damage of Weapon Arts: Assault & Battery +2% |
Level 50 | Final Damage of Weapon Arts: Assault & Battery +100% |
Added: bdR – log70(x)*20 {0}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Added: targetPlus_5th – log20(x) {1}
Chain Arts: Crush/Professionalism Enhancement (NEW!)
Description: Enhances Chain Arts: Crush, and Professionalism.\n\n#cLv. 20: Max Target Count +1\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Chain Arts: Crush, and Professionalism +#damR_5th% |
---|---|
Level 1 | Final Damage of Chain Arts: Crush, and Professionalism +2% |
Level 50 | Final Damage of Chain Arts: Crush, and Professionalism +100% |
Added: bdR – log70(x)*20 {0}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Added: targetPlus_5th – log20(x) {1}
Enhances Craft: Javelin II/Glory Wing: Enhanced Javelin Enhancement (NEW!)
Description: Enhances Craft: Javelin II, and Glory Wing: Enhanced Javelin\n\n#cLv. 20: Critical Rate +5%\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Craft: Javelin II, and Glory Wing: Enhance Javelin +#damR_5th% |
---|---|
Level 1 | Final Damage of Craft: Javelin II, and Glory Wing: Enhance Javelin +2% |
Level 50 | Final Damage of Craft: Javelin II, and Glory Wing: Enhance Javelin +100% |
Added: bdR – log70(x)*20 {0}
Added: cr – log20(x)*5 {5}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Perfect Curse Mark Enhancement (NEW!)
Description: Enhances Perfect Curse Mark.\n\n#cLv. 20: Critical Rate +5%\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Perfect Curse Mark +#damR_5th% |
---|---|
Level 1 | Final Damage of Perfect Curse Mark +2% |
Level 50 | Final Damage of Perfect Curse Mark +100% |
Added: bdR – log70(x)*20 {0}
Added: cr – log20(x)*5 {5}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Reaction: Destruction II Enhancement (NEW!)
Description: Enhances Reaction: Destruction II.\n\n#cLv. 20: Max Target Count +1\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Reaction: Destruction II +#damR_5th% |
---|---|
Level 1 | Final Damage of Reaction: Destruction II +2% |
Level 50 | Final Damage of Reaction: Destruction II +100% |
Added: bdR – log70(x)*20 {0}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Added: targetPlus_5th – log20(x) {1}
Makina/Reaction: Domination II Enhancement (NEW!)
Description: Enhances Makina/Reaction: Destruction II.\n\n#cLv. 20: Max Target Count +1\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Makina/Reaction: Destruction II +#damR_5th% |
---|---|
Level 1 | Final Damage of Makina/Reaction: Destruction II +2% |
Level 50 | Final Damage of Makina/Reaction: Destruction II +100% |
Added: bdR – log70(x)*20 {0}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Added: targetPlus_5th – log20(x) {1}
Glory Wing: Mortal Wing Beat/Crystal Skill: Mortal Swing Enhancement (NEW!)
Description: Enhances Glory Wing: Mortal Wing Beat, and Crystal Skill: Mortal Swing.\n\n#cLv. 20: Max Target Count +1\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Glory Wing: Mortal Wing Beat, and Crystal Skill: Mortal Swing +#damR_5th% |
---|---|
Level 1 | Final Damage of Glory Wing: Mortal Wing Beat, and Crystal Skill: Mortal Swing +2% |
Level 50 | Final Damage of Glory Wing: Mortal Wing Beat, and Crystal Skill: Mortal Swing +100% |
Added: bdR – log70(x)*20 {0}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Added: targetPlus_5th – log20(x) {1}
Craft: Longinus Enhancement (NEW!)
Description: Enhances Craft: Longinus.\n\n#cLv. 20: Max Target Count +1\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Craft: Longinus +#damR_5th% |
---|---|
Level 1 | Final Damage of Craft: Longinus +2% |
Level 50 | Final Damage of Craft: Longinus +100% |
Added: bdR – log70(x)*20 {0}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Added: targetPlus_5th – log20(x) {1}
Longinus Zone Enhancement (NEW!)
Description: Enhances Longinus Zone.\n\n#cLv. 20: Max Target Count +1\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Longinus Zone +#damR_5th% |
---|---|
Level 1 | Final Damage of Longinus Zone +2% |
Level 50 | Final Damage of Longinus Zone +100% |
Added: bdR – log70(x)*20 {0}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Added: targetPlus_5th – log20(x) {1}
Deus/Liyo Enhancement (NEW!)
