MSEA V160 Update – Detectives

Note: This is a pre-patch extraction. Contents added may be changed in the official patch.

Raw File Size: 430MB

Summary and Patch Link:
V1.59 to V1.60 Manual Patch (432 MB) : http://download-maple.playpark.net/maplestory/manual/maplepatch159to160.exe

Disclaimer:
1) All of the above links are provided by AsiaSoft/Nexon/Wizet for MapleSEA, they reserved the rights to remove them and can do so at any point of time.

Contents Added and Released (Red = Release in this patch) :
Zakum Revamp
Skill Revamp
Detectives
Many Events


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Character.wz
Accessory
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Item.wz
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Etc.wz
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SetItemInfo

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Skill.wz
Fighter
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I\L Mage
I\L Arch Mage
Cleric
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Ranger
Bow Master
Sniper
Marksman
Thief
Hermit
Night Lord
Chief Bandit
Shadower
Blade Lord
Blade Master
Buccaneer
Outlaw
Corsair
Cannon Shooter (3rd job)
Cannon Shooter (4th job)
Soul Master (3rd job)
Flame Wizard (4th job)
Wind Breaker (2nd job)
Wind Breaker (3rd job)
Wind Breaker (4th job)
Night Walker (1st job)
Striker (4th job)
Aran (4th job)
Evan (5th Master)
Mercedes (2nd job)
Mercedes (3rd job)
Mercedes (4th job)
Phantom (3rd job)
Phantom (4th job)
Eunwol (4th job)
Luminous (4th job)
Citizen
Demon Avenger (1st job)
Demon Avenger (2nd job)
Demon Avenger (3rd job)
Demon Avenger (4th job)
Battle Mage (2nd job)
Battle Mage (4th job)
Wild Hunter (3rd job)
Wild Hunter (4th job)
Mechanic (2nd job)
Mechanic (3rd job)
Mechanic (4th job)
Xenon (3rd job)
Mikhail (4th job)
Kaiser (Beginner)
Kaiser (1st job)
Kaiser (2nd job)
Kaiser (3rd job)
Kaiser (4th job)
Angelic Buster (4th job)
Transcendent
Zero
Zero

Page 2: Mob.wz (Changed)
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Character.wz

Accessory


King’s Face
Category: Face Accessory
Cash Item


Halloween Mask
Required Level: 75
Category: Face Accessory
W.Def: +50
M.Def: +50
M.Att: +3
W.Att: +3
STR: +5
DEX: +5
INT: +5
LUK: +5
Speed: +5
Jump: +5
Slot: 1
Sold for 1 mesos
Untradable
Set Item of Halloween Accessories


Vampire Eyes (Sapphire)
Category: Face Accessory
Cash Item


Vampire Eyes (Ruby)
Category: Face Accessory
Cash Item


Yum Yum Oz
Description: Let’s possess Oz, who has greeted the sweet and the tasty.

Category: Face Accessory
Cash Item


Black Sunglasses
Description: Sunglasses designed by a CMS player.

Category: Eye Accessory
Cash Item


Bandage Blinker
Category: Eye Accessory
Cash Item


Strange Uncle Glasses
Description: A Strange Uncle Glasses designed by muzi, a player from MapleStory China.

Category: Eye Accessory
Cash Item


Halloween Earrings
Required Level: 75
Category: Earrings
W.Def: +100
M.Def: +100
M.Att: +1
W.Att: +1
STR: +6
DEX: +6
INT: +6
LUK: +6
Slot: 5
Sold for 1 mesos
Untradable
Set Item of Halloween Accessories


Golden Honey Rice Cake Necklace
Required Level: 33
Category: Pendant
M.Att: +5
W.Att: +5
STR: +6
DEX: +6
INT: +6
LUK: +6
Slot: 7
Sold for 1 mesos
Cannot be sold to NPC
Untradable


Halloween Pendant
Required Level: 75
Category: Pendant
W.Def: +80
M.Def: +80
M.Att: +1
W.Att: +1
STR: +5
DEX: +5
INT: +5
LUK: +5
Slot: 3
Sold for 1 mesos
Untradable
Set Item of Halloween Accessories


Mysterious Training Belt
Required Level: 100
Category: Belt
W.Def: +100
M.Def: +100
M.Att: +1
W.Att: +1
STR: +5
DEX: +5
INT: +5
LUK: +5
Charm: +100
Slot: 1
Sold for 1 mesos
Cannot be sold to NPC
Untradable
Time Limited
Cannot be extended


Angry Zakum’s Belt
Required Level: 150
Category: Belt
W.Def: +150
M.Def: +150
M.Att: +1
W.Att: +1
STR: +18
DEX: +18
INT: +18
LUK: +18
MP: +150
HP: +150
Slot: 3
Sold for 1 mesos
Cannot be sold to NPC
Untradable after equipped
Boss Benefits
Set Item of Boss Accessory Set


Golden Dragon Student
Required Level: 33
Category: Medal
Avoid: +30
Accuracy: +30
MP: +100
HP: +100
Cannot be sold to NPC
Untradable
One-of-a-Kind


Red Tiger Student
Required Level: 33
Category: Medal
Avoid: +30
Accuracy: +30
MP: +100
HP: +100
Cannot be sold to NPC
Untradable
One-of-a-Kind


2016 World Traveler
Required Level: 120
Category: Medal
W.Def: +150
M.Def: +150
M.Att: +1
W.Att: +1
STR: +5
DEX: +5
INT: +7
LUK: +5
MP: +350
HP: +350
Cannot be sold to NPC
Untradable
One-of-a-Kind


Golden Dragon Student
Required Level: 33
Category: Medal
M.Att: +3
W.Att: +3
STR: +5
DEX: +5
INT: +5
LUK: +5
MP: +200
HP: +200
Cannot be sold to NPC
Untradable
One-of-a-Kind


Red Tiger Student
Required Level: 33
Category: Medal
M.Att: +3
W.Att: +3
STR: +5
DEX: +5
INT: +5
LUK: +5
MP: +200
HP: +200
Cannot be sold to NPC
Untradable
One-of-a-Kind


Chaos Von Bon Killer
Description: A medal received for defeating #cChaos Von Bon#.

Category: Medal
Ignore Def: +5%
Cannot be sold to NPC
Untradable
One-of-a-Kind


Chaos Pierre Killer
Description: A medal received for defeating #cChaos Pierre#.

Category: Medal
STR: +8
DEX: +8
INT: +8
LUK: +8
Cannot be sold to NPC
Untradable
One-of-a-Kind


Chaos Queen Killer
Description: A medal received for defeating #cChaos Bloody Queen#.

Category: Medal
M.Att: +3
W.Att: +3
Cannot be sold to NPC
Untradable
One-of-a-Kind


Chaos Vellum Killer
Description: A medal received for defeating #cChaos Vellum#.

Category: Medal
Boss Damage: +5%
Sold for 1 mesos
Cannot be sold to NPC
Untradable
One-of-a-Kind


Corrupted Empress Savior
Description: A medal received for defeating #cCygnus#.

Category: Medal
M.Att: +2
W.Att: +2
STR: +5
DEX: +5
INT: +5
LUK: +5
MP: +300
HP: +300
Ignore Def: +5%
Cannot be sold to NPC
Untradable
One-of-a-Kind


Hieizan
Required Level: 33
Category: Medal
W.Def: +200
M.Def: +200
M.Att: +3
W.Att: +3
STR: +5
DEX: +5
INT: +5
LUK: +5
Cannot be sold to NPC
Untradable
One-of-a-Kind


Robbed. Precious Maple Store
Description: I went. I saw. I bought. Special Medal. Optional Expiration Date: 30 days

Category: Medal
Timed STR: +4
Timed DEX: +4
Timed INT: +4
Timed LUK: +4
Timed M.Att: +3
Timed W.Att: +3
Cannot be sold to NPC
Untradable


Frito’s Friend
Description: Became friends with the stupid, but friendly bounty hunter #cFrito#.

Category: Medal
M.Att: +3
W.Att: +3
STR: +10
DEX: +10
INT: +10
LUK: +10
MP: +500
HP: +500
Sold for 1 mesos
Cannot be sold to NPC
Untradable
One-of-a-Kind


Polo’s Friend
Description: Became friends with the best bounty hunter #cPolo#.

Category: Medal
M.Att: +5
W.Att: +5
STR: +15
DEX: +15
INT: +15
LUK: +15
MP: +1,000
HP: +1,000
Sold for 1 mesos
Cannot be sold to NPC
Untradable
One-of-a-Kind


Spring Specimen Collector
Category: Medal
W.Def: +300
M.Def: +300
M.Att: +6
W.Att: +6
STR: +8
DEX: +8
INT: +8
LUK: +8
Cannot be sold to NPC
Untradable
One-of-a-Kind


리부트마스터 훈장
Category: Medal
W.Def: +300
M.Def: +300
M.Att: +10
W.Att: +10
STR: +10
DEX: +10
INT: +10
LUK: +10
Cannot be sold to NPC
Untradable
One-of-a-Kind


I really like Tutu
Required Level: 33
Category: Medal
M.Att: +1
W.Att: +1
STR: +3
DEX: +3
INT: +3
LUK: +3
MP: +100
HP: +100
Cannot be sold to NPC
Untradable
One-of-a-Kind


I really like Nene
Required Level: 33
Category: Medal
M.Att: +2
W.Att: +2
MP: +300
HP: +300
Cannot be sold to NPC
Untradable
One-of-a-Kind


I really like Lingling
Required Level: 33
Category: Medal
M.Att: +4
W.Att: +4
Avoid: +50
Cannot be sold to NPC
Untradable
One-of-a-Kind


I really like Jett
Required Level: 33
Category: Medal
M.Att: +2
W.Att: +2
STR: +4
DEX: +4
INT: +4
LUK: +4
Avoid: +20
Cannot be sold to NPC
Untradable
One-of-a-Kind


Halloween Epaulettes
Required Level: 75
Category: Shoulderpad
W.Def: +50
M.Def: +50
M.Att: +1
W.Att: +1
STR: +3
DEX: +3
INT: +3
LUK: +3
Slot: 3
Sold for 1 mesos
Untradable
Set Item of Halloween Accessories


Old Halloween Badge
Required Level: 10
Category: Badge
M.Att: +7
W.Att: +7
STR: +5
DEX: +5
INT: +5
LUK: +5
Untradable
Time Limited
Cannot be extended


Brilliant Halloween Badge
Required Level: 10
Category: Badge
M.Att: +7
W.Att: +7
STR: +7
DEX: +7
INT: +7
LUK: +7
Untradable
One-of-a-Kind
Can be traded once if use PSOK


Maple G-Star Badge
Required Level: 10
Category: Badge
M.Att: +10
W.Att: +10
STR: +10
DEX: +10
INT: +10
LUK: +10
Untradable


Student’s Vibrant Ribbit Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
INT: +3
Speed: +3
Jump: +3
HP: +50
Cannot be sold to NPC
Untradable after equipped


Student’s Quiet Ribbit Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
INT: +3
Speed: +3
Jump: +3
MP: +50
Cannot be sold to NPC
Untradable after equipped


Student’s Gentle Ribbit Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
INT: +3
Avoid: +30
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Student’s Sharp Ribbit Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
INT: +3
Accuracy: +30
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Expert’s Vibrant Ribbit Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
INT: +4
Speed: +3
Jump: +3
HP: +100
Cannot be sold to NPC
Untradable after equipped


Expert’s Quiet Ribbit Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
INT: +4
Speed: +3
Jump: +3
MP: +100
Cannot be sold to NPC
Untradable after equipped


Expert’s Gentle Ribbit Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
INT: +4
Avoid: +40
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Expert’s Sharp Ribbit Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
INT: +4
Accuracy: +40
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Master’s Vibrant Ribbit Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
INT: +7
Speed: +3
Jump: +3
HP: +150
Cannot be sold to NPC
Untradable after equipped


Master’s Quiet Ribbit Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
INT: +7
Speed: +3
Jump: +3
MP: +150
Cannot be sold to NPC
Untradable after equipped


Master’s Gentle Ribbit Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
INT: +7
Avoid: +50
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Master’s Sharp Ribbit Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
INT: +7
Accuracy: +50
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Student’s Vibrant Krrr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
STR: +3
Speed: +3
Jump: +3
HP: +50
Cannot be sold to NPC
Untradable after equipped


Student’s Quiet Krrr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
STR: +3
Speed: +3
Jump: +3
MP: +50
Cannot be sold to NPC
Untradable after equipped


Student’s Gentle Krrr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
STR: +3
Avoid: +30
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Student’s Sharp Krrr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
STR: +3
Accuracy: +30
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Expert’s Vibrant Krrr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
STR: +4
Speed: +3
Jump: +3
HP: +100
Cannot be sold to NPC
Untradable after equipped


Expert’s Quiet Krrr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
STR: +4
Speed: +3
Jump: +3
MP: +100
Cannot be sold to NPC
Untradable after equipped


Expert’s Gentle Krrr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
STR: +4
Avoid: +40
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Expert’s Sharp Krrr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
STR: +4
Accuracy: +40
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Master’s Vibrant Krrr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
STR: +7
Speed: +3
Jump: +3
HP: +150
Cannot be sold to NPC
Untradable after equipped


Master’s Quiet Krrr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
STR: +7
Speed: +3
Jump: +3
MP: +150
Cannot be sold to NPC
Untradable after equipped


Master’s Gentle Krrr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
STR: +7
Avoid: +50
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Master’s Sharp Krrr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
STR: +7
Accuracy: +50
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Student’s Vibrant Rawr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
LUK: +3
Speed: +3
Jump: +3
HP: +50
Cannot be sold to NPC
Untradable after equipped


Student’s Quiet Rawr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
LUK: +3
Speed: +3
Jump: +3
MP: +50
Cannot be sold to NPC
Untradable after equipped


Student’s Gentle Rawr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
LUK: +3
Avoid: +30
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Student’s Sharp Rawr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
LUK: +3
Accuracy: +30
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Expert’s Vibrant Rawr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
LUK: +4
Speed: +3
Jump: +3
HP: +100
Cannot be sold to NPC
Untradable after equipped


Expert’s Quiet Rawr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
LUK: +4
Speed: +3
Jump: +3
MP: +100
Cannot be sold to NPC
Untradable after equipped


Expert’s Gentle Rawr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
LUK: +4
Avoid: +40
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Expert’s Sharp Rawr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
LUK: +4
Accuracy: +40
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Master’s Vibrant Rawr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
LUK: +7
Speed: +3
Jump: +3
HP: +150
Cannot be sold to NPC
Untradable after equipped


Master’s Quiet Rawr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
LUK: +7
Speed: +3
Jump: +3
MP: +150
Cannot be sold to NPC
Untradable after equipped


Master’s Gentle Rawr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
LUK: +7
Avoid: +50
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Master’s Sharp Rawr Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
LUK: +7
Accuracy: +50
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Student’s Vibrant Pew Pew Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
DEX: +3
Speed: +3
Jump: +3
HP: +50
Cannot be sold to NPC
Untradable after equipped


Student’s Quiet Pew Pew Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
DEX: +3
Speed: +3
Jump: +3
MP: +50
Cannot be sold to NPC
Untradable after equipped


Student’s Gentle Pew Pew Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
DEX: +3
Avoid: +30
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Student’s Sharp Pew Pew Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 60
Category: Badge
M.Att: +1
W.Att: +1
DEX: +3
Accuracy: +30
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Expert’s Vibrant Pew Pew Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
DEX: +4
Speed: +3
Jump: +3
HP: +100
Cannot be sold to NPC
Untradable after equipped


Expert’s Quiet Pew Pew Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
DEX: +4
Speed: +3
Jump: +3
MP: +100
Cannot be sold to NPC
Untradable after equipped


Expert’s Gentle Pew Pew Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
DEX: +4
Avoid: +40
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Expert’s Sharp Pew Pew Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 90
Category: Badge
M.Att: +2
W.Att: +2
DEX: +4
Accuracy: +40
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Master’s Vibrant Pew Pew Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
DEX: +7
Speed: +3
Jump: +3
HP: +150
Cannot be sold to NPC
Untradable after equipped


Master’s Quiet Pew Pew Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
DEX: +7
Speed: +3
Jump: +3
MP: +150
Cannot be sold to NPC
Untradable after equipped


Master’s Gentle Pew Pew Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
DEX: +7
Avoid: +50
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped


Master’s Sharp Pew Pew Badge
Description: GCRI Research Vessel No. 6 5th Anniversary Memento

Required Level: 120
Category: Badge
M.Att: +3
W.Att: +3
DEX: +7
Accuracy: +50
Speed: +3
Jump: +3
Cannot be sold to NPC
Untradable after equipped

Android


Fairyroid(M)
Required Level: 10
Charm: +80
Grade: 9
Sold for 1 mesos
Cannot be sold to NPC
Untradable after equipped
Can be traded once if use PSOK


Fairyroid(F)
Required Level: 10
Charm: +80
Grade: 9
Sold for 1 mesos
Cannot be sold to NPC
Untradable after equipped
Can be traded once if use PSOK


Fairy Heart
Required Level: 100
HP: +100
Grade: 5
Slot: 9
Sold for 1 mesos
Untradable after equipped

Cap


Kid’s Hat
Cash Item


Koinobori Hat
Cash Item


Koinobori Hat
Cash Item


Archaic Ribbon
Description: A hat designed by a CMS player.

Cash Item


Farmer’s Treasure
Cash Item
Set Item of Pure Farmer Set


Stars and Stripes Hat
Cash Item


Sky Pinball Guard Helmet
Required Level: 33
W.Def: +75
M.Def: +75
STR: +8
DEX: +8
INT: +8
LUK: +8
Avoid: +6
Accuracy: +6
Slot: 7
Sold for 1 mesos
Untradable


Blue Pinball Guard Helmet
Required Level: 33
W.Def: +75
M.Def: +75
STR: +8
DEX: +8
INT: +8
LUK: +8
Avoid: +6
Accuracy: +6
Slot: 7
Sold for 1 mesos
Untradable


Swordsman’s Helmet
Untradable


Kaminari’s Hairband
Untradable


Ayame’s Hairpin
Untradable


Cherry Blossom Leaf
Cash Item


Flower Butterfly
Cash Item


Honey Rice Cake Hat
Required Level: 33
W.Def: +75
M.Def: +75
STR: +8
DEX: +8
INT: +8
LUK: +8
Avoid: +6
Accuracy: +6
Slot: 7
Sold for 1 mesos
Untradable


Bean Rice Cake Hat
Required Level: 33
W.Def: +75
M.Def: +75
STR: +8
DEX: +8
INT: +8
LUK: +8
Avoid: +6
Accuracy: +6
Slot: 7
Sold for 1 mesos
Untradable


Chestnut Rice Cake Hat
Required Level: 33
W.Def: +75
M.Def: +75
STR: +8
DEX: +8
INT: +8
LUK: +8
Avoid: +6
Accuracy: +6
Slot: 7
Sold for 1 mesos
Untradable


Honey Rice Cake Hat
Cash Item


Bean Rice Cake Hat
Cash Item


Chestnut Rice Cake Hat
Cash Item


String Missing
Cash Item


Goth Fedora
Cash Item


Black Cat of the Night
Cash Item


Angry Zakum Helmet
Required Level: 150
W.Def: +300
M.Def: +300
M.Att: +2
W.Att: +2
STR: +45
DEX: +45
INT: +45
LUK: +45
Avoid: +100
Accuracy: +200
MP: +400
HP: +400
Charm: +100
Slot: 11
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Boss Benefits


Polar Bear Hood
Cash Item


Royal Elven Tiara
Required Level: 33
W.Def: +75
M.Def: +75
STR: +10
DEX: +10
INT: +10
LUK: +10
MP: +100
HP: +100
Charm: +500
Willpower: +500
Slot: 10
Sold for 1 mesos
Untradable
Can be traded once if use Share Name Tag
Additional Effects:
– statinc [Req Mercedes (3rd job), Mercedes (4th job)] : incSTR – 5, incDEX – 5, incINT – 5, incLUK – 5, incPAD – 5, incSpeed – 10


Raven Persona
Required Level: 33
W.Def: +75
M.Def: +75
STR: +10
DEX: +10
INT: +10
LUK: +10
MP: +100
HP: +100
Charm: +500
Willpower: +500
Slot: 10
Sold for 1 mesos
Untradable
Can be traded once if use Share Name Tag
Additional Effects:
– statinc [Req Phantom (3rd job), Phantom (4th job)] : incDEX – 10, incLUK – 10, incPAD – 5, incMMPr – 30


Dogma Cap
Required Level: 33
W.Def: +75
M.Def: +75
STR: +10
DEX: +10
INT: +10
LUK: +10
MP: +100
HP: +100
Charm: +500
Willpower: +500
Slot: 10
Sold for 1 mesos
Untradable
Can be traded once if use Share Name Tag
Additional Effects:
– statinc [Req Luminous (3rd job), Luminous (4th job)] : incINT – 10, incMAD – 6, incMHPr – 30


Evan Wing Headband
Required Level: 33
W.Def: +75
M.Def: +75
STR: +10
DEX: +10
INT: +10
LUK: +10
MP: +100
HP: +100
Charm: +500
Willpower: +500
Slot: 10
Sold for 1 mesos
Untradable
Can be traded once if use Share Name Tag
Additional Effects:
– statinc [Req Evan (6th Master) – 3rd job, Evan (7th Master), Evan (8th Master), Evan (9th Master) – 4th job, Evan (10th Master)] : incINT – 10, incMAD – 6, incMHPr – 30


Pointy Ear Hat
Required Level: 33
W.Def: +75
M.Def: +75
M.Att: +1
W.Att: +1
STR: +10
DEX: +10
INT: +10
LUK: +10
MP: +100
HP: +100
Charm: +500
Willpower: +500
Slot: 10
Untradable
Can be traded once if use Share Name Tag
Additional Effects:
– statinc [Req Eunwol (3rd job), Eunwol (4th job)] : incSTR – 20, incPAD – 7, incSpeed – 10


Devil Horns
Required Level: 33
W.Def: +75
M.Def: +75
STR: +10
DEX: +10
INT: +10
LUK: +10
MP: +100
HP: +100
Charm: +500
Willpower: +500
Slot: 10
Sold for 1 mesos
Untradable
Can be traded once if use Share Name Tag
Additional Effects:
– statinc [Req Demon Slayer (3rd job), Demon Slayer (4th job)] : incSTR – 5, incDEX – 5, incINT – 5, incLUK – 5, incPAD – 5, incSpeed – 10
– Critical Rate [Req Demon Slayer (3rd job), Demon Slayer (4th job)] : 5%


Carrot Rabbit Hairpin
Description: A Carrot Rabbit Hairpin designed by pipi, a player from MapleStory China.

Cash Item


Watermelon Headphone Hat
Description: A Watermelon Headphone Hat designed by muzi, Chinese Mapler.

Cash Item


Banana Headphone Hat
Description: A Banana Headphone Hat designed by muzi, Chinese Mapler.

Cash Item


Strawberry Headphone Hat
Description: A Strawberry Headphone Hat designed by muzi, Chinese Mapler.

Cash Item


Blaster Hat 1
Cash Item


Blaster Hat 2
Cash Item


Sky-blue Straw Hat
Cash Item


Villain’s Mask (Hat)
Cash Item


Starfish and Clam
Description: A Starfish and Clam Hat designed by yimiao, Chinese Mapler.

Cash Item

Cape


Kid’s Backpack
Cash Item


Verdure Breeze Cape
Cash Item
Set Item of Pure Farmer Set


Black Coffin of the Night
Cash Item


Angry Zakum’s Cape
Required Level: 150
W.Def: +150
M.Def: +150
M.Att: +1
W.Att: +1
STR: +12
DEX: +12
INT: +12
LUK: +12
Speed: +10
Jump: +5
Charm: +100
Slot: 7
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Boss Benefits


Polar Bear Angel Cloak
Cash Item


Fantastic Beach Cape
Description: A Fantastic Beach Cape.

Cash Item


Fantastic Beach Cape
Description: A Fantastic Beach Cape designed by yimiao, Chinese Mapler.

Cash Item


Red Cloud Cape
Description: A Red Cloud Cape designed by Kiilia, Chinese Mapler.

Cash Item

Coat


Kid’s T-Shirt
Cash Item


Cloud Prison
Cash Item


String Missing
Cash Item

Face


Magnus Face
Cash Item


Yangi Boy Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Magnus Face
Cash Item


Yangi Boy Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Magnus Face
Cash Item


Yangi Boy Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Magnus Face
Cash Item


Yangi Boy Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Magnus Face
Cash Item


Yangi Boy Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Magnus Face
Cash Item


Yangi Boy Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Magnus Face
Cash Item


Yangi Boy Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Magnus Face
Cash Item


Yangi Boy Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Hilla Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Hilla Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Hilla Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Hilla Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Hilla Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Hilla Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Hilla Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Hilla Face
Cash Item


Futuristic Face
Cash Item


Round Eye Face
Cash Item


Chuunibyou Face (Black)
Cash Item


Doodle Face (Black)
Cash Item


String Missing
Cash Item


Chuunibyou Face (Blue)
Cash Item


Doodle Face (Blue)
Cash Item


String Missing
Cash Item


Chuunibyou Face (Red)
Cash Item


Doodle Face (Red)
Cash Item


String Missing
Cash Item


Chuunibyou Face (Green)
Cash Item


jDoodle Face (Green)
Cash Item


String Missing
Cash Item


Chuunibyou Face (Brown)
Cash Item


Doodle Face (Brown)
Cash Item


String Missing
Cash Item


Chuunibyou Face (Sapphire)
Cash Item


Doodle Face (Sapphire)
Cash Item


String Missing
Cash Item


Chuunibyou Face (Purple)
Cash Item


Doodle Face (Purple)
Cash Item


String Missing
Cash Item


Chuunibyou Face (Plum)
Cash Item


Doodle Face (Plum)
Cash Item


String Missing
Cash Item


Chuunibyou Face (White)
Cash Item


Doodle Face (White)
Cash Item


String Missing
Cash Item


Chuunibyou Face (Black)
Cash Item


Doodle Face (Black)
Cash Item


String Missing
Cash Item


Chuunibyou Face (Blue)
Cash Item


Doodle Face (Blue)
Cash Item


String Missing
Cash Item


Chuunibyou Face (Red)
Cash Item


Doodle Face (Red)
Cash Item


String Missing
Cash Item


Chuunibyou Face (Green)
Cash Item


jDoodle Face (Green)
Cash Item


String Missing
Cash Item


Chuunibyou Face (Brown)
Cash Item


Doodle Face (Brown)
Cash Item


String Missing
Cash Item


Chuunibyou Face (Sapphire)
Cash Item


Doodle Face (Sapphire)
Cash Item


String Missing
Cash Item


Chuunibyou Face (Purple)
Cash Item


Doodle Face (Purple)
Cash Item


String Missing
Cash Item


Chuunibyou Face (Plum)
Cash Item


Doodle Face (Plum)
Cash Item


String Missing
Cash Item


Chuunibyou Face (White)
Cash Item


Doodle Face (White)
Cash Item


String Missing
Cash Item

Glove


Mysterious Training Gloves
Required Level: 100
W.Def: +50
M.Def: +50
M.Att: +2
W.Att: +2
STR: +10
DEX: +10
INT: +10
LUK: +10
Charm: +100
Slot: 1
Sold for 1 mesos
Cannot be sold to NPC
Untradable
Time Limited
Cannot be extended


Swordsman’s Wristlets
Untradable


Kaminari’s Bracelet
Untradable


Villain Gloves
Cash Item

Hair


Black Glam Waves Hair
Cash Item


Red Glam Waves Hair
Cash Item


Orange Glam Waves Hair
Cash Item


Yellow Glam Waves Hair
Cash Item


Green Glam Waves Hair
Cash Item


Blue Glam Waves Hair
Cash Item


Purple Glam Waves Hair
Cash Item


Brown Glam Waves Hair
Cash Item


Black Alegro Hair
Cash Item


Red Alegro Hair
Cash Item


Orange Alegro Hair
Cash Item


Yellow Alegro Hair
Cash Item


Green Alegro Hair
Cash Item


Blue Alegro Hair
Cash Item


Purple Alegro Hair
Cash Item


Brown Alegro Hair
Cash Item


Black Flash Hair
Cash Item


Red Flash Hair
Cash Item


Orange Flash Hair
Cash Item


Yellow Flash Hair
Cash Item


Green Flash Hair
Cash Item


Blue Flash Hair
Cash Item


Purple Flash Hair
Cash Item


Brown Flash Hair
Cash Item


Black Buttery Hair
Cash Item


Red Buttery Hair
Cash Item


Orange Buttery Hair
Cash Item


Yellow Buttery Hair
Cash Item


Green Buttery Hair
Cash Item


Blue Buttery Hair
Cash Item


Purple Buttery Hair
Cash Item


Brown Buttery Hair
Cash Item


Black Bellocce Hair
Cash Item


Red Bellocce Hair
Cash Item


Orange Bellocce Hair
Cash Item


Yellow Bellocce Hair
Cash Item


Green Bellocce Hair
Cash Item


Blue Bellocce Hair
Cash Item


Purple Bellocce Hair
Cash Item


Brown Bellocce Hair
Cash Item


Black Polly Star Hair
Cash Item


Red Polly Star Hair
Cash Item


Orange Polly Star Hair
Cash Item


Yellow Polly Star Hair
Cash Item


Green Polly Star Hair
Cash Item


Blue Polly Star Hair
Cash Item


Purple Polly Star Hair
Cash Item


Brown Polly Star Hair
Cash Item


Black Goth Idol Hair
Cash Item


Red Goth Idol Hair
Cash Item


Orange Goth Idol Hair
Cash Item


Yellow Goth Idol Hair
Cash Item


Green Goth Idol Hair
Cash Item


Blue Goth Idol Hair
Cash Item


Purple Goth Idol Hair
Cash Item


Brown Goth Idol Hair
Cash Item


Black Fresh Wave Hair
Cash Item


Red Fresh Wave Hair
Cash Item


Orange Fresh Wave Hair
Cash Item


Yellow Fresh Wave Hair
Cash Item


Green Fresh Wave Hair
Cash Item


Blue Fresh Wave Hair
Cash Item


Purple Fresh Wave Hair
Cash Item


Brown Fresh Wave Hair
Cash Item

Longcoat


Farmere Summer Suit
Cash Item
Set Item of Pure Farmer Set


Archaic Suit
Cash Item


String Missing
Cash Item


Farmeress Summer Dress
Cash Item
Set Item of Pure Farmer Set


Archaic Dress
Cash Item


Big Ribbon Traditional Outfit (F)
Cash Item


String Missing
Cash Item


Koinobori Suit
Cash Item


Koinobori Dress
Cash Item


Swordsman’s Armor
Untradable


Kaminari’s Yin-yang Outfit
Untradable


Ayame’s Kendo Gear
Untradable


Abyss Burgunt
Cash Item


Undertaker
Cash Item


Polar Bear Dress
Cash Item


Blaster Outfit
Cash Item


Blaster Outfit
Cash Item


Sky-blue Overalls
Description: Sky-blue Overalls designed by zhayan, Chinese Mapler.

Cash Item


Villain’s Cool Tights (Outfit)
Cash Item


Colorful Beach Pants
Description: Colorful Beach Pants designed by yimiao, Chinese Mapler.

Cash Item


Colorful Bikini
Description: A Colorful Bikini designed by yimiao, Chinese Mapler.

Cash Item

Pants


Kid’s Pants
Cash Item


Dark Slate Jean
Cash Item


Red Cloud Bottom
Description: Red Cloud Bottom designed by Kiilia, Chinese Mapler.

Cash Item


Red Cloud Bottom
Description: Red Cloud Bottom designed by Kiilia, Chinese Mapler.

Cash Item

PetEquip


Cake’s Temptation
Description: Moist Cake says.\n#c”Take a bite!”

Slot: 10
Cash Item


Pie’s Temptation
Description: Savory Pie says.\n#c”Take a bite!”

Slot: 10
Cash Item


Candy’s Temptation
Description: Sweet Candy says.\n#c”Take a bite!”

Slot: 10
Cash Item


Petit Zakum’s Black Sunglasses
Description: Black sunglasses exclusive for #cPetit Zakum#. Covers up Zakum’s big face.

Slot: 10
Cash Item


Lingling’s Bell
Description: A bell cherished by #cLingling#.

Slot: 10
Cash Item


Nene’s Flower
Description: A flower that makes #cNene# stand out even more than usual.

Slot: 10
Cash Item


TuTu’s Umbrella
Description: A little unbrella that makes #cTuTu# unbearably cute.

Slot: 10
Cash Item

Ring


Honeybee Label Ring.
Description: A Honeybee Label Ring. Available for #c30 days# after obtaining.

Cash Item


Halloween Ring
Required Level: 75
W.Def: +30
M.Def: +30
M.Att: +2
W.Att: +2
STR: +2
DEX: +2
INT: +2
LUK: +2
Sold for 1 mesos
Untradable
Cannot be stacked (Unique item)
Set Item of Halloween Accessories


리부트 전사의 반지
Required Level: 10
Required Job: Warrior
W.Def: +550
M.Def: +550
M.Att: +4
W.Att: +4
STR: +10
DEX: +10
INT: +10
LUK: +10
MP: +1,000
HP: +1,000
Slot: 1
Sold for 1 mesos
Cannot be sold to NPC
Untradable
Cannot be stacked (Unique item)


리부트 마법사의 반지
Required Level: 10
Required Job: Magician
W.Def: +550
M.Def: +550
M.Att: +4
W.Att: +4
STR: +10
DEX: +10
INT: +10
LUK: +10
MP: +1,000
HP: +1,000
Slot: 1
Sold for 1 mesos
Cannot be sold to NPC
Untradable
Cannot be stacked (Unique item)


리부트 궁수의 반지
Required Level: 10
Required Job: Bowman
W.Def: +550
M.Def: +550
M.Att: +4
W.Att: +4
STR: +10
DEX: +10
INT: +10
LUK: +10
MP: +1,000
HP: +1,000
Slot: 1
Sold for 1 mesos
Cannot be sold to NPC
Untradable
Cannot be stacked (Unique item)


리부트 도적의 반지
Required Level: 10
Required Job: Thief
W.Def: +550
M.Def: +550
M.Att: +4
W.Att: +4
STR: +10
DEX: +10
INT: +10
LUK: +10
MP: +1,000
HP: +1,000
Slot: 1
Sold for 1 mesos
Cannot be sold to NPC
Untradable
Cannot be stacked (Unique item)


리부트 해적의 반지
Required Level: 10
Required Job: Pirate
W.Def: +550
M.Def: +550
M.Att: +4
W.Att: +4
STR: +10
DEX: +10
INT: +10
LUK: +10
MP: +1,000
HP: +1,000
Slot: 1
Sold for 1 mesos
Cannot be sold to NPC
Untradable
Cannot be stacked (Unique item)


Modestly Grand Ribbit Ring
Description: Grants a skill that has a chance to clears status effects.\r\n#cRibbit Ring Level 1#

Required Level: 30
STR: +1
DEX: +1
INT: +1
LUK: +1
MP: +10
HP: +10
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: Item Drop Rate: +1%


Modestly Sturdy Krrr Ring
Description: Grants a skill that ignores all damage temporarily and makes you immobile.\r\n#cKrrr Ring Level 1#

Required Level: 30
STR: +1
DEX: +1
INT: +1
LUK: +1
MP: +10
HP: +10
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: 5% chance to ignore 1% damage when attacked.