Description: Enhances Deus, and Liyo.\n\n#cLv. 20: Critical Rate +5%\nLv. 40: Ignore Monster DEF +20%#
Tags: info\type – 50, psd – 1, reqLev – 200, vSkill – 2
Template | Final Damage of Deus, and Liyo +#damR_5th% |
---|---|
Level 1 | Final Damage of Deus, and Liyo +2% |
Level 50 | Final Damage of Deus, and Liyo +100% |
Added: bdR – log70(x)*20 {0}
Added: cr – log20(x)*5 {5}
Added: damR_5th – 2*x {100}
Added: ignoreMobpdpR – log40(x)*20 {20}
Added: maxLevel – 50
Removed Skill: Piercing Storm Enhancement
Removed Skill: Parting Shot Enhancement
Removed Skill: Enhances Dual Bowgun Enhancement
Removed Skill: Gust Dive Enhancement
Removed Skill: Aerial Barrage Enhancement
Removed Skill: Rolling Moonsault Enhancement
Removed Skill: Another Bite Enhancement
Removed Skill: Triple Shot Enhancement
Removed Skill: Jaguar Skyward Rush Enhancement
Removed Skill: Enduring Fire Enhancement
Removed Skill: Jaguar Soul Enhancement
V Matrix (Warrior Skill)
Holy Unity
Description: Binds you and your allies together with holy power. Paladin and his party members are excluded.
Tags: info\type – 10, notRemoved – 1, weapon – 30, weapon2 – 32, weapon3 – 40, weapon4 – 42, pairskill – 1, notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1
Delay: 600ms
Template | MP Cost: #mpCon. Bond yourself with a party member for #time sec. The bond is broken if the party member goes out of range. Allows the use of your attack and some buff skills with the bonded party member, together. If there is no party member within range, you will enhance yourself. #cBond with party member#: #x% of Final Damage from attack skill, #y% of Buff Duration % + #w% of your STR up to 100% is shared with your party member. Final Damage +#u%. #cSelf-enhancement#: Final Damage +#z% Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 1000. Bond yourself with a party member for 41 sec. The bond is broken if the party member goes out of range. Allows the use of your attack and some buff skills with the bonded party member, together. If there is no party member within range, you will enhance yourself. #cBond with party member#: 51% of Final Damage from attack skill, 50% of Buff Duration % + 1000% of your STR up to 100% is shared with your party member. Final Damage +15%. #cSelf-enhancement#: Final Damage +35% Cooldown: 120 sec. |
Level 25 | MP Cost: 1000. Bond yourself with a party member for 65 sec. The bond is broken if the party member goes out of range. Allows the use of your attack and some buff skills with the bonded party member, together. If there is no party member within range, you will enhance yourself. #cBond with party member#: 75% of Final Damage from attack skill, 62% of Buff Duration % + 1000% of your STR up to 100% is shared with your party member. Final Damage +21%. #cSelf-enhancement#: Final Damage +47% Cooldown: 120 sec. |
Old Template: Consumes #mpCon MP to bond a party member with you for #time. This skill’s effect is canceled when the party member goes out of range. It allows the party member bound with you to use your attack skills and some buffs, and reinforces your combat power if there’s no one within casting range.\n#cWhen it’s used with a party member#: Enables the party member to share #x% of your attack skill’s Final Damage and #y% of Buff Duration + 1% of #w STR up to 100%.\n#cWhen the skill is used to reinforce your power#: Increases your Final Damage by #z.\nCooldown: #cooltime sec
Added: u – 15+d(x/4) {21}
Dark Spear
Description: Throws Dark Spears at enemies. Use with the UP & Down keys to throw a spear in that direction. This skill Does not affect enemies in the Damage Reflection status.
Tags: info\type – 2, info\areaAttack – 1, info2\ignoreCounter – 1, weapon – 43, weapon2 – 44, notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1, psd – 1
Delay: 990ms
Template | Consumes #mpCon MP to creates a Dark Spear that attacks up to #mobCount enemies at #damage% Damage #attackCount times on a regular cycle. Critical Rate +#cr%, Ignore Monster DEF: +#ignoreMobpdpR% Cooldown: #cooltime sec |
---|---|
Level 1 | Consumes 350 MP to creates a Dark Spear that attacks up to 12 enemies at 280% Damage 7 times on a regular cycle. Critical Rate +100%, Ignore Monster DEF: +50% Cooldown: 10 sec |
Level 25 | Consumes 350 MP to creates a Dark Spear that attacks up to 12 enemies at 520% Damage 7 times on a regular cycle. Critical Rate +100%, Ignore Monster DEF: +50% Cooldown: 10 sec |
Old Template: Consumes #mpCon MP to creates a Dark Spear that attacks up to #mobCount enemies at #damage% Damage #attackCount times on a regular cycle.\nCritical Rate +#cr%, Ignore Monster DEF: +#ignoreMobpdpR%\nCooldown: #cooltime sec
Changed: damage – 240+9*x → 270+10*x {465 → 520}
Maha Installation
Description: Exercises Pole Arm Maha’s real power.
Tags: notRemoved – 1, weapon – 44, notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1, isBeneficial – 1
Delay: 1710ms
Template | MP Cost: #mpCon. Requires Maha’s Domain. Instantly increases to #z combos. Installs Maha for #time seconds, increasing ATT +#indiePadR% and casting a blizzard with attack skills that attacks up to #mobCount enemies at #damage% every #x seconds #attackCount times. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 1000. Requires Maha’s Domain. Instantly increases to 100 combos. Installs Maha for 31 seconds, increasing ATT +6% and casting a blizzard with attack skills that attacks up to 10 enemies at 310% every 3 seconds 5 times. Cooldown: 150 sec. |
Level 25 | MP Cost: 1000. Requires Maha’s Domain. Instantly increases to 100 combos. Installs Maha for 55 seconds, increasing ATT +30% and casting a blizzard with attack skills that attacks up to 10 enemies at 550% every 3 seconds 5 times. Cooldown: 150 sec. |
Old Template: MP Cost: #mpCon. Requires Maha’s Domain. Instantly increases to #z combos. Installs Maha for #time seconds, increasing ATT +#indiePadR% and casting a blizzard with attack skills that attacks up to #mobCount enemies at #damage% every #x seconds #attackCount times.\nCooldown: #cooltime sec.
Changed: indiePadR – 5+d(x/5) → 5+x {10 → 30}
Blessed Hammer
Description: Summons a blessed hammer to attack nearby enemies. Hammer is not affected by enemies in the Damage Reflection status.
Tags: info\type – 11, info\areaAttack – 1, info2\ignoreCounter – 1, notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1, weapon – 30, weapon2 – 32, weapon3 – 40, weapon4 – 42
Template | #Passive Effects#: Automatically creates one rotating hammer around the Paladin whenever Elemental Charge is charged. Up to #x can be created and shares the same duration as Elemental Charge. Hammer attacks up to #mobCount surrounding enemies with #damage% damage #attackCount times, ASPD increases with the number of hammers. #Active Effects#: Consumes #mpCon MP, enhances hammers for #v to attack #s enemies at a larger range for #q% damage #z times. Cooldown: #cooltime sec |
---|---|
Level 1 | #Passive Effects#: Automatically creates one rotating hammer around the Paladin whenever Elemental Charge is charged. Up to 5 can be created and shares the same duration as Elemental Charge. Hammer attacks up to 4 surrounding enemies with 260% damage 2 times, ASPD increases with the number of hammers. #Active Effects#: Consumes 1000 MP, enhances hammers for 30 to attack 8 enemies at a larger range for 546% damage 3 times. Cooldown: 60 sec |
Level 25 | #Passive Effects#: Automatically creates one rotating hammer around the Paladin whenever Elemental Charge is charged. Up to 5 can be created and shares the same duration as Elemental Charge. Hammer attacks up to 4 surrounding enemies with 500% damage 2 times, ASPD increases with the number of hammers. #Active Effects#: Consumes 1000 MP, enhances hammers for 30 to attack 8 enemies at a larger range for 1050% damage 3 times. Cooldown: 60 sec |
Old Template: #Passive Effects#: Automatically creates one rotating hammer around the Paladin whenever Elemental Charge is charged. Up to #x can be created and shares the same duration as Elemental Charge.\nHammer attacks up to #mobCount surrounding enemies with #damage% damage #attackCount times, ASPD increases with the number of hammers.\n#Active Effects#: Consumes #mpCon MP, enhances hammers for #v to attack #s enemies at a larger range for #q% damage #z times.\nCooldown: #cooltime sec
Changed: damage – 200+8*x → 250+10*x {400 → 500}
Steadfast Core (NEW!)
Description: Your body reinforces with a steel resilience, resisting against Knockback effects from enemies.
Tags: notRemoved – 1, isUsableKaiserDragon – 1, weapon – 30, weapon2 – 31, weapon3 – 40, weapon4 – 41, weapon5 – 32, weapon6 – 42, weapon7 – 43, weapon8 – 44, weapon9 – 56, weapon10 – 57, weapon11 – 58, weapon12 – 23, weapon13 – 54, notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1, info\type – 10, processtype – 6, psd – 1
Delay: 720ms
Template | HP Cost: #hpRCon%. Protects you against the Knockback effect from enemy attacks for #time sec. Status Resistance +#indieAsrR. Damage +#x% when hit, stacking up to #y times Cooldown: #cooltime sec. [Passive Effects: STR +#strX, Max HP +#mhpX] |
---|---|
Level 1 | HP Cost: 5%. Protects you against the Knockback effect from enemy attacks for 30 sec. Status Resistance +51. Damage +3% when hit, stacking up to 5 times Cooldown: 240 sec. [Passive Effects: STR +1, Max HP +50] |
Level 25 | HP Cost: 5%. Protects you against the Knockback effect from enemy attacks for 35 sec. Status Resistance +75. Damage +3% when hit, stacking up to 10 times Cooldown: 240 sec. [Passive Effects: STR +25, Max HP +1250] |
Added: action – 5thBodyOfSteel
Added: cooltime – 240
Added: hpRCon – 5
Added: indieAsrR – 50+x {75}
Added: maxLevel – 25
Added: mhpX – 50*x {1250}
Added: strX – x {25}
Added: time – 30+d(x/5) {35}
Added: x – 3
Added: y – 5+d(x/5) {10}
Added: notCooltimeReset – 1
Added: notIncBuffDuration – 1
Added: notRemoved – 1
V Matrix (Mage Skill)
Blazing Orbital Flame
Description: Throws a gigantic flame that travels forward for a set distance and then returns to the caster. This skill Does not affect enemies in the Damage Reflection status.