Modestly Fatal Rawr Ring
Description: Grants a skill that decreases Speed temporarily but increases Critical Max Damage.\r\n#cRawr Ring Level 1#

Required Level: 30
STR: +1
DEX: +1
INT: +1
LUK: +1
MP: +10
HP: +10
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: Critical Rate: +1%


Modestly Grand Pew Pew Ring
Description: Grants a skill that ignores Monster DEF temporarily but decreases your DEF by 50%.\r\n#cPew Pew Ring Level 1#

Required Level: 30
STR: +1
DEX: +1
INT: +1
LUK: +1
MP: +10
HP: +10
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: Ignores 1% of the enemy’s DEF when attacking.


Rather Grand Ribbit Ring
Description: Grants a skill that has a chance to clears status effects.\r\n#cRibbit Ring Level 2#

Required Level: 60
STR: +2
DEX: +2
INT: +2
LUK: +2
MP: +20
HP: +20
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: Item Drop Rate: +2%


Rather Sturdy Krrr Ring
Description: Grants a skill that ignores all damage temporarily and makes you immobile.\r\n#cKrrr Ring Level 2#

Required Level: 60
STR: +2
DEX: +2
INT: +2
LUK: +2
MP: +20
HP: +20
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: 5% chance to ignore 2% damage when attacked.


Rather Fatal Rawr Ring
Description: Grants a skill that decreases Speed temporarily but increases Critical Max Damage.\r\n#cRawr Ring Level 2#

Required Level: 60
STR: +2
DEX: +2
INT: +2
LUK: +2
MP: +20
HP: +20
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: Critical Rate: +2%


Rather Grand Pew Pew Ring
Description: Grants a skill that ignores Monster DEF temporarily but decreases your DEF by 50%.\r\n#cPew Pew Ring Level 2#

Required Level: 60
STR: +2
DEX: +2
INT: +2
LUK: +2
MP: +20
HP: +20
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: Ignores 2% of the enemy’s DEF when attacking.


Quite Grand Ribbit Ring
Description: Grants a skill that has a chance to clears status effects.\r\n#cRibbit Ring Level 3#

Required Level: 90
STR: +3
DEX: +3
INT: +3
LUK: +3
MP: +30
HP: +30
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: Item Drop Rate: +3%


Quite Sturdy Krrr Ring
Description: Grants a skill that ignores all damage temporarily and makes you immobile.\r\n#cKrrr Ring Level 3#

Required Level: 90
STR: +3
DEX: +3
INT: +3
LUK: +3
MP: +30
HP: +30
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: 5% chance to ignore 3% damage when attacked.


Quite Fatal Rawr Ring
Description: Grants a skill that decreases Speed temporarily but increases Critical Max Damage.\r\n#cRawr Ring Level 3#

Required Level: 90
STR: +3
DEX: +3
INT: +3
LUK: +3
MP: +30
HP: +30
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: Critical Rate: +3%


Quite Grand Pew Pew Ring
Description: Grants a skill that ignores Monster DEF temporarily but decreases your DEF by 50%.\r\n#cPew Pew Ring Level 3#

Required Level: 90
STR: +3
DEX: +3
INT: +3
LUK: +3
MP: +30
HP: +30
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: Ignores 3% of the enemy’s DEF when attacking.


Very Grand Ribbit Ring
Description: Grants a skill that has a chance to clears status effects.\r\n#cRibbit Ring Level 4#

Required Level: 120
STR: +4
DEX: +4
INT: +4
LUK: +4
MP: +40
HP: +40
Slot: 10
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: Item Drop Rate: +4%


Very Sturdy Krrr Ring
Description: Grants a skill that ignores all damage temporarily and makes you immobile.\r\n#cKrrr Ring Level 4#

Required Level: 120
STR: +4
DEX: +4
INT: +4
LUK: +4
MP: +40
HP: +40
Slot: 10
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: 5% chance to ignore 4% damage when attacked.


Very Fatal Rawr Ring
Description: Grants a skill that decreases Speed temporarily but increases Critical Max Damage.\r\n#cRawr Ring Level 4#

Required Level: 120
STR: +4
DEX: +4
INT: +4
LUK: +4
MP: +40
HP: +40
Slot: 10
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: Critical Rate: +4%


Very Grand Pew Pew Ring
Description: Grants a skill that ignores Monster DEF temporarily but decreases your DEF by 50%.\r\n#cPew Pew Ring Level 3#

Required Level: 120
STR: +4
DEX: +4
INT: +4
LUK: +4
MP: +40
HP: +40
Slot: 10
Sold for 1 mesos
Untradable
One-of-a-Kind
Fixed Potential
Levelable Equip
Option 1: Ignores 4% of the enemy’s DEF when attacking.


Honeybee Word Bubble Ring.
Description: A Honeybee Word Bubble Ring. Available for #c30 days# after obtaining.

Cash Item


Shark Chat Ring
Description: A Shark Chat Ring designed by muzi, Chinese Mapler.

Cash Item


Cat Skein Chat Ring
Description: A Cat Skein Chat Ring designed by mamei, Chinese Mapler.

Cash Item


Red Cloud Chat Ring
Description: A Red Cloud Chat Ring designed by Kiilia, Chinese Mapler.

Cash Item


Shark Label Ring
Description: A Shark Label Ring designed by muzi, Chinese Mapler.

Cash Item


Cat Skein Label Ring
Description: A Cat Skein Chat Ring designed by mamei, Chinese Mapler.

Cash Item


Red Cloud Label Ring
Description: A Red Cloud Label Ring designed by Kiilia, Chinese Mapler.

Cash Item

Shoes


Summer Shoes
Cash Item
Set Item of Pure Farmer Set


Pure Farmer Sandals
Cash Item
Set Item of Pure Farmer Set


Kid’s Shoes
Cash Item


Swordsman’s Hook Feet
Untradable


Kaminari’s Socks
Untradable


Ayame’s Wooden Shoes
Untradable


String Missing
Cash Item


Polar Bear Shoes
Cash Item


Blaster Shoes
Cash Item


Blaster Shoes
Cash Item


Villain Shoes
Cash Item


Colorful Beach Sandals
Description: Colorful Beach Sandals designed by yimiao, Chinese Mapler.

Cash Item


Red Cloud Shoes
Description: Red Cloud Shoes designed by Kiilia, Chinese Mapler.

Cash Item

TamingMob


String Missing
Cannot be sold to NPC
Untradable
One-of-a-Kind


String Missing
Cannot be sold to NPC
Untradable
One-of-a-Kind


String Missing
Cannot be sold to NPC
Untradable
One-of-a-Kind


String Missing
Cannot be sold to NPC
Untradable
One-of-a-Kind


String Missing
Cannot be sold to NPC
Untradable
One-of-a-Kind


String Missing
Cannot be sold to NPC
Untradable
One-of-a-Kind


String Missing
Cannot be sold to NPC
Untradable
Cash Item
One-of-a-Kind


String Missing
Required Level: 13
Cannot be sold to NPC
Untradable
One-of-a-Kind


String Missing
Required Level: 13
Cannot be sold to NPC
Untradable
One-of-a-Kind


String Missing
Cannot be sold to NPC
Untradable
One-of-a-Kind


String Missing


String Missing


String Missing


String Missing


String Missing


String Missing


String Missing


String Missing


String Missing


String Missing


String Missing


String Missing


String Missing


String Missing


String Missing

Weapon


String Missing
Required Level: 150
Required INT: 480
Required Job: Magician
Type: One-handed
Att Speed : Normal (6)
M.Att: +185
W.Att: +109
INT: +53
LUK: +30
Accuracy: +150
Charm: +100
Slot: 8
Sold for 1 mesos
Untradable after equipped
Can be traded once if use PSOK
Set Item of Ame-no-Uzume Set


Ayame’s Rifle
Category: Two-handed Sword
Type: Two-handed
Att Speed : Normal (6)
M.Att: +17
W.Att: +17
Sold for 1 mesos
Untradable


Kasmigirino Katana
Category: Two-handed Sword
Type: Two-handed
Att Speed : Fast (5)
M.Att: +17
W.Att: +17
Sold for 1 mesos
Untradable


Snowscape Fan
Category: Two-handed Blunt Weapon
Type: Two-handed
Att Speed : Fast (4)
M.Att: +17
W.Att: +17
Sold for 1 mesos
Untradable


Aran Polearm Maha
Required Level: 33
Category: Polearm
Type: Two-handed
W.Att: +50
STR: +10
DEX: +10
INT: +10
LUK: +10
Charm: +500
Willpower: +500
Slot: 10
Sold for 1 mesos
Untradable
Can be traded once if use Share Name Tag


Zakum’s Poisonic Weapon
Att Speed : Normal (6)
M.Att: +23
W.Att: +15
Sold for 1 mesos


Necro Weapon
Att Speed : Normal (6)
M.Att: +23
W.Att: +15
Sold for 1 mesos


Necro Hat


Necro Full Suit


Necro Shoes


Necro Gloves


Nova Cape


Nova Boots


Nova Belt


Heliseum Belt


Tyrant cape


Egg-A-Doodle-Do
Description: Can be equipped on #call weapons#.

Cash Item
Set Item of Pure Farmer Set


Cellular Phone
Description: Newly released cellphone that came out just after the era of pagers! Can be equipped on #call weapons#.

Cash Item


Zakum Arms
Description: Can be equipped on #call weapons#.

Cash Item


Maple Zombies
Description: Can be equipped on #call weapons#.

Cash Item


Cup Cat Weapon
Description: A Cup Cat Weapon designed by Criceto, Chinese Mapler.

Cash Item


Blaster Weapon
Description: A Blaster weapon.

Cash Item


Colorful Beach Ball
Description: A Colorful Beach Ball designed by yimiao, Chinese Mapler.

Cash Item

Item.wz

Cash


Princess Nou Effect
Description: Call upon Princess Nou of the Age of Wars. Double-click the icon or assign a hotkey to turn the effect On/Off from the Key Settings.

Cash Item


String Missing
Untradable
Cash Item


String Missing
Untradable
Cash Item


Mountain Dew Weather Effect
Description: Blaze your path to victory! Do The Dew with Mountain Dew! Sprinkles Mountain Dew on the map where your character is for 30 seconds. Enter a message of your choice.

Cash Item


Reboot Hair Coupon
Description: Take this to Big Headward at the Henesys Hair Shop #cto get the Reboot hairstyle#of your choice. \r\n#cThe contents of this Reboot Hair Coupon are renewed on a regular basis. (Check the MapleSEA announcement on the website for more details.)#

Cash Item


SG National Day Hair Coupon
Description: Choose the hairstyle and change!

Cash Item


MY National Day Hair Coupon
Description: Choose the hairstyle and change!

Cash Item


Reboot Plastic Surgery Coupon
Description: Take this to Plastic Roy of Orbis Plastic Surgery #cto get a Reboot Face Magic# of your choice. \r\n#cThe contents of this Reboot Plastic Surgery Coupon are updated on a regular basis. (Check the MapleSEA announcement on the website for more details.)#

Cash Item


Pet Giant Skill Removal Medicine
Description: Giving this medicine to a Pet with #cPet Giant Skill# will remove the Giant Skill.

Cash Item


Cocoa’s Ghost Chair
Description: Time to rest with spooky Halloween friends! Restores 100 HP and 50 MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Cash Item


Secret of the dessert
Description: Only #cMoist Cake, Savory Pie and Sweet Candy# can eat them. A magical food that determines the taste of the ultimate dessert. Recovers fullness and #cincreases Closeness by 100#.

Max pieces in one slot: 200
Cash Item


Eye of Fire Candy
Description: An ‘Eye of Fire’ tasting candy for #cPetite Zakum#. Completely recovers Fullness and #cincreases Closeness by 100#.

Max pieces in one slot: 200
Cash Item


Lingling’s Baby Tiger Milk
Description: Sweet milk perfect for little #cLingling#. Recovers Fullness completely and #cincreases Closeness by 100#.

Max pieces in one slot: 200
Cash Item


Nene’s Soft Lettuce Leaf
Description: Gentle and easy to digest for #cNene#. Recovers Fullness completely and #cincreases Closeness by 100#.

Max pieces in one slot: 200
Cash Item


TuTu’s Fly
Description: Nice and juicy, just how #cTuTu# likes it! Recovers Fullness completely and #cincreases Closeness by 100#.

Max pieces in one slot: 200
Cash Item


[30 Days] Honeybee Label Ring Coupon
Description: Double-click the item to receive #c[30 Days] Honeybee Label Ring Coupon#.

Cash Item


[30 Days] Honeybee Word Bubble Ring Coupon
Description: Double-click the item to receive #c[30 Days] Honeybee Word Bubble Ring Coupon#.

Cash Item


String Missing
Cash Item


String Missing
Cash Item


String Missing
Cash Item


String Missing
Cash Item


String Missing
Cash Item


String Missing
Cash Item


String Missing
Cash Item


String Missing
Cash Item


String Missing
Cash Item


String Missing
Cash Item


Kekeke Damage Skin Exchange Coupon
Description: Double click to receive #cKekeke Damage Skin#.

Cash Item


Spirit of the Forest Chair Coupon
Description: Double-click it to receive Spirit of the Forest Chair.

Cash Item


Little Ducky Potty Chair Coupon
Description: Double-click it to receive Little Ducky Potty Chair.

Cash Item


Hero Pets Chair Coupon
Description: Double-click it to receive Hero Pets Chair.

Cash Item


Love Sea Chair Coupon
Description: Double-click it to receive Love Sea Chair.

Cash Item


Couple Candy Chair Coupon
Description: Double-click it to receive Couple Candy Chair.

Cash Item


Chocolate Fondue Chair Coupon
Description: Double-click it to receive Chocolate Fondue Chair.

Cash Item


Rainbow Arc Chair Coupon
Description: Double-click it to receive Rainbow Arc Chair.

Cash Item


Ice Box Chair Coupon
Description: Double-click it to receive Ice Box Chair.

Cash Item


Monster Ga-cha-pon Chair Coupon
Description: Double-click it to receive Monster Ga-cha-pon Chair.

Cash Item


Slime X Orange Mushroom Damage Skin Exchange Coupon
Description: Double click to receive #cSlime X Orange Mushroom Damage Skin#.

Cash Item


Striped Damage Skin Exchange Coupon
Description: Double click to receive #cStriped Damage SKin#.

Cash Item


[Permanent] Orange Snail Mount
Description: Double-click to use [Orange Snail Mount] permanently from today.

Cash Item


Funny Colorful Wig Random Box
Description: You will obtain one of several different funny wigs!

Cash Item


Power M Point Recharger
Description: #cDouble-click# to recharge today’s Maple Points. You can recover #c500 Points on weekdays and 1,000 Points on weekends# once a day. You can #crecharge once a day for 28 days# including the day of purchase.

Cash Item


Iron Age Dominations Gift
Description: #cDouble-Click# to receive the prepared gift.

Cash Item


Ancient Dominations Gift
Description: #cDouble-Click# to receive the prepared gift.

Cash Item


Middle Age Dominations Gift
Description: #cDouble-Click# to receive the prepared gift.

Cash Item


Petit Zakum Pet Package
Description: #cDouble-click# to receive Petit Zakum Pet(30 Days), Petit Zakum Black Sunglasses, Eye of Fire Candy(x6).

Cash Item


Dessert Pet Dye Coupon
Description: Changes the color of #cMoist Cake, Savory Pie, and Sweet Candy#. Move the color scroll in the interface I to change the color of your Dessert Pet. \nChanging the colors of Dessert Pets also changes the colors of their #cPet Equipment#. \nNew colors of dyed pets may not display correctly on computers that do not meet the recommended specifications listed on the official website.

Cash Item

Consume


Colorful Rice Cake Dish
Description: A dish of Rice Cake from making a Chestnut Rice Cake!\nRecovers about 5000 HP/MP.

Sold For 1 mesos
Untradable
HP: 5,000
MP: 5,000


Stun


Slow


Weakness
Sold For 1 mesos
Cannot be sold to NPC


Beef
Description: Beef from Spain. It’s tough, but tasty.\nRecovers all HP/MP. But if your maximum HP/MP exceeds 99,999, then 99,999 HP/MP will be restored.

Sold For 1 mesos
Cannot be sold to NPC
HP: 100%
MP: 100%


ATT UP Coupon
Description: ATT enhanced.\n#cDuration : 30 minutes\nWeapon ATT +30

Max pieces in one slot: 1
Untradable
Time Limited
W.Att: +30 (Stackable)
Time: 1800 secs


Magic ATT UP Coupon
Description: Magic ATT enhanced.\n#cDuration : 30 minutes\n Magic ATT +30

Max pieces in one slot: 1
Untradable
Time Limited
M.Att: +30 (Stackable)
Time: 1800 secs


Holiday Board Buff 1
Description: A buff obtained from the Holiday Board Game. Raises Attack and Magic Attack.\n#cDuration: 60 minutes\nAttack +20#\n#Magic Attack +20#

Cannot be sold to NPC
Untradable
W.Att: +20 (Stackable)
M.Att: +20 (Stackable)
Time: 3600 secs


Holiday Board Buff 2
Description: A buff obtained from the Holiday Board Game. Raises Attack and Magic Attack.\n#cDuration: 60 minutes\nAttack +30#\n#Magic Attack +30#

Cannot be sold to NPC
Untradable
W.Att: +30 (Stackable)
M.Att: +30 (Stackable)
Time: 3600 secs


Holiday Board Buff 3
Description: A buff obtained from the Holiday Board Game. Raises Attack and Magic Attack.\n#cDuration: 60 minutes\nAttack +40#\n#Magic Attack +40#

Cannot be sold to NPC
Untradable
W.Att: +40 (Stackable)
M.Att: +40 (Stackable)
Time: 3600 secs


Flower Viewing Buff
Description: Nothing like a little whiff of springtime to increase Weapon/Magic ATT by 10 for 30 minutes! Can be stacked with buffs of different types.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited
W.Att: +10 (Stackable)
M.Att: +10 (Stackable)
Time: 1800 secs


1.5X EXP Coupon
Description: #cDouble-click# to receive a #c1.5x EXP# buff for #c1 hour#.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited
EXP Rate: +50%
Time: 3600 secs


1.5X Drop Coupon
Description: #cDouble-click# to receive a #c1.5x Drop Rate# buff for #c1 hour#.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Drop Rate: +50%
Time: 3600 secs


Mountain Dew
Description: Blaze your path to victory! Weapon Attack + 50, Magic Attack +50 for 30 minutes.

Cannot be sold to NPC
Untradable
M.Att: +50
W.Att: +50
Time: 1800 secs


Mysterious Meso Pouch
Description: Nobody knows how much is in this Meso pouch.

Untradable


GCRI Random Badge Box
Description: A box containing a badge commemorating 5 years of operation for the Galactic Collaborative Research Institute’s Research Vessel No. 6. Inscribed with the number ‘1’.

Max pieces in one slot: 100
Untradable


Grade S Hyperspace Box
Description: It’s a souvenir you received for touring the GCRI research vessel. Something is written on it.\r\n#c”I visited the final frontier and all I got was this stupid gift box.”#

Max pieces in one slot: 100
Untradable


GCRI Random Badge Box
Description: A box containing a badge commemorating 5 years of operation for the Galactic Collaborative Research Institute’s Research Vessel No. 6. Inscribed with the numbers ‘1-2’.

Max pieces in one slot: 100
Untradable


GCRI Random Badge Box
Description: A box containing a badge commemorating 5 years of operation for the Galactic Collaborative Research Institute’s Research Vessel No. 6. Inscribed with the numbers ‘2-3’.

Max pieces in one slot: 100
Untradable


Grade A Hyperspace Box
Description: It’s a souvenir you received for touring the GCRI research vessel. Something is written on it.\r\n#c”Have a Scientastic day!”#

Max pieces in one slot: 100
Untradable


Grade B Hyperspace Box
Description: It’s a souvenir you received for touring the GCRI research vessel. Something is written on it.\r\n#c”Knowledge is power!”#

Max pieces in one slot: 100
Untradable


Grade C Hyperspace Box
Description: It’s a souvenir you received for touring the GCRI research vessel. Something is written on it.\r\n#c”There’s always time for science!”#

Max pieces in one slot: 100
Untradable


Grade D Hyperspace Box
Description: It’s a souvenir you received for touring the GCRI research vessel. Something is written on it.\r\n#c”Science is a team effort, and you don’t seem to be trying very hard.”#

Max pieces in one slot: 100
Untradable


Grade F Hyperspace Box
Description: It’s a souvenir you received for touring the GCRI research vessel. Something is written on it.\r\n#c”Maybe science isn’t the field for you…”#

Max pieces in one slot: 100
Untradable


White Scroll 10%
Description: Restores previously lost upgrade count after scroll failure. No chance of item being destroyed. Cannot be used on cash items. \r\n#c10% success rate\r\nRestores 1 previously lost upgrade count.\r\n#

Sold For 1 mesos
Max pieces in one slot: 10
Untradable
Time Limited
Success Rate: 10%


Turtle’s Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It contains the power of the turtle. \r\n#cSuccess Rate: 100%\r\nSTR: +5#

Sold For 1 mesos
Max pieces in one slot: 10
STR: +5
Success Rate: 100%


Pirate’s Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It contains the dexterity of the space pirate. \r\n#cSuccess Rate: 100%\r\nDEX: +5#

Sold For 1 mesos
Max pieces in one slot: 10
DEX: +5
Success Rate: 100%


Frog’s Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It contains the intelligence of the frog. \r\n#cSuccess Rate: 100%\r\nINT: +5#

Sold For 1 mesos
Max pieces in one slot: 10
INT: +5
Success Rate: 100%


Tiger’s Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It contains the luck of the tiger. \r\n#cSuccess Rate: 100%\r\nLUK: +5#

Sold For 1 mesos
Max pieces in one slot: 10
LUK: +5
Success Rate: 100%


Prototype Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It enhances HP. \r\n#cSuccess Rate: 100%\r\nMax HP: +200#

Sold For 1 mesos
Max pieces in one slot: 10
MaxHP: +200
Success Rate: 100%


Variable Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It enhances various attributes. \r\n#cSuccess Rate: 100%\r\nAllStat: +2#

Sold For 1 mesos
Max pieces in one slot: 10
STR: +2
DEX: +2
INT: +2
LUK: +2
Success Rate: 100%


Empowered Turtle’s Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It contains the wild power of the turtle. \r\n#cSuccess Rate: 100%\r\nSTR: +3\r\nWeapon Attack: +1\r\nWeapon Defense: +15\r\nMagic Defense: +15#

Sold For 1 mesos
Max pieces in one slot: 10
Untradable
W.Att: +1
STR: +3
W.Def: +15
M.Def: +15
Success Rate: 100%


Noble Turtle’s Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It contains the magical power of the turtle. \r\n#cSuccess Rate: 100%\r\nSTR: +3\r\nMagic Attack: +1\r\nWeapon Defense: +15\r\nMagic Defense: +15#

Sold For 1 mesos
Max pieces in one slot: 10
Untradable
M.Att: +1
STR: +3
W.Def: +15
M.Def: +15
Success Rate: 100%


Empowered Pirate’s Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It contains the wild dexterity of the space pirate. \r\n#cSuccess Rate: 100%\r\nDEX: +3\r\nWeapon Attack: +1\r\nWeapon Defense: +15\r\nMagic Defense: +15#

Sold For 1 mesos
Max pieces in one slot: 10
Untradable
W.Att: +1
DEX: +3
W.Def: +15
M.Def: +15
Success Rate: 100%


Noble Pirate’s Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It contains the magical dexterity of the space pirate. \r\n#cSuccess Rate: 100%\r\nDEX: +3\r\nMagic Attack: +1\r\nWeapon Defense: +15\r\nMagic Defense: +15#

Sold For 1 mesos
Max pieces in one slot: 10
Untradable
M.Att: +1
DEX: +3
W.Def: +15
M.Def: +15
Success Rate: 100%


Empowered Frog’s Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It contains the wild intelligence of the frog. \r\n#cSuccess Rate: 100%\r\nINT: +3\r\nWeapon Attack: +1\r\nWeapon Defense: +15\r\nMagic Defense: +15#

Sold For 1 mesos
Max pieces in one slot: 10
Untradable
W.Att: +1
INT: +3
W.Def: +15
M.Def: +15
Success Rate: 100%


Noble Frog’s Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It contains the magical intelligence of the frog. \r\n#cSuccess Rate: 100%\r\nINT: +3\r\nMagic Attack: +1\r\nWeapon Defense: +15\r\nMagic Defense: +15#

Sold For 1 mesos
Max pieces in one slot: 10
Untradable
M.Att: +1
INT: +3
W.Def: +15
M.Def: +15
Success Rate: 100%


Empowered Cat’s Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It contains the wild luck of the tiger. \r\n#cSuccess Rate: 100%\r\nLUK: +3\r\nWeapon Attack: +1\r\nWeapon Defense: +15\r\nMagic Defense: +15#

Sold For 1 mesos
Max pieces in one slot: 10
Untradable
W.Att: +1
LUK: +3
W.Def: +15
M.Def: +15
Success Rate: 100%


Noble Tiger’s Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It contains the magical luck of the tiger. \r\n#cSuccess Rate: 100%\r\nLUK: +3\r\nMagic Attack: +1\r\nWeapon Defense: +15\r\nMagic Defense: +15#

Sold For 1 mesos
Max pieces in one slot: 10
Untradable
M.Att: +1
LUK: +3
W.Def: +15
M.Def: +15
Success Rate: 100%


Empowered Prototype Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It contains a generous amount of strong HP. \r\n#cSuccess Rate: 100%\r\nMax HP: +100\r\nWeapon Attack: +1\r\nWeapon Defense: +15\r\nMagic Defense: +15#

Sold For 1 mesos
Max pieces in one slot: 10
Untradable
W.Att: +1
MaxHP: +100
W.Def: +15
M.Def: +15
Success Rate: 100%


Empowered Variable Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It contain the power of the wild. \r\n#cSuccess Rate: 100%\r\nAllStat: +1\r\nWeapon Attack: +1\r\nWeapon Defense: +15\r\nMagic Defense: +15#

Sold For 1 mesos
Max pieces in one slot: 10
Untradable
W.Att: +1
STR: +1
DEX: +1
INT: +1
LUK: +1
W.Def: +15
M.Def: +15
Success Rate: 100%


Noble Prototype Battle Record
Description: This is an enhancement item that can only be used on the Galactic Collaborative Research Institute’s ring prototype. It enhances various magical attributes. \r\n#cSuccess Rate: 100%\r\nAllStat: +1\r\nMagic Attack: +1\r\nWeapon Defense: +15\r\nMagic Defense: +15#

Sold For 1 mesos
Max pieces in one slot: 10
Untradable
M.Att: +1
STR: +1
DEX: +1
INT: +1
LUK: +1
W.Def: +15
M.Def: +15
Success Rate: 100%


Special Additional Potential Scroll
Description: Adds Additional Potential to regular equipment without reducing the upgrade count.\n#cOnly usable on items graded Regular#\n100% success rate \r\n#cPotentials given to regular equipment.\r\n#

Sold For 1 mesos
Max pieces in one slot: 7
Untradable
Time Limited
Success Rate: 100%


Epic Potential Scroll 80%
Description: Gives Epic Potential to items that are ranked Rare or below. Use a Magnifying Glass to unveil the item’s Hidden Potential once it has been added. \r\n#c80% success rate\r\nUpgrade the potential level of an item with a low potential level.\r\n#

Sold For 1 mesos
Max pieces in one slot: 2
Untradable
Time Limited
Success Rate: 80%


Cygnus Summoning Sack
Description: Cygnus Summoning Sack

Max pieces in one slot: 1
Untradable


Cygnus Knight Summoning Sack
Description: Cygnus Knight Summoning Sack

Max pieces in one slot: 100
Untradable


Strange Ball of Yarn
Description: A Ball of Yarn that feels like soft and fuzzy fur. It seems like it is…moving? #cDouble-click# to take a closer look at it.

Max pieces in one slot: 100
Cannot be sold to NPC
Untradable


Apple Tree Transformation!
Description: You ate the Suspicious Apple and transformed into an apple tree!

Max pieces in one slot: 200
HP: 50
Time: 60 secs


[30 Days] Honeybee Label Ring Coupon
Description: #cDouble-click# the item to receive a #cHoneybee Label Ring# valid for 30 days.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited


[30 Days] Honeybee Word Bubble Ring Coupon
Description: #cDouble-click# the item to receive a #cHoneybee Word Bubble Ring# valid for 30 days.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited


Wiggling Mount Permanent Coupon
Description: #cDouble-click# the item to use the [Wiggling Mount] skill permanently.

Sold For 1 mesos
Max pieces in one slot: 1


Wiggling Mount 90 Days Coupon
Description: #cDouble-click# to use the [Wiggling Mount] skill for 90 days.

Sold For 1 mesos
Max pieces in one slot: 1


I & Night Train Mount 90 Days Coupon
Description: Double-click the item to use the [I & Night Train Mount] skill for 90 days.

Sold For 1 mesos
Max pieces in one slot: 1


Stars and Stripes Hat Mount 30 Days Coupon
Description: Double-click the item to use the [Stars and Stripes Hat Mount] skill for 30 days.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Angry Bull Mount 30 Days Coupon
Description: Double-click the item to use the [Angry Bull Mount] skill for 30 days.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Merlion Mount 30 Days Coupon
Description: Double-click the item to use the [Merlion Mount] skill for 30 days.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Damage Skin – USA
Description: Changes to the Damage Skin – USA.\r\n#cDamage skins remain applied unless they are replaced by another skin.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable


Damage Skin – Churros
Description: Changes to the Damage Skin – Churros.\r\n#cDamage skins remain applied unless they are replaced by another skin.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable


Damage Skin – Singapore Night View
Description: Changes to the Damage Skin – Singapore Night View.\r\n#cDamage skins remain applied unless they are replaced by another skin.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable


Pinball Game 1Pt Marble
Description: You get 1 point for each contact with this marble in the Pinball Game.

Cannot be sold to NPC
Untradable


Pinball Game 5Pt Marble
Description: You get 5 points for each contact with this marble in the Pinball Game.

Cannot be sold to NPC
Untradable


Mysterious Mu Lung Dojo’s Belt Box
Description: #cDouble-click# to receive a belt with a random potential stat to use for 1 or 3 days.

Sold For 1 mesos
Max pieces in one slot: 100
Cannot be sold to NPC
Untradable


Mysterious Mu Lung Dojo’s Gloves Box
Description: #cDouble-click# to receive gloves with a random potential stat to use for 1 or 3 days.

Sold For 1 mesos
Max pieces in one slot: 100
Cannot be sold to NPC
Untradable


Princess Nou Effect Coupon
Description: A coupon that can be traded with #cPrincess Nou Effect# by clicking on it.

Sold For 1 mesos
Cannot be sold to NPC
Untradable


Damage Skin – Princess Nou
Description: Changes to the Damage skin – Princess Nou.\r\n#cDamage skins remain permanently unless they are replaced by another skin.\r\n

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Beef
Description: Beef from Spain. It’s tough, but tasty.\nRecovers all HP/MP. But if your maximum HP/MP exceeds 99,999, then 99,999 HP/MP will be restored.

Sold For 1 mesos
Cannot be sold to NPC


Damage Skin – Doodler Dennis
Description: You can change into Damage Skin – Doodler when used.\r\n#cDamage skins remain permanently unless they are replaced by another skin.\r\n

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


LV.1 Maple Veteran Box
Description: Double-click to receive #c500 Maple Points Coupon# and #c6 Owl of Minerva Coupons#. Unused items will disappear after the expiration date.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


LV.2 Maple Veteran Box
Description: Double-click to receive #c1,000 Maple Points Coupon# and #ca Black Cube Coupon#. Unused items will disappear after the expiration date.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


LV.3 Maple Veteran Box
Description: Double-click to receive #c1,500 Maple Points Coupon# and #ca Trendy Royal Plastic Surgery Coupon#. Unused items will disappear after the expiration date.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


LV4. Maple Veteran Box
Description: Double-click to receive #c2,000 Maple Points Coupon# and #ca September Royal Hair Coupon#. Unused items will disappear after the expiration date.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


LV5. Maple Veteran Box
Description: Double-click to receive #c3,000 Maple Points Coupon# and #cDamage Skin – Doodler Dennis Coupon#. Unused items will disappear after the expiration date.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Maple Honey Adornment Box
Description: Double-click to receive #cSeptember Royal Hair Coupon# and #ca Red Cube Coupon#. Unused items will disappear after the expiration date.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Maple Honey Enhance Box
Description: Double-click to receive #ca Miracle Circulator Coupon# and #ca Red Cube Coupon# and #ca Black Cube Coupon#. Unused items will disappear after the expiration date.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


500 Maple Points Coupon
Description: #cDouble-click# the item to receive #c500 Maple Points#.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


1000 Maple Points Coupon
Description: #cDouble-click# the item to receive #c1,000 Maple Points#.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


1,500 Maple Points Coupon
Description: #cDouble-click# the item to receive #c1,500 Maple Points#.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


2,000 Maple Points Coupon
Description: #cDouble-click# the item to receive #c2,000 Maple Points#.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


3,000 Maple Points Coupon
Description: #cDouble-click# the item to receive #c3,000 Maple Points#.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Owl of Minerva Coupon x6
Description: #cDouble-click# the item to receive #cOwl of Minerva#. Unused items will disappear after the expiration date.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Black Cube Coupon
Description: #cDouble-click# the item to receive a #cBlack Cube#. Unused items will disappear after the expiration date.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Trendy Royal Plastic Surgery Coupon
Description: #cDouble-click# the item to receive a #cTrendy Royal Plastic Surgery Coupon#. Unused items will disappear after the expiration date.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


September Royal Hair Coupon
Description: #cDouble-click# the item to receive a #cSeptember Royal Hair Coupon#. Unused items will disappear after the expiration date.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Red Cube Coupon
Description: #cDouble-click# the item to receive a #cRed Cube#. Unused items will disappear after the expiration date.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Miracle Circulator Coupon
Description: #cDouble-click# the item to receive #cMiracle Circulator#. Unused items will disappear after the expiration date.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Damage Skin – Full Moon
Description: Changes to the Damage Skin – Full Moon.\r\n#cDamage skins remain applied unless they are replaced by another skin.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable


Damage Skin – Sunny Face
Description: Changes to the Damage Skin – Sunny Face.\r\n#cDamage skins remain applied unless replaced by another skin.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Time Limited
Inter-account Tradeable


Thanksgiving Surprise Pouch
Description: Double-click to receive a time-limited random gift from Rice Cake Hat, Medal of Honor, Thanksgiving Coin, Spell Trace, and Trait Items.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Ooh Rice Cake Mount 30 Day Coupon
Description: Double-click the item to use the [Ooh Rice Cake Mount] skill for 30 days.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Moon Mount 30 Day Coupon
Description: Double-click the item to use the [Moon Mount] skill for 30 days.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Butterfly Swing Mount 30 Day Coupon
Description: Double-click the item to use the [Butterfly Swing Mount] skill for 30 days.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Rice Cake Powder
Description: Rice powder used in making Rice Cake. You can make high-quality Rice Cake with it.