Tags: elemAttr – f, info\type – 1, info\magicDamage – 1, info\areaAttack – 1, weapon – 37, weapon2 – 38, notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1, psd – 1, info2\ignoreCounter – 1
Delay: 210ms
Template | MP Cost: #mpCon, For a period of time, Attack Count: #attackCount with Damage: #damage% to maximum #mobCount enemies, increasing chance to bypass monster defence by #ignoreMobpdpR%
Cooldown: #cooltime sec |
---|---|
Level 1 | MP Cost: 350, For a period of time, Attack Count: 6 with Damage: 343% to maximum 12 enemies, increasing chance to bypass monster defence by 50%
Cooldown: 5 sec |
Level 25 | MP Cost: 350, For a period of time, Attack Count: 6 with Damage: 655% to maximum 12 enemies, increasing chance to bypass monster defence by 50%
Cooldown: 5 sec |
Old Template: MP Cost: #mpCon, For a period of time, Attack Count: #attackCount with Damage: #damage% to maximum #mobCount enemies, increasing chance to bypass monster defence by #ignoreMobpdpR% \n
Cooldown: #cooltime sec
Changed: cooltime – 8 → 5
Changed: damage – 480+19*x → 330+13*x {955 → 655}
Angel of Libra
Description: Summons an Angel of Libra with both benevolence and vengeance. Angel and Bahamut cannot be summoned at the same time. Vengeful Angel does not affect enemies with the Damage Reflection effect, and Angelic Vengeance does not have limits regarding the number of monsters it can attack.
Tags: notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1, info\type – 33, weapon – 37, weapon2 – 38, showSummonedBuffIcon – 2
Delay: 540ms
Template | Consumes #mpCon MP to summon an Angel of Libra for #time seconds. The angel takes a different form, depending on your Angelic Vengeance mode. #cInactive#: Takes the form of a benevolent angel, casting a buff that restores #y% of party’s Max HP every #x seconds and increases outgoing damage +1% per #w% and #attackCount Intelligence for #subTime seconds. Damage increases up to #damage%. #cActive#: Takes the form of a vengeful angel and attacks up to #s enemies at #z% Damage #v times. The enemies are marked for #q seconds. Their mark disappears when they receive Holy damage, increasing their final damage by #q2%. Cooldown: #cooltime sec. |
---|---|
Level 1 | Consumes 1000 MP to summon an Angel of Libra for 30 seconds. The angel takes a different form, depending on your Angelic Vengeance mode. #cInactive#: Takes the form of a benevolent angel, casting a buff that restores 10% of party’s Max HP every 5 seconds and increases outgoing damage +1% per 5% and 1250 Intelligence for 4 seconds. Damage increases up to 100%. #cActive#: Takes the form of a vengeful angel and attacks up to 12 enemies at 520% Damage 12 times. The enemies are marked for 60 seconds. Their mark disappears when they receive Holy damage, increasing their final damage by 50%. Cooldown: 120 sec. |
Level 25 | Consumes 1000 MP to summon an Angel of Libra for 30 seconds. The angel takes a different form, depending on your Angelic Vengeance mode. #cInactive#: Takes the form of a benevolent angel, casting a buff that restores 15% of party’s Max HP every 5 seconds and increases outgoing damage +1% per 5% and 1250 Intelligence for 4 seconds. Damage increases up to 100%. #cActive#: Takes the form of a vengeful angel and attacks up to 12 enemies at 1000% Damage 12 times. The enemies are marked for 60 seconds. Their mark disappears when they receive Holy damage, increasing their final damage by 50%. Cooldown: 120 sec. |
Old Template: Consumes #mpCon MP to summon an Angel of Libra for #time seconds. The angel takes a different form, depending on your Angelic Vengeance mode.\n#cInactive#: Takes the form of a benevolent angel, casting a buff that restores #y% of party’s Max HP every #x seconds and increases outgoing damage +1% per #w% and #attackCount Intelligence for #subTime seconds. Damage increases up to #damage%.\n#cActive#: Takes the form of a vengeful angel and attacks up to #s enemies at #z% Damage #v times. The enemies are marked for #q seconds. Their mark disappears when they receive Holy damage, increasing their final damage by #q2%.\nCooldown: #cooltime sec.
Changed: v – 8 → 12
Changed: z – 750+30*x → 500+20*x {1500 → 1000}
Angel of Libra
Description: Summons an Angel of Libra with both benevolence and vengeance. Angel and Bahamut cannot be summoned at the same time. They are not affected by enemies in the Damage Reflection state.
Tags: info\type – 33, info2\ignoreCounter – 1, weapon – 37, weapon2 – 38, invisible – 1, elemAttr – h, showSummonedBuffIcon – 2
Delay: 540ms
Changed: attackCount – 8 → 12
Changed: damage – 750+30*x → 500+20*x {1500 → 1000}
Dragon Break
Description: #c[Mir Skill]# Mir tramples enemies in front with various techniques that utilize the strength of the dragon. Dragon Break does not affect enemies with the Damage Reflection effect.\n#cMir’s skills and the Fusion Skills do not affect the Attack Speed Bonus effects.
Tags: info\type – 1, info\magicDamage – 1, info\areaAttack – 1, info2\ignoreCounter – 1, notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1, weapon – 37, weapon2 – 38
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times. Lasts of 2.5 sec. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 1000. Attacks up to 12 enemies at 468% damage 7 times. Lasts of 2.5 sec. Cooldown: 20 sec. |
Level 25 | MP Cost: 1000. Attacks up to 12 enemies at 900% damage 7 times. Lasts of 2.5 sec. Cooldown: 20 sec. |
Old Template: Consumes #mpCon MP to attack up to #mobCount enemies at #damage% Damage #attackCount times. Lasts for 2.5 sec.\nCooldown: #cooltime sec
Changed: cooltime – 30 → 20
Ethereal Form (NEW!)
Description: Briefly move to a different dimension to reduce damage. Use the skill again while in Ethereal Form to return to the original dimension. You cannot use any other skills in Ethereal Form.
Tags: notRemoved – 1, weapon – 37, weapon2 – 38, weapon3 – 26, weapon4 – 21, weapon5 – 28, weapon6 – 55, notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1, info\type – 10, processtype – 6
Delay: 270ms
Template | HP Cost: #hpCon. If you are attacked for #time sec., you become immune to Knockbacks, and use #x MP instead of receiving damage. If you do not have MP, uses #y HP instead. Cooldown: #cooltime sec. |
---|---|
Level 1 | HP Cost: 1000. If you are attacked for 3 sec., you become immune to Knockbacks, and use 7410 MP instead of receiving damage. If you do not have MP, uses 2470 HP instead. Cooldown: 60 sec. |
Level 25 | HP Cost: 1000. If you are attacked for 3 sec., you become immune to Knockbacks, and use 5250 MP instead of receiving damage. If you do not have MP, uses 1750 HP instead. Cooldown: 54 sec. |
Added: action – 5thEtherealForm
Added: cooltime – 60-d(x/4) {54}
Added: hpCon – 1000
Added: maxLevel – 25
Added: s – 16769792
Added: time – 3
Added: x – 7500-x*90 {5250}
Added: y – 2500-x*30 {1750}
Added: notCooltimeReset – 1
Added: notIncBuffDuration – 1
Added: notRemoved – 1
Crystal Ignition (NEW!)
Description: Shoots out a powerful energy that burns everything forward.\nThis skill can be maintained up to 10 sec. by #cholding the key#, and you can move left, or right while using it. Bless Mark’s duration refreshes if the attack hits.
Tags: info\type – 1, info\areaAttack – 1, info2\ignoreCounter – 1, vSkill – 1, weapon – 28, notIncBuffDuration – 1, notCooltimeReset – 1, subWeapon – 35
Delay: 960ms
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times at regular intervals. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 30. Attacks up to 15 enemies at 780% damage 3 times at regular intervals. Cooldown: 180 sec. |
Level 25 | MP Cost: 30. Attacks up to 15 enemies at 1500% damage 3 times at regular intervals. Cooldown: 180 sec. |
Added: action – HY222lightningSphere
Added: attackCount – 3
Added: cooltime – 180
Added: damage – 750+30*x {1500}
Added: maxLevel – 25
Added: mobCount – 15
Added: mpCon – 30
Added: subTime – 200
Added: time – 10
Added: notCooltimeReset – 1
Added: notIncBuffDuration – 1
Reaction: Spectrum (NEW!)
Description: If the Crystal touches Crystal Ignition, its power enhances it shoot out 3 powerful lights in the opposite direction.\nShares skill levels with Crystal Ignition.
Tags: weapon – 28, subWeapon – 35
Template | Attacks up to #mobCount enemies at #damage% damage #attackCount times. Reactivation: 1 sec. |
---|---|
Level 1 | Attacks up to 15 enemies at 1040% damage 5 times. Reactivation: 1 sec. |
Level 25 | Attacks up to 15 enemies at 2000% damage 5 times. Reactivation: 1 sec. |
Added: attackCount – 5
Added: cooltimeMS – 1000
Added: damage – 1000+40*x {2000}
Added: maxLevel – 25
Added: mobCount – 15
Gramholder (NEW!)
Description: Summons a mechanical warrior that uses the Godly Weapon, Gram. Gramholder prepares to attack in Illium’s direction, and does not change directions until it attacks. If the Crystal charges up to a certain point while preparing to attack, it fires off a stronger blade.\nGramholder does not affect enemies in the Damage Reflection state.