Cannot be sold to NPC
Untradable
Quest Item


Shard of Eternity
Description: A shard containing #cChaos Von Bon#’s powers. Collect #c5# and #cdouble-click# and use, then you can select and get a #cLV.150 Eagle Eye Top#.\r\n\r\nEvery #c10th # usage will activate #cChance Time# which increases the chance of getting a better #cadditional option#.

Sold For 1 mesos
Max pieces in one slot: 100
Cannot be sold to NPC
Untradable


Shard of Mockery
Description: A shard containing #cChaos Pierre#’s powers. Collect #c5# and #cdouble-click# and use, then you can select and get a #cLV.150 Trickster Bottom#.\r\n\r\nEvery #c10th # usage will activate #cChance Time# which increases the chance of getting a better #cadditional option#.

Sold For 1 mesos
Max pieces in one slot: 100
Cannot be sold to NPC
Untradable


Shard of Anguish
Description: A shard containing #cChaos Bloody Queen#’s powers. Collect #c5# and #cdouble-click# and use, then you can select and get a #cLV.150 Highness Hat#.\r\n\r\nEvery #c10th # usage will activate #cChance Time# which increases the chance of getting a better #cadditional option#.

Sold For 1 mesos
Max pieces in one slot: 100
Cannot be sold to NPC
Untradable


Shard of Destruction
Description: A shard containing #cChaos Vellum#’s powers. Collect #c15# and #cdouble-click# and use, then you can select and get a #cLV.150 Fafnir Weapon#.\r\n\r\nEvery #c10th # usage will activate #cChance Time# which increases the chance of getting a better #cadditional option#.

Sold For 1 mesos
Max pieces in one slot: 100
Cannot be sold to NPC
Untradable


Black Shard of Destruction
Description: A shard containing #cCygnus#’s powers. Collect #c15# and #cdouble-click# to use to select and get a #cLV.140 Empress Weapon#.\r\n\r\nEvery #c10th # usage will activate #cChance Time# which increases the chance of getting a better #cadditional option#.

Sold For 1 mesos
Max pieces in one slot: 100
Cannot be sold to NPC
Untradable


Black Shard of Protection
Description: A shard containing #cCygnus Knight#’s powers. Collect #c5# and #cDouble-click# and use, then you can select and get a #cLV.140 Empress Hat, Top and Bottom, Gloves, Shoes or Cape #.\r\n\r\nEvery #c10th # usage will activate #cChance Time# which increases the chance of getting a better #cadditional option#.

Sold For 1 mesos
Max pieces in one slot: 100
Cannot be sold to NPC
Untradable


Thanksgiving Medal of Honor
Description: #cDouble-click# this medal to receive 5,000 Honor EXP.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Thanksgiving Medal of Honor
Description: #cDouble-click# this medal to receive 10,000 Honor EXP.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Special Transformation Remedy
Description: A medicine that gets rid of the traces of Maple World . You can transform into Hayato, Kanna or Ayame.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Slime Coupon
Description: A box containing Maple Pop-up Store gift. Double-click to get a gift.

Max pieces in one slot: 200
Cannot be sold to NPC
Untradable


Orange Mushroom Coupon
Description: A box containing Maple Pop-up Store gift. Double-click to get a gift.

Max pieces in one slot: 200
Cannot be sold to NPC
Untradable


Yeti Coupon
Description: A box containing Maple Pop-up Store gift. Double-click to get a gift.

Max pieces in one slot: 200
Cannot be sold to NPC
Untradable


Pink Bean Coupon
Description: A box containing Maple Pop-up Store gift. Double-click to get a gift.

Max pieces in one slot: 200
Cannot be sold to NPC
Untradable


Nexon Star Magic Box
Description: #cDouble-click# an #cEXP coupon, Spell Trace, or Honor EXP#.

Cannot be sold to NPC
Untradable


Nexon Star Meso Bag
Description: #cDouble-click# the item to receive #cMeso#.

Cannot be sold to NPC
Untradable


Nexon Star Enhancement Pouch
Description: #cDouble-click# to receive a #cenhancement related item#. \n#cWhen used in the Reboot World, a mysterious Meso Pouch is given sometimes.#

Cannot be sold to NPC
Untradable


Nexon Star Cube Box
Description: #cDouble-click# the item to obtain #ca Red Cube, Black Cube, Miracle Circulator or Master Additional Miracle Cube#.

Cannot be sold to NPC
Untradable


Master Label Clothes Voucher
Description: #cDouble-click# the item to obtain #cone of the newest Master Label clothes#.

Cannot be sold to NPC
Untradable


Nexon Star Beauty Coupon
Description: #cDouble-click# the item to obtain #ca Nexon Star Hair Coupon or Cosmetics Coupon#.

Cannot be sold to NPC
Untradable


Nexon Star Plastic Surgery Coupon(M)
Description: #cDouble-click# to change into #cNexon Star Plastic Surgery(M)#.

Cannot be sold to NPC
Untradable


Nexon Star Plastic Surgery Coupon(F)
Description: #cDouble-click# to change into #cNexon Star Plastic Surgery(F)#.

Cannot be sold to NPC
Untradable


Halloween Jackpot Box
Description: It’s a Halloween Jackpot-Spinner Box. Double-clicking this may get you an awesome item.

Cannot be sold to NPC
Untradable


Halloween Lucky Box
Description: It’s a Halloween Lucky-Spinner Box. Double-clicking this may get you a good item.

Cannot be sold to NPC
Untradable


Halloween Random Box
Description: It’s a Halloween Random-Spinner Box. Double-clicking this will get you an item.

Cannot be sold to NPC
Untradable


Fairyroid(M) Voucher
Description: #cDouble-click# to obtain #cFairyroid(M), Mechanical Heart and Mechanical Heart Enhancement Stone#.

Cannot be sold to NPC
Untradable


Fairyroid(F) Voucher
Description: #cDouble-click# to obtain #cFairyroid(F), Mechanical Heart and Mechanical Heart Enhancement Stone#.

Cannot be sold to NPC
Untradable


Basic Hunter’s Pouch
Description: A small pouch received from Bounty Hunter #cFrito#. #cDouble-click# to use and receive a special item.

Sold For 1 mesos
Cannot be sold to NPC
Untradable
Time Limited


Intermediate Hunter’s Pouch
Description: A large pouch received from Bounty Hunter #cFrito#. #cDouble-click# to use and receive a special item.

Sold For 1 mesos
Cannot be sold to NPC
Untradable
Time Limited


Advanced Hunter’s Pouch
Description: A luxurious pouch received from Bounty Hunter #cFrito#. #cDouble-click# to use and receive a special item.

Sold For 1 mesos
Cannot be sold to NPC
Untradable
Time Limited


Premium Hunter’s Pouch
Description: A premium pouch received from Bounty Hunter #cFrito#. #cDouble-click# to use and receive a special item.

Sold For 1 mesos
Cannot be sold to NPC
Untradable
Time Limited


Basic Medal of Honor
Description: A medal of honor received from the bounty hunter brothers. #cDouble-click# the item to receive #c500 Honor EXP#.

Sold For 1 mesos
Max pieces in one slot: 100
Cannot be sold to NPC
Untradable
Time Limited


Intermediate Medal of Honor
Description: A medal of honor received from the bounty hunter brothers. #cDouble-click# the item to receive #c1,000 Honor EXP#.

Sold For 1 mesos
Max pieces in one slot: 100
Cannot be sold to NPC
Untradable
Time Limited


Advanced Medal of Honor
Description: A medal of honor received from the bounty hunter brothers. #cDouble-click# the item to receive #c2,000 Honor EXP#.

Sold For 1 mesos
Max pieces in one slot: 100
Cannot be sold to NPC
Untradable
Time Limited


Sweet Fart Mount 90 Days Coupon
Description: Double-click to use the [Sweet Fart Mount] skill for 90 days.

Sold For 1 mesos
Max pieces in one slot: 1


Murr Murr’s Summon Scroll
Description: A scroll that Murr Murr gave to those that agreed to help him. \n#cDouble-click# to enter Murr Murr’s Dungeon, or Minimur will help you trade Murr Murr’s Souls for items. \nDouble-clicking the item after #c09. 08. 2016# will make it disappear.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Select Tab 4 Slot Coupon
Description: #cDouble-click# the item to have the White Baby Monkey expand a desired #cEquip/Use/Set-Up/Misc inventory# by #c4 slots#.\n#cEach inventory can be expanded up to 96 slots.#

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Damage Skin – Murr Murr
Description: A Murr Murr themed damage skin. #cDamage skins remain permanently unless they are replaced by another skin#.\r\n#cThis item does not disappear before expiration.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited


Damage Skin – Nine-Tailed Fox
Description: A Nine-Tailed Fox themed damage skin. #cDamage skins remain permanently unless they are replaced by another skin#.\r\n#cThis item does not disappear before expiration.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited


Zakum’s Special Lottery Ticket
Description: A special Lottery Ticket dropped by the strengthened Zakum during the event.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited


Petit Zakum Pet Package Coupon
Description: A Petit Zakum Pet Coupon only available to warriors who have defeated Zakum countless times. #cDouble-click# the item to receive a Petit Zakum Pet(30 Days), Pet Equipment and Pet Food.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited


Damage Skin – Zombie
Description: Changes to the Damage Skin – Zombie.\r\n#cDamage skins remain applied unless they are replaced by another skin.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Inter-account Tradeable


G-Star Maple M Gift
Description: A box containing G-Star Maple M gift. Double-click to get a gift.

Max pieces in one slot: 200
Cannot be sold to NPC
Untradable


Zakum Arms Coupon
Description: #cDouble-click# to obtain Zakum Arms Cash Item which can be equipped in all weapons.

Max pieces in one slot: 200
Cannot be sold to NPC
Cannot be extended
Untradable


Baby Ursus Mount 30 Days Coupon
Description: Double-click the item to use the [Baby Ursus Mount] skill for 30 days.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


G-Star Maple Story gift
Description: A box containing G-Star Maple Story gift. Double-click to get a gift.

Max pieces in one slot: 200
Cannot be sold to NPC
Untradable


[Permanent] Orange Snail Mount
Description: Double-click to gain a permanent [Orange Snail Mount] skill.

Sold For 1 mesos
Max pieces in one slot: 1


Spiegelmann’s Box of Mystery
Description: Double-click to get a random number between 1 and 10, then match them up with Spiegelmann’s number to… win or something! Who knows? It’s a mystery!

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Plane Ticket Envelope
Description: An envelope that may contain a plane ticket to somewhere nice and warm

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Hyper Teleport Rock 1-Day Coupon
Description: Double-click to receive a one-day Hyper Teleport Rock.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Tulip
Description: A lovely yellow bloom easily found scattered throughout the plains.

Sold For 1 mesos
Untradable


Rose
Description: A pretty pink flower easily found scattered throughout the plains.

Sold For 1 mesos
Untradable


Lily Blossom
Description: An elegant yellow bloom easily found scattered throughout the forest.

Sold For 1 mesos
Untradable


Lily Leaf
Description: The long, narrow leaf of a lily, easily found scattered throughout the forest.

Sold For 1 mesos
Untradable


Strobilanthes Oligantha Bloom
Description: The shape of this lovely flower is reminiscent of a bell. It can be easily found scattered throughout forests and near water.

Sold For 1 mesos
Untradable


Strobilanthes Oligantha Leaf
Description: A rather ordinary-looking leaf, easily found scattered throughout forests and near water.

Sold For 1 mesos
Untradable


Moss Ball
Description: A round clump of green algae that looks soft but has surprisingly little give when you poke it. It’s often found floating in rivers, soaking up the sun.

Sold For 1 mesos
Untradable


Crassula Blossom
Description: The white flower of a crassula plant. These plants are usually found in rocky areas or mountain meadows.

Sold For 1 mesos
Untradable


Crassula Leaf
Description: The thick, succulent leaf of a crassula plant. \r\nThese plants are known for their ability to purify the air.

Sold For 1 mesos
Untradable


Broccoli
Description: The head of the plant looks like dark green flowers. They’re found under rocks in the plains. \r\nContains a ton of vitamins.

Sold For 1 mesos
Untradable


Poison Mushroom
Description: These red-capped mushrooms grow under rocks. Dry them and then boil them to make their toxins into a usable poison.

Sold For 1 mesos
Untradable


Horny Mushroom
Description: A mushroom with what almost appear to be deer antlers on them. They’re found near trees.

Sold For 1 mesos
Untradable


Allium
Description: Round, and almost ball-like. Look a little closer, and you’ll see these flowers have a cotton candy-like softness.

Sold For 1 mesos
Untradable


Titan Arum
Description: These lively blooms are famous throughout Maple World. They look warm but smell like rotting flesh.

Sold For 1 mesos
Untradable


Monkey Orchid
Description: These curious flowers look like miniature Lupins from Ellinia! They grow on top of trees, just like monkeys!

Sold For 1 mesos
Untradable


Pink Bean Leaf
Description: The leaf of a pink bean plant. The beans from this plant looks like Pink Bean.

Sold For 1 mesos
Untradable


Pink Bean Fruit
Description: A fruit that looks like Pink Bean, a creature form another world. Stir fry it to make it sweet.

Sold For 1 mesos
Untradable


Sarracenia
Description: These plants are known to produce sweet scents that attract insects. Touch it gently and you just might free a bug that was trapped inside!

Sold For 1 mesos
Untradable


Bellflower Fruit
Description: The reddish fruit that grows on a Bellflower. It kind of looks like ginseng.

Sold For 1 mesos
Untradable


Bellflower Root
Description: The memorable bitter taste of this root might actually be very, very good for your health!

Sold For 1 mesos
Untradable


Bee Bee Tree Fruit
Description: The bee bee tree looks like like the monster Rash from Leafre. Its fruit kind of looks like a chestnut.

Sold For 1 mesos
Untradable


Bee Bee Tree Leaf
Description: The bee bee tree looks like like the monster Rash from Leafre. It’s leaves don’t seem very useful.

Sold For 1 mesos
Untradable


Carrot Slime Leaf
Description: Carrot Slimes are usually found near water. Their leaves are edible but not very tasty.

Sold For 1 mesos
Untradable


Carrot Slime Root
Description: These roots are round and soft. They’re supposed to be amazing for your skin.

Sold For 1 mesos
Untradable


Flower Fish Bloom
Description: Looks sort of like the bloom atop the Flower Fish at Aqua Road. Not much to write home about, to be honest.

Sold For 1 mesos
Untradable


Flower Fish Leaf
Description: Looks sort of like the fins of the Flower Fish at Aqua Road. Can be stir-fried and eaten, but be warned, it’s quite fishy.

Sold For 1 mesos
Untradable


Borometz Fruit
Description: This fruit looks soft, warm, and cozy. Can be used like a sort of cotton.

Sold For 1 mesos
Untradable


Borometz Leaf
Description: Found in rocky areas. Dry them out and make tea! It’ll taste like soup.

Sold For 1 mesos
Untradable


Musella Leaf
Description: These large leaves are perfect for shading you from the sun.

Sold For 1 mesos
Untradable


Musella Fruit
Description: This brightly colored fruit is like a golden lotus banana! Right?

Sold For 1 mesos
Untradable


Lotus Blossom
Description: Just looking upon this beautiful blossom seems to purify your spirit and uplift your soul.

Sold For 1 mesos
Untradable


Lotus Leaf
Description: These wide, green leaves have a pleasant scent. Perfect to be used for cooking or to drink as tea.

Sold For 1 mesos
Untradable


Purple Flower Blossom
Description: Round, shiny, and very expensive-looking!

Sold For 1 mesos
Untradable


Purple Flower Leaf
Description: Wide and rather stiff.

Sold For 1 mesos
Untradable


Skeleton Flower
Description: The petals of this delicate bloom turn transparent when they get wet!

Sold For 1 mesos
Untradable


Sunflower Blossom
Description: These large, cheery flowers adore the sunshine.

Sold For 1 mesos
Untradable


Sunflower Leaf
Description: Sunflower leaves aren’t really very useful.

Sold For 1 mesos
Untradable


Horn Flower
Description: This flower grows on the horns of an Alpine Goat. A valuable specimen for the ongoing research taking place at Spring Valley.

Sold For 1 mesos
Max pieces in one slot: 100
Untradable


Strobilanthes Oligantha
Description: Alpine Birds love to adorn themselves with this pretty bloom. A valuable specimen for the ongoing research taking place at Spring Valley.

Sold For 1 mesos
Max pieces in one slot: 100
Untradable


Green Fruit
Description: The otters of Spring Valley love this fruit. A valuable specimen for the ongoing research taking place at Spring Valley.

Sold For 1 mesos
Max pieces in one slot: 100
Untradable


Pollen
Description: Extracted from the wings of a Spring Valley butterfly. A valuable specimen for the ongoing research taking place at Spring Valley.

Sold For 1 mesos
Max pieces in one slot: 100
Untradable


Specimen Research Points
Description: Earn Research Points by collecting specimens and researching them at Spring Valley.\n#cDouble-click to earn Research Points.#

Sold For 1 mesos
Max pieces in one slot: 100
Untradable


Flower Basket
Description: #Double-click# this item dropped by monsters in Spring Valley to randomly get useful item(s).

Sold For 1 mesos
Max pieces in one slot: 999
Cannot be sold to NPC
Untradable


Catalog of Specimens
Description: This catalog contains all the specimens collected from Spring Valley. The Chief Explorer even included notes.

Sold For 1 mesos
Max pieces in one slot: 999
Cannot be sold to NPC
Untradable


Smart Phone
Description: Otter’s Smart Phone. Bada OS ver.1.076. This Phone can cocoatalk.

Sold For 1 mesos
Cannot be sold to NPC
Untradable


100レベル装備箱
Description: 100レベルユーザーに支給された装備箱。

Max pieces in one slot: 1
Untradable
Time Limited


140レベル武器箱
Description: 140レベル制限の武器から1つ得られる140レベル武器箱。

Max pieces in one slot: 1
Untradable
Time Limited


140レベル防具箱
Description: 140レベル制限の防具から1つ得られる140レベル防具箱。

Max pieces in one slot: 1
Untradable
Time Limited


Common Leaf
Description: An ordinary leaf found all over Maple World.

Sold For 1 mesos
Untradable


Suspicious Apple
Description: This apple looks suspicious.

Sold For 1 mesos
Untradable


Suspicious Fruit
Description: This fruit looks suspicious.

Sold For 1 mesos
Untradable


버닝캐릭터 설정권
Description: 더블클릭하면 버닝캐릭터로 설정됩니다.

Max pieces in one slot: 1
Untradable
Time Limited


Litter
Description: This is the litter that Mrs. Ming Ming mentioned. Collect it all and return it to her.

Max pieces in one slot: 1
Untradable


Mana Particles
Description: Mana Particles left behind by Nene. Collect them to find out where Nene went.

Max pieces in one slot: 1
Untradable


Strange Animal Fur
Description: The animal fur that Zen mentioned. Collect it to find out where Lingling went.

Max pieces in one slot: 1
Untradable


에픽 잠재능력 주문서 100% 3개 교환권
Description: #c더블클릭#하면 #c에픽 잠재능력 주문서 100% 3개를 획득# 할 수 있다.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


경험치 2배 쿠폰 2개 교환권
Description: #c더블클릭#하면 #c경험치 2배 쿠폰 2개를 획득# 할 수 있다.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


PULSAR Plunder Pouch
Description: A pouch full of Mesos plundered by PULSAR. You can’t tell how much is inside. Double-click to open.\r\n#c”Is it okay to steal from criminals?.”#

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


TuTu Damage Skin
Description: Applies the TuTu Damage Skin.\r\n#cOnce used, it will be permanently applied until another skin is applied.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Nene Damage Skin
Description: Applies the Nene Damage Skin.\r\n#cOnce used, it will be permanently applied until another skin is applied.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Lingling Damage Skin
Description: Applies the Lingling Damage Skin.\r\n#cOnce used, it will be permanently applied until another skin is applied.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Sheriff Damage Skin
Description: Applies the Sheriff Damage Skin.\r\n#cOnce used, it will be permanently applied until another skin is applied.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Clone Research Diary
Description: Double-click to view the Clone Research Record.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Clone Research Record
Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Crew ID Card
Description: Double-click to get an additional entry to the Hyperspace Cube.\r\n#c”The safety warning was just an exaggeration, right?”#

Sold For 1 mesos
Max pieces in one slot: 100
Cannot be sold to NPC
Untradable


GCRI Medal of Honor
Description: Double-click to obtain Honor points.\r\n#c”For outstanding scientific achievement.”#

Sold For 1 mesos
Max pieces in one slot: 100
Cannot be sold to NPC
Untradable


Ascension Module
Description: An advanced device designed to improve GCRI’s ring prototypes.

Sold For 1 mesos
Max pieces in one slot: 10
Cannot be sold to NPC
Untradable


Valuable Loot
Description: Loot used to pay Bounty Hunter Jett.

Max pieces in one slot: 1
Untradable


Awesome Monster Loot
Description: Loot for bribing Jett’s informant.

Max pieces in one slot: 1
Untradable


Fusion Anvil Coupon
Description: Double-click the coupon to exchange it for a Fusion Anvil.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited


String Missing
Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Epic Lulz Damage Skin
Description: Applies the Epic Lulz Damage Skin.\r\n#cPermanent when used, until another skin is applied.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Epic Lulz Damage Skin
Description: Applies the Epic Lulz Damage Skin.\r\n#cPermanent when used, until another skin is applied.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Summer Damage Skin
Description: Applies the Summer Damage Skin.\r\n#cPermanent when used, until another skin is applied.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Blaster Damage Skin
Description: Applies the Blaster Damage Skin.\r\n#cPermanent when used, until another skin is applied.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


String Missing
Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


String Missing
Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Monster Hot Air Balloon
Description: Double-click to gain the [Monster Hot Air Balloon] mount skill permanently from today.

Sold For 1 mesos
Max pieces in one slot: 1


Monster Hot Air Balloon
Description: Double-click to gain the [Monster Hot Air Balloon] mount skill for 90 days.

Sold For 1 mesos
Max pieces in one slot: 1
Time Limited


Protect the Harp Seal
Description: Double-click to gain the [Harp Seal] mount skill permanently from today.

Sold For 1 mesos
Max pieces in one slot: 1


Protect the Harp Seal
Description: Double-click to gain the [Harp Seal] mount skill for 90 days.

Sold For 1 mesos
Max pieces in one slot: 1
Time Limited


Heroes Aran Damage Skin
Description: Changes to the Heroes Aran Damage Skin.\r\n#cOnce used, it will be permanently applied until another skin is applied.\r\n

Sold For 1 mesos
Cannot be sold to NPC
Untradable


Heroes Luminous Damage Skin
Description: Changes to the Heroes Luminous Damage Skin.\r\n#cOnce used, it will be permanently applied until another skin is applied.\r\n

Sold For 1 mesos
Cannot be sold to NPC
Untradable


Heroes Evan Damage Skin
Description: Changes to the Heroes Evan Damage Skin.\r\n#cOnce used, it will be permanently applied until another skin is applied.\r\n

Sold For 1 mesos
Cannot be sold to NPC
Untradable


Heroes Shade Damage Skin
Description: Changes to the Heroes Shade Damage Skin.\r\n#cOnce used, it will be permanently applied until another skin is applied.\r\n

Sold For 1 mesos
Cannot be sold to NPC
Untradable


1.5x EXP Coupon
Description: #cDouble-click# to use the EXP Coupon to receive #c1.5X# EXP for #c30 min#.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited
Time: 1800 secs


1.5x EXP Coupon
Description: #cDouble-click# to use the EXP Coupon to receive #c1.5X# EXP for #c30 min#.

Max pieces in one slot: 10
Cannot be sold to NPC
Untradable
Time: 1800 secs


Safety Scroll
Description: Use on Equipment items to safeguard them against destruction #c1 time if the use of a scroll on them fails#. Protection effect disappears after a successful scroll. \r\n#cPrevent the deduction of upgrade count only once\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Time Limited


Hayato Hair Coupon(M)
Description: #cDouble-click# the item to change your hairstyle to #c[Hayato Hair]#.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Inter-account Tradeable


Nexon Star Hair Coupon(M)
Description: #cDouble-click# the item to change your hairstyle to #c[Nexon Star Hair]#.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Kanna Hair(F) Coupon
Description: #cDouble-click# the item to change your hairstyle to #c[Kanna Hair]#.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Inter-account Tradeable


Ayame Hair(F) Coupon
Description: #cDouble-click# the item to change your hairstyle to #c[Ayame Hair]#. #c[Ayame Hair]# appears #cred# regardless of hair color dye. (Dye status does not change)

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Inter-account Tradeable


Nexon Star Hair Coupon(F)
Description: #cDouble-click# the item to change your hairstyle to #c[Nexon Star Hair]#.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Halloween Surprise Badge Box
Description: A Halloween surprise badge box with an unknown option badge inside. \n#cDouble-click it to check what’s inside.#

Max pieces in one slot: 1
Untradable
Time Limited


Mighty Tutu Soul
Description: Tutu’s Soul Crystal.\r\nGrants the #cTutu skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: STR +10\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Deft Tutu Soul
Description: Tutu’s Soul Crystal.\r\nGrants the #cTutu skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: DEX +10\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Enlightened Tutu Soul
Description: Tutu’s Soul Crystal.\r\nGrants the #cTutu skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: INT +10\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Lucky Tutu Soul
Description: Tutu’s Soul Crystal.\r\nGrants the #cTutu skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: LUK +10\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Glamourous Tutu Soul
Description: Tutu’s Soul Crystal.\r\nGrants the #cTutu skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: All Stats +7\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Sharp Tutu Soul
Description: Tutu’s Soul Crystal.\r\nGrants the #cTutu skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: Weapon ATT +3\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Runic Tutu Soul
Description: Tutu’s Soul Crystal.\r\nGrants the #cTutu skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: Magic ATT +3\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Robust Tutu Soul
Description: Tutu’s Soul Crystal.\r\nGrants the #cTutu skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: MHP +400\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Augmented Tutu Soul
Description: Tutu’s Soul Crystal.\r\nGrants the #cmore powerful Tutu skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\n#cSuccess: 100%#\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Mighty Nene Soul
Description: Nene’s Soul Crystal.\r\nGrants the #cNene skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: STR +10\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Deft Nene Soul
Description: Nene’s Soul Crystal.\r\nGrants the #cNene skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: DEX +10\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Enlightened Nene Soul
Description: Nene’s Soul Crystal.\r\nGrants the #cNene skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: INT +10\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Lucky Nene Soul
Description: Nene’s Soul Crystal.\r\nGrants the #cNene skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: LUK +10\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Glamourous Nene Soul
Description: Nene’s Soul Crystal.\r\nGrants the #cNene skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: All Stats +7\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Sharp Nene Soul
Description: Nene’s Soul Crystal.\r\nGrants the #cNene skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: Weapon ATT +3\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Runic Nene Soul
Description: Nene’s Soul Crystal.\r\nGrants the #cNene skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: Magic ATT +3\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Robust Nene Soul
Description: Nene’s Soul Crystal.\r\nGrants the #cNene skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\r\n#cBonus Potential: MHP +400\r\nSuccess: 100%#\r\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Augmented Nene Soul
Description: Nene’s Soul Crystal.\r\nGrants the #cmore powerful Nene skill and bonus Potential# to #cweapons under the effects of a Soul Enchanter#.\n#cSuccess: 100%#\nCan be used on Lv 30+ equipment \r\n#cSuccess Rate: 100%\r\nEnchants your Soul Weapon with a monster soul.\r\n#

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
Success Rate: 100%


Nene’s Soul Orb
Description: Nene’s distilled Mana. \nGrants the #cNene summon skill and bonus Potential# to #cweapons under the effects of a Scroll of Souls#.\\n#cSkill: Nene’s Soul\\n#cBonus Potential: Weapon DEF +6%

Sold For 1 mesos
Max pieces in one slot: 10
Success Rate: 25%


Tutu’s Soul Orb
Description: Tutu’s distilled Mana. \nGrants the #cTutu summon skill and bonus Potential# to #cweapons under the effects of a Scroll of Souls#.\\n#cSkill: Tutu’s Soul\\n#cBonus Potential: All Stats +3%

Sold For 1 mesos
Max pieces in one slot: 10
Success Rate: 25%


Fairy Heart Enhancement Stone
Description: Magic item only usable on #cFairy Heart#. Increases All Stats, Max. HP, and ATT/MATT. \r\n#c\r\n100% success rate\r\nAll Stats +1\r\nMaxHP+30\r\nATT/MATT+3

Sold For 1 mesos
Max pieces in one slot: 10
Untradable
W.Att: +3
M.Att: +3
STR: +1
DEX: +1
INT: +1
LUK: +1
MaxHP: +30
Success Rate: 100%

Etc


Training Center Charm (12 hour)
Description: A charm that contains the power to enter the Mu Lung Dojo.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Cannot be extended
Untradable
Time Limited


Happy Halloween! Roulette Ticket
Description: #cHaunted Mansion#’s Happy Halloween! A coupon to spin the roulette. You might get a good item if you’re lucky.

Sold For 1 mesos
Max pieces in one slot: 100
Untradable


정착금 2000만 메소
Description: 캐릭터의 정착을 도와주기 위해 발급한 기념주화다. 상점에 판매하면 2000만 메소를 받을 수 있다.

Sold For 20,000,000 mesos
Untradable


정착금 3000만 메소
Description: 캐릭터의 정착을 도와주기 위해 발급한 기념주화다. 상점에 판매하면 3000만 메소를 받을 수 있다.

Sold For 30,000,000 mesos
Untradable


정착금 5000만 메소
Description: 캐릭터의 정착을 도와주기 위해 발급한 기념주화다. 상점에 판매하면 5000만 메소를 받을 수 있다.

Sold For 50,000,000 mesos
Untradable


Moon Light Herb
Description: A herb that is known for fatigue recovery. Take it to Rami at Mu Lung Village. Deliver it quickly as it becomes toxic when it gets old.

Sold For 1 mesos
Max pieces in one slot: 1
Untradable


Leftover from a polluted monster.
Description: Leftover from a polluted monster. To grow the herb, you must drop a soul of the polluted monster onto it.

Max pieces in one slot: 200


Candle Box Key
Description: A key that opens the box containing candles. Drop it in front of the box at the Central Hall of Haunted Mention to get a candle.

Sold For 1 mesos
Max pieces in one slot: 100
Cannot be sold to NPC


Alpine Goat White Wool
Description: White wool from the Alpine Goats that reside in Spring Valley.

Sold For 150 mesos
Max pieces in one slot: 200


Large Alpine Goat Gray Wool
Description: Gray wool from the Large Alpine Goats that reside in Spring Valley.

Sold For 150 mesos
Max pieces in one slot: 200


Alpine Bird Beak
Description: The comically-shaped beak of an Alpine Bird from Spring Valley.

Sold For 150 mesos
Max pieces in one slot: 200


Otter Claw
Description: The claw of an otter from Spring Valley. It’s shaped for paddling.

Sold For 150 mesos
Max pieces in one slot: 200


Butterfly Antenna
Description: The antenna of a Spring Valley butterfly.

Sold For 150 mesos
Max pieces in one slot: 200


Weed
Description: Weed that grows in Rock Valley Training Center. It needs to be regularly cut.

Sold For 1 mesos
Quest Item


Useless Arrow
Description: An arrow used in the Training Center. It doesn’t look like it can be used again.

Sold For 1 mesos
Max pieces in one slot: 10
Quest Item


Firewood
Description: Firewood used in the Dojo.

Sold For 1 mesos
Quest Item


Weed
Description: Weed that grows in Rock Valley Training Center. It needs to be regularly cut.

Sold For 1 mesos
Quest Item


Useless Arrow
Description: An arrow used in the Training Center. It doesn’t look like it can be used again.

Sold For 1 mesos
Max pieces in one slot: 10
Quest Item


Firewood
Description: Firewood used in the Dojo.

Sold For 1 mesos
Quest Item


Dry Straw
Description: Straws that will be used to make roast lamb. Let’s take it to First Veteran.

Sold For 1 mesos
Quest Item


Dry Straw
Description: Straws that will be used to make roast lamb. Let’s take it to First Veteran.

Sold For 1 mesos
Quest Item


100 Spells for Oda Soldiers
Description: A spell book distributed to Oda Army soldiers. It looks like the soldiers are practicing spells along with combat training.

Sold For 1 mesos
Max pieces in one slot: 30
Cannot be sold to NPC
Untradable
Quest Item


Polluted Monster Soul
Description: Soul obtained from defeating polluted monsters. For some reason the Oda Army is testing various spells on monsters.

Sold For 1 mesos
Max pieces in one slot: 300
Cannot be sold to NPC


Bitter herb that raises the dead
Description: Herb gathered for the new warrior. Even the dead come back to life with this herb because it tastes so bitter.

Sold For 1 mesos
Max pieces in one slot: 3
Cannot be sold to NPC
Untradable
Quest Item


Very bitter health potion made with very bitter herbs
Description: A very bitter health potion made with 3 Bitter herbs that raises the dead. It looks so terrible that only those who are passed out can drink it.

Sold For 1 mesos
Untradable
Quest Item


Matsuyama Family Heirloom
Description: It’s a mirror passed down from the Matsuyama family. Legend says that this mirror will help overcome the turbulent age when the world falls into chaos.

Sold For 1 mesos
Cannot be sold to NPC
Untradable
Quest Item


Girl’s lost sack
Description: The sack that the crying girl at Hieizan requested be found. It has an old-fashioned flower pattern.

Sold For 1 mesos
Cannot be sold to NPC
Untradable
Quest Item


Princess Nou’s Instructions
Description: Instructions taken from Oda Army’s Soul Conjurers. It reads ‘Take control of as many alliance soldiers as possible, to be used as our own.’

Sold For 1 mesos
Untradable
Quest Item


Red Jar
Description: Red jar carried around by Oda Army’s Soul Conjurers. It can hold in pure souls.

Sold For 1 mesos
Untradable
Quest Item


Blue Jar
Description: Blue jar carried around by Oda Army’s Soul Conjurers. It can hold in pure souls.

Sold For 1 mesos
Untradable
Quest Item


Yellow Jar
Description: Yellow jar carried around by Oda Army’s Soul Conjurers. It can hold in pure souls.