Tags: info\type – 33, info2\ignoreCounter – 1, showSummonedBuffIcon – 2, vSkill – 1, weapon – 28, notIncBuffDuration – 1, notCooltimeReset – 1, subWeapon – 35
Template | MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% damage #attackCount times at regular intervals for #time sec. If Crystal charges to #y or above, Final Damage is doubled. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 200. Attacks up to 12 enemies at 1040% damage 5 times at regular intervals for 25 sec. If Crystal charges to 3 or above, Final Damage is doubled. Cooldown: 180 sec. |
Level 25 | MP Cost: 200. Attacks up to 12 enemies at 2000% damage 5 times at regular intervals for 30 sec. If Crystal charges to 3 or above, Final Damage is doubled. Cooldown: 180 sec. |
Added: attackCount – 5
Added: cooltime – 180
Added: damage – 1000+40*x {2000}
Added: maxLevel – 25
Added: mobCount – 12
Added: mpCon – 200
Added: subTime – 1500
Added: time – 25+d(x/5) {30}
Added: x – 2000+80*x {4000}
Added: y – 3
Added: notCooltimeReset – 1
Added: notIncBuffDuration – 1
V Matrix (Bowman Skill)
Guided Arrow
Description: Summons a soul arrow that chases enemies. This skill Does not affect enemies in the Damage Reflection status.
Tags: info\type – 51, info2\ignoreCounter – 1, weapon – 45, weapon2 – 46, weapon3 – 52, notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1, notRemoved – 1, showSummonedBuffIcon – 2, canJobRidingUse – 1
Delay: 720ms
Template | Consumes #mpCon MP to create a soul arrow around you for #time sec. The arrow attacks 1 enemy at #damage% damage #z times in combat mode. Cooldown: #cooltime sec |
---|---|
Level 1 | Consumes 350 MP to create a soul arrow around you for 30 sec. The arrow attacks 1 enemy at 416% damage 45 times in combat mode. Cooldown: 30 sec |
Level 25 | Consumes 350 MP to create a soul arrow around you for 30 sec. The arrow attacks 1 enemy at 800% damage 45 times in combat mode. Cooldown: 30 sec |
Old Template: Consumes #mpCon MP to create a soul arrow around you for #time sec. The arrow attacks 1 enemy at #damage% damage #z times in combat mode.\nCooldown: #cooltime sec
Changed: cooltime – 20 → 30
Changed: damage – 300+12*x → 400+16*x {600 → 800}
Changed: time – 20 → 30
Changed: z – 30 → 45
Guided Arrow
Description: Summons a soul arrow that chases enemies. This skill is not affected by enemies in the Damage Reflection state.
Tags: info\type – 51, info2\ignoreCounter – 1, invisible – 1, weapon – 45, weapon2 – 46, weapon3 – 52, canJobRidingUse – 1
Template | Consumes #mpCon MP to create a soul arrow around you for #time sec. The arrow attacks 1 enemy at #damage% damage #z times. Cooldown: #cooltime sec |
---|---|
Level 1 | Consumes #mpCon MP to create a soul arrow around you for 30 sec. The arrow attacks 1 enemy at 416% damage 45 times. Cooldown: #cooltime sec |
Level 25 | Consumes #mpCon MP to create a soul arrow around you for 30 sec. The arrow attacks 1 enemy at 800% damage 45 times. Cooldown: #cooltime sec |
Old Template: Consumes #mpCon MP to create a soul arrow around you for #time sec. The arrow attacks 1 enemy at #damage% damage #z times.\nCooldown: #cooltime sec
Changed: damage – 300+12*x → 400+16*x {600 → 800}
Changed: time – 20 → 30
Changed: z – 30 → 45
Critical Reinforce (NEW!)
Description: Seeks out the enemy’s weakness during a critical attack to deal more damage.
Tags: info\type – 10, notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1, canJobRidingUse – 1, weapon – 45, weapon2 – 46, weapon3 – 52, notRemoved – 1, showSummonedBuffIcon – 2, processtype – 6
Delay: 780ms
Template | MP Cost: #mpCon. Critical Rate can exceed 100% for #time sec. and Critical Damage is increased by #x% of the Critical Rate. Additional Critical Rate is not applied to Attack Skills. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 500. Critical Rate can exceed 100% for 30 sec. and Critical Damage is increased by 21% of the Critical Rate. Additional Critical Rate is not applied to Attack Skills. Cooldown: 120 sec. |
Level 25 | MP Cost: 500. Critical Rate can exceed 100% for 30 sec. and Critical Damage is increased by 45% of the Critical Rate. Additional Critical Rate is not applied to Attack Skills. Cooldown: 120 sec. |
Added: action – 5thCriticalReinforce
Added: cooltime – 120
Added: maxLevel – 25
Added: mpCon – 500
Added: time – 30
Added: x – 20+x {45}
Added: notCooltimeReset – 1
Added: notIncBuffDuration – 1
Added: notRemoved – 1
V Matrix (Thief Skill)
Blood for Blood (NEW!)
Description: You lose your center and enter a state of blind fury. While ‘Blood for Blood’ is active, the skill can be triggered again to attain a deeper state.