Sold For 1 mesos
Untradable
Quest Item


Sack of Jars
Description: Wrapping cloth that was used to carry around the boy’s belongings. It is now used to tie together the jars. It still has the old-fashioned flower patterns. It might look better if you get used to it.

Sold For 1 mesos
Untradable
Quest Item


Old Rosary
Description: Rosary obtained by defeating the Evil Sorcerers. Unlike its owner, it appears quite clear.

Sold For 1 mesos
Untradable


Princess Nou’s Instructions
Description: Instructions taken from Oda Army’s Soul Conjurers. It reads ‘Take control of as many alliance soldiers as possible, to be used as our own.’

Sold For 1 mesos
Untradable
Quest Item


Red Jar
Description: Red jar carried around by Oda Army’s Soul Conjurers. It can hold in pure souls.

Sold For 1 mesos
Untradable
Quest Item


Blue Jar
Description: Blue jar carried around by Oda Army’s Soul Conjurers. It can hold in pure souls.

Sold For 1 mesos
Untradable
Quest Item


Yellow Jar
Description: Yellow jar carried around by Oda Army’s Soul Conjurers. It can hold in pure souls.

Sold For 1 mesos
Untradable
Quest Item


Princess Nou’s Instructions
Description: Instructions taken from Oda Army’s Soul Conjurers. It reads ‘Take control of as many alliance soldiers as possible, to be used as our own.’

Sold For 1 mesos
Untradable
Quest Item


Red Jar
Description: Red jar carried around by Oda Army’s Soul Conjurers. It can hold in pure souls.

Sold For 1 mesos
Untradable
Quest Item


Blue Jar
Description: Blue jar carried around by Oda Army’s Soul Conjurers. It can hold in pure souls.

Sold For 1 mesos
Untradable
Quest Item


Yellow Jar
Description: Yellow jar carried around by Oda Army’s Soul Conjurers. It can hold in pure souls.

Sold For 1 mesos
Untradable
Quest Item


Girl’s lost sack
Description: The sack that the crying girl at Hieizan requested be found. It has an old-fashioned flower pattern.

Sold For 1 mesos
Cannot be sold to NPC
Untradable
Quest Item


Girl’s lost sack
Description: The sack that the crying girl at Hieizan requested be found. It has an old-fashioned flower pattern.

Sold For 1 mesos
Cannot be sold to NPC
Untradable
Quest Item


Lyudmila’s Ball Dress
Description: Dress prepared by Lyudmila for the Ball.

Sold For 1 mesos
Untradable
One-of-a-Kind
Quest Item


Candle
Description: Candle made with white wax.

Sold For 1 mesos
Untradable
Quest Item


Soul Flower
Description: Plant that grows in the graveyard of the Haunted Mansion. It grows with the soul of humans.

Sold For 1 mesos
Untradable
Quest Item


Black Ribbon
Description: A ribbon made from black satin.

Sold For 1 mesos
Untradable
Quest Item


Jack-O-Lantern
Description: A jack-o-lantern made from a huge orange pumpkin.

Sold For 1 mesos
Untradable
Quest Item


Tuning Hammer
Description: A tool used to tune a piano.

Sold For 1 mesos
Untradable
Quest Item


Doll Stuffing
Description: Cotton used to make stuffed dolls.

Sold For 1 mesos
Untradable
Quest Item


Large Nail
Description: A big nail.

Sold For 1 mesos
Untradable
Quest Item


Deer Emblem
Description: An emblem with a deer engraving.

Sold For 1 mesos
Untradable
One-of-a-Kind
Quest Item


Pumpkin Knight’s Charm
Description: A charm dropped by the Pumpkin Knight. It’s supposed to ward off bad luck.

Sold For 1 mesos
Untradable
Quest Item


Trashed Hair
Description: Hairs that keep on coming out.

Sold For 1 mesos
Untradable
Quest Item


Invisible Cloth
Description: Cloth that’s been infused with invisibility magic.

Sold For 1 mesos
Untradable
Quest Item


Invisible Mantle
Description: A large mantle made by connecting invisble cloth. It’s large enough to cover a piano.

Sold For 1 mesos
Untradable
Quest Item


Sophelia’s Hair
Description: Sophelia’s Hair Sophelia’s hair that Joey wants to get his hands on.

Sold For 1 mesos
Untradable
Quest Item


Evil Hammer
Description: A hammer engraved with the devil. It has the power to break any magic in the world.

Sold For 1 mesos
Untradable
Quest Item


Happy Halloween! Roulette Ticket Piece
Description: #cHaunted Mansion#’s Happy Halloween! A piece of a coupon to spin the roulette. Collect 10 Pieces #cHappy Halloween! You can trade it in for#a Roulette Ticket

Sold For 1 mesos
Max pieces in one slot: 100
Untradable
Quest Item


Packed Acorn
Description: An acorn that can be obtained from the Fruit Trees in Edelstein. Press Z to obtain.

Sold For 1 mesos
Max pieces in one slot: 200
Quest Item


Empty Water Bottle
Description: An empty bottle to hold water from the Fountain of Life, which is located in the deepest part of the forest.\r\nThe Fountain of Life is to said to have #cgreenish water.#k

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Full Water Bottle
Description: A bottle filled with water from the Fountain of Life! \r\Some plants in Spring Valley require water from the Fountain of Life to flourish.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC


Empty Crystal Bottle
Description: This crystal bottle was specifically crafted to capture sunshine. #cIt takes about 30 minutes to soak in the sun’s rays.#k

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited
One-of-a-Kind
Expire Upon Logout


Full Crystal Bottle
Description: The bottle is full of sunshine!\r\nSome plants in Spring Valley require sunshine to thrive.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
One-of-a-Kind


Rainbow Flower1
Description: Rainbow Flower1

Sold For 1 mesos
Untradable


Rainbow Flower2
Description: Rainbow Flower2

Sold For 1 mesos
Untradable


Rainbow Flower3
Description: Rainbow Flower3

Sold For 1 mesos
Untradable


Rainbow Flower4
Description: Rainbow Flower4

Sold For 1 mesos
Untradable


Rainbow Flower5
Description: Rainbow Flower5

Sold For 1 mesos
Untradable


Rainbow Flower6
Description: Rainbow Flower6

Sold For 1 mesos
Untradable


Rainbow Flower7
Description: Rainbow Flower7

Sold For 1 mesos
Untradable


Strange Animal Fur
Description: The animal fur that Zen mentioned. Collect it to find out where Lingling went.

Sold For 1 mesos
Max pieces in one slot: 500
Untradable
Quest Item


Mana Particles
Description: Mana Particles left behind by Nene. Collect them to find out where Nene went.

Sold For 1 mesos
Max pieces in one slot: 500
Untradable
Quest Item


Litter
Description: This is the litter that Mrs. Ming Ming mentioned. Collect it all and return it to her.

Sold For 1 mesos
Max pieces in one slot: 500
Untradable
Quest Item


Valuable Loot
Description: Loot used to pay Bounty Hunter Jett.

Sold For 1 mesos
Max pieces in one slot: 500
Untradable
Quest Item


Awesome Monster Loot
Description: Loot for bribing Jett’s informant.

Sold For 1 mesos
Max pieces in one slot: 500
Untradable
Quest Item


Dark Decree Piece
Description: Dark Decree Piece

Sold For 1 mesos
Max pieces in one slot: 30
Cannot be sold to NPC
Untradable
Quest Item


Pet Guide: Ultimate Desserts Edition
Description: Contains a list of commands for the Ultimate Dessert Pets. \n#cDouble-click the book to open it.#

Sold For 500 mesos
Max pieces in one slot: 1


Pet Guide: Petit Zakum Edition
Description: Contains a list of commands for Petit Zakum. \n#cDouble-click the book to open it.#

Sold For 500 mesos
Max pieces in one slot: 1


World Traveler’s Coin
Description: Year 2016! A coin for travelers who have traveled around the world. It can be used to purchase special items from the Coin Shop.

Sold For 1 mesos
Max pieces in one slot: 9,999
Cannot be sold to NPC
Untradable


2015 Thanksgiving Coin
Description: Year 2015! A coin to enjoy a very happy Thanksgiving. It can be used to purchase special items from the Coin Shop.

Sold For 1 mesos
Max pieces in one slot: 9,999
Cannot be sold to NPC
Untradable


Zero-Point Energy Module
Description: A device capable of harvesting ambient energy. \r\nMerona got lost inside the Cube searching for this.

Sold For 1 mesos
Max pieces in one slot: 9,000
Cannot be sold to NPC
Untradable


Clone DNA
Description: A DNA sample that can be collected from PULSAR’s clones.\r\nIt’s been modified by PULSAR’s biotechnology.\r\nYou can trade this with the Space Detective wandering around inside the Cube.

Sold For 1 mesos
Max pieces in one slot: 9,000
Cannot be sold to NPC
Untradable


PULSAR Medallion
Description: A token that proves you belong to PULSAR.\r\nIt smells like icky pirate, but it could be valuable to somebody.

Sold For 1 mesos
Max pieces in one slot: 9,000
Cannot be sold to NPC
Untradable


PULSAR Jewel
Description: A device to awaken mystical creatures and control their minds.\r\nBigby in the Hyperspace Cube is collecting this for unknown reasons.

Sold For 1 mesos
Max pieces in one slot: 9,000
Cannot be sold to NPC
Untradable

Install


Next to Gold Dragons
Description: Together with the Master and the Students! \r\n#cRestores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:


Next to Red Tigers
Description: Together with the Master and the Students! \r\n#cRestores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:


I want you Chair
Description: The Maple World wants you! Restores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:


Seville Spanish Square Chair
Description: The essence of flamenco from Spain! Restores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:


Merlion Park Chair
Description: Enjoy your vacation in Singapore’s Merlion Park! Restores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:


Farmer’s Paradise
Description: A Pure Farmer’s resting paradise while waiting for the harvesting season. Restores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:


Princess Nou’s Chair
Description: A chair that is said to have been once used by Princess Nou. Recovers 100 HP/100 MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
HP Recovery: 100
MP Recovery: 100
Preview:


Maple TV Chair
Description: We’re live! Everyone turn on Maple TV! Restores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
HP Recovery: 50
MP Recovery: 50
Preview:


Full Moon of the Night Chair
Description: The full moon is coming. Restores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:


Click-Click Friends Chair
Description: Click-click in danger. Restores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:


Dreamy Butterfly Chair
Description: Healing time with dreamy butterflies. Restores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:


I’m not scared!(Humph)
Description: You think I would be scared of this? Me? Hah! Restores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
HP Recovery: 50
MP Recovery: 50
Preview:


Cat Paper House
Description: Let’s rest inside the Cat Paper House! Recovers 50 HP and 50 MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
HP Recovery: 50
MP Recovery: 50
Preview:


Charming Nine-Tailed Fox
Description: Your body recovered while being charmed by the Nine-Tailed Fox. Restores 100 HP and 100 MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
HP Recovery: 100
MP Recovery: 100
Preview:


Necromantic Murr Murr
Description: Your body recovered after being knocked unconscious by Murr Murr. Restores 100 HP and 100 MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
HP Recovery: 100
MP Recovery: 100
Preview:


Ghost Ship Chair
Description: You are now the captain of the Ghost Ship. Restores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:


RIP Chair
Description: A chair that grants eternal peace. Restores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:


Black Cat Camping Car
Description: Black cats in Halloween! Restores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:


Next to Elite Pumpkin Zombie!
Description: Spend Halloween with Elite Pumpkin Zombie! Restores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Untradable
HP Recovery: 50
MP Recovery: 50
Preview:


Stellar Detective Chair
Description: Have a seat and reminisce about your old friends Tutu, Nene and Lingling! \r\n#cRecovers 50 HP and MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
HP Recovery: 50
MP Recovery: 50
Preview:


Monster Gachapon Chair
Description: Designed by the Chinese MapleStory player ‘muzi’. Recovers 50 HP and 50 MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
HP Recovery: 100
MP Recovery: 100
Preview:


Whale Light Bulb Chair
Description: Designed by the Chinese MapleStory player ‘muzi’. Recovers 50 HP and 50 MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
HP Recovery: 50
MP Recovery: 50
Preview:


Mushroom Shrine Chair
Description: Recovers 50 HP and 50 MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
HP Recovery: 100
MP Recovery: 100
Preview:


Spirit of the Forest Chair
Description: Leaf chair created for the Spirit of the Forest. Recovers 50 Hp and MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
HP Recovery: 50
Preview:


Little Ducky Potty Chair
Description: Hmm? A ducky as a potty? Recovers 50 HP and MP every 10 seconds.

Sold For 100 mesos
Max pieces in one slot: 1
HP Recovery: 50
MP Recovery: 50
Preview:


Ice Box Chair
Description: An Ice Box Chair filled with Fluffy Arctic Hare’s favorite ice creams. Restores 50 HP/MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
HP Recovery: 50
MP Recovery: 50
Preview:


Monster Gachapon Chair
Description: Designed by the Chinese MapleStory player ‘muzi’. Recovers 50 HP and 50 MP every 10 seconds.

Sold For 1 mesos
Max pieces in one slot: 1
HP Recovery: 100
MP Recovery: 100
Preview:


Unlimited Rib Eyes
Description: You have defeated more bulls than anyone else during the Spanish Bull Festival. \r\n#cAll Stats +3 ATT/Magic +1,MHP/MMP +400 \r\n\nClick to toggle On/Off.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Darkness Exterminator
Description: A title obtained by defeating 500 Elite Monsters. Proves the strength of a warrior who has exterminated the darkness.\r\n#cAll Stats +20, ATT/Magic+15\nMHP/MMP+1500\r\n\nClick to toggle On/Off.\nOption Duration Time: 30 days

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Darkness Destroyer
Description: A title obtained by defeating 100 Elite Bosses. Proves the strength of a warrior who has exterminated the darkness.\r\n#cAll Stats +50, ATT/Magic+20\nBoss ATT+30%\nDEF Ignore+30% \nMHP/MMP+2000\r\n\nClick to toggle On/Off.\nOption Duration Time: 30 days

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


Rune Collector
Description: A title obtained by operating Runes 100 times. Proves the will of a warrior who has operated all the runes of Maple World.\r\n#cAll Stats+20, ATT/Magic+5\nBoss ATT+10%\nDEF Ignore+10% \nMHP/MMP+500\r\n\nClick to toggle On/Off.\nOption Duration Time: 30 days

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable
Time Limited


King of Root Abyss
Description: A title obtained from defeating the #c4 Bosses# who protect #cRoot Abyss#. A warrior who has earned this title may be considered the strongest in Maple World.\r\n#cAll Stats +8, ATT/MATT+3\nBoss ATT+5%\nDEF Ignore +5% \r\n\nClick to turn ON/OFF.

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Exceptional Botanist
Description: A title for top-tier, best-of-the-best botanists. \r\n#cClick to turn ON/OFF.#\r\n#c\n Weapon/Magic ATT +2\nAll Stats +2\nMax MP +1000#

Max pieces in one slot: 1
Cannot be sold to NPC
Untradable


Holiday Dice
Description: Dice used for the Holiday Event. You can throw as many dice as you have in your Set-up tab for the board game.

Max pieces in one slot: 99
Cannot be sold to NPC
Untradable


Delicious Sandwich
Description: A sandwich stolen from Mrs. Ming Ming. Children supposedly love it.

Max pieces in one slot: 300
Quest Item


Hot Rice Ball
Description: A Rice Rall stolen from Mrs. Ming Ming. It’s still hot.

Max pieces in one slot: 300
Quest Item


Yellow Balloon
Description: A floaty balloon that Checky was SUPPOSED to give to the kids.

Max pieces in one slot: 300
Quest Item


Red Balloon
Description: A floaty balloon that Checky was SUPPOSED to give to the kids.

Max pieces in one slot: 300
Quest Item


Green Balloon
Description: A floaty balloon that Checky was SUPPOSED to give to the kids.

Max pieces in one slot: 300
Quest Item


Seedling
Description: A seedling needed to participate in the tree planting event.

Max pieces in one slot: 300
Quest Item


Luxury Vacation Plane Ticket
Description: A plane ticket to a super luxurious resort.

Max pieces in one slot: 1
Quest Item

Pet


Shark
Description: Shark in a bowl. Designed by Cristophery.\r\n
#cMesos Pickup Skill learnt#


Moist Cake
Description: A moist cake pet that melts in your mouth. \nOnce you equip the Ultimate Dessert pet, you get the #cTake a bite skill#. The more Ultimate Dessert pets you are equipped with, the stronger the skill’s effects. \n#cSkills: Auto Buff skill, Meso Pickup, Item Pickup #

Magic Duration (Days): 90
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Invincible Desert Pet


Savory Pie
Description: A Savory Pie pet that is filled with more flavor each bite. \nOnce you equip the Ultimate Dessert pet, you get the #cTake a bite skill#. The more Ultimate Dessert pets you are equipped with, the stronger the skill’s effects. \n#cSkills: Auto Buff skill, Meso Pickup, Item Pickup #

Magic Duration (Days): 90
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Invincible Desert Pet


Sweet Candy
Description: Fresh and sweet Candy pet. \nOnce you equip the Ultimate Dessert pet, you get the #cTake a bite skill#. The more Ultimate Dessert pets you are equipped with, the stronger the skill’s effects. \n#cSkills: Auto Buff skill, Meso Pickup, Item Pickup #

Magic Duration (Days): 90
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Invincible Desert Pet


Petit Zakum
Description: Defeating Zakum 50 times during the #cAssalamu Alaykum Zakum Let’s Go Zakum# period has turned it into Petit Zakum. Unlike its boss form, Petit Zakum is very cute.\n#cSkills: Meso Pickup, Item Pickup #

Magic Duration (Days): 30
Default Skill: Item Pickup
Multi-Pet function


Lil Tutu
Description: A mystical frog from the forests of Arboren and friend of Chase. \n#cSkill: Meso Magnet, Item Pouch#

Magic Duration (Days): 90
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Detectives Pet Set


Lil Nene
Description: A mystical turtle cherished in Momijigaoka by Hayato and Kanna. \n#cSkill: Meso Magnet, Item Pouch#

Magic Duration (Days): 90
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Detectives Pet Set


Lil Lingling
Description: A friend that Zen made on his first visit to Maple World. \n#cSkill: Meso Magnet, Item Pouch#

Magic Duration (Days): 90
Default Skill: Item Pickup
Default Skill: Auto-Buff
Multi-Pet function
Set Item of Detectives Pet Set

Special


Archaic Package (M)


Archaic Package (F)


Strawberry Cake


Pumpkin Pie


Sweet Candy


Dessert Pet Package


NEW 예의바른 한복 세트(남)
Description: #c꽃보다 나비#는 모든 무기에 착용이 가능한 무기이다. \n#c예의바른 한복#을 착용하면 귀여운 토끼의 절을 볼 수 있다.


NEW 예의바른 한복 세트(여)
Description: #c꽃보다 나비#는 모든 무기에 착용이 가능한 무기이다. \n#c예의바른 한복#을 착용하면 귀여운 토끼의 절을 볼 수 있다.


M포인트 충전 패키지
Description: 하루에 1번씩 메이플포인트를 충전할 수 있는 #파워 M포인트 충전기#가 포함된 특별 패키지다. \n충전기는 구매일을 포함하여 28일 간 사용이 가능하며 기간 내 최대 #c18000포인트를 충전#할 수 있다. \n충전기를 더블클릭하면 1일 1회씩 토,일요일에는 #c1천 포인트#, 평일에는 #c5백 포인트#를 충전할 수 있다. \n(주의! #c파워 M포인트 충전기#는 캐시보관함 이동이 제한되는 아이템입니다.)


핑크 루티 패키지
Description: 몬스터를 사냥하면 펫의 외형이 점점 커지고, 일정 크기에 이르면 신비한 버프를 자동 시전하는 자이언트 펫 입니다. 장착 시 #c루티루티해 스킬#도 활성화되며, 장착중인 #c서로 다른 루티펫의 종류 수#에 따라 스킬은 3단계까지 강화됩니다. \n펫장비 업그레이드 가능횟수 : 10회 \n#c다른 펫과 함께 사용 가능 (최대 3마리)\n스킬: 펫 자이언트 스킬, 버프 스킬 자동 사용(하이퍼 스킬을 포함한 일부 스킬 사용불가), 메소 줍기, 아이템 줍기#\n마법의 시간: 90일


민트 루티 패키지
Description: 몬스터를 사냥하면 펫의 외형이 점점 커지고, 일정 크기에 이르면 신비한 버프를 자동 시전하는 자이언트 펫 입니다. 장착 시 #c루티루티해 스킬#도 활성화되며, 장착중인 #c서로 다른 루티펫의 종류 수#에 따라 스킬은 3단계까지 강화됩니다. \n펫장비 업그레이드 가능횟수 : 10회 \n#c다른 펫과 함께 사용 가능 (최대 3마리)\n스킬: 펫 자이언트 스킬, 버프 스킬 자동 사용(하이퍼 스킬을 포함한 일부 스킬 사용불가), 메소 줍기, 아이템 줍기#\n마법의 시간: 90일


퍼플 루티 패키지
Description: 몬스터를 사냥하면 펫의 외형이 점점 커지고, 일정 크기에 이르면 신비한 버프를 자동 시전하는 자이언트 펫 입니다. 장착 시 #c루티루티해 스킬#도 활성화되며, 장착중인 #c서로 다른 루티펫의 종류 수#에 따라 스킬은 3단계까지 강화됩니다. \n펫장비 업그레이드 가능횟수 : 10회 \n#c다른 펫과 함께 사용 가능 (최대 3마리)\n스킬: 펫 자이언트 스킬, 버프 스킬 자동 사용(하이퍼 스킬을 포함한 일부 스킬 사용불가), 메소 줍기, 아이템 줍기#\n마법의 시간: 90일


루티루티 패키지
Description: 몬스터를 사냥하면 펫의 외형이 점점 커지고, 일정 크기에 이르면 신비한 버프를 자동 시전하는 자이언트 펫 입니다. 장착 시 #c루티루티해 스킬#도 활성화되며, 장착중인 #c서로 다른 루티펫의 종류 수#에 따라 스킬은 3단계까지 강화됩니다. \n펫장비 업그레이드 가능횟수 : 10회 \n#c다른 펫과 함께 사용 가능 (최대 3마리)\n스킬: 펫 자이언트 스킬, 버프 스킬 자동 사용(하이퍼 스킬을 포함한 일부 스킬 사용불가), 메소 줍기, 아이템 줍기#\n마법의 시간: 90일


Polar Bear Package


Blaster Package


Sky-blue Overalls Package
Description: A Sky-blue Overalls Package designed by zhayan and mamei, Chinese Maplers.


Villain Package


Fantastic Beach Package
Description: A Fantastic Beach Package designed by yimiao, Chinese Mapler.


Red Cloud Package
Description: A Red Cloud Package designed by Kiilia, Chinese Mapler.


Mouse Monkey Pet Package
Description: Mouse Monkey Pet Package


Fantastic Beach Package
Description: A Fantastic Beach Package designed by yimiao, Chinese Mapler.


Red Cloud Package
Description: A Red Cloud Package designed by Kiilia, Chinese Mapler.


Koinobori Set (M)


Koinobori Set (F)


Tiger Cub Set


MoMo Set


Summer Breeze (M)


Summer Breeze (F)


Ennwol Set (M)


Ennwol Set (F)

Etc.wz

NPC Misc

Tia
29.07.2016 00:00 – 19.08.2016 00:00

Shalon
29.07.2016 00:00 – 19.08.2016 00:00

Kok Hua
19.08.2016 00:00 – 09.09.2016 00:00

Shalon
19.08.2016 00:00 – 09.09.2016 00:00

SetItemInfo

Set Name – Pure Farmer Set
Set Items:
(Hat) Farmer’s Treasure
(Overall) Pure Farmer Overall [Farmere Summer Suit, Farmeress Summer Dress]
(Shoes) Pure Farmer Shoes [Summer Shoes, Pure Farmer Sandals]
(Cape) Verdure Breeze Cape
(Weapon) Egg-A-Doodle-Do

5 Set Bonus:
W.Att: +3
M.Att: +3
AllStat: +5

Set Name – Invincible Desert Pet
Set Items:
Moist Cake
Savory Pie
Sweet Candy

1 Set Bonus:
Skill: Lv.1 Try it once!
– Try it once! It’s not bad!\nIncreases ATT and MATT by 3.

2 Set Bonus:
Skill: Lv.2 Try it once!
– Try it once! It’s not bad!\nIncreases ATT and MATT by 5.

3 Set Bonus:
Skill: Lv.3 Try it once!
– Try it once! It’s not bad!\nIncreases ATT and MATT by 7.

Set Name – Halloween Accessories
Set Items:
Halloween Earrings
Halloween Epaulettes
Halloween Pendant
Halloween Mask
Halloween Ring

2 Set Bonus:
AllStat: +3
W.Att: +3
M.Att: +3

3 Set Bonus:
W.Att: +5
M.Att: +5
AllStat: +5

4 Set Bonus:
AllStat: +7
W.Att: +7
M.Att: +7

5 Set Bonus:
W.Att: +9
M.Att: +9
AllStat: +9

Set Name – Detectives Pet Set
Set Items:
Lil Tutu
Lil Nene
Lil Lingling

1 Set Bonus:
Skill: Eternal Friendship Skill Lv.1
– Increases both Attack Power and Magic Attack by 3 with the power of the Detectives’ pets.

2 Set Bonus:
Skill: Eternal Friendship Skill Lv.2
– Increases both Attack Power and Magic Attack by 5 with the power of the Detectives’ pets.

3 Set Bonus:
Skill: Eternal Friendship Skill Lv.3
– Increases both Attack Power and Magic Attack by 7 with the power of the Detectives’ pets.

Map.wz

Map


Gold Dragon Dojo – Dojo Entrance
BGM: Bgm44/DragonTigerField
Monster Rate: 1


Gold Dragon Dojo – Rock Valley Training Center
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: A-rang, Moon Light Herb


Gold Dragon Dojo – Bamboo Training Center
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Tree Branches, Yo-min


Gold Dragon Dojo – Gymnasium
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Goku, Gold Dragon Dojo


Gold Dragon Dojo – Dojo 1st Floor
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Gold Dragon, Mr. Do, Red Tiger Gate, Yo-min


Red Tiger Dojo – Dojo Entrance
BGM: Bgm44/DragonTigerField
Monster Rate: 1


Red Tiger Dojo – Rock Valley Training Center
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Bongsun, Moon Light Herb


Red Tiger Dojo – Bamboo Training Center
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Tree Branches, Yo-hoo


Red Tiger Dojo – Gymnasium
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Red Tiger Dojo, Song-dal


Red Tiger Dojo – Dojo 1st Floor
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Gold Dragon Gate, Mr. Do, Red Tiger, Yo-hoo


Gold Dragon Dojo – Gymnasium
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: A-rang, Bongsun, Goku, Gold Dragon, Red Tiger, Song-dal, Yo-hoo, Yo-min


Gold Dragon Dojo – Dojo 1st Floor
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: A-rang, Bongsun, Goku, Gold Dragon, Red Tiger, Song-dal, Yo-hoo, Yo-min


Red Tiger Dojo – Gymnasium
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: A-rang, Bongsun, Goku, Gold Dragon, Red Tiger, Song-dal, Yo-hoo, Yo-min


Red Tiger Dojo – Dojo 1st Floor
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: A-rang, Bongsun, Goku, Gold Dragon, Red Tiger, Song-dal, Yo-hoo, Yo-min


Stone Bridge of Persistence – Phase 1
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: A-rang


Stone Bridge of Persistence – Phase 2
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: A-rang


Stone Bridge of Persistence – Phase 3
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: A-rang


Stone Bridge of Persistence – Phase 4
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: A-rang


Stone Bridge of Persistence – Phase 5
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: A-rang


Stone Bridge of Persistence – Phase 1
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Bongsun


Stone Bridge of Persistence – Phase 2
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Bongsun


Stone Bridge of Persistence – Phase 3
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Bongsun


Stone Bridge of Persistence – Phase 4
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Bongsun


Stone Bridge of Persistence – Final Phase
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Bongsun


Gold Dragon Dojo – Bamboo Training Center
BGM: Bgm44/DragonTigerField
Monster Rate: 1


String Missing
BGM: Bgm44/DragonTigerField
Monster Rate: 1


Red Tiger Dojo – Bamboo Training Center
BGM: Bgm44/DragonTigerField
Monster Rate: 1


Gold Dragon Dojo – Dojo 1st Floor
BGM: Bgm44/DragonTigerDungeon
Monster Rate: 1
NPCs: Yo-hoo


Red Tiger Dojo – Dojo 1st Floor
BGM: Bgm44/DragonTigerDungeon
Monster Rate: 1
NPCs: Yo-min


Gold Dragon Dojo – Dojo 2nd Floor
BGM: Bgm44/DragonTigerDungeon
Monster Rate: 1
NPCs: Yo-hoo


Red Tiger Dojo – Dojo 2nd Floor
BGM: Bgm44/DragonTigerDungeon
Monster Rate: 1
NPCs: Yo-min


Gold Dragon Dojo – Dojo 3rd Floor
BGM: Bgm44/DragonTigerDungeon
Monster Rate: 1
NPCs: Yo-hoo


Red Tiger Dojo – Dojo 3rd Floor
BGM: Bgm44/DragonTigerDungeon
Monster Rate: 1
NPCs: Yo-min


Gold Dragon Dojo – Dojo 3rd Floor
BGM: Bgm44/DragonTigerDungeon
Monster Rate: 1
NPCs: Gold Dragon Gate


Red Tiger Dojo – Dojo 3rd Floor
BGM: Bgm44/DragonTigerDungeon
Monster Rate: 1
NPCs: Red Tiger Gate


Gold Dragon Dojo – Dojo 1st Floor
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: A-rang, Bongsun, Goku, Gold Dragon, Red Tiger, Song-dal, Yo-hoo, Yo-min


Red Tiger Dojo – Dojo 1st Floor
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: A-rang, Bongsun, Goku, Gold Dragon, Red Tiger, Song-dal, Yo-hoo, Yo-min


Gold Dragon Dojo – Gymnasium
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Gold Dragon Dojo


Red Tiger Dojo – Gymnasium
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Red Tiger Dojo


Gold Dragon Dojo – Dojo 1st Floor
BGM: Bgm44/DragonTigerField
Monster Rate: 1


Red Tiger Dojo – Dojo 1st Floor
BGM: Bgm44/DragonTigerField
Monster Rate: 1


Gold Dragon Dojo – Gymnasium
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Gold Dragon Dojo


Red Tiger Dojo – Gymnasium
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Red Tiger Dojo


Gold Dragon Dojo – Bamboo Training Center
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Gold Dragon Dojo


Red Tiger Dojo – Bamboo Training Center
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Red Tiger Dojo


Gold Dragon Dojo – Rock Valley Training Center
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Gold Dragon Dojo


Red Tiger Dojo – Rock Valley Training Center
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Red Tiger Dojo


Gold Dragon Dojo – Dojo 1st Floor
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Gold Dragon Dojo


Red Tiger Dojo – Dojo 1st Floor
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Red Tiger Dojo


Gold Dragon Dojo – Dojo 1st Floor
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Gold Dragon Dojo


Gold Dragon Dojo – Dojo 1st Floor
BGM: Bgm44/DragonTigerField
Monster Rate: 1
NPCs: Red Tiger Dojo


Gold Dragon Dojo – Gymnasium Backyard
BGM: Bgm44/DragonTigerField
Monster Rate: 1
Mobs: Training-purpose jackstraw x10


Red Tiger Dojo – Gymnasium Backyard
BGM: Bgm44/DragonTigerField
Monster Rate: 1
Mobs: Training-purpose jackstraw x10


Dangerous Area – Rednose Pirate Infested Area
BGM: Bgm15/Pirate
Monster Rate: 1.7
Mobs: Annoying Captain x20, Annoying Crew x14


Knight’s Stronghold – Cygnus Garden
Level Limit: 140
BGM: Bgm25/knightsStronghold
Monster Rate: 1.5
NPCs: Another Informant


Knight’s Stronghold – Cygnus’s Chamber
Level Limit: 140
BGM: Bgm25/CygnusGarden
Monster Rate: 1.5
Pot CD: 15 secs
NPCs: Another Informant


Knight’s Stronghold – Cygnus Rear Garden
Level Limit: 140
BGM: Bgm25/knightsStronghold
Monster Rate: 1.5


Knight’s Stronghold – Cygnus Rear Garden
Level Limit: 140
BGM: Bgm25/CygnusGarden
Monster Rate: 1.5


Knight’s Stronghold – Scrubby Garden
Level Limit: 140
BGM: Bgm25/knightsStronghold
Monster Rate: 1.5


Spring Valley – Base Camp
BGM: Bgm07/HighEnough
Monster Rate: 1
Town
NPCs: Captain Wangpang, Ms. Greengreen, Navy Tail, Old Claw, 생명의 샘


Spring Valley – East Plains Road
BGM: Bgm08/FindingForest
Monster Rate: 1


Spring Valley – Endless Plains Road
BGM: Bgm08/FindingForest
Monster Rate: 1
NPCs: hidden Stone, Rainbow Flower (Blue), Rainbow Flower (Green), Rainbow Flower (Indigo), Rainbow Flower (Orange), Rainbow Flower (Red), Rainbow Flower (Violet), Rainbow Flower (Yellow)


Spring Valley – Sunshine Road
BGM: Bgm08/FindingForest
Monster Rate: 1


Spring Valley – West Plains Road
BGM: Bgm08/FindingForest
Monster Rate: 1


Spring Valley – Fragrant Bloom Road
BGM: Bgm08/FindingForest
Monster Rate: 1


Spring Valley – Lush Forest
BGM: Bgm08/FindingForest
Monster Rate: 1
NPCs: hidden Stone
Mobs: 자벌레 x7


Spring Valley – Blooming Forest
BGM: Bgm08/FindingForest
Monster Rate: 1
Mobs: 자벌레 x6


Spring Valley – Breeze Forest
BGM: Bgm08/FindingForest
Monster Rate: 1
NPCs: Fountain of Life
Mobs: 자벌레 x7


Spring Valley – Deep Forest
BGM: Bgm08/FindingForest
Monster Rate: 1
Mobs: 자벌레 x7


Spring Valley – Cozy Lake
BGM: Bgm08/FindingForest
Monster Rate: 1
NPCs: hidden Stone


Spring Valley – Warm Waters
BGM: Bgm08/FindingForest
Monster Rate: 1


Spring Valley – Shimmering Ripples
BGM: Bgm08/FindingForest
Monster Rate: 1


Spring Valley – River Source
BGM: Bgm08/FindingForest
Monster Rate: 1


Spring Valley – Alpine Meadows
BGM: Bgm08/FindingForest
Monster Rate: 1
NPCs: hidden Stone


Spring Valley – Spring Valley Peak
BGM: Bgm08/FindingForest
Monster Rate: 1
NPCs: hidden Stone


String Missing
BGM: Bgm08/FindingForest
Monster Rate: 1


String Missing
BGM: Bgm08/FindingForest
Monster Rate: 1
NPCs: Unknown Person


String Missing
BGM: Bgm08/FindingForest
Monster Rate: 1


String Missing
BGM: Bgm08/FindingForest
Monster Rate: 1
NPCs: Aria, Freud, Unknown Person


String Missing
BGM: Bgm08/FindingForest
Monster Rate: 1
Mobs: String Not Found x3


Spring Valley – Blossoming Plains
BGM: Bgm38/MushroomCastle
Monster Rate: 1
Mobs: Blue Butterfly x9, Patterned Butterfly x4, Pink Butterfly x7, Yellow Butterfly x10


Spring Valley – Unknown Forest 1
BGM: Bgm26/PeacefulWoods
Monster Rate: 1
Mobs: Patterned Butterfly x3, Pink Bloom Alpine Bird x13, Purple Bloom Alpine Bird x17


Spring Valley – Inside Unknown Forest 2
BGM: Bgm26/PeacefulWoods
Monster Rate: 1
Mobs: Monarch Butterfly x3, Pink Bloom Alpine Bird x12, Yellow Bloom Alpine Bird x14


Spring Valley – Valley of Flowers 1
BGM: Bgm43/monsterWorld
Monster Rate: 1
Mobs: Loafing Otter x17, Smartphone Otter x1, Splashing Otter x8


Spring Valley – Flower Valley 2
BGM: Bgm43/monsterWorld
Monster Rate: 1
Mobs: Loafing Otter x19, Smartphone Otter x1, Splashing Otter x8


Spring Valley – Unknown Highlands
BGM: Bgm38/WarMushCastle
Monster Rate: 1
Mobs: Alpine Goat x27, Large Alpine Goat x1, Monarch Butterfly x3


String Missing
BGM: Bgm00/FloralLife
Monster Rate: 1
Mobs: String Not Found x3


String Missing
BGM: Bgm00/FloralLife
Monster Rate: 1
NPCs: Chief Stan


String Missing
BGM: Bgm18/QueensGarden
Monster Rate: 1
NPCs: Cygnus Soldier, Neinheart


String Missing
BGM: Bgm25/FlowerInBlue
Monster Rate: 1.699998
NPCs: Danika, Demon Soldier, Mercedes


String Missing
BGM: Bgm28/retake
Monster Rate: 1.699998
NPCs: Danika, Demon Soldier, Mercedes


String Missing
BGM: Bgm35/TragicRestart
Monster Rate: 1
NPCs: Aran, Demon Soldier


String Missing
BGM: Bgm35/TragicRestart
Monster Rate: 1
NPCs: Aran, Demon Soldier


String Missing
BGM: Bgm19/DancingWitnTheMoon
Monster Rate: 1.3
NPCs: Demon Soldier, Gaston, Phantom


String Missing
BGM: Bgm26/Serenity
Monster Rate: 1
NPCs: Lania, Luminous


String Missing
BGM: Bgm00/FloralLife
Monster Rate: 1
NPCs: Anna, Evan, Grid, Mir, Yuta


String Missing
BGM: Bgm24/battleBGMTypeB
Monster Rate: 1
NPCs: Demon Soldier, Evan, Mir, Yuta


String Missing
BGM: Bgm43/This too shall pass away
Monster Rate: 2.5
NPCs: Demon Soldier, Shade, 마족 병사


String Missing
BGM: Bgm22/DespairOnDevil
Monster Rate: 1
NPCs: Demon


String Missing
BGM: Bgm01/MoonlightShadow
Monster Rate: 1.799998
Mobs: Demon Messenger x15


String Missing
BGM: Bgm01/MoonlightShadow
Monster Rate: 1.799998
Mobs: Demon Messenger x15


String Missing
BGM: Bgm01/MoonlightShadow
Monster Rate: 1.799998
Mobs: Demon Messenger x15


String Missing
BGM: Bgm19/SnowDrop
Monster Rate: 1
Mobs: Demon Messenger x15


String Missing
BGM: Bgm19/SnowDrop
Monster Rate: 1
Mobs: Demon Messenger x15


String Missing
BGM: Bgm19/SnowDrop
Monster Rate: 1
Mobs: Demon Messenger x15


String Missing
BGM: Bgm15/SunsetDesert
Monster Rate: 1.5
Mobs: Demon Messenger x8


String Missing
BGM: Bgm15/SunsetDesert
Monster Rate: 1.5
Mobs: Demon Messenger x8


String Missing
BGM: Bgm15/SunsetDesert
Monster Rate: 1.5
Mobs: Demon Messenger x8


String Missing
BGM: Bgm34/TheFairyForest
Monster Rate: 1.7
Mobs: Demon Messenger x12


String Missing
BGM: Bgm34/TheFairyForest
Monster Rate: 1.7
Mobs: Demon Messenger x12


String Missing
BGM: Bgm34/TheFairyForest
Monster Rate: 1.7
Mobs: Demon Messenger x12


String Missing
BGM: Bgm00/RestNPeace
Monster Rate: 1.499998
Mobs: Demon Messenger x12


String Missing
BGM: Bgm00/RestNPeace
Monster Rate: 1.499998
Mobs: Demon Messenger x12


String Missing
BGM: Bgm00/RestNPeace
Monster Rate: 1.499998
Mobs: Demon Messenger x12


String Missing
BGM: Bgm15/MureungForest
Monster Rate: 1.7
Mobs: Demon Messenger x19


String Missing
BGM: Bgm15/MureungForest
Monster Rate: 1.7
Mobs: Demon Messenger x19


String Missing
BGM: Bgm15/MureungForest
Monster Rate: 1.7
Mobs: Demon Messenger x19


String Missing
Level Limit: 15
BGM: Bgm14/DragonLoad
Monster Rate: 1.2
Mobs: Demon Messenger x29


String Missing
Level Limit: 15
BGM: Bgm14/DragonLoad
Monster Rate: 1.2
Mobs: Demon Messenger x29


String Missing
Level Limit: 15
BGM: Bgm14/DragonLoad
Monster Rate: 1.2
Mobs: Demon Messenger x29


Hyperspace Cube – Hyperspace Cube Entrance
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1
NPCs: Hyperspace Cube Control System


Hyperspace Cube – Hyperspace Cube Exit
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1
NPCs: Hyperspace Cube Control System


Hyperspace Conduit – Hyperspace Cube
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


Laser Security Room – Hyperspace Cube
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1
Pot CD: 3 secs


Plasma Flow Control – Hyperspace Cube
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1
Pot CD: 3 secs


Bioreactor – Hyperspace Cube
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1
Pot CD: 3 secs


Bouncigen Laboratory – Hyperspace Cube
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1
Pot CD: 3 secs


Gravity Control – Hyperspace Cube
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1
Pot CD: 3 secs


Incinerator Room – Hyperspace Cube
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1
Pot CD: 3 secs


Test-Fire Chamber – Hyperspace Cube
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1
Pot CD: 3 secs


Plasma Manifold – Hyperspace Cube
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1
Pot CD: 3 secs


Unexpected Encounter – Hyperspace Cube
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1
Pot CD: 3 secs


Quarantine Entry – Hyperspace Cube
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


Quarantine Chamber – Hyperspace Cube
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1
Pot CD: 3 secs


Quarantine Chamber – Hyperspace Cube
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1
Pot CD: 3 secs


Specialized Quarantine Chamber – Hyperspace Cube
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1
Pot CD: 3 secs


Arboren – Stump Town
BGM: BgmBT/BeastTamerWoodTown
Monster Rate: 1


Arboren – Stump Town
BGM: BgmBT/BeastTamerWoodTown
Monster Rate: 1


Henesys – Henesys
BGM: Bgm00/FloralLife
Monster Rate: 1
NPCs: Chief Stan, Mailbox, Mrs. Ming Ming


Henesys – Henesys
BGM: Bgm00/FloralLife
Monster Rate: 1
NPCs: Chief Stan, Mailbox, Mrs. Ming Ming


Henesys – Henesys
BGM: Bgm00/FloralLife
Monster Rate: 1
NPCs: Chief Stan, Mailbox, Mrs. Ming Ming


Henesys – Henesys
BGM: Bgm00/FloralLife
Monster Rate: 1
NPCs: Maya


Momijigaoka – Momijigaoka
BGM: BgmJp3/Momijigaoka
Monster Rate: 1


Momijigaoka – Momijigaoka
BGM: BgmJp3/Kecon
Monster Rate: 1


Momijigaoka – Momijigaoka
BGM: BgmJp3/Kecon
Monster Rate: 1


Momijigaoka – Momijigaoka
BGM: BgmJp3/Kecon
Monster Rate: 1


Henesys – Henesys
BGM: Bgm00/FloralLife
Monster Rate: 1
NPCs: Chief Stan, Mailbox, Mrs. Ming Ming


Perion – Perion
BGM: Bgm00/Nightmare
Monster Rate: 1


Ellinia – Ellinia Forest
BGM: Bgm01/MoonlightShadow
Monster Rate: 1.199998


Ellinia – Ellinia Forest
BGM: Bgm02/WhenTheMorningComes


Ellinia – Ellinia Forest
BGM: Bgm01/MoonlightShadow
Monster Rate: 1.199998


Ellinia – Ellinia Forest
BGM: BgmPL/MD_AcornDetective_MR
Monster Rate: 1.699998


ISS Pillager – Spaceship Interior
BGM: Bgm02/MissingYou
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: Bgm02/MissingYou
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: Bgm43/This too shall pass away
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_AcornDetective_MR
Monster Rate: 1


Ellinia – Ellinia Forest
BGM: Bgm06/WelcomeToTheHell
Monster Rate: 1.199998


Henesys – Henesys
BGM: Bgm00/FloralLife
Monster Rate: 1
NPCs: Flier


String Missing
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


String Missing
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


String Missing
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


String Missing
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


String Missing
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


String Missing
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


String Missing
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


String Missing
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


ISS Pillager – Spaceship Interior
BGM: BgmBT/BeastTamerKoboltCave
Monster Rate: 1


String Missing
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


String Missing
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


String Missing
BGM: BgmPL/MD_InvadeOperation
Monster Rate: 1


Hidden Street – Action Hero Lobby
BGM: BgmEvent/halloweenracing
Monster Rate: 1
Town
NPCs: Maid


Hidden Street – Action Hero In Play
BGM: BgmEvent/halloweenracing
Monster Rate: 1
Mobs: Big Halloween Wall x2, Big Jack-o-Lantern x2, Halloween Wall x2, Small Halloween Wall x2, Team Blue x1, Team Red x1


World Travel – World Travel
BGM: BgmEvent2/miniGameStation
Monster Rate: 1
NPCs: Attendant, Captain, Fernando, Jenny, Map Reading Tourist, Security A, Security B, Sitting Tourist, Spinel Wagon, Spinnel, Viviana


World Travel – Spanish Bull Plaza
BGM: BgmEvent2/miniGameStation
Monster Rate: 1
NPCs: Fernando


World Travel – Spanish Bull Plaza (Exit)
BGM: Bgm00/FloralLife
Monster Rate: 1
NPCs: Fernando


World Travel – USA Pinball Game
Level Limit: 33
BGM: BgmEvent2/miniGameStation
Monster Rate: 1


World Travel – USA Pinball Game (Exit)
Level Limit: 33
BGM: BgmEvent2/miniGameStation
Monster Rate: 1
NPCs: Jenny


World Travel – Singapore City Run
Level Limit: 33
BGM: BgmEvent2/miniGameStation
Monster Rate: 0.4999999
Town
NPCs: Viviana


Momiji Hill – Momiji Hill
BGM: Bgm44/Momijigaoka_KR
Monster Rate: 1
Town


Momiji Hill – Master’s Room
BGM: Bgm44/Kecon_KR
Monster Rate: 1
NPCs: Ayame, Sakuno Hime


Momiji Hill – Master’s Room
BGM: Bgm44/Kecon_KR
Monster Rate: 1


Momiji Hill – Master’s Room
BGM: Bgm44/Kecon_KR
Monster Rate: 1
NPCs: Ayame


Momiji Hill – Master’s Room
BGM: Bgm44/Kecon_KR
Monster Rate: 1


Momiji Hill – Master’s Room
BGM: Bgm44/Kecon_KR
Monster Rate: 1


Honnoji – Inner Honnoji
BGM: Bgm44/InsideHonnouji_KR
Monster Rate: 1
NPCs: Ayame, Princess Nou


Honnoji – Inner Honnoji
BGM: Bgm44/InsideHonnouji_KR
Monster Rate: 1
NPCs: Ayame


Momiji Hill – Momiji Hill Area 1
BGM: Bgm44/MomijiNoSakamichi_KR
Monster Rate: 1
NPCs: Takeda Shingen
Mobs: Trained Oda Army Warrior x17


Momiji Hill – Momiji Hill Area 2
BGM: Bgm44/MomijiNoSakamichi_KR
Monster Rate: 1
Mobs: Trained Oda Army Scout x11, Trained Oda Army Warrior x13


Momiji Hill – Momiji Hill Area 3
BGM: Bgm44/MomijiNoSakamichi_KR
Monster Rate: 1
Mobs: Trained Oda Army Scout x19


Momiji Hill – Momiji Hill Hidden Field 1
BGM: Bgm44/MomijiNoSakamichi_KR
Monster Rate: 1
Mobs: Polluted Monster x13


Momiji Hill – Momiji Hill Hidden Field 2
BGM: Bgm44/MomijiNoSakamichi_KR
Monster Rate: 1
Mobs: Horn Polluted Monster x7, Polluted Monster x13


Momiji Hill – Momiji Hill Hidden Field 3
BGM: Bgm44/MomijiNoSakamichi_KR
Monster Rate: 1
Mobs: Horn Polluted Monster x17


Hieizan – Hieizan Entrance
BGM: Bgm44/Hieijan_nohime_KR
Monster Rate: 1
NPCs: Ayame


Hieizan – Hieizan Entrance
BGM: Bgm44/Hieijan_KR
Monster Rate: 1


Hieizan – Western Tower Area Bell Tower
BGM: Bgm44/Hieijan_KR
Monster Rate: 1
NPCs: Mysterious Boy


Hieizan – Western Tower Area 1
BGM: Bgm44/Hieijan_KR
Monster Rate: 1
Mobs: Mind Controlled Spearman x12


Hieizan – Western Tower Area 2
BGM: Bgm44/Hieijan_KR
Monster Rate: 1
Mobs: Mind Controlled Swordsman x12


Hieizan – Western Tower Area 3
BGM: Bgm44/Hieijan_KR
Monster Rate: 1
Mobs: Mind Controlled Calvary x12


Hieizan – Western Tower Area Hidden Passage of Bell Tower 1
BGM: Bgm44/Hieijan_KR
Monster Rate: 3
Mobs: Oda Army Soul Conjurer x10


Hieizan – Western Tower Area Hidden Passage of Bell Tower 2
BGM: Bgm44/Hieijan_KR
Monster Rate: 3
Mobs: Oda Army Soul Conjurer x10


Hieizan – Western Tower Area Hidden Passage of Bell Tower 3
BGM: Bgm44/Hieijan_KR
Monster Rate: 3
Mobs: Oda Army Soul Conjurer x10


Hieizan – Western Tower
BGM: Bgm44/Hieijan_KR
Monster Rate: 1
NPCs: Mysterious Boy


Hieizan – Central Western Tower Entrance
BGM: Bgm44/Hieijan_KR
Monster Rate: 1


Hieizan – Inside Central Western Tower
BGM: Bgm44/Hieijan_nohime_KR
Monster Rate: 1


Hieizan – Path toe Eastern Tower
BGM: Bgm44/Hieijan_KR
Monster Rate: 1


Hieizan – Central Eastern Tower Entrance
BGM: Bgm44/Hieijan_KR
Monster Rate: 1


Hieizan – Inside Central Eastern Tower 1
BGM: Bgm44/Hieijan_nohime_KR
Monster Rate: 1


Hieizan – Inside Central Eastern Tower 2
BGM: Bgm44/Hieijan_KR
Monster Rate: 1


Hieizan – Inside Central Eastern Tower 3
BGM: Bgm44/Hieijan_nohime_KR
Monster Rate: 1


Hieizan – Small Shrine Entrance
BGM: Bgm44/Hieijan_KR
Monster Rate: 1


Hieizan – Inside Small Shrine
BGM: Bgm44/Hieijan_nohime_KR
Monster Rate: 1


Hieizan – Inside Small Shrine
BGM: Bgm44/Hieijan_nohime_KR
Monster Rate: 1
Mobs: Mikagami x1


Hieizan – Inside Small Shrine
BGM: Bgm44/Hieijan_nohime_KR
Monster Rate: 1
Mobs: Renge x1


Hieizan – Inside Small Shrine
BGM: Bgm44/Hieijan_nohime_KR
Monster Rate: 1
Mobs: Oura Shogun x1


Hieizan – Inside Small Shrine
BGM: Bgm44/Hieijan_nohime_KR
Monster Rate: 1
Mobs: Miroku x1


Hieizan – Inside Small Shrine
BGM: Bgm44/Hieijan_nohime_KR
Monster Rate: 1
Mobs: Princess Nou x1


Haunted Mansion – Library
BGM: BgmEvent/halloweenParty
Monster Rate: 1
NPCs: Masked Gentleman, Old Newspaper


Haunted Mansion – Guest Room 3
BGM: BgmEvent/halloweenParty
Monster Rate: 1.8
NPCs: Masked Gentleman, Mysterious Graffiti


Haunted Mansion – Attic
BGM: BgmEvent/halloweenMainHall
Monster Rate: 1
NPCs: Dress Chest


Haunted Mansion – Frame Room
BGM: BgmEvent/halloweenParty
Monster Rate: 1
Town
NPCs: Faceless Portrait, Masked Gentleman


Haunted Mansion – Abandoned Graveyard
BGM: BgmEvent/halloweenracing
Monster Rate: 1
NPCs: Broken Carriage


Haunted Mansion – Frame Room
BGM: BgmEvent/halloweenParty
Monster Rate: 1
Town
NPCs: Missing Portrait
Mobs: Toy Clown x1


Haunted Mansion – Attic
BGM: BgmEvent/halloweenParty
Monster Rate: 1
NPCs: Masked Gentleman, Old Brooch


Haunted Mansion – Central Hall
BGM: BgmEvent/halloweenMainHall
Monster Rate: 1
Town
NPCs: Butler, Maid, Piano, Trashed Hair


Haunted Mansion – Guest Room 1
BGM: BgmEvent/halloweenMainHall
Monster Rate: 1.8


Haunted Mansion – Sophelia’s Room
BGM: BgmEvent/halloweenMainHall
Monster Rate: 1
Town
NPCs: Sophelia


Hidden Street – Bounty Hunt
BGM: Bgm42/TheBeast
Monster Rate: 1


Hidden Street – Guarding the Castle Wall
BGM: Bgm44/WildFury
Monster Rate: 1


Hidden Street – Egg Stealing
BGM: Bgm01/HighlandStar
Monster Rate: 0.9999982
Pot CD: 5 secs


Hidden Street – Forest of Darkness
BGM: Bgm21/TeraForest
Monster Rate: 1
Town
NPCs: Polo


Hidden Street – Tranquil Forest
BGM: Bgm39/YUTYUTYUT
Monster Rate: 1
Town
NPCs: Frito

WorldMap

Mob.wz

Note: This section uses a depreciated script (I disabled a core function in the parsing), hence there may be errors. Also, Chaos Zakum is no way near 2b HP and is likely to be scaled by some multiplier (I could damage Normal Magnus faster than I could with him in KMS).

Advanced Knight A
Level: 140
HP: 250,000,000
MP: 1,000,000
W.Att: 10,099
M.Att: 9,662
W.Def: 35%
M.Def: 35%
Accuracy: 640
Avoid: 180
KB: 6,500
EXP: 104,529
Boss
Party Bonus

Attack 1:
– Physical Damage: 10,099

Attack 2:
– Physical Damage: 1817.82


Advanced Knight B
Level: 140
HP: 260,000,000
MP: 1,000,000
W.Att: 9,808
M.Att: 10,386
W.Def: 35%
M.Def: 35%
Speed: -10
Accuracy: 640
Avoid: 180
KB: 6,500
EXP: 108,043
Boss
Party Bonus

Attack 1:
– Magical Damage: 10,386


Advanced Knight C
Level: 140
HP: 265,000,000
MP: 1,000,000
W.Att: 10,479
M.Att: 10,157
W.Def: 35%
M.Def: 35%
Speed: 20
Accuracy: 640
Avoid: 180
KB: 6,500
EXP: 109,786
Boss
Party Bonus

Attack 1:
– Physical Damage: 5239.5

Attack 2:
– Magical Damage: 10,157


Advanced Knight D
Level: 140
HP: 285,000,000
MP: 1,250,000
W.Att: 10,898
M.Att: 10,482
W.Def: 35%
M.Def: 35%
Speed: 20
Accuracy: 723
Avoid: 205
KB: 7,000
EXP: 117,271
Boss
Party Bonus

Attack 1:
– Physical Damage: 10,898

Attack 2:
– Physical Damage: 10,898
– Knockback


Advanced Knight E
Level: 140
HP: 305,000,000
MP: 12,500,000
W.Att: 11,007
M.Att: 10,798
W.Def: 35%
M.Def: 35%
Speed: -10
Accuracy: 723
Avoid: 205
KB: 7,000
EXP: 124,671
Boss
Party Bonus

Attack 1:
– Physical Damage: 11,007


Ifrit
Level: 140
HP: 6,868,800
MP: 20,000
W.Att: 9,400
M.Att: 10,755
W.Def: 10%
M.Def: 10%
Speed: 20
Accuracy: 640
Avoid: 180
KB: 6,500
EXP: 27,574
Attack upon Sight

Attack 1:
– Physical Damage: 9,400


Boogie
Level: 100
HP: 80,000
MP: 800
W.Att: 900
M.Att: 900
W.Def: 25%
M.Def: 25%
Accuracy: 250
Avoid: 65
KB: 1,200
EXP: 1
MP Recovery: 5
Elements: Holy resistance, Dark weakness
Attack upon Sight


Puko
Level: 100
HP: 80,000
MP: 800
W.Att: 900
M.Att: 900
W.Def: 25%
M.Def: 25%
Accuracy: 250
Avoid: 65
KB: 1,200
EXP: 1
MP Recovery: 5
Attack upon Sight


Poonko
Level: 100
HP: 80,000
MP: 800
W.Att: 900
M.Att: 900
W.Def: 25%
M.Def: 25%
Accuracy: 250
Avoid: 65
KB: 1,200
EXP: 1
MP Recovery: 5
Elements: Holy resistance, Dark weakness
Attack upon Sight

Attack 1:
– Magical Damage: 900


Kusco
Level: 100
HP: 80,000
MP: 800
W.Att: 900
M.Att: 900
W.Def: 25%
M.Def: 25%
Accuracy: 250
Avoid: 65
KB: 1,200
EXP: 1
MP Recovery: 5
Elements: Holy resistance, Dark weakness
Attack upon Sight

Attack 1:
– Magical Damage: 900


Boogie
Level: 50
HP: 6,000
MP: 800
W.Att: 260
M.Att: 254
W.Def: 25%
M.Def: 25%
Accuracy: 49
Avoid: 13
KB: 350
EXP: 1
MP Recovery: 5
Elements: Holy resistance, Dark weakness
Attack upon Sight


Puko
Level: 50
HP: 6,000
MP: 800
W.Att: 260
M.Att: 254
W.Def: 25%
M.Def: 25%
Accuracy: 64
Avoid: 13
KB: 350
EXP: 1
MP Recovery: 5
Attack upon Sight


Poonko
Level: 50
HP: 6,000
MP: 800
W.Att: 260
M.Att: 254
W.Def: 25%
M.Def: 25%
Accuracy: 64
Avoid: 13
KB: 350
EXP: 1
MP Recovery: 5
Elements: Holy resistance, Dark weakness
Attack upon Sight

Attack 1:
– Magical Damage: 254


Kusco
Level: 50
HP: 6,000
MP: 800
W.Att: 260
M.Att: 254
W.Def: 25%
M.Def: 25%
Accuracy: 64
Avoid: 13
KB: 800
EXP: 1
MP Recovery: 5
Elements: Holy resistance, Dark weakness
Attack upon Sight

Attack 1:
– Magical Damage: 254


Blaze of Fury
Level: 200
HP: 1,000,000,000
MP: 450
W.Att: 257
M.Att: 210
W.Def: 5%
M.Def: 5%
Accuracy: 63
Avoid: 999,999,999
KB: 300
EXP: 127
Revive to Blaze of Fury (#8800120)


Zakum : Stone Wall
Level: 125
HP: 5,000,000
MP: 200
W.Att: 775
M.Att: 694
W.Def: 25%
M.Def: 25%
Accuracy: 160
Avoid: 39
KB: 100,000,000
Elements: Fire resistance, Ice weakness
Boss
Attack upon Sight


Zakum : Magic Wall
Level: 125
HP: 5,000,000
MP: 200
W.Att: 775
M.Att: 694
W.Def: 25%
M.Def: 25%
Accuracy: 160
Avoid: 39
KB: 100,000,000
Elements: Fire resistance, Ice weakness
Boss
Attack upon Sight
Revive to Zakum : Stone Wall (#8800118)


Blaze of Fury
Level: 125
HP: 5,000,000
MP: 200
W.Att: 775
M.Att: 694
W.Def: 25%
M.Def: 25%
Accuracy: 160
Avoid: 39
KB: 100,000,000
Elements: Fire resistance, Ice weakness
Boss
Attack upon Sight

Petrifying Regeneration
Level: 125
HP: 5,000,000
MP: 200
W.Att: 775
M.Att: 694
W.Def: 25%
M.Def: 25%
Accuracy: 160
Avoid: 39
KB: 100,000,000
Elements: Fire resistance, Ice weakness
Boss
Attack upon Sight

Petrifying Regeneration
Level: 125
HP: 5,000,000
MP: 200
W.Att: 775
M.Att: 694
W.Def: 25%
M.Def: 25%
Accuracy: 160
Avoid: 39
KB: 100,000,000
Elements: Fire resistance, Ice weakness
Boss
Attack upon Sight

Petrifying Regeneration
Level: 125
HP: 5,000,000
MP: 200
W.Att: 775
M.Att: 694
W.Def: 25%
M.Def: 25%
Accuracy: 160
Avoid: 39
KB: 100,000,000
Elements: Fire resistance, Ice weakness
Boss
Attack upon Sight

Petrifying Regeneration
Level: 125
HP: 5,000,000
MP: 200
W.Att: 775
M.Att: 694
W.Def: 25%
M.Def: 25%
Accuracy: 160
Avoid: 39
KB: 100,000,000
Elements: Fire resistance, Ice weakness
Boss
Attack upon Sight

Petrifying Regeneration
Level: 125
HP: 5,000,000
MP: 200
W.Att: 775
M.Att: 694
W.Def: 25%
M.Def: 25%
Accuracy: 160
Avoid: 39
KB: 100,000,000
Elements: Fire resistance, Ice weakness
Boss
Attack upon Sight

Petrifying Regeneration
Level: 125
HP: 5,000,000
MP: 200
W.Att: 775
M.Att: 694
W.Def: 25%
M.Def: 25%
Accuracy: 160
Avoid: 39
KB: 100,000,000
Elements: Fire resistance, Ice weakness
Boss
Attack upon Sight

Petrifying Regeneration
Level: 125
HP: 5,000,000
MP: 200
W.Att: 775
M.Att: 694
W.Def: 25%
M.Def: 25%
Accuracy: 160
Avoid: 39
KB: 100,000,000
Elements: Fire resistance, Ice weakness
Boss
Attack upon Sight

Petrifying Regeneration
Level: 125
HP: 5,000,000
MP: 200
W.Att: 775
M.Att: 694
W.Def: 25%
M.Def: 25%
Accuracy: 160
Avoid: 39
KB: 100,000,000
Elements: Fire resistance, Ice weakness
Boss
Attack upon Sight

Chaos Zakum Arm 1
Level: 180
HP: 2,100,000,000
MP: 27,000
W.Att: 2,900
M.Att: 2,400
W.Def: 50%
M.Def: 50%
Accuracy: 550
Avoid: 200
KB: 50,000
EXP: 1
HP Recovery: 20,000
MP Recovery: 1,000
Boss
Cannot be knockback
Attack upon Sight
Skeleton System

Chaos Zakum Arm 2
Level: 180
HP: 2,100,000,000
MP: 27,000
W.Att: 2,900
M.Att: 2,400
W.Def: 50%
M.Def: 50%
Accuracy: 550
Avoid: 200
KB: 50,000
EXP: 1
HP Recovery: 20,000
MP Recovery: 1,000
Boss
Cannot be knockback
Attack upon Sight
Skeleton System

Chaos Zakum Arm 3
Level: 180
HP: 2,100,000,000
MP: 27,000
W.Att: 2,900
M.Att: 2,400
W.Def: 50%
M.Def: 50%
Accuracy: 550
Avoid: 200
KB: 50,000
EXP: 1
HP Recovery: 20,000
MP Recovery: 1,000
Boss
Cannot be knockback
Attack upon Sight
Skeleton System

Chaos Zakum Arm 4
Level: 180
HP: 2,100,000,000
MP: 27,000
W.Att: 2,900
M.Att: 2,400
W.Def: 50%
M.Def: 50%
Accuracy: 550
Avoid: 200
KB: 50,000
EXP: 1
HP Recovery: 20,000
MP Recovery: 1,000
Boss
Cannot be knockback
Attack upon Sight
Skeleton System

Chaos Zakum Arm 5
Level: 140
HP: 2,100,000,000
MP: 27,000
W.Att: 2,900
M.Att: 2,400
W.Def: 50%
M.Def: 50%
Accuracy: 550
Avoid: 200
KB: 50,000
EXP: 1
HP Recovery: 20,000
MP Recovery: 1,000
Boss
Cannot be knockback
Attack upon Sight
Skeleton System
Revive to Petrifying Regeneration (#8800134)

Chaos Zakum Arm 6
Level: 180
HP: 2,100,000,000
MP: 27,000
W.Att: 2,900
M.Att: 2,400
W.Def: 50%
M.Def: 50%
Accuracy: 550
Avoid: 200
KB: 50,000
EXP: 1
HP Recovery: 20,000
MP Recovery: 1,000
Boss
Cannot be knockback
Attack upon Sight
Skeleton System

Chaos Zakum Arm 7
Level: 180
HP: 2,100,000,000
MP: 27,000
W.Att: 2,900
M.Att: 2,400
W.Def: 50%
M.Def: 50%
Accuracy: 550
Avoid: 200
KB: 50,000
EXP: 1
HP Recovery: 20,000
MP Recovery: 1,000
Boss
Cannot be knockback
Attack upon Sight
Skeleton System

Chaos Zakum Arm 8
Level: 180
HP: 2,100,000,000
MP: 27,000
W.Att: 2,900
M.Att: 2,400
W.Def: 50%
M.Def: 50%
Accuracy: 550
Avoid: 200
KB: 50,000
EXP: 1
HP Recovery: 20,000
MP Recovery: 1,000
Boss
Cannot be knockback
Attack upon Sight
Skeleton System


Mihile
Level: 140
HP: 1,050,000,000
MP: 72,500
W.Att: 21,500
M.Att: 14,000
W.Def: 60%
M.Def: 60%
Speed: 10
Accuracy: 723
Avoid: 225
KB: 1,000,000,000
EXP: 1,112,232
MP Recovery: 1,000
Elements: Lightning weakness
Boss
Party Bonus
Cannot be knockback
Attack upon Sight

Attack 1:
– Physical Damage: 21,500

Attack 2:
– Physical Damage: 21,500

Attack 3:
– Physical Damage: 7,525


Oz
Level: 140
HP: 1,050,000,000
MP: 72,500
W.Att: 20,000
M.Att: 18,000
W.Def: 60%
M.Def: 60%
Accuracy: 723
Avoid: 225
KB: 1,000,000,000
EXP: 1,112,232
MP Recovery: 1,000
Elements: Ice weakness
Boss
Party Bonus
Cannot be knockback
Attack upon Sight

Attack 1:
– Magical Damage: 18,000

Attack 2:
– Magical Damage: 18,000

Attack 3:
– Magical Damage: 18,000


Irina
Level: 140
HP: 1,050,000,000
MP: 72,500
W.Att: 20,000
M.Att: 15,000
W.Def: 60%
M.Def: 60%
Accuracy: 723
Avoid: 225
KB: 1,000,000,000
EXP: 1,112,232
MP Recovery: 1,000
Elements: Fire weakness
Boss
Party Bonus
Cannot be knockback
Attack upon Sight

Attack 1:
– Physical Damage: 20,000

Attack 2:
– Physical Damage: 20,000
– Knockback

Attack 3:
– Magical Damage: 15,000


Ickhart
Level: 140
HP: 1,050,000,000
MP: 72,500
W.Att: 20,500
M.Att: 14,500
W.Def: 60%
M.Def: 60%
Accuracy: 723
Avoid: 205
KB: 1,000,000,000
EXP: 1,112,232
MP Recovery: 1,000
Elements: Holy weakness
Boss
Party Bonus
Cannot be knockback
Attack upon Sight

Attack 1:
– Magical Damage: 2,610

Attack 2:
– Physical Damage: 20,500

Attack 3:
– Physical Damage: 10,250

Attack 4:
– Magical Damage: 14,500


Hawkeye
Level: 140
HP: 1,050,000,000
MP: 72,500
W.Att: 21,000
M.Att: 14,000
W.Def: 60%
M.Def: 60%
Speed: 10
Accuracy: 723
Avoid: 500
KB: 1,000,000,000
EXP: 1,112,232
MP Recovery: 1,000
Elements: Poison weakness
Boss
Party Bonus
Cannot be knockback
Attack upon Sight

Attack 1:
– Magical Damage: 14,000

Attack 2:
– Physical Damage: 21,000

Attack 3:
– Physical Damage: 21,000


Shinsoo
Level: 140
HP: 400,000,000
MP: 25,000
W.Att: 7,000
M.Att: 6,000
W.Def: 60%
M.Def: 60%
Speed: -50
Accuracy: 723
Avoid: 205
KB: 1,000,000,000
MP Recovery: 1,000
Boss
Cannot be knockback
Attack upon Sight


Cygnus
Level: 140
HP: 10,500,000,000
MP: 90,000
W.Att: 20,000
M.Att: 25,000
W.Def: 100%
M.Def: 100%
Speed: -60
Accuracy: 723
Avoid: 625
KB: 1,000,000,000
EXP: 2,040,000
Weapon Point: +150
MP Recovery: 1,000
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Cannot be knockback
Attack upon Sight
Revive to Von Leon (#8840006)