Tags: weapon – 47, weapon2 – 33, weapon3 – 36, weapon4 – 24, weapon5 – 27, notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1, info\type – 10, processtype – 6, psd – 1
Delay: 780ms
Template | HP Cost: #hpRCon%. Decreases Evade, including additional Evade, and increases Final Damage for #time sec. Receive increased damage from attacks that deal damage based on Max HP. Use the skill again at Phase 1 to enter Phase 2, and use it again in Phase 2 to end the skill. Phase 1: Total Evade -#x%, Incoming Damage +#z%, Final Damage +#y%. Phase 2: Total Evade -#w%, Incoming Damage +#s%, Final Damage +#q%. Cooldown: #cooltime sec. [Passive Effect: ATT +#padX] |
---|---|
Level 1 | HP Cost: 10%. Decreases Evade, including additional Evade, and increases Final Damage for 30 sec. Receive increased damage from attacks that deal damage based on Max HP. Use the skill again at Phase 1 to enter Phase 2, and use it again in Phase 2 to end the skill. Phase 1: Total Evade -20%, Incoming Damage +10%, Final Damage +10%. Phase 2: Total Evade -90%, Incoming Damage +40%, Final Damage +30%. Cooldown: 90 sec. [Passive Effect: ATT +1] |
Level 25 | HP Cost: 10%. Decreases Evade, including additional Evade, and increases Final Damage for 30 sec. Receive increased damage from attacks that deal damage based on Max HP. Use the skill again at Phase 1 to enter Phase 2, and use it again in Phase 2 to end the skill. Phase 1: Total Evade -20%, Incoming Damage +10%, Final Damage +12%. Phase 2: Total Evade -90%, Incoming Damage +40%, Final Damage +35%. Cooldown: 78 sec. [Passive Effect: ATT +25] |
Added: action – 5thReadyToDie
Added: cooltime – 90-d(x/2) {78}
Added: hpRCon – 10
Added: maxLevel – 25
Added: padX – x {25}
Added: q – 30+d(x/5) {35}
Added: s – 40
Added: time – 30
Added: w – 90
Added: x – 20
Added: y – 10+d(x/10) {12}
Added: z – 10
Added: notCooltimeReset – 1
Added: notIncBuffDuration – 1
A.D Ordnance (NEW!)
Description: Calls upon the modernized cannon that was created by combining the Ancient Nova Weapon, Blue Dragon Cannon with the Shadow Merchant’s technology. After being called, the cannon gathers and concentrates energy to fire a shot. A.D Ordnance’s attacks do not affect enemies in the Damage Reflection state.
Tags: info\type – 33, info2\ignoreCounter – 1, processtype – 7, notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1, weapon – 27, subWeapon – 35
Delay: 450ms
Template | MP Cost: #mpCon. Gathers energy for #time sec. while dealing #damage% damage to up to #x nearby enemies #w times. After gathering energy, fires off a shot that deals #q% damage to up to #s enemies #u times. #cCooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost: 1000. Gathers energy for 10 sec. while dealing 151% damage to up to 8 nearby enemies 4 times. After gathering energy, fires off a shot that deals 764% damage to up to 15 enemies 8 times. #cCooldown: 25 sec.# |
Level 25 | MP Cost: 1000. Gathers energy for 10 sec. while dealing 295% damage to up to 8 nearby enemies 4 times. After gathering energy, fires off a shot that deals 1460% damage to up to 15 enemies 8 times. #cCooldown: 25 sec.# |
Added: action – 5thChangYeungPo
Added: cooltime – 25
Added: damage – 145+6*x {295}
Added: maxLevel – 25
Added: mpCon – 1000
Added: q – 735+29*x {1460}
Added: s – 15
Added: time – 10
Added: u – 8
Added: w – 4
Added: x – 8
Added: notCooltimeReset – 1
Added: notIncBuffDuration – 1
Chain Arts: Fury (NEW!)
Description: Throws out numerous chains to bind the space itself. Chain Arts: Fury is not affect enemies with the Damage Reflection effect.
Tags: info\type – 1, info\areaAttack – 1, info\cannotCancelByRButton – 1, map – 924050002, vSkill – 1, notIncBuffDuration – 1, notCooltimeReset – 1, weapon – 27, subWeapon – 35, processtype – 6
Delay: 540ms
Template | MP Cost: #mpCon. For #time sec., attacking creates a giant chain that flies randomly to deal #y% damage to up to #x enemies #w times. #cGiant Chain Cooldown: 0.6 sec.# #cCooldown: #cooltime sec.# |
---|---|
Level 1 | MP Cost: 1000. For 36 sec., attacking creates a giant chain that flies randomly to deal 124% damage to up to 10 enemies 6 times. #cGiant Chain Cooldown: 0.6 sec.# #cCooldown: 179 sec.# |
Level 25 | MP Cost: 1000. For 60 sec., attacking creates a giant chain that flies randomly to deal 220% damage to up to 10 enemies 6 times. #cGiant Chain Cooldown: 0.6 sec.# #cCooldown: 155 sec.# |
Added: action – 5thChainFury
Added: cooltime – 180-x {155}
Added: maxLevel – 25
Added: mpCon – 1000
Added: s – 720
Added: time – 35+x {60}
Added: w – 6
Added: w2 – 1
Added: x – 10
Added: y – 120+4*x {220}
Added: notCooltimeReset – 1
Added: notIncBuffDuration – 1
V Matrix (Pirate Skill)
ICBM
Description: Fires ballistic missile in an arc to attack enemies in a large area. While pressing the skill key, use the ↑ and ↓ keys to adjust your firing angle, then release the skill key to fire. The missiles do not attack enemies directly. Instead, they must hit the platform to explode and inflict damage. Negates the Knockback effect from enemy attacks while its angle is adjusted, and leaves you Invincible before and after casting.