Attack 1:
– Fixed Damage: 100%

Attack 2:
– Fixed Damage: 100%

Attack 3:
– Magical Damage: 25,000

Attack 4:
– Fixed Damage: 10%

Attack 5:
– Fixed Damage: 90%

Attack 6:
– Fixed Damage: 100%


Cygnus
Level: 1
HP: 40,000
W.Att: 3
M.Att: 1
W.Def: 25%
M.Def: 25%
Accuracy: 4
KB: 1
Boss
Revive to Cygnus (#8850111)


Black Bull
Level: 150
HP: 2,000,000,000
MP: 15,000
W.Att: 15,000
M.Att: 15,000
W.Def: 50%
M.Def: 50%
Speed: 80
Accuracy: 900
Avoid: 900
KB: 90,000,000
Boss
Party Bonus
Cannot be knockback
Attack upon Sight
Scaled to Level


Yellow Bull
Level: 120
HP: 1,000,000,000
MP: 15,000
W.Att: 15,000
M.Att: 15,000
W.Def: 50%
M.Def: 50%
Speed: 50
Accuracy: 900
Avoid: 900
KB: 90,000,000
Boss
Party Bonus
Cannot be knockback
Attack upon Sight
Scaled to Level


Red Bull
Level: 10
HP: 3,000
MP: 15,000
W.Att: 15,000
M.Att: 15,000
W.Def: 50%
M.Def: 50%
Speed: 20
Accuracy: 900
Avoid: 900
KB: 90,000,000
Boss
Party Bonus
Cannot be knockback
Attack upon Sight


Elite Pumpkin Zombie
Level: 10
HP: 125
MP: 10
W.Att: 40
M.Att: 35
Accuracy: 10
KB: 10
EXP: 17


Pierre
Level: 100
HP: 50,000,000
MP: 50,000
W.Att: 7,500
M.Att: 7,500
W.Def: 50%
M.Def: 50%
Speed: -10
Accuracy: 600
Avoid: 200
KB: 100,000,000
HP Recovery: 1,000
MP Recovery: 1,000
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Attack upon Sight

Attack 1:
– Physical Damage: 7,500

Attack 2:
– Fixed Damage: 100%
– Ignore Stance
– Knockback


Pierre
Level: 120
HP: 100,000,000
MP: 50,000
W.Att: 10,000
M.Att: 10,000
W.Def: 50%
M.Def: 50%
Speed: -10
Accuracy: 600
Avoid: 200
KB: 100,000,000
HP Recovery: 1,000
MP Recovery: 1,000
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Attack upon Sight

Attack 1:
– Physical Damage: 10,000

Attack 2:
– Fixed Damage: 100%
– Ignore Stance
– Knockback


Von Bon
Level: 100
HP: 50,000,000
MP: 100,000
W.Att: 7,500
M.Att: 7,500
W.Def: 50%
M.Def: 50%
Speed: -10
Accuracy: 600
Avoid: 200
KB: 100,000,000
HP Recovery: 1,000
MP Recovery: 100
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Attack upon Sight

Attack 1:
– Physical Damage: 7,500

Attack 2:
– Fixed Damage: 120%

Attack 3:
– Fixed Damage: 90%

Attack 4:
– Fixed Damage: 30%
– Ignore Stance
– Knockback

Attack 5:
– Fixed Damage: 30%
– Ignore Stance
– Knockback

Attack 6:
– Fixed Damage: 30%
– Ignore Stance
– Knockback

Attack 7:
– Fixed Damage: 30%
– Ignore Stance
– Knockback

Attack 8:
– Fixed Damage: 30%
– Ignore Stance
– Knockback


Von Bon
Level: 120
HP: 100,000,000
MP: 50,000
W.Att: 10,000
M.Att: 10,000
W.Def: 50%
M.Def: 50%
Speed: -10
Accuracy: 600
Avoid: 200
KB: 100,000,000
HP Recovery: 1,000
MP Recovery: 100
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Attack upon Sight

Attack 1:
– Physical Damage: 10,000

Attack 2:
– Fixed Damage: 120%

Attack 3:
– Fixed Damage: 90%

Attack 4:
– Fixed Damage: 30%
– Ignore Stance
– Knockback

Attack 5:
– Fixed Damage: 30%
– Ignore Stance
– Knockback

Attack 6:
– Fixed Damage: 30%
– Ignore Stance
– Knockback

Attack 7:
– Fixed Damage: 30%
– Ignore Stance
– Knockback

Attack 8:
– Fixed Damage: 30%
– Ignore Stance
– Knockback


Bloody Queen
Level: 100
HP: 50,000,000
MP: 100,000
W.Att: 7,500
M.Att: 7,500
W.Def: 120%
M.Def: 120%
Speed: -10
Accuracy: 600
Avoid: 200
KB: 1,000,000,000
HP Recovery: 1,000
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Attack upon Sight

Attack 1:
– Fixed Damage: 20%


Bloody Queen
Level: 120
HP: 100,000,000
MP: 50,000
W.Att: 10,000
M.Att: 10,000
W.Def: 120%
M.Def: 120%
Speed: -10
Accuracy: 600
Avoid: 200
KB: 1,000,000,000
HP Recovery: 1,000
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Attack upon Sight

Attack 1:
– Fixed Damage: 20%


Vellum
Level: 100
HP: 50,000,000
MP: 100,000
W.Att: 7,500
M.Att: 7,500
W.Def: 20%
M.Def: 20%
Speed: -10
Accuracy: 600
Avoid: 200
KB: 1,000,000,000
HP Recovery: 1,000
MP Recovery: 1,000
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Attack upon Sight

Attack 1:
– Magical Damage: 7,500
– Ignore Stance
– Knockback


Vellum
Level: 120
HP: 100,000,000
MP: 50,000
W.Att: 10,000
M.Att: 10,000
W.Def: 20%
M.Def: 20%
Speed: -10
Accuracy: 600
Avoid: 200
KB: 1,000,000,000
HP Recovery: 1,000
MP Recovery: 1,000
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Attack upon Sight

Attack 1:
– Magical Damage: 10,000
– Ignore Stance
– Knockback


Lotus
Level: 100
HP: 50,000,000
MP: 100,000
W.Att: 7,500
M.Att: 7,500
W.Def: 20%
M.Def: 20%
Speed: -10
Accuracy: 600
Avoid: 200
KB: 1,000,000,000
HP Recovery: 100,000
MP Recovery: 10,000
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Attack upon Sight

Attack 1:
– Magical Damage: 7,500
– Ignore Stance
– Knockback


Lotus
Level: 120
HP: 100,000,000
MP: 50,000
W.Att: 10,000
M.Att: 10,000
W.Def: 20%
M.Def: 20%
Speed: -10
Accuracy: 600
Avoid: 200
KB: 1,000,000,000
HP Recovery: 100,000
MP Recovery: 10,000
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Attack upon Sight

Attack 1:
– Magical Damage: 10,000
– Ignore Stance
– Knockback


Internet Cafe Robot
Level: 75
HP: 10,000,000
MP: 50,000
W.Att: 5,000
M.Att: 5,000
W.Def: 10%
M.Def: 10%
Speed: -20
Accuracy: 500
Avoid: 150
KB: 700

Attack 1:
– Physical Damage: 5,000


Internet Cafe Robot
Level: 75
HP: 10,000,000
MP: 50,000
W.Att: 5,000
M.Att: 5,000
W.Def: 10%
M.Def: 10%
Speed: -20
Accuracy: 500
Avoid: 150
KB: 700

Attack 1:
– Physical Damage: 5,000


Ursus
Level: 100
HP: 50,000,000
MP: 50,000
W.Att: 7,500
M.Att: 7,500
W.Def: 10%
M.Def: 10%
Speed: -10
Accuracy: 600
Avoid: 200
KB: 1,000,000,000
Boss
Attack upon Sight

Attack 1:
– Physical Damage: 7,500


Ursus
Level: 120
HP: 100,000,000
MP: 50,000
W.Att: 10,000
M.Att: 10,000
W.Def: 10%
M.Def: 10%
Speed: -10
Accuracy: 600
Avoid: 200
KB: 1,000,000,000
Boss
Attack upon Sight

Attack 1:
– Physical Damage: 10,000


Alpine Goat
Level: 30
HP: 6,000
MP: 800
W.Att: 249
M.Att: 243
W.Def: 10%
M.Def: 10%
Speed: -20
Accuracy: 63
Avoid: 13
KB: 1
EXP: 1
Scaled to Level

Attack 1:
– Physical Damage: 249


Large Alpine Goat
Level: 30
HP: 90,000
MP: 2,400
W.Att: 704
M.Att: 674
W.Def: 10%
M.Def: 10%
Speed: 5
Accuracy: 203
Avoid: 51
KB: 1
EXP: 1
Scaled to Level

Attack 1:
– Physical Damage: 704

Attack 2:
– Physical Damage: 704


Pink Bloom Alpine Bird
Level: 30
HP: 3,800
MP: 300
W.Att: 196
M.Att: 200
W.Def: 10%
M.Def: 10%
Speed: -10
Accuracy: 63
Avoid: 6
KB: 1
EXP: 1
Scaled to Level

Attack 1:
– Magical Damage: 200


Purple Bloom Alpine Bird
Level: 30
HP: 3,800
MP: 300
W.Att: 196
M.Att: 200
W.Def: 10%
M.Def: 10%
Speed: -10
Accuracy: 63
Avoid: 6
KB: 1
EXP: 1
Scaled to Level

Attack 1:
– Magical Damage: 200


Yellow Bloom Alpine Bird
Level: 30
HP: 3,800
MP: 300
W.Att: 196
M.Att: 200
W.Def: 10%
M.Def: 10%
Speed: -10
Accuracy: 63
Avoid: 6
KB: 1
EXP: 1
Scaled to Level

Attack 1:
– Magical Damage: 200


Loafing Otter
Level: 30
HP: 3,800
MP: 300
W.Att: 196
M.Att: 200
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 6
KB: 1
EXP: 1
Scaled to Level

Attack 1:
– Magical Damage: 200


Splashing Otter
Level: 30
HP: 3,800
MP: 300
W.Att: 196
M.Att: 200
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 6
KB: 1
EXP: 1
Scaled to Level


Smartphone Otter
Level: 30
HP: 3,800
MP: 300
W.Att: 196
M.Att: 200
W.Def: 10%
M.Def: 10%
Speed: -30
Accuracy: 63
Avoid: 6
KB: 1
EXP: 1
Scaled to Level


Yellow Butterfly
Level: 30
HP: 1,800
MP: 120
W.Att: 137
M.Att: 130
W.Def: 10%
M.Def: 10%
Accuracy: 40
Avoid: 3
KB: 1
EXP: 1
Scaled to Level


Blue Butterfly
Level: 30
HP: 1,800
MP: 120
W.Att: 137
M.Att: 130
W.Def: 10%
M.Def: 10%
Accuracy: 40
Avoid: 3
KB: 1
EXP: 1
Scaled to Level


Pink Butterfly
Level: 30
HP: 1,800
MP: 120
W.Att: 137
M.Att: 130
W.Def: 10%
M.Def: 10%
Accuracy: 40
Avoid: 3
KB: 1
EXP: 1
Scaled to Level


Patterned Butterfly
Level: 30
HP: 1,800
MP: 120
W.Att: 137
M.Att: 130
W.Def: 10%
M.Def: 10%
Accuracy: 40
Avoid: 3
KB: 1
EXP: 1
Scaled to Level


Monarch Butterfly
Level: 30
HP: 1,800
MP: 120
W.Att: 137
M.Att: 130
W.Def: 10%
M.Def: 10%
Accuracy: 40
Avoid: 3
KB: 1
EXP: 1
Scaled to Level


Bellflower Root
Level: 33
HP: 10,000
W.Att: 1
M.Att: 1
Speed: 50
KB: 2,000
Fixed Damage Received: 1,000


레쉬열매
Level: 33
HP: 10,000
W.Att: 1
M.Att: 1
Speed: 50
KB: 2,000
Fixed Damage Received: 1,000


Carrot Slime
Level: 33
HP: 10,000
W.Att: 1
M.Att: 1
Speed: 50
KB: 2,000
Fixed Damage Received: 1,000


Flower Fish
Level: 33
HP: 10,000
W.Att: 1
M.Att: 1
Speed: -50
KB: 2,000
Fixed Damage Received: 1,000


Borometz Fruit
Level: 33
HP: 10,000
W.Att: 1
M.Att: 1
Speed: 50
KB: 2,000
Fixed Damage Received: 1,000


배추나비
Level: 10
HP: 9,999,999
W.Att: 1
M.Att: 1
W.Def: 1%
M.Def: 1%
KB: 250


자벌레
Level: 10
HP: 99,999,999
MP: 1
W.Att: 1
M.Att: 1
W.Def: 1%
M.Def: 1%
KB: 999,999,999
Attack upon Sight

Attack 1:
– Physical Damage: 1
– Ignore Stance
– Knockback


String Not Found
Level: 10
HP: 99,999,999
MP: 50,000
W.Att: 1
M.Att: 1
W.Def: 100%
M.Def: 100%
KB: 999,999,999
EXP: 1
HP Recovery: 1,000
MP Recovery: 500
Fixed Damage Received: 1
Attack upon Sight

Attack 1:
– Physical Damage: 1
– Ignore Stance
– Knockback


Goku
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Accuracy: 63
Avoid: 6
KB: 200
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 8%
– Ignore Stance
– Knockback

Attack 2:
– Fixed Damage: 6%


Song-dal
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: -20
Accuracy: 63
Avoid: 6
KB: 200
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 6%
– Ignore Stance
– Knockback

Attack 2:
– Fixed Damage: 6%

Attack 3:
– Fixed Damage: 10%


A-rang
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: 52
Accuracy: 63
Avoid: 6
KB: 200
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 9%

Attack 2:
– Fixed Damage: 12%

Attack 3:
– Fixed Damage: 18%
– Ignore Stance
– Knockback

Attack 4:
– Fixed Damage: 16%
– Ignore Stance
– Knockback


Bongsun
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: 80
Accuracy: 63
Avoid: 6
KB: 200
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 28%
– Ignore Stance
– Knockback


Goku
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: -5
Accuracy: 63
Avoid: 6
KB: 200
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 15%
– Ignore Stance
– Knockback

Attack 2:
– Fixed Damage: 12%


Song-dal
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: -20
Accuracy: 63
Avoid: 6
KB: 200
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 12%
– Ignore Stance
– Knockback

Attack 2:
– Fixed Damage: 8%

Attack 3:
– Fixed Damage: 18%


Gold Dragon
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: -5
Accuracy: 63
Avoid: 6
KB: 1,000,000,000
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 10%

Attack 2:
– Fixed Damage: 15%
– Ignore Stance
– Knockback

Attack 3:
– Fixed Damage: 50%
– Ignore Stance
– Knockback

Attack 4:
– Fixed Damage: 50%
– Ignore Stance
– Knockback


Red Tiger
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: 5
Accuracy: 63
Avoid: 6
KB: 1,000,000,000
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 10%
– Ignore Stance

Attack 2:
– Fixed Damage: 15%
– Ignore Stance
– Knockback

Attack 3:
– Fixed Damage: 50%
– Ignore Stance
– Knockback

Attack 4:
– Fixed Damage: 50%
– Ignore Stance
– Knockback


Evil Snake Brothers
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: -10
Accuracy: 63
Avoid: 6
KB: 200
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 30%
– Ignore Stance

Attack 2:
– Fixed Damage: 30%
– Ignore Stance

Attack 3:
– Fixed Damage: 25%


A-rang
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: 52
Accuracy: 63
Avoid: 6
KB: 1,000,000,000
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 9%

Attack 2:
– Fixed Damage: 12%

Attack 3:
– Fixed Damage: 18%
– Ignore Stance
– Knockback

Attack 4:
– Fixed Damage: 16%
– Ignore Stance
– Knockback


Bongsun
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: 80
Accuracy: 63
Avoid: 6
KB: 1,000,000,000
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 28%
– Ignore Stance
– Knockback


Goku
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: -5
Accuracy: 63
Avoid: 6
KB: 1,000,000,000
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 15%
– Ignore Stance
– Knockback

Attack 2:
– Fixed Damage: 12%


Song-dal
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: -20
Accuracy: 63
Avoid: 6
KB: 1,000,000,000
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 12%
– Ignore Stance
– Knockback

Attack 2:
– Fixed Damage: 8%

Attack 3:
– Fixed Damage: 18%


Gold Dragon
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: -5
Accuracy: 63
Avoid: 6
KB: 1,000,000,000
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 10%

Attack 2:
– Fixed Damage: 15%
– Ignore Stance
– Knockback

Attack 3:
– Fixed Damage: 50%
– Ignore Stance
– Knockback

Attack 4:
– Fixed Damage: 50%
– Ignore Stance
– Knockback


Red Tiger
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: 5
Accuracy: 63
Avoid: 6
KB: 1,000,000,000
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 10%
– Ignore Stance

Attack 2:
– Fixed Damage: 15%
– Ignore Stance
– Knockback

Attack 3:
– Fixed Damage: 50%
– Ignore Stance
– Knockback

Attack 4:
– Fixed Damage: 50%
– Ignore Stance
– Knockback


Goku
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: -5
Accuracy: 63
Avoid: 6
KB: 1,000,000,000
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Fixed Damage: 6%
– Ignore Stance
– Knockback

Attack 2:
– Fixed Damage: 4%


Fire Bead
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: 80
Accuracy: 63
Avoid: 6
KB: 160,000,000
Boss
Scaled to Level


Leaf
Level: 11
HP: 150
MP: 20
W.Att: 53
M.Att: 39
W.Def: 5%
M.Def: 5%
Accuracy: 23
Avoid: 1
KB: 20


Leaf
Level: 11
HP: 150
MP: 20
W.Att: 53
M.Att: 39
W.Def: 5%
M.Def: 5%
Accuracy: 23
Avoid: 1
KB: 20


Leaf
Level: 11
HP: 150
MP: 20
W.Att: 53
M.Att: 39
W.Def: 5%
M.Def: 5%
Accuracy: 23
Avoid: 1
KB: 20


Double-headed Snake Summoning Monster
Level: 1
HP: 40,000
W.Att: 3
M.Att: 1
W.Def: 25%
M.Def: 25%
Accuracy: 4
KB: 1
Boss
Attack upon Sight
Revive to Evil Snake Brothers (#9803008)


Fire Bead
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: 80
Accuracy: 63
Avoid: 6
KB: 160,000,000
Boss
Scaled to Level


A-rang
Level: 1
HP: 100
W.Att: 3
M.Att: 1
W.Def: 25%
M.Def: 25%
Accuracy: 4
KB: 1
Boss
Attack upon Sight
Revive to A-rang (#9803002)


Bongsun
Level: 1
HP: 100
W.Att: 3
M.Att: 1
W.Def: 25%
M.Def: 25%
Accuracy: 4
KB: 1
Boss
Attack upon Sight
Revive to Bongsun (#9803003)


Goku
Level: 1
HP: 100
W.Att: 3
M.Att: 1
W.Def: 25%
M.Def: 25%
Accuracy: 4
KB: 1
Boss
Attack upon Sight
Revive to Goku (#9803004)


Song-dal
Level: 1
HP: 100
W.Att: 3
M.Att: 1
W.Def: 25%
M.Def: 25%
Accuracy: 4
KB: 1
Boss
Attack upon Sight
Revive to Song-dal (#9803005)


Gold Dragon
Level: 1
HP: 100
W.Att: 3
M.Att: 1
W.Def: 25%
M.Def: 25%
Accuracy: 4
KB: 1
Boss
Attack upon Sight
Revive to Gold Dragon (#9803006)


Red Tiger
Level: 1
HP: 100
W.Att: 3
M.Att: 1
W.Def: 25%
M.Def: 25%
Accuracy: 4
KB: 1
Boss
Attack upon Sight
Revive to Red Tiger (#9803007)


Training-purpose jackstraw
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Speed: -50
Accuracy: 63
Avoid: 6
KB: 200
Scaled to Level


Annoying Crew
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Accuracy: 63
Avoid: 6
KB: 200
Scaled to Level

Attack 1:
– Physical Damage: 158


Annoying Captain
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
Accuracy: 63
Avoid: 6
KB: 200
Scaled to Level

Attack 1:
– Physical Damage: 158


Gold Dragon
Level: 140
HP: 64,500,000
MP: 30,000
W.Att: 7,200
M.Att: 7,200
W.Def: 50%
M.Def: 40%
Speed: -5
Accuracy: 800
Avoid: 500
KB: 1,000,000,000
Fixed Damage Received: 1
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Attack upon Sight

Attack 1:
– Fixed Damage: 15%

Attack 2:
– Fixed Damage: 20%
– Ignore Stance
– Knockback

Attack 3:
– Fixed Damage: 100%
– Ignore Stance
– Knockback

Attack 4:
– Fixed Damage: 100%
– Ignore Stance
– Knockback


Red Tiger
Level: 140
HP: 62,100,000
MP: 1,000
W.Att: 6,700
M.Att: 6,700
W.Def: 50%
M.Def: 40%
Speed: 5
Accuracy: 400
Avoid: 200
KB: 1,000,000,000
Fixed Damage Received: 1
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Attack upon Sight

Attack 1:
– Fixed Damage: 15%
– Ignore Stance

Attack 2:
– Fixed Damage: 22%
– Ignore Stance
– Knockback

Attack 3:
– Fixed Damage: 100%
– Ignore Stance
– Knockback

Attack 4:
– Fixed Damage: 100%
– Ignore Stance
– Knockback


Princess Nou
Level: 160
HP: 2,000,000,000
MP: 100,000
W.Att: 50,000
M.Att: 40,000
W.Def: 120%
M.Def: 120%
Speed: 100
Accuracy: 9,999
Avoid: 999
KB: 1,000,000,000
EXP: 22,000,000
MP Recovery: 10,000
Cannot be knockback


Trained Oda Army Warrior
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: 10
Accuracy: 63
Avoid: 6
KB: 200
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158


Trained Oda Army Scout
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: 10
Accuracy: 63
Avoid: 6
KB: 200
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158


Polluted Monster
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: -20
Accuracy: 63
Avoid: 6
KB: 200
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158


Horn Polluted Monster
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: -20
Accuracy: 63
Avoid: 6
KB: 200
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158


Oda Army Soul Conjurer
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: 10
Accuracy: 63
Avoid: 6
KB: 200
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158


Mind Controlled Spearman
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: 10
Accuracy: 63
Avoid: 6
KB: 200
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158

Attack 2:
– Physical Damage: 158


Mind Controlled Swordsman
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: 10
Accuracy: 63
Avoid: 6
KB: 200
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158

Attack 2:
– Physical Damage: 158


Mind Controlled Calvary
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: 10
Accuracy: 63
Avoid: 6
KB: 200
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158


Miroku
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: -60
Accuracy: 63
Avoid: 6
KB: 200
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Magical Damage: 152

Attack 2:
– Magical Damage: 152


Mikagami
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: -70
Accuracy: 63
Avoid: 6
KB: 200
Elements: Fire resistance, Ice resistance, Lightning resistance, Poison resistance
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158

Attack 2:
– Magical Damage: 152
– Knockback

Attack 3:
– Magical Damage: 273.6


Renge
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Accuracy: 63
Avoid: 6
KB: 200
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Magical Damage: 152

Attack 2:
– Magical Damage: 152

Attack 3:
– Magical Damage: 197.6


Oura Shogun
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Accuracy: 63
Avoid: 6
KB: 200
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158

Attack 2:
– Magical Damage: 152
– Knockback


Princess Nou
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: 100
Accuracy: 63
Avoid: 6
KB: 200
Boss
Cannot be knockback
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158

Attack 2:
– Physical Damage: 158

Attack 3:
– Physical Damage: 158

Attack 4:
– Physical Damage: 158

Attack 5:
– Fixed Damage: 20%

Attack 6:
– Magical Damage: 152


Mind Controlled Calvary
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: 100
Accuracy: 63
Avoid: 6
KB: 200
Elements: Fire weakness
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158


dummy
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: -40
Accuracy: 63
Avoid: 6
KB: 200
Boss
Scaled to Level
Revive to Oura Shogun (#9803062)


Oura Shogun’s Minion
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: 100
Accuracy: 63
Avoid: 6
KB: 200
HP Recovery: 50
MP Recovery: 2
Elements: Fire weakness
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158


Oura Shogun’s Minion
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: 100
Accuracy: 63
Avoid: 6
KB: 200
HP Recovery: 50
MP Recovery: 2
Elements: Fire weakness
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158


Oura Shogun’s Minion
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: 100
Accuracy: 63
Avoid: 6
KB: 200
HP Recovery: 50
MP Recovery: 2
Elements: Fire weakness
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158


Oura Shogun’s Minion
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: 100
Accuracy: 63
Avoid: 6
KB: 200
HP Recovery: 50
MP Recovery: 2
Elements: Fire weakness
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158


Mind Controlled Spearman
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: 100
Accuracy: 63
Avoid: 6
KB: 200
Elements: Fire weakness
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158

Attack 2:
– Physical Damage: 158


Mikagami
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: -70
Accuracy: 63
Avoid: 6
KB: 200
Elements: Fire resistance, Ice resistance, Lightning resistance, Poison resistance
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158

Attack 2:
– Magical Damage: 152
– Knockback

Attack 3:
– Magical Damage: 273.6


Renge
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Accuracy: 63
Avoid: 6
KB: 200
MP Recovery: 200
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Magical Damage: 152

Attack 2:
– Magical Damage: 152

Attack 3:
– Magical Damage: 197.6


Oura Shogun
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Accuracy: 63
Avoid: 6
KB: 200
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158

Attack 2:
– Magical Damage: 152
– Knockback


Miroku
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Accuracy: 63
Avoid: 6
KB: 200
Elements: Physical resistance, Holy resistance, Fire resistance, Ice resistance, Poison resistance, Lightning resistance, Dark resistance
Boss
Cannot be knockback
Attack upon Sight
Scaled to Level

Attack 1:
– Magical Damage: 152

Attack 2:
– Magical Damage: 152


Princess Nou
Level: 33
HP: 2,400
MP: 200
W.Att: 158
M.Att: 152
W.Def: 50%
M.Def: 50%
Speed: 100
Accuracy: 63
Avoid: 6
KB: 200
MP Recovery: 1,000
Boss
Cannot be knockback
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 158

Attack 2:
– Physical Damage: 158

Attack 3:
– Physical Damage: 158

Attack 4:
– Physical Damage: 158

Attack 5:
– Physical Damage: 158

Attack 6:
– Fixed Damage: 50%

Attack 7:
– Magical Damage: 152

Attack 8:
– Fixed Damage: 50%


Primitive Boar
Level: 30
HP: 200
MP: 200
W.Att: 1,000
M.Att: 5,000
W.Def: 20%
M.Def: 20%
Speed: 10
Accuracy: 250
Avoid: 65
KB: 9,999,999
EXP: 1
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 1,000


Chau
Level: 30
HP: 1,000
MP: 1,000
W.Att: 1
M.Att: 895
W.Def: 10%
M.Def: 10%
Speed: -10
Accuracy: 250
Avoid: 65
KB: 1,200
EXP: 1
Boss
Scaled to Level

Attack 1:
– Physical Damage: 1


White Mama Monkey
Level: 121
HP: 313,510
MP: 4,000
W.Att: 1,844
M.Att: 1,924
W.Def: 10%
M.Def: 10%
Speed: 10
Accuracy: 423
Avoid: 115
KB: 1,800
EXP: 3,090
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 2,766


White Baby Monkey
Level: 120
HP: 302,400
MP: 3,000
W.Att: 1,718
M.Att: 1,668
W.Def: 10%
M.Def: 10%
Speed: 10
Accuracy: 360
Avoid: 97
KB: 1,600
EXP: 3,007
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 1,718


White Alpha Monkey
Level: 122
HP: 5,450,000
MP: 200,000
W.Att: 2,968
M.Att: 2,985
W.Def: 30%
M.Def: 30%
Speed: 10
Accuracy: 423
Avoid: 115
KB: 1,800
EXP: 99,800
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 2,968


Corrupted Cornian
Level: 125
HP: 359,950
MP: 4,000
W.Att: 2,108
M.Att: 2,061
W.Def: 20%
M.Def: 20%
Speed: -10
Accuracy: 423
Avoid: 115
KB: 1,800
EXP: 3,429
Elements: Poison resistance
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 2,108


Corrupted Kentaurus
Level: 124
HP: 348,040
MP: 4,000
W.Att: 2,116
M.Att: 2,030
W.Def: 20%
M.Def: 20%
Speed: -20
Accuracy: 423
Avoid: 115
KB: 1,800
EXP: 3,343
Elements: Holy weakness, Dark resistance
Boss
Undead
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 2,116


Corrupted Wyvern
Level: 123
HP: 336,330
MP: 4,000
W.Att: 1,937
M.Att: 1,930
W.Def: 20%
M.Def: 20%
Speed: 20
Accuracy: 423
Avoid: 115
KB: 1,800
EXP: 3,259
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 1,937


Dragonica
Level: 107
HP: 107,000,000
MP: 15,000
W.Att: 1,708
M.Att: 1,789
W.Def: 25%
M.Def: 25%
Speed: 30
Accuracy: 303
Avoid: 80
KB: 99,999,999
EXP: 320,000
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 1,708

Attack 2:
– Physical Damage: 1,708


Freezer
Level: 120
HP: 1,350,000
MP: 1,500
W.Att: 2,521
M.Att: 2,631
W.Def: 25%
M.Def: 25%
Speed: -10
Accuracy: 144
Avoid: 121
KB: 5,000
EXP: 13,500
Elements: Fire weakness, Ice resistance
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 2,521


Phoenix
Level: 120
HP: 1,350,000
MP: 1,500
W.Att: 2,608
M.Att: 2,652
W.Def: 25%
M.Def: 25%
Accuracy: 144
Avoid: 121
KB: 5,000
EXP: 13,500
Elements: Fire resistance, Ice weakness
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 2,608


Soaring Hawk
Level: 103
HP: 301,040
MP: 3,000
W.Att: 1,065
M.Att: 977
W.Def: 20%
M.Def: 20%
Accuracy: 303
Avoid: 80
KB: 1,300
EXP: 3,578
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 1,065


Soaring Eagle
Level: 103
HP: 301,040
MP: 3,000
W.Att: 1,070
M.Att: 1,033
W.Def: 20%
M.Def: 20%
Accuracy: 303
Avoid: 80
KB: 1,300
EXP: 3,578
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 1,070


Griffey
Level: 115
HP: 11,328,750
MP: 150,000
W.Att: 2,250
M.Att: 2,235
W.Def: 30%
M.Def: 30%
Speed: -20
Accuracy: 360
Avoid: 97
KB: 4,500
EXP: 31,480
Elements: Lightning resistance, Poison weakness
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 2,250


Master Omen
Level: 110
HP: 1,700,000
MP: 3,000
W.Att: 1,495
M.Att: 1,484
W.Def: 30%
M.Def: 30%
Accuracy: 303
Avoid: 80
KB: 999,999
EXP: 12,363
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 1,495

Attack 2:
– Physical Damage: 1,495


Toto
Level: 190
HP: 2,100,000,000
MP: 1,500,000
W.Att: 10,000
M.Att: 10,000
W.Def: 80%
M.Def: 80%
Speed: 100
Accuracy: 3,000
Avoid: 144
KB: 1,000,000,000
EXP: 88,400
MP Recovery: 10,000
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 10,000

Spirit of Fallen Tree
Level: 161
HP: 3,522,400
MP: 16,000
W.Att: 4,902
M.Att: 4,254
W.Def: 10%
M.Def: 10%
Speed: -10
Accuracy: 640
Avoid: 180
KB: 5,000
EXP: 15,563
Elements: Fire weakness
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 4,902


Omen
Level: 75
HP: 30,000
MP: 1,800
W.Att: 450
M.Att: 435
W.Def: 10%
M.Def: 10%
Accuracy: 160
Avoid: 39
KB: 700
EXP: 484
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 450


King Omen
Level: 110
HP: 3,085,500
MP: 3,000
W.Att: 1,300
M.Att: 1,290
W.Def: 25%
M.Def: 25%
Accuracy: 303
Avoid: 80
KB: 1,400
Elements: Fire resistance, Ice weakness
Boss
Attack upon Sight
Scaled to Level

Attack 1:
– Physical Damage: 1,300


Sr. Bellflower Root
Level: 30
HP: 100
MP: 200
Speed: 10
KB: 9,999,999
EXP: 1,000
Boss
Scaled to Level


Bellflower Root
Level: 30
HP: 100
MP: 200
Speed: 30
KB: 9,999,999
EXP: 6
Boss
Scaled to Level


Giant Bellflower
Level: 30
HP: 100
MP: 200
Speed: -20
KB: 9,999,999
EXP: 6
Boss
Scaled to Level


Cactus
Level: 30
HP: 100
MP: 200
Speed: 10
KB: 9,999,999
EXP: 6
Boss
Scaled to Level


Royal Cactus
Level: 30
HP: 100
MP: 200
Speed: 30
KB: 9,999,999
EXP: 6
Boss
Scaled to Level


Deo
Level: 30
HP: 100
MP: 200
Speed: -20
KB: 9,999,999
EXP: 6
Boss
Scaled to Level


Scarred Bear
Level: 30
HP: 100
MP: 200
Speed: 10
KB: 9,999,999
EXP: 6
Boss
Scaled to Level


Panda
Level: 30
HP: 100
MP: 200
Speed: 30
KB: 9,999,999
EXP: 6
Boss
Scaled to Level


Tae Ryun
Level: 30
HP: 100
MP: 200
Speed: -20
KB: 9,999,999
EXP: 6
Boss
Scaled to Level


Werewolf
Level: 30
HP: 100
MP: 200
Speed: 10
KB: 9,999,999
EXP: 6
Boss
Scaled to Level


Lycanthrope
Level: 30
HP: 100
MP: 200
Speed: 30
KB: 9,999,999
EXP: 6
Boss
Scaled to Level


Blood Tooth
Level: 30
HP: 100
MP: 200
Speed: -20
KB: 9,999,999
EXP: 6
Boss
Scaled to Level


Blue Leviathan
Level: 30
HP: 100
MP: 200
Speed: 10
KB: 9,999,999
EXP: 6
Boss
Scaled to Level


Red Leviathan
Level: 30
HP: 100
MP: 200
Speed: 30
KB: 9,999,999
EXP: 6
Boss
Scaled to Level


Manon
Level: 30
HP: 100
MP: 200
Speed: -20
KB: 9,999,999
EXP: 6
Boss
Scaled to Level


Eagles
Level: 11
HP: 150
MP: 20
W.Att: 53
M.Att: 39
W.Def: 5%
M.Def: 5%
Accuracy: 23
Avoid: 1
KB: 20


Black Eagles
Level: 11
HP: 150
MP: 20
W.Att: 53
M.Att: 39
W.Def: 5%
M.Def: 5%
Accuracy: 23
Avoid: 1
KB: 20


Golden Eagles
Level: 11
HP: 150
MP: 20
W.Att: 53
M.Att: 39
W.Def: 5%
M.Def: 5%
Accuracy: 23
Avoid: 1
KB: 20


Bald Eagles
Level: 11
HP: 150
MP: 20
W.Att: 53
M.Att: 39
W.Def: 5%
M.Def: 5%
Accuracy: 23
Avoid: 1
KB: 20


Polo
Level: 1
HP: 3,000
MP: 3,000
W.Att: 10
M.Att: 10
W.Def: 10%
M.Def: 10%
Speed: 30
Accuracy: 81
Avoid: 97
KB: 1,400
Elements: Holy resistance
Boss
Cannot be knockback
Scaled to Level

Npc.wz


Gold Dragon Gate


Red Tiger Gate


Goku and Song-Dal
Are you here to learn more about joining a faction?
Are you here to learn more about joining a faction?
I’m bored!
Is there anything fun to do?


Goku
That fastest person in the world! It is I, Goku!
That fastest person in the world! It is I, Goku!
I’m bored!
Is there anything fun to do?


Goku
That fastest person in the world! It is I, Goku!
That fastest person in the world! It is I, Goku!


Song-dal
Are you feeling under the weather? Then I will take you on.
Are you feeling under the weather? Then I will take you on.
The wind is kind of quiet…
Hm, hm…


Song-dal
Are you feeling under the weather? Then I will take you on.
Are you feeling under the weather? Then I will take you on.
The wind is kind of quiet…
Hm, hm…


A-rang
Another day of training! Ha! Ha!
Another day of training! Ha! Ha!
One, Two! One, Two!
Another day of devotion!


Yo-min
I want to become stronger than anyone! Don’t you?
I want to become stronger than anyone! Don’t you?
Phew…
Sigh…


Bongsun
Have you gotten used to the life here? Hope we can get along!
Have you gotten used to the life here? Hope we can get along!
I wonder what Red Tiger is doing?
Another day of devotion!


Yo-hoo
I want to become stronger than anyone! Don’t you?
I want to become stronger than anyone! Don’t you?
Phew…
Sigh…


Gold Dragon
If you have any concerns or questions, come visit me any time.
If you have any concerns or questions, come visit me any time.
Hah hah!
Welcome!


Red Tiger
I hope we can get along well. I’m looking forward to your progress. Hah hah hah.
I hope we can get along well. I’m looking forward to your progress. Hah hah hah.
Hm!
Anything happening?


Goku
That fastest person in the world! It is I, Goku!
That fastest person in the world! It is I, Goku!
I’m bored!
Is there anything fun to do?


Song-dal
Are you feeling under the weather? Then I will take you on.
Are you feeling under the weather? Then I will take you on.
The wind is kind of quiet…
Hm, hm…


Tree Branches


Tree Branches


Tree Branches


Tree Branches


Tree Branches


Tree Branches


Tree Branches


Tree Branches


A-rang


Bongsun


Rampaging Grizzly


Conscious Grizzly


Gold Dragon Dojo


Red Tiger Dojo


Red Tiger Gate


Gold Dragon Gate


Moon Light Herb


Mr. Do


Gold Dragon


Red Tiger


Yo-min


Yo-hoo


Goku


Song-dal


Yo-min
I want to become stronger than anyone! Don’t you?
I want to become stronger than anyone! Don’t you?


Yo-hoo
I want to become stronger than anyone! Don’t you?
I want to become stronger than anyone! Don’t you?


Gold Dragon Dojo


Red Tiger Dojo


Rami
Nice weather we’re having.
Nice weather we’re having.


Mr. Stone
Function: Spin Spin the Roulette
Kek, spin, spin it.
Round it goes, what will come out?!


Mimete
D, don’t turn on the lights.
How long has it been?
*Sob*… Halloween nights… It reminds me of the nightmare that night…
Please don’t harass me…


Maid
Function: Action Hero Helper
Tah-dah, look forward to the… Action Hero!
Participate in the returning Action Hero!
Are you ready?
Are you ready?


Halloween Roulette


Nameless Maid


Butler


Jonas


Sophelia


Lyudmila


Mimete


Haunted Mansion Invitation


Ayame


Ayame


Takeda Shingen
The people are you castle, your ramparts, your moat. Affection is your ally, grudges are your enemy.
Let your speed be that of the wind, your silence that of the forest. Raiding and plundering shall be like fire. Be immovable like a mountain.
The people are you castle, your ramparts, your moat. Affection is your ally, grudges are your enemy.
Let your speed be that of the wind, your silence that of the forest. Raiding and plundering shall be like fire. Be immovable like a mountain.


Ayame


Sakuno Hime
I expect to hear great stories from you.
Do you have something to say to me?
I expect to hear great stories from you.
Do you have something to say to me?


Nobukane


Ayame


Mysterious Boy


Mysterious Boy


Mikagami


Princess Nou


Hayato


Miroku


Renge


Oura Shogun


Ayame


Voice of Darkness


Sakuno Hime
I expect to hear great stories from you.
Do you have something to say to me?
I expect to hear great stories from you.
Do you have something to say to me?


Princess Nou


Caretaker


Aketchi Mitsuhide


Sitting Tourist
How’s this.
I will give it to my father in Singapore.


Map Reading Tourist
I want to visit every place on the map.
I’m used to watching the clouds from so close now.


Attendant


Attendant
Where would you like to go?
This place is connected to everywhere in the world.


Captain
Trust my 20 years of experience as a captain!
I used to play with wooden planes during my childhood.


Security A


Security B
Multiple fashion terrorists appearing in section B.
Section A, please respond.


Let’s Go Zakum


Spinel Wagon
I am the guide Spinel Wagon!
I came her from Spinel Forest to introduce World Travel.
I am the guide Spinel Wagon!
I am the guide Spinel Wagon!


Spinel Wagon
I am the guide Spinel Wagon!
I came her from Spinel Forest to introduce World Travel.
I am the guide Spinel Wagon!
I am the guide Spinel Wagon!


Fernando
Function: Enter Spanish Bull Festival
Enjoy the Fiesta de San Fermin
Enjoy the Fiesta de San Fermin
Prove your bravery.
Prove your bravery.


Jenny
Function: Join USA Pinball Game
Don’t you want to play pinball?
Don’t you want to play pinball?
You will become the pinball!
You will become the pinball!


Viviana
Function: Enter Singapore City Run
Let’s drive in Singapore!
Let’s drive in Singapore!
A Tour of Singapore, isn’t it great?
A Tour of Singapore, isn’t it great?


Xiao Shu
Function: Enter China Crouching Tiger, Hidden Dragon
Spirit of the Continent! Dragon and Tiger!
Spirit of the Continent! Dragon and Tiger!
Dragon and Tiger! Which side are you?
Dragon and Tiger! Which side are you?


Makoto
Function: Enter Japan Age of Wars Era
Shall we experience the Age of Wars Era?
Shall we experience the Age of Wars Era?
How can I help you?
How can I help you?


Spinnel
Function: World Travel Coin Shop
I need to travel soon.
What are you looking for?


Mommy Moon Bunny
Function: Rice Cake Master
Who’s going to eat rice cakes made like that?
The stuffing is key to rice cakes! The flavor changes depending on the stuffing.
Dear, do you think the rice cakes will pop like that?
A fantastic harmony of natural ingredients and chewy rice powder!


Rice Cake Mommy Moon Bunny
Function: 2015 Thanksgiving Coin Shop
Rice Cake Rice Cake!
What are you looking for?


Polo


Frito


Dragon’s Egg


Admin


Spiegelmann


Mrs. Ming Ming


Chief Stan


Cassandra


Checky


Belle


Neinheart


Old Claw
Function: Chief Explorer
HQ. Exploration mission in progress by the 75th detachment. Nothing to report. Over.
HQ. The Claw has arrived at the valley. Repeat, we’ve arrived at Spring Valley.
Radio check. Mic alpha papa lima echo. Loud and clear! Over.
Five by five. I hear you loud and clear. Over.


Ms. Greengreen
Function: Chief Botanist
Whoa! Like, really! WHOOOOA!
Amazing!! Such a pristine specimen!!
Can you believe it? Such specimens!
I’d be heart-broken if these plants became extinct. I became a botanist to prevent that very thing. Now, what do you have for me?


Captain Wangpang
Function: Quartermaster
I need to upgrade my suit the moment I get back!
I wish I could get some halflinian alloy for my suit, but I ain’t made of money.
I am one with my suit. And shoot, I’m pretty tall now, too.
Hey, don’t judge a book by its cover. I’m a Captain, you know?


Navy Tail
Function: Ranger
You must have resolve to protect what’s important!
Sometimes you have to hurt something because it’s what’s best for it.
If you can’t protect something you love, you have to teach it to protect itself. Even if it means destroying it.
This mission is my passion. I’ll do it forever and ever and ever. Even if they stopped paying me!


Unknown Person


Unknown Person


Aria
Function: Spirit


Fountain of Life


생명의 샘


생명의 샘


hidden Stone


hidden Stone


hidden Stone


hidden Stone


hidden Stone


hidden Stone


Rainbow Flower (Red)


Rainbow Flower (Orange)


Rainbow Flower (Yellow)


Rainbow Flower (Green)


Rainbow Flower (Blue)


Rainbow Flower (Indigo)


Rainbow Flower (Violet)


Freud


Chief Stan
Hurry up and run! Something awful is coming!
I… can’t figure out what they are up to.


Lil’ Murgoth
Function: Cloverologist
The four-leaf clovers in Maple World are lucky? Weird!
Bring me clovers so I can research them.
The four-leaf clovers in Maple World are lucky? Weird! Bring me clovers so I can research them.


Chase


Hayato


Kanna


Jett


Zen


Tutu


Nene


Lingling


Space Pirate Commander


Haku


Space Pirate


Chief


Resident


Resident


Resident


Resident


Resident


Resident


Yamanaka Yukimori


Flier


Kelm
Function: Bounty Hunter


Abbes
Function: Bounty Hunter


Space Detective Omega 30
You there! You have the soul of a detective.
Maybe I’ll take you on as an apprentice after I catch PULSAR.


Space Cop Merona
What? I’m not lost!
But if you locate an exit, let me know. I’m, uh… performing a disaster safety survey.


PULSAR Informant Bamba
The ship is so much quieter now!
I wonder what the Lunch-o-matic’s serving today…


Space Mercenary Bigby
So many strange faces lately!
Hey you! Go defeat a strong mystical creature and bring me it’s loot. I’ll give you something good.


Hyperspace Cube Control System
Welcome to GCRI Research Vessel No. 6!


Flier


Flier


Hyperspace Cube Control System
Function: Reward Distributor
Be sure to claim your complimentary souvenir!


Arby


Fort


Lai


Eka


Mercedes


Aran


Phantom


Luminous


Evan


Mir


Shade


Demon


Neinheart


Demon Soldier


Demon Soldier


Demon Soldier


Neinheart


Cygnus Soldier


Cygnus Soldier


Cygnus Soldier


Cygnus Soldier


Neinheart


마족 병사


? ? ?


비테


하야토


칸나


제트



PLAY TEST

Quest.wz

Zakum Revamp Event (Ends on: 03.08.2016 00:00)
[Zakum, Zakum] Defeat 50 Zakums

Hunting Revamp Event (Ends on: 10.08.2016 00:00)
Caretaker’s Three Missions: Elite Monsters
Caretaker’s Three Missions: Elite Bosses
Caretaker’s Three Missions: Runes

Murr Murr Dungeon Event (Ends on: 10.08.2016 00:00)
[Murr Murr Dungeon Season 3] Beauty and Beast
[Murr Murr Dungeon Season 3] One-sided Passion
[Murr Murr Dungeon Season 3] Journey to the Other World!?

World Tour Event (20.07.2016 00:00 – 10.08.2016 00:00)
[World Tour] Travel all over the world in 2016.
[World Tour] Help me! Spinel Wagon!!
[World Tour] Clear mini-games 5 times and get an EXP coupon!
[World Tour] Clear mini-games 10 times and get an EXP coupon!
[World Tour] Bull Slayer
[World Tour] World traveler’s medal

Maple Holiday Board Game Event (20.07.2016 00:00 – 10.08.2016 00:00)
Maple Holiday Board Game
No Rest for the Admin
Spiegelmann’s Number Cruncher!
Mrs. Ming Ming’s Grub
Chief Stan’s Surprise Gift
Flowers for Cassandra
Checky Has a Problem
Catch the Cat Burglar
Green Maple World
Get That Holiday Dice!

Spring Valley Event (27.07.2016 00:00 – 17.08.2016 00:00)
[Spring Valley] Teaching Fear – Alpine Goats
[Spring Valley] Teaching Fear – Alpine Birds
[Spring Valley] Teaching Fear – Otters
[Spring Valley] Chase Them Away – Butterflies
Spring Valley… Discovered!
Get to the Explorer Base
Spring Valley Introduction Brief
[Spring Valley] Plains Plantlife
[Spring Valley] Forest Plantlife
[Spring Valley] River Plantlife
[Spring Valley] Alpine Plantlife
Catalog of Specimens Completed!

Achievement Event (29.07.2016 00:00 – 08.09.2016 00:00)
[Achievement] Go for the Summer Achievement Event

SG National Day Event (29.07.2016 00:00 – 19.08.2016 00:00)
Singapore National Day Achievement Challenge!
[Challenge Objective] Commemoration of National Day!
[Challenge Objective] Protect Singapore!
[Challenge Objective] Enjoy Independence Day!
[Challenge Objective] Man who protected Singapore
Glove Check
[Challenge Objective] Complete the Black Heaven Act2!
[Challenge Objective] Hot Day for SG National Day!
For Check -[Challenge Objective] Complete the Black Heaven Act2!

Crown Piling Event (10.08.2016 00:00 – 07.09.2016 00:00)
[Crown Piling] Crown Piling Is Back!
[Crown Piling] Challenge: Make Sparkling Star Crowns!
[Challenge Objective] Red Crown Collector
[Challenge Objective] Blue Crown Collector
[Challenge] Yellow Crown Collector
[Challenge Objective] Green Crown Collector
[Challenge Objective] Purple Crown Collector
[Challenge Objective] Crown Piling Expert
[Crown Piling] Exchange Crown Pieces for Crowns!
[Crown Piling] Mission: Complete a Sentence!
[Challenge Objective] Accomplish the Crown Piling Achievement
[Crown Piling] Mission: Complete a Sentence!
[Crown Piling] Mission: Complete a Sentence!
[Crown Piling] Mission: Complete a Sentence!
[Crown Piling] Mission: Complete a Sentence!
[Crown Piling] Mission: Complete a Sentence!
[Crown Piling] Check My Crown Piling Collection

Stellar Detectives Content (From: 17.08.2016 00:00)
[Stellar Detectives] The Erased Diary
[Stellar Detectives] Memories Best Un-Forgotten
[Stellar Detectives] A Mysterious Past
[Stellar Detectives] Pg. 1 – The Case of the Curious Croaker
[Stellar Detectives] Where’s Tutu?
[Stellar Detectives] Pg. 2 – Hopping Around Henesys
[Stellar Detectives] Canvassing the Neighborhood
[Stellar Detectives] Pg. 3 – A Monster Mystery
[Stellar Detectives] Garbage in the Wind
[Stellar Detectives] Pg. 4 – Lost Animals
[Stellar Detectives] Turtle Trouble
[Stellar Detectives] A Slow-Speed Chase
[Stellar Detectives] An Unlikely Coincidence
[Stellar Detectives] Pg. 5 – New Partners
[Stellar Detectives] Traces of Mana
[Stellar Detectives] Pg. 6 – The Perion Predicament
[Stellar Detectives] Rousing Revelations
[Stellar Detectives] Pg. 7 – Jett’s Bounty
[Stellar Detectives] A Space-Gun for Hire
[Stellar Detectives] The Price of Knowledge
[Stellar Detectives] Pg. 8 – Pursuing the Pirates
[Stellar Detectives] Tears of a Dragon
[Stellar Detectives] Pg. 9 – Warrior from the East
[Stellar Detectives] Tiger Trackers
[Stellar Detectives] A Star is Born
[Stellar Detectives] Pg. 10 – The Stellar Detectives
[Stellar Detectives] A Totally Ordinary Cave
[Stellar Detectives] Pg. 11 – The Belly of the Space-Beast
[Stellar Detectives] It’s Raining Frogs
[Stellar Detectives] Fending off the Frogpocalypse
[Stellar Detectives] Alive and Croaking
[Stellar Detectives] Too Many Turtles
[Stellar Detectives] Little Mutant Monster Turtles
[Stellar Detectives] Slow and Steady
[Stellar Detectives] The Tiger and the Dragon
[Stellar Detectives] An Undying Bond
[Stellar Detectives] PULSAR’s Puppetmaster
[Stellar Detectives] Cuddly Captive Animals
[Stellar Detectives] Walk the Plank
[Stellar Detectives] The Bounty of Friendship
[Stellar Detectives] The Galaxy’s Finest
[Stellar Detectives] A Conspiracy, Continued
[Stellar Detectives] Case Diary
[Stellar Detectives] Pg. 12 Tutu’s Transformation
[Stellar Detectives] Pg. 13 Nene’s Nightmare
[Stellar Detectives] Pg. 14 – The Dragon’s Dirge
[Stellar Detectives] Pg. 15 – Unfinished Business
[Stellar Detectives] Pg. 16 – More Than a Memory
[Stellar Detectives] Complete Achievements
[Stellar Detectives] Thinking Outside the Hypercube

Malaysia National Day Event (19.08.2016 00:00 – 09.09.2016 00:00)
Malaysia National Day Achievement Challenge!
[Challenge Objective] Commemoration of National Day!
[Challenge Objective] Protect Malaysia!
[Challenge Objective] Enjoy Independence Day!
[Challenge Objective] Man who protected Malaysia
Glove Check
[Challenge Objective] Comple the Black Heaven Act4!
[Challenge Objective] Hot Day for MY National Day!
For Check -[Challenge Objective] Complete the Black Heaven Act4!

Heroes of Maple Prep Event (24.08.2016 00:00 – 07.09.2016 00:00)
[Heroes] On to the Next Legend
[Heroes] On to the Next Legend(2)
[Heroes] On to the Next Legend(3)
[Heroes] On to the Next Legend(4)
[Heroes] On to the Next Legend(5)
[Heroes] On to the Next Legend(6)
[Heroes] On to the Next Legend(7)
[Heroes] The Dark Decree
[Heroes] Reading the Decree
[Heroes]The First Decree
[Heroes]The Second Decree
[Heroes]The Third Decree
[Heroes]The Fourth Decree
[Heroes]The Fifth Decree
[Heroes]The Sixth Decree
[Heroes]The Final Decree
[Heroes] Peace’s Prize
[히어로즈]평화의 선물
[Heroes] Off the Beaten Path

Skill.wz

Fighter

Combo Force (NEW!)
Description: Pulls enemies toward you with a chance of Stunning them. #cStunned enemies# increase your Combo Count, but Boss monsters do that only randomly. Using this skill while pressing the down key will inflict damage to the furthest enemy and move behind the enemy.
Tags: info\morph – 1, info\pvp – 0, info\type – 2, info\multiTargeting – 1, info\rectBasedOnTarget – 1, info2\mes – stun, weapon – 30, weapon2 – 31, weapon3 – 40, weapon4 – 41, invisible – 1
Delay: 900ms

Template Consumes #mpCon MP and attacks up to #mobCount enemies at #damage% Damage #attackCount times. Pulls enemies with a #prop% chance of Stunning them. The same chance applies to the Combo Count bonus that can be added by Boss monsters.
Using while pressing the down key will make you go past the enemy after the attack.
Level 1 Consumes 10 MP and attacks up to 6 enemies at 113% Damage 2 times. Pulls enemies with a 44% chance of Stunning them. The same chance applies to the Combo Count bonus that can be added by Boss monsters.
Using while pressing the down key will make you go past the enemy after the attack.
Level 10 Consumes 14 MP and attacks up to 8 enemies at 140% Damage 2 times. Pulls enemies with a 80% chance of Stunning them. The same chance applies to the Combo Count bonus that can be added by Boss monsters.
Using while pressing the down key will make you go past the enemy after the attack.

Added: action – comboForce
Added: attackCount – 2
Added: damage – 110+3*x [140]
Added: maxLevel – 10
Added: mobCount – 6+d(x/5) [8]
Added: mpCon – 10+2*d(x/5) [14]
Added: prop – 40+4*x [80]
Added: time – u(x/4) [3]
Added: y – 0
Added: invisible – 1

combo force
Description: Pulls enemies toward you with a chance of Stunning them. #cStunned enemies# increase your Combo Count, but Boss monsters do that only randomly. Using this skill while pressing the down key will inflict damage to the furthest enemy and move behind the enemy, but no combo count will be given.
Tags: info\type – 1, info\areaAttack – 1, info\pullTarget – 1, info\mes – stun, info2\mes – stun, weapon – 30, weapon2 – 31, weapon3 – 40, weapon4 – 41
Delay: 900ms

Template Consumes #mpCon MP and attacks up to #mobCount enemies at #damage% Damage #attackCount times. Pulls enemies with a #prop% chance of Stunning them. The same chance applies to the Combo Count bonus that can be added by Boss monsters.
Using while pressing the down key will make you go past the enemy after the attack.
Level 1 Consumes 10 MP and attacks up to 6 enemies at 113% Damage 2 times. Pulls enemies with a 44% chance of Stunning them. The same chance applies to the Combo Count bonus that can be added by Boss monsters.
Using while pressing the down key will make you go past the enemy after the attack.
Level 10 Consumes 14 MP and attacks up to 8 enemies at 140% Damage 2 times. Pulls enemies with a 80% chance of Stunning them. The same chance applies to the Combo Count bonus that can be added by Boss monsters.
Using while pressing the down key will make you go past the enemy after the attack.

Added: y – 1

Crusader

Shout
Description: Shouts at enemies, dealing damage and possibly Stunning them. Using this skill while pressing the down key will consume Combo Counter to increase range and hit count, but will not stun.
Tags: info\type – 1, info\areaAttack – 1, info\mes – stun, weapon – 30, weapon2 – 31, weapon3 – 40, weapon4 – 41
Delay: 1260ms

Template Consumes #mpCon MP and attacks up to #mobCount enemies at #damage% damage #attackCount times, #prop% chance of stunning them for #time sec
Using it while pressing the down key will use up #w Combo Counter, attack #s times, increases attack range
Cooldown #cooltimesec
Level 1 Consumes 8 MP and attacks up to 6 enemies at 105% damage 3 times, 57% chance of stunning them for 6 sec
Using it while pressing the down key will use up 2 Combo Counter, attack 6 times, increases attack range
Cooldown 10sec
Level 20 Consumes 18 MP and attacks up to 10 enemies at 200% damage 3 times, 95% chance of stunning them for 6 sec
Using it while pressing the down key will use up 2 Combo Counter, attack 6 times, increases attack range
Cooldown 10sec

Added: attackCount – 3
Added: cooltime – 10
Changed: damage – 140+12*x → 100+5*x [380 → 200]
Added: s – 6
Changed: time – 4+d(x/5) → 6 [8 → 6]
Added: w – 2

Shout (NEW!)
Description: Shouts at enemies, dealing damage and possibly Stunning them. Using while pressing the down key will use Combo Counter to increase attack range and number of hits.
Tags: info\type – 1, info\areaAttack – 1, weapon – 30, weapon2 – 31, weapon3 – 40, weapon4 – 41, invisible – 1
Delay: 1260ms

Template Consumes #mpCon MP and attacks up to #mobCount enemies at #damage% damage #attackCount times, #prop% chance of stunning them for #time sec
Using it while pressing the down key will use up #w Combo Counter, attack #s times, increases attack range
Level 1 Consumes 8 MP and attacks up to 6 enemies at 105% damage 6 times, #prop% chance of stunning them for #time sec
Using it while pressing the down key will use up #w Combo Counter, attack #s times, increases attack range
Level 20 Consumes 18 MP and attacks up to 10 enemies at 200% damage 6 times, #prop% chance of stunning them for #time sec
Using it while pressing the down key will use up #w Combo Counter, attack #s times, increases attack range

Added: action – shoutNew
Added: attackCount – 6
Added: cooltime – 10
Added: damage – 100+5*x [200]
Added: hcCooltime – 10
Added: hcProp – u(x/4) [5]
Added: hcTime – 1
Added: maxLevel – 20
Added: mobCount – 6+d(x/5) [10]
Added: mpCon – 8+d(x/2) [18]
Added: y – 2
Added: invisible – 1

Hero

Advanced Final Attack-Bonus Chance
Description: Chance of activating Advanced Final Attack increases.
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 189

Template Increases chance of activation by #prop%
Level 1 Increases chance of activation by 15%

Changed: prop – 10 → 15

Insizing
Description: Wound enemies for continuous damage for a certain period of time. During the continuous enemy is being delivered, #cdamage from critical is increased#. Permanently increases damage of Shout.\nRequired Skill: #cAdvanced Combo Lv. 20 or higher#
Tags: masterLevel – 10, combatOrders – 1, info\type – 1, info\areaAttack – 1, weapon – 30, weapon2 – 31, weapon3 – 40, weapon4 – 41, psd – 1
Delay: 1110ms

Template MP Cost: #mpCon. Combo Counter Cost: #y. Attacks #mobCount enemies at #damage% #attackCount times with a #prop% chance of causing them #dot% damage every #dotInterval sec for #dotTime sec. The targets receive #c#x% more Critical damage#. When party member attacks #u% increase
Increases Shout damage by #damPlus%
Level 1 MP Cost: 30. Combo Counter Cost: 4. Attacks 6 enemies at 373% 3 times with a 42% chance of causing them 78% damage every 2 sec for 15 sec. The targets receive #c6% more Critical damage#. When party member attacks 1% increase
Increases Shout damage by 102%
Level 30 MP Cost: 36. Combo Counter Cost: 4. Attacks 6 enemies at 576% 3 times with a 100% chance of causing them 165% damage every 2 sec for 30 sec. The targets receive #c20% more Critical damage#. When party member attacks 10% increase
Increases Shout damage by 160%

Added: damPlus – 100+2*x [160]

Rage Uprising
Description: Build up rage, condensing it into a sphere, and then release it to wipe out surrounding enemies.
Type: Hyper Skill
Tags: info\type – 1, info\areaAttack – 1, hyper – 2, reqLev – 170
Delay: 2010ms

Template Consumes #mpCon MP and attacks #mobCount enemies #attackCount times, inflicting #damage% damage.
Cooldown Time: #cooltime seconds
Level 1 Consumes 200 MP and attacks 10 enemies 8 times, inflicting 500% damage.
Cooldown Time: 10 seconds

Changed: mobCount – 8 → 10

Paladin

Advanced Charge
Description: Increases each attribute charge skill’s max target number and attack number, blast’s attack number.
Tags: skillType – 1, combatOrders – 1, psd – 1, info\type – 50, info\affectedSkill – 1211002, masterLevel – 10

Template Damage per charge #x%, ATT +#y, Charge skills’ max targets +#targetPlus, Blast and Charge skills’ attack count +#attackCount per charge
Level 1 Damage per charge 5%, ATT +12, Charge skills’ max targets +1, Blast and Charge skills’ attack count +0 per charge
Level 10 Damage per charge 5%, ATT +12, Charge skills’ max targets +2, Blast and Charge skills’ attack count +1 per charge

Changed: prop – u(x/2) → 0 [5 → 0]

Sanctuary
Description: Strikes the ground with a giant hammer, simultaneously attacking multiple enemies.
Tags: elemAttr – h, masterLevel – 10, combatOrders – 1, info\type – 1, info\areaAttack – 1, info\deadlyAttack – 1, weapon – 30, weapon2 – 32, weapon3 – 40, weapon4 – 42, psd – 1
Delay: 1380ms

Template Consumes #mpCon MP and attacks up to #mobCount enemies at #damage% damage #attackCount times. Attacks against Boss monsters are increased by #bdR% damage. Cooldown: #cooltimesec
Level 1 Consumes 31 MP and attacks up to 15 enemies at 425% damage 7 times. Attacks against Boss monsters are increased by 30% damage. Cooldown: 43sec
Level 30 Consumes 60 MP and attacks up to 15 enemies at 570% damage 7 times. Attacks against Boss monsters are increased by 30% damage. Cooldown: 29sec

Changed: attackCount – 4 → 7
Added: bdR – 30
Changed: cooltime – 180-5*x → 44-u(x/2) [30 → 29]
Changed: damage – 900+14*x → 420+5*x [1320 → 570]
Changed: damageToBoss – 900+14*x → 420+5*x [1320 → 570]

Dark Knight

Revenge of the Beholder
Description: Damage from enemy attacks create a chance for Beholder to counterattack to recover Dark Knight’s HP. #cCannot be activated during the Free Attack mode.#
Tags: combatOrders – 1, info\type – 54, info\minionAttack – normal, info\condition – damaged, info\hpDrain – 1, masterLevel – 10

Template Damage from enemy attacks creates a #prop% chance of counterattacks at #damage% damage, recovering #x% Max HP. Counterattack Cooldown: #cooltime sec
Level 1 Damage from enemy attacks creates a 100% chance of counterattacks at 562% damage, recovering 5% Max HP. Counterattack Cooldown: 19 sec
Level 30 Damage from enemy attacks creates a 100% chance of counterattacks at 910% damage, recovering 5% Max HP. Counterattack Cooldown: 5 sec

Changed: z – 4+u(x/5) → 0 [10 → 0]

Reincarnation-cool time reduce
Description: Decreases Reincarnation’s cooldown.
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 168, psd – 1

Template Reuse cool time #coolTimeR% reduced.
Level 1 Reuse cool time 10% reduced.

Changed: coolTimeR – 20 → 10

Gungnir’s Descent-boss killer
Description: Gungnir’s Descent achieves enhanced damage on Boss monsters.
Type: Hyper Skill
Tags: info\type – 50, psd – 1, hyper – 1, reqLev – 195

Template Damage on Boss monsters +#bdR%
Level 1 Damage on Boss monsters +10%

Changed: bdR – 20 → 10

Dark Impale
Description: Hits repeatedly to attack multiple enemies in front.
Tags: weapon – 43, weapon2 – 44, masterLevel – 10, combatOrders – 1, info\type – 1, info\areaAttack – 1
Delay: 840ms

Template Consumes #mpCon MP to attack up to #mobCount enemies at #damage% Damage #attackCount times.
Level 1 Consumes 23 MP to attack up to 8 enemies at 164% Damage 5 times.
Level 30 Consumes 50 MP to attack up to 8 enemies at 280% Damage 6 times.

Changed: z – 1+d(x/30) → 0 [2 → 0]

Dark Thirst
Description: The blessing of darkness increases Attack and absorbs damage inflicted on enemies as HP.
Type: Hyper Skill
Tags: info\type – 50, hyper – 2, reqLev – 150, notRemoved – 1
Delay: 990ms

Template MP Cost: #mpCon. ATT +#indiePad and attacks restore #x% Max HP for #time seconds.
Cooldown: #cooltime sec
Level 1 MP Cost: 300. ATT +80 and attacks restore 9% Max HP for 30 seconds.
Cooldown: 120 sec

Changed: cooltime – 90 → 120

F\P Wizard

Poison Breath
Description: Create a water drop of deadly poison and throw it at one enemy to attack the subject and several enemies near by. Attacked enemies received continuous damage from the poison for a certain period of time.
Tags: elemAttr – s, info\type – 2, info\magicDamage – 1, info\rectBasedOnTarget – 1, info\splash – 1, info\dot – 1, info\dotType – invenom, weapon – 37, weapon2 – 38
Delay: 800ms

Template MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec
Level 1 MP Cost: 11, Damage: 135%, Max Enemies Hit: 6, Damage Over Time: 33% damage every 1 sec for 3 sec
Level 10 MP Cost: 17, Damage: 180%, Max Enemies Hit: 6, Damage Over Time: 60% damage every 1 sec for 5 sec

Changed: dot – 20+2*x → 30+3*x [40 → 60]
Changed: dotTime – 6+d(x/4) → 3+d(x/5) [8 → 5]

F\P Mage

Poison Mist
Description: Temporarily creates a poisonous fog around you that deals damage to all enemies nearby.\n#cLv. 20 effect: Can learn Mist Eruption.#
Tags: elemAttr – s, info\type – 4, info\magicDamage – 1, info\areaAttack – 1, info\dot – 1, info\dotType – invenom, weapon – 37, weapon2 – 38
Delay: 1500ms

Template MP Cost: #mpCon, Damage: #damage%, Duration: #time, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec
Level 1 MP Cost: 30, Damage: 194%, Duration: 5, Damage Over Time: 126% damage every 1 sec for 4 sec
Level 20 MP Cost: 55, Damage: 270%, Duration: 15, Damage Over Time: 240% damage every 1 sec for 6 sec

Changed: dot – 100+4*x → 120+6*x [180 → 240]
Changed: dotTime – 8+d(x/5) → 4+d(x/10) [12 → 6]
Changed: time – 4*u(x/2) → 5+d(x/2) [40 → 15]

Elemental Decrease
Description: Temporarily decreases elemental resistances for all your attack spells. Also this skill permanently increases final damage.
Tags: info\type – 10, info\pvp – 0, weapon – 37, weapon2 – 38, psd – 1
Delay: 990ms

Template Consumes #mpCon MP to decrease attacking elemental resistances #x% for #time sec.
[Passive Effect: Final damage +#mdR%]
Level 1 Consumes 14 MP to decrease attacking elemental resistances 1% for 114 sec.
[Passive Effect: Final damage +4%]
Level 10 Consumes 50 MP to decrease attacking elemental resistances 10% for 240 sec.
[Passive Effect: Final damage +40%]

Added: mdR – 4*x [40]
Changed: x – 10*x → x [100 → 10]

F\P Arch Mage

Mist Eruption-Limit Canceler
Description: Mist Eruption maximum damage increased.
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 155

Template Max Damage +#MDamageOver
Level 1 Max Damage +70000000

Removed: attackCount
Added: MDamageOver – 70000000

Mist Eruption
Description: Permanently increases Poison Mist’s DoT damage, and immediately detonates nearby Poison Mists, inflicting lethal damage on enemies. This skill’s damage increases in proportion to the number of DoT effects cast on enemies. Someone else’s Poison Mists cannot be detonated. Up to 5 DoT effects are applied for this skill’s damage intensification effect. Flame Haze’s cooldown is reset when it successfully detonates Poison Mists.\nRequired Skill: #cPoison Mist level 20#
Tags: elemAttr – s, masterLevel – 10, combatOrders – 1, psd – 1, info\type – 1, info\magicDamage – 1, info\splash – 1, info\trembling – 1, weapon – 37, weapon2 – 38
Delay: 1480ms

Template Active Effects: #mpConMP consumed, on max #mobCount enemies, #damage% damage, #attackCount explosions, monster’s defense #ignoreMobpdpR% ignored when 2 or more dots applied to the opponent, #z% explosion damage increased per dot. max #y of mist can be exploded simultaneously, Cooldown: #cooltime sec
[Passive Effects: Increases damage of Poison Mist’s DOT by #x%.]
Level 1 Active Effects: 40MP consumed, on max 12 enemies, 200% damage, 8 explosions, monster’s defense 11% ignored when 2 or more dots applied to the opponent, 5% explosion damage increased per dot. max 6 of mist can be exploded simultaneously, Cooldown: 10 sec
[Passive Effects: Increases damage of Poison Mist’s DOT by 271%.]
Level 30 Active Effects: 100MP consumed, on max 12 enemies, 345% damage, 8 explosions, monster’s defense 40% ignored when 2 or more dots applied to the opponent, 20% explosion damage increased per dot. max 6 of mist can be exploded simultaneously, Cooldown: 10 sec
[Passive Effects: Increases damage of Poison Mist’s DOT by 300%.]