Tags: info\type – 1, info\areaAttack – 1, info\knockbackLimit – 80, notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1, weapon – 53
Delay: 630ms
Template | MP Cost: #mpCon. Can be aimed for up to #dotTime sec. Skill is cancelled if the time is exceeded. When detonated, attacks up to #u enemies at #q% damage #q2 times. After the explosion, creates a contaminated area that lasts #u2 sec. at the lowest platform within the attack location that attacks up to #v2 enemies for #z% damage. Cooldown: #cooltime sec. |
---|---|
Level 1 | MP Cost: 1000. Can be aimed for up to 5 sec. Skill is cancelled if the time is exceeded. When detonated, attacks up to 15 enemies at 3640% damage 5 times. After the explosion, creates a contaminated area that lasts 15 sec. at the lowest platform within the attack location that attacks up to 10 enemies for 364% damage. Cooldown: 30 sec. |
Level 25 | MP Cost: 1000. Can be aimed for up to 5 sec. Skill is cancelled if the time is exceeded. When detonated, attacks up to 15 enemies at 7000% damage 5 times. After the explosion, creates a contaminated area that lasts 15 sec. at the lowest platform within the attack location that attacks up to 10 enemies for 700% damage. Cooldown: 30 sec. |
Old Template: Consumes #mpCon MP, Can be aimed for up to #dotTime sec. Skill is cancelled if the time is exceeded. When detonated, attacks up to #u enemies for #q% damage #q2 times.\nAfter the explosion, creates a contaminated area that lasts #u2 sec at the lowest platform within the attack location that attacks up to #v2 enemies for #z% damage.\nCooldown: #cooltime sec
Changed: q – 2100+84*x → 3500+140*x {4200 → 7000}
Changed: time2 – 500 → 1000
Overdrive (NEW!)
Description: Drives the weapon to its limits to increase ATT. After the skill ends, the overdriven weapon’s stats are reduced for a set duration, and you cannot change weapons during Overdrive’s Cooldown.
Tags: info\type – 10, weapon – 48, weapon2 – 39, weapon3 – 49, weapon4 – 24, weapon5 – 22, weapon6 – 53, psd – 1, notIncBuffDuration – 1, notCooltimeReset – 1, vSkill – 1, notRemoved – 1, canJobRidingUse – 1, processtype – 6, isBeneficial – 1
Delay: 540ms
Template | HP Cost: #hpCon. Weapon’s base damage +#x% for #time sec. After the skill’s duration ends, Weapon’s base damage -#y% during its Cooldown. Cooldown: #cooltime sec. |
---|---|
Level 1 | HP Cost: 1990. Weapon’s base damage +26% for 30 sec. After the skill’s duration ends, Weapon’s base damage -15% during its Cooldown. Cooldown: 70 sec. |
Level 25 | HP Cost: 1750. Weapon’s base damage +50% for 30 sec. After the skill’s duration ends, Weapon’s base damage -15% during its Cooldown. Cooldown: 65 sec. |
Added: action – 5thOverDrive
Added: cooltime – 70-d(x/5) {65}
Added: hpCon – 2000-10*x {1750}
Added: maxLevel – 25
Added: time – 30
Added: x – 25+x {50}
Added: y – 15
Added: notCooltimeReset – 1
Added: notIncBuffDuration – 1
Added: notRemoved – 1
Posted on November 17, 2017, in Extraction, MapleSEA and tagged cadena, events, illium, moras, NOVA, revamp, V171 Extractions. Bookmark the permalink. 11 Comments.
What’s a Nexon Play Official Friend Pre-launch Creation Box?
Its a box that rewards those who use the Nexon Play App and are friends with Nexon in Korea MapleStory.
I don’t think it will be relevant for MapleSEA.
Ahhh.. Thanks for the info
Is it possible to find out whether there were changes to Hard Lotus’ Hp?
Unfortunately not possible from wz files since hard lotus HP is coded as ??? from day one.
May I know if you will be extracting the latest patch?
Didn’t realize that there is a patch this week. Thanks for informing me, I will post the extractions shortly.
EDIT: https://conserver.wordpress.com/2017/12/22/msea-v172-update/
Testings
Ghvfh
Why this says is from 6 days
Kidditrest