Changed: x – 180+2*x → 270+x [240 → 300]
Changed: z – 5+x → 5+d(x/2) [35 → 20]

Paralyze
Description: Surround several enemies with flame and paralyze for a certain period of time and deliver powerful damage. Paralyzed enemies will continuously receive dot damage.
Tags: elemAttr – f, masterLevel – 10, combatOrders – 1, info\type – 1, info\magicDamage – 1, info\areaAttack – 1, info\dot – 1, info\dotType – paralyze, weapon – 37, weapon2 – 38
Delay: 800ms

Template MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Paralysis Duration: #time sec, Damage Over Time: #dot% damage every #dotInterval sec
Level 1 MP Cost: 16, Damage: 163%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 124% damage every 1 sec
Level 30 MP Cost: 40, Damage: 250%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 240% damage every 1 sec

Changed: damage – 141+4*x → 160+3*x [261 → 250]
Changed: dot – 120+2*x → 120+4*x [180 → 240]
Changed: dotTime – 4+d(x/5) → 5 [10 → 5]
Changed: time – 4+d(x/5) → 5 [10 → 5]

Flame Haze
Description: Surround enemies with #cburning poison mist and make not to be bumped# and deliver continuous damage and slow them down. In addition, poison mist is created on the location where hitting the enemy. When enemy is missed, poison mist is created where the character currently stands
Tags: info\type – 1, info\magicDamage – 1, info\mes – stun, info2\mes – dot, weapon – 37, weapon2 – 38, masterLevel – 10, elemAttr – f
Delay: 1440ms

Template Consume MP #mpCon, on single enemy, #damage% damage attack #attackCount times, at the probability rate of #prop%, #dotTime sec #dot% continuous damage #cUncolliding status is continued and #x% slowdown#, When hit, poison mist enemy location created, No hit creates poison mist at the current location
Reuse cool time #cooltime sec
Level 1 Consume MP 28, on single enemy, 272% damage attack 6 times, at the probability rate of 42%, 10 sec 113% continuous damage #cUncolliding status is continued and -21% slowdown#, When hit, poison mist enemy location created, No hit creates poison mist at the current location
Reuse cool time 20 sec
Level 30 Consume MP 70, on single enemy, 504% damage attack 6 times, at the probability rate of 100%, 10 sec 200% continuous damage #cUncolliding status is continued and -50% slowdown#, When hit, poison mist enemy location created, No hit creates poison mist at the current location
Reuse cool time 10 sec

Changed: dot – 100+3*x → 110+3*x [190 → 200]
Changed: dotTime – 6+u(x/5) → 10 [12 → 10]
Changed: time – 6+u(x/5) → 10 [12 → 10]

Fire Aura
Description: Activates an aura that burns surrounding enemies.
Type: Hyper Skill
Tags: info\type – 15, info\massSpell – 1, hyper – 2, reqLev – 150, notRemoved – 1

Template Consumes MP #mpCon per sec. Attacks nearby enemies with #damage% damage every #xsec. Ignores attacks and enemies in the Damage Reflection state.
Level 1 Consumes MP 100 per sec. Attacks nearby enemies with 250% damage every 1sec. Ignores attacks and enemies in the Damage Reflection state.

Changed: Delay – 1350 → 0
Changed: damage – 500 → 250
Changed: mpCon – 300 → 100
Changed: subTime – 2000 → 1000
Added: x – 1

I\L Mage

Storm Magic
Description: Attacking enemies inflicted by DoT/Stun/Freeze/Blind increases final damage.
Tags: info\type – 50

Template Final damage +#z% on Continuous Damage/Stunned/Frozen/Blinded/Paralyzed enemies
Level 1 Final damage +2% on Continuous Damage/Stunned/Frozen/Blinded/Paralyzed enemies
Level 10 Final damage +20% on Continuous Damage/Stunned/Frozen/Blinded/Paralyzed enemies

Changed: y – x → 0 [10 → 0]

Elemental Decrease
Description: Temporarily decreases elemental resistances for all your attack spells. Also this skill permanently increases final damage.
Tags: info\type – 10, info\pvp – 0, weapon – 37, weapon2 – 38, psd – 1
Delay: 990ms

Template Consumes #mpCon MP to decrease attacking elemental resistances #x% for #time sec.
[Passive Effect: Final damage +#mdR%]
Level 1 Consumes 14 MP to decrease attacking elemental resistances 1% for 114 sec.
[Passive Effect: Final damage +5%]
Level 10 Consumes 50 MP to decrease attacking elemental resistances 10% for 240 sec.
[Passive Effect: Final damage +50%]

Added: mdR – 5*x [50]
Changed: x – 10*x → x [100 → 10]

I\L Arch Mage

Chain Lightning
Description: Attacks target with high-voltage lightning attack, stunning the enemy. Additional critical rate is applied, and Chain Lightning can chain attack targets near the target.
Tags: elemAttr – l, masterLevel – 10, psd – 1, combatOrders – 1, info\type – 2, info\magicDamage – 1, info\chainAttack – 1, info\chainattackPenalty – 1, info\mes – stun, info2\mes – stun, weapon – 37, weapon2 – 38
Delay: 780ms

Template MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec, Additional Critical Rate: #cr%
Level 1 MP Cost: 24, Damage: 168%, Number of Attacks: 7, Max Monsters Hit: 6, Stun Chance: 32%, Stun Duration: 2 sec, Additional Critical Rate: 11%
Level 30 MP Cost: 44, Damage: 255%, Number of Attacks: 7, Max Monsters Hit: 6, Stun Chance: 90%, Stun Duration: 4 sec, Additional Critical Rate: 25%

Changed: mobCount – 5 → 6

Teleport Mastery-Add Range (NEW!)
Description: Increases Teleport Mastery’s moving distance.\nCan be toggled #cOn/Off#.
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 183, notRemoved – 1

Template Increases Moving Distance by #x
Level 1 Increases Moving Distance by 100

Added: maxLevel – 1
Added: x – 100
Added: notRemoved – 1

Lightning Sphere
Description: A giant electric orb appears in front, attacking monsters multiple times. This skill does not affect enemies in the Damage Reflection status.
Type: Hyper Skill
Tags: info\type – 1, info\areaAttack – 1, hyper – 2, reqLev – 170, info2\ignoreCounter – 1
Delay: 960ms

Template Key-down skill. Consumes #mpCon MP to attack #mobCount enemies at #damage% Damage #attackCount times. Lasts for up to 8 seconds. Up to #x% finishing damage depending on the duration.
Cooldown: #cooltime sec
Level 1 Key-down skill. Consumes 30 MP to attack 15 enemies at 250% Damage 7 times. Lasts for up to 8 seconds. Up to 1500% finishing damage depending on the duration.
Cooldown: 60 sec

Changed: damage – 300 → 250

Ice Aura
Description: Creates an aura that surrounds allied forces with protective coldness.
Type: Hyper Skill
Tags: info\type – 15, info\massSpell – 1, hyper – 2, reqLev – 150, notRemoved – 1

Template Consumes #mpCon MP per sec, Activates at stance rate of #x% for nearby allied forces, absorbs #y% of damage, and increases Abnormal Status Resistance and Elemental Resistance by #v%
Level 1 Consumes 60 MP per sec, Activates at stance rate of 20% for nearby allied forces, absorbs 20% of damage, and increases Abnormal Status Resistance and Elemental Resistance by 20%

Changed: Delay – 1260 → 0
Changed: mpCon – 100 → 60

Removed Skill: Teleport Mastery-Add Range

Cleric

Heal
Description: Restores HP for you and all surrounding party members, and incurs a shorter cooldown depending on the number of its targets. Monsters in this skill’s range temporarily become susceptible to more damage, and Undead monsters receive damage.
Tags: elemAttr – h, info\type – 31, info\massSpell – 1, info\magicDamage – 1, info\damagetoUndead – 1, weapon – 37, weapon2 – 38
Delay: 600ms

Template MP Cost: #mpCon. #hp% Recovery. Cooldown -#y sec per healed target. Final damage +#x% on up to #u surrounding monsters for #time sec. #damage% damage on up to #u Undead monsters.
Cooldown: #cooltime sec
Level 1 MP Cost: 18. 15% Recovery. Cooldown -2 sec per healed target. Final damage +10% on up to 6 surrounding monsters for 2 sec. 258% damage on up to 6 Undead monsters.
Cooldown: 4 sec
Level 20 MP Cost: 24. 300% Recovery. Cooldown -2 sec per healed target. Final damage +10% on up to 6 surrounding monsters for 2 sec. 410% damage on up to 6 Undead monsters.
Cooldown: 4 sec

Added: w – 10000

Bishop

Bahamut
Description: For a certain period of time, summon the most sacred and powerful dragon Bahamut. Bahamut can attack several enemies at once, and its attacks make enemies weak against Holy element attacks.
Tags: elemAttr – h, masterLevel – 10, combatOrders – 1, info\type – 33, info\minionAttack – normal, info\magicDamage – 1, weapon – 37, weapon2 – 38
Delay: 600ms

Template Consumes #mpConMP, Summons Bahamut for #timesec. Deals #damage% damage up to #mobCount enemies at once
Attacked enemies are marked by Bahamut for #subTimesec which disappears when attacked by Holy element, increasing final damage by #x%.
Level 1 Consumes 60MP, Summons Bahamut for 28sec. Deals 476% damage up to 3 enemies at once
Attacked enemies are marked by Bahamut for 60sec which disappears when attacked by Holy element, increasing final damage by 10%.
Level 30 Consumes 120MP, Summons Bahamut for 260sec. Deals 650% damage up to 3 enemies at once
Attacked enemies are marked by Bahamut for 60sec which disappears when attacked by Holy element, increasing final damage by 25%.

Added: subTime – 60
Added: x – 10+d(x/2) [25]

Angelic Vengeance
Description: Summons an angel’s pure rage as source of angelic power to strike enemies.
Type: Hyper Skill
Tags: info\type – 50, hyper – 2, reqLev – 150, notRemoved – 1
Delay: 1080ms

Template Damage +#z% #cwhile inactive#
Consumes #mpCon MP #cwhen activated#. MATT +#indieMad, Final damage +#indiePMdR%, Ignore monster DEF by #ignoreMobpdpR%, Angel Ray attack count: #y, Max damage: #indieMaxDamageOver, Attack Speed +1 Lv., Monster elemental resistances -#w%, Base recovery: -#hp%, Enemies hit -#mobCount You can teleport while Angel Ray is in effect.
#cBut only teleport, buff, and Angel Ray skills can be used.
Level 1 Damage +40% #cwhile inactive#
Consumes 100 MP #cwhen activated#. MATT +50, Final damage +25%, Ignore monster DEF by 20%, Angel Ray attack count: 4, Max damage: 5000000, Attack Speed +1 Lv., Monster elemental resistances -10%, Base recovery: -40%, Enemies hit -1 You can teleport while Angel Ray is in effect.
#cBut only teleport, buff, and Angel Ray skills can be used.

Added: indiePMdR – 25
Changed: w – 25 → 10
Changed: x – -25 → -10

Ranger

Mortal Blow
Description: Deals large damage to the enemy every certain amount of hits.
Tags: info\type – 51, info\suddenDeath – 1, info\condition – attack, info\pvp – 0

Template After attacking #xtimes, increases the damage of next attack by #y%
Level 1 After attacking 9times, increases the damage of next attack by 8%
Level 10 After attacking 9times, increases the damage of next attack by 80%

Changed: x – 3*x → 9 [30 → 9]
Changed: y – x → 8*x [10 → 80]
Removed: z

Arrow Platter
Description: Shoots arrows at a high angle. Hold down the skill key to continue to shoot arrows, and use the #c↑/↓ keys# to adjust the shooting strength. While casting the skill, you can press the Jump Key to install Arrow Platter on your current spot and continue to fire arrows. The installed Arrow Platter does not affect enemies in the Damage Reflection status.
Tags: info\type – 1, info\areaAttack – 1, info\rapidAttack – 1, info\knockbackLimit – 80, weapon – 45
Delay: 800ms

Template MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% Damage. Use the spacebar while casting this skill to Installable Arrow Platter that shoots arrows at #v% damage for #usec
Installable Arrow Platter Cooldown: #cooltimesec
Level 1 MP Cost: 5. Attacks up to 4 enemies at 124% Damage. Use the spacebar while casting this skill to Installable Arrow Platter that shoots arrows at 66% damage for 20sec
Installable Arrow Platter Cooldown: 5sec
Level 20 MP Cost: 7. Attacks up to 4 enemies at 181% Damage. Use the spacebar while casting this skill to Installable Arrow Platter that shoots arrows at 85% damage for 30sec
Installable Arrow Platter Cooldown: 5sec

Changed: cooltime – 0 → 5
Changed: v – 100+2*x → 65+x [140 → 85]

Bow Master

Hurricane – Reinforce
Description: Increases damage for Hurricane, Arrow Platter, and the installable Arrow Platter.
Type: Hyper Skill
Tags: info\type – 50, psd – 1, hyper – 1, reqLev – 155

Template Damage #damR% increased
Level 1 Damage 30% increased

Changed: damR – 25 → 30

Wounds Shot
Description: Wounds enemies, #cdecreasing their HP Recovery and Movement Speed#. Increases damage of Arrow Platter and Installable Arrow Platter.
Tags: info\type – 1, info\areaAttack – 1, info2\mes – slow, masterLevel – 10, combatOrders – 1, weapon – 45, psd – 1
Delay: 1170ms

Template Consumes #mpConMP, Attacks at #damage% Damage #attackCount times, decreasing HP Recovery -#x% and Movement Speed -#w% for #timesec.
Cooldown: #cooltimesec
[Passive Effect: Increases damage of Arrow Platter and Installable Arrow Platter by #damPlus%]
Level 1 Consumes 21MP, Attacks at 458% Damage 6 times, decreasing HP Recovery -24% and Movement Speed -30% for 11sec.
Cooldown: 20sec
[Passive Effect: Increases damage of Arrow Platter and Installable Arrow Platter by 63%]
Level 10 Consumes 26MP, Attacks at 530% Damage 6 times, decreasing HP Recovery -60% and Movement Speed -30% for 20sec.
Cooldown: 10sec
[Passive Effect: Increases damage of Arrow Platter and Installable Arrow Platter by 90%]

Added: damPlus – 60+3*x [90]

Advanced Quiver
Description: When skill is used, #arrows in the quiver is not consumed for a certain period of time# and cannot switch the quiver. In addition, quiver capacity and effect are premamnently increased.
Tags: info\type – 2, masterLevel – 10, weapon – 45, notRemoved – 1

Template MP Cost: #mpCon. Your current arrowhead is not consumed for #c#time seconds.# Cooldown: #cooltime sec.
Passive Effects: Vampiric Arrow casting chance +#w%, Recovery rate as per Max HP +#x%, Poison Arrow continuous damage +#dot%, Magic Arrow casting chance +#u%, Damage +#damage%, Poison/Vampiric Arrow count +#y, and Magic Arrow count +#z
Level 1 MP Cost: 11. Your current arrowhead is not consumed for #c12 seconds.# Cooldown: 57 sec.
Passive Effects: Vampiric Arrow casting chance +52%, Recovery rate as per Max HP +5%, Poison Arrow continuous damage +184%, Magic Arrow casting chance +33%, Damage +224%, Poison/Vampiric Arrow count +10, and Magic Arrow count +10
Level 10 MP Cost: 20. Your current arrowhead is not consumed for #c30 seconds.# Cooldown: 30 sec.
Passive Effects: Vampiric Arrow casting chance +70%, Recovery rate as per Max HP +5%, Poison Arrow continuous damage +220%, Magic Arrow casting chance +60%, Damage +260%, Poison/Vampiric Arrow count +20, and Magic Arrow count +40

Changed: Delay – 1530 → 0

Removed Skill: Hyper Strength
Removed Skill: Hyper Dexterity
Removed Skill: Hyper Intelligence
Removed Skill: Hyper Luck
Removed Skill: Hyper Critical Rate
Removed Skill: Hyper Accuracy
Removed Skill: Hyper Max Health Point
Removed Skill: Hyper Max Magic Point
Removed Skill: Hyper Max Demon Force
Removed Skill: Hyper Physical Guard
Removed Skill: Hyper Magical Guard
Removed Skill: Hyper Movement
Removed Skill: Hyper Jump

Sniper

Mortal Blow
Description: Has a chance of dealing powerful damage, and recovering HP & MP.
Tags: info\type – 51, info\suddenDeath – 1, info\condition – attack, info\pvp – 0

Template When attacking, #x% chance of increasing damage by #y%, recover #z% of Max HP & MP when activated
Level 1 When attacking, 1% chance of increasing damage by 2%, recover 1% of Max HP & MP when activated
Level 10 When attacking, 10% chance of increasing damage by 20%, recover 1% of Max HP & MP when activated

Changed: x – 3*x → x [30 → 10]
Changed: y – 2*u(x/2) → 2*x [10 → 20]
Changed: z – u(x/2) → 1 [5 → 1]

Marksman

Snipe
Description: Attacks monsters precisely on their vital points
Tags: weapon – 46, masterLevel – 10, combatOrders – 1, psd – 1, info\type – 2, info\suddenDeath – 1
Delay: 870ms

Template Consumes #mpConMP, attacks for #damage% damage. Ignores #ignoreMobpdpR% of monster DEF. Critical Rate +#cr%. Maximum damage: #MDamageOver.
Cooldown: #cooltimesec
Level 1 Consumes 340MP, attacks for 2583% damage. Ignores 2% of monster DEF. Critical Rate +100%. Maximum damage: 400000000.
Cooldown: 20sec
Level 30 Consumes 50MP, attacks for 4410% damage. Ignores 20% of monster DEF. Critical Rate +100%. Maximum damage: 400000000.
Cooldown: 5sec

Changed: prop – 100 → 0

Thief

Dark Sight
Description: Hides yourself in shadows for a short while. With Dark Sight active, you cannot be attacked. If the evaded attack is an attack that deals damage based on Max HP, cooldown is applied based on the number of evasions when Dark Sight is canceled. You can use Flash Jump, but you cannot attack enemies. Press the skill key again to disable Dark Sight.
Tags: info\type – 14
Delay: 100ms

Template Consumes #mpCon MP, Hides in the shadow for #timesec.
If the evaded attack is an attack that deals damage based on Max HP, #cooltimesec of cooldown is applied based on the number of evasions when Dark Sight is canceled. Stacks up to #ytimes.
Level 1 Consumes 23 MP, Hides in the shadow for 20sec.
If the evaded attack is an attack that deals damage based on Max HP, 3sec of cooldown is applied based on the number of evasions when Dark Sight is canceled. Stacks up to 5times.
Level 10 Consumes 5 MP, Hides in the shadow for 200sec.
If the evaded attack is an attack that deals damage based on Max HP, 3sec of cooldown is applied based on the number of evasions when Dark Sight is canceled. Stacks up to 5times.

Added: cooltime – 3
Added: y – 5

Hermit

Shadow Web
Description: Transforms its shadow into a spider web, Immobilizing up to 6 enemies and inflicting continuous damage. Cannot be used on Boss monsters and it cannot be used after using Flash Jump twice in a row.\nShadow Web is not affected by enemies in Damage Reflection state.
Tags: info\type – 1, info\massSpell – 1, info\mes – restrict, info\dot – 1, info\condition – attack, info\dotType – paralyze, weapon – 47, info2\ignoreCounter – 1
Delay: 660ms

Template MP Cost: #mpCon. #prop% chance of binding and attacking at #damage% Damage for #time sec. #dot% damage every second while binding.
Cooldown: #cooltime sec
Level 1 MP Cost: 10. 44% chance of binding and attacking at 114% Damage for 5 sec. 64% damage every second while binding.
Cooldown: 5 sec
Level 10 MP Cost: 25. 80% chance of binding and attacking at 150% Damage for 8 sec. 100% damage every second while binding.
Cooldown: 5 sec

Changed: Delay – 800 → 660
Added: cooltime – 5
Added: y – 900

Night Lord

Four Seasons
Description: Summons four daggers that combine into a huge, destructive dagger.
Type: Hyper Skill
Tags: info\type – 1, info\areaAttack – 1, hyper – 2, reqLev – 170
Delay: 1020ms

Template Consumes #mpCon MP to attack #mobCount enemies #attackCount times, inflicting #damage% damage.
Cooldown Time: #cooltime seconds
Level 1 Consumes 300 MP to attack 8 enemies 7 times, inflicting 358% damage.
Cooldown Time: 14 seconds

Changed: cooltime – 10 → 14

Chief Bandit

Advanced Dark Sight (NEW!)
Description: Learning Stealth allows you to attack and use skills in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack, and attacking from Dark Sight will increase damage.\nIf you dodge an attack that deals damage proportional to Max HP using the Dark Sight that activates when you are hit, the cooldown does not apply.\nRequired Skill: #cDark Sight Lv. 10#
Tags: info\type – 51, info\autoHiding – 1, info\addDamInHiding – 1, info\condition – damaged, info\affectedSkill – 4001003, fixLevel – 1

Template Maintain Dark Sight Chance: #prop%. Dark Sight Trigger Chance: #x%, Dark Sight Final Damage Bonus: #y%
Level 1 Maintain Dark Sight Chance: 30%. Dark Sight Trigger Chance: 20%, Dark Sight Final Damage Bonus: 5%

Added: maxLevel – 1
Added: prop – 30
Added: x – 20
Added: y – 5
Added: req – Dark Sight

Phase Dash
Description: Approach enemies with a blazing speed to deliver damage and knock back.
Tags: weapon – 33, info\type – 1, info\areaAttack – 1, info\pushTarget – 1, info\casterMove – 1, info\invincible – 1, info\delay – 1980
Delay: 1020ms

Template Consumes #mpConMP to attack up to #mobCount enemies at #damage% Damage #attackCount times.
Level 1 Consumes 18MP to attack up to 8 enemies at 325% Damage 2 times.
Level 20 Consumes 45MP to attack up to 8 enemies at 420% Damage 2 times.

Changed: x – 25+x → 0 [45 → 0]

Shadower

Dagger Expert
Description: Increases Mastery, Attack, and Minimum Critical Damage for Daggers.\nRequired Skill: #cDagger Mastery level 10#
Tags: skillType – 1, masterLevel – 10, combatOrders – 1, psd – 1, info\type – 50

Template Dagger Mastery +#mastery%, ATT +#x, and Min. Critical Damage +#criticaldamageMin%
Level 1 Dagger Mastery +56%, ATT +11, and Min. Critical Damage +1%
Level 30 Dagger Mastery +70%, ATT +40, and Min. Critical Damage +15%

Changed: x – x → 10+x [30 → 40]

Shadow Veil
Description: Summons a dark ally to deal damage over time. Cannot use Dark Sight during attack.
Type: Hyper Skill
Tags: info\type – 1, info\areaAttack – 1, info2\ignoreCounter – 1, hyper – 2, reqLev – 170
Delay: 1080ms

Template MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Duration: #time sec.
Cooldown: #cooltime sec
Level 1 MP Cost: 300, Max Enemies Hit: 15, Damage: 800%, Duration: 12 sec.
Cooldown: 60 sec

Changed: cooltime – 65 → 60

Blade Lord

Chains of Hell
Description: Pulls an enemy and attacks it 10 times with a chance to Stun. Makes you Invincible for 3 seconds during and after the attacks, and can be used in conjunction with other skills. Chains of Hell inflicts Critical damage with every attack, but cannot pull Fixed monsters if they are out of its range.
Tags: skillType – 4, weapon – 33, subWeapon – 34, psd – 1, info\type – 1, info\areaAttack – 1, info\pullTarget – 1, info\invincible – 1, info2\mes – stun, info2\ignoreCounter – 1
Delay: 1740ms

Template MP Cost: #mpCon MP, Damage: #damage%, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time seconds, Critical Rate: +#cr%.
Cooldown: #cooltime seconds
Level 1 MP Cost: 50 MP, Damage: 67%, Number of Attacks: 10, Stun Chance: 1%, Stun Duration: 1 seconds, Critical Rate: +100%.
Cooldown: 64 seconds
Level 20 MP Cost: 75 MP, Damage: 105%, Number of Attacks: 10, Stun Chance: 10%, Stun Duration: 4 seconds, Critical Rate: +100%.
Cooldown: 45 seconds

Added: y – 3000

Blade Master

Dual Wield Expert
Description: Increases Mastery, Attack, Accuracy, Evasion and Final Damage for Daggers and Blades.\n#cLevel 11 or above: Mastery Book required#\nRequired Skill: #cKatara Mastery level 10 or above#
Tags: skillType – 1, masterLevel – 10, combatOrders – 1, psd – 1, info\type – 50

Template Dagger/Blade Masteries +#mastery%, ATT +#x, Accuracy +#accR%, and Evasion +#evaR%, Final Damage +#pdR%
Level 1 Dagger/Blade Masteries +56%, ATT +1, Accuracy +1%, and Evasion +1%, Final Damage +1%
Level 30 Dagger/Blade Masteries +70%, ATT +30, Accuracy +15%, and Evasion +15%, Final Damage +15%

Added: pdR – u(x/2) [15]

Final Cut
Description: Consumes a large amount of HP at once and forcefully attacks multiple enemies Temporarily deals greater damage when used.
Tags: weapon – 33, subWeapon – 34, info\type – 1, info\areaAttack – 1, info\casterMove – 1, info\suddenDeath – 1, info\chargingSkill – 1, notRemoved – 1, combatOrders – 1, masterLevel – 10, info2\ignoreCounter – 1
Delay: 180ms

Template Consumes #mpCon MP and #x% HP to attack up to #mobCount enemies at #damage% Damage When used, increases final damage by #w% for #timesec, invulnerable for #vsec afterwards. Cooldown: #cooltimesec
Level 1 Consumes 150 MP and 30% HP to attack up to 8 enemies at 1420% Damage When used, increases final damage by 11% for 15sec, invulnerable for 3sec afterwards. Cooldown: 148sec
Level 30 Consumes 400 MP and 10% HP to attack up to 8 enemies at 2000% Damage When used, increases final damage by 40% for 60sec, invulnerable for 3sec afterwards. Cooldown: 90sec

Changed: w – 30+x → 10+x [60 → 40]
Changed: y – 130+x → 110+x [160 → 140]
Changed: z – u(x/2) → 0 [15 → 0]

Buccaneer

Nautilus Strike
Description: Orders the Nautilus to attack multiple enemies at once. The Nautilus does not affect enemies in the Damage Reflection status, and adds additional hits to the Martial Art skills for a set duration.
Tags: info\type – 1, info\areaAttack – 1, masterLevel – 10, combatOrders – 1, weapon – 48, weapon2 – 39, info2\ignoreCounter – 1, notRemoved – 1, notIncBuffDuration – 1
Delay: 900ms

Template Consumes #mpCon MP to attack up to #mobCount enemies at #damage% Damage #attackCount times.
For #time seconds after this skill is used, Somersault Kick, Corkscrew Blow, Spiral Assault, Octopunch create a #x% chance of delivering #w additional attacks at #y% Damage.
Cooldown: #cooltime sec
Level 1 Consumes 350 MP to attack up to 15 enemies at 904% Damage 3 times.
For 40 seconds after this skill is used, Somersault Kick, Corkscrew Blow, Spiral Assault, Octopunch create a 42% chance of delivering 2 additional attacks at 163% Damage.
Cooldown: 60 sec
Level 30 Consumes 350 MP to attack up to 15 enemies at 1020% Damage 3 times.
For 40 seconds after this skill is used, Somersault Kick, Corkscrew Blow, Spiral Assault, Octopunch create a 100% chance of delivering 2 additional attacks at 250% Damage.
Cooldown: 60 sec

Added: w – 2
Changed: x – 20+x → 40+2*x [50 → 100]
Changed: y – 110+3*x → 160+3*x [200 → 250]

Crossbones
Description: Summons the souls of pirates past to temporarily increase Attack. Also increases Abnormal Status Resistance, Elemental Resistance, and Knuckle Mastery as passive effects.\nRequired Skill: #cKnuckle Mastery Lv. 10#
Tags: info\type – 10, info\magicSteal – 1, masterLevel – 10, psd – 1, combatOrders – 1, weapon – 48, weapon2 – 39
Delay: 990ms

Template MP Cost: #mpCon. ATT +#indiePadR% for #time seconds.
[Passive Effects: Knuckle Mastery +#mastery%, Abnormal Status Resistance/all elemental resistances +#terR%]
Level 1 MP Cost: 30. ATT +1% for 64 seconds.
[Passive Effects: Knuckle Mastery +56%, Abnormal Status Resistance/all elemental resistances +1%]
Level 30 MP Cost: 45. ATT +30% for 180 seconds.
[Passive Effects: Knuckle Mastery +70%, Abnormal Status Resistance/all elemental resistances +30%]

Added: indiePadR – x [30]
Changed: x – u(x/2) → 0 [15 → 0]

Outlaw

Blunderbuster
Description: Fires a scatter shot that damages multiple enemies.
Tags: info\type – 1, info2\type – 1, weapon – 49
Delay: 930ms

Template MP Cost: #mpCon and #bulletConsume bullets, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount
Level 1 MP Cost: 20 and 2 bullets, Damage: 385%, Max Enemies Hit: 8, Number of Attacks: 2
Level 20 MP Cost: 32 and 2 bullets, Damage: 480%, Max Enemies Hit: 8, Number of Attacks: 2

Changed: damage – 359+5*x → 380+5*x [459 → 480]

Corsair

Nautilus Strike
Description: Orders the Nautilus to attack multiple enemies at once. The Nautilus does not affect enemies in the Damage Reflection status.\nDecreases Summon Crew and Roll of the Dice cooldown by a certain percentage, and increases Majestic Presence damage during its cooldown.
Tags: info\type – 1, info\areaAttack – 1, masterLevel – 10, combatOrders – 1, weapon – 49, info2\ignoreCounter – 1
Delay: 900ms

Template MP Cost: #mpCon. Attacks up to #mobCount enemies at #damage% Damage #attackCount times.
Cooldown: #cooltime sec
Summon Crew/Roll of the Dice remaining cooldown -#x%
Majestic Presence final damage +#y% during its cooldown
Level 1 MP Cost: 350. Attacks up to 15 enemies at 904% Damage 3 times.
Cooldown: 30 sec
Summon Crew/Roll of the Dice remaining cooldown -50%
Majestic Presence final damage +30% during its cooldown
Level 30 MP Cost: 350. Attacks up to 15 enemies at 1020% Damage 3 times.
Cooldown: 30 sec
Summon Crew/Roll of the Dice remaining cooldown -50%
Majestic Presence final damage +30% during its cooldown

Changed: cooltime – 60-2*d(x/2) → 30 [30 → 30]

Brain Scrambler
Description: Delivers a blow to the head to deal great damage.
Tags: masterLevel – 10, combatOrders – 1, psd – 1, info\type – 2, info\suddenDeath – 1, weapon – 49
Delay: 870ms

Template Consumes #mpConMP, Deals #attackCount Critical attacks with #damage% damage. Ignores #ignoreMobpdpR% monster DEF. Critical Rate +#cr%.
Cooldown: #cooltime sec
Level 1 Consumes 10MP, Deals 9 Critical attacks with 330% damage. Ignores 11% monster DEF. Critical Rate +100%.
Cooldown: 10 sec
Level 30 Consumes 30MP, Deals 9 Critical attacks with 475% damage. Ignores 40% monster DEF. Critical Rate +100%.
Cooldown: 5 sec

Changed: prop – 100 → 0

Battleship Bomber
Description: Launches bomb shells from a battleship. Press and hold skill key to launch shells continuously. Bomb shells explode and deliver damages when encounter enemies or after a certain period of time. Can #cmove left/right while launching shells#. SP is not invested in the skill and #cCan be used when Rapid Fire skill is learned#.
Tags: info\type – 1, info\areaAttack – 1, info\rapidAttack – 1, info\knockbackLimit – 80, masterLevel – 10, combatOrders – 1, weapon – 49, disable – 1
Delay: 540ms

Template MP Cost: #mpCon. Shot cannonballs explode when coming in contact with enemies or after 0.9 second, attacking up to #mobCount enemies at #damage% Damage #attackCount times. Every 5th cannonball deals #w% damage #utimes, Critical Rate +# 100%, Ignores #ignoreMobpdpR% of monster DEF.
Level 1 MP Cost: 5. Shot cannonballs explode when coming in contact with enemies or after 0.9 second, attacking up to 6 enemies at 238% Damage 3 times. Every 5th cannonball deals 510% damage 4times, Critical Rate +# 100%, Ignores 11% of monster DEF.
Level 30 MP Cost: 9. Shot cannonballs explode when coming in contact with enemies or after 0.9 second, attacking up to 6 enemies at 325% Damage 3 times. Every 5th cannonball deals 800% damage 4times, Critical Rate +# 100%, Ignores 40% of monster DEF.

Changed: prop – 20+x → 0 [50 → 0]

Cannon Shooter (3rd job)

Barrel Roulette (NEW!)
Description: Explodes an Oak Barrel to receive a random buff. When the buff is active, attacking an enemy has a fixed chance of causing abnormal status on them.
Tags: info\type – 53, info\finalAttack – 1, info\condition – attack, invisible – 1, skillType – 3

Template Consumes #mpConMP, applies a random buff for #timesec.
Thunder: Attacks up to #y enemies at #x% Damage
Ice: Max Critical Damage increased by #s%
Slow: Applies slow to all enemies including Boss Monsters when attacking with #w% chance for #vsec
Skeleton: When attacking, applies a #dot% DoT for #dotTimesec damaging every #dotIntervalsec
#cCooldown #cooltimesec#
[Passive Effect: Final damage +#pdR%]
Level 1 Consumes #mpConMP, applies a random buff for #timesec.
Thunder: Attacks up to #y enemies at #x% Damage
Ice: Max Critical Damage increased by #s%
Slow: Applies slow to all enemies including Boss Monsters when attacking with #w% chance for #vsec
Skeleton: When attacking, applies a #dot% DoT for #dotTimesec damaging every #dotIntervalsec
#cCooldown #cooltimesec#
[Passive Effect: Final damage +#pdR%]
Level 10 Consumes #mpConMP, applies a random buff for #timesec.
Thunder: Attacks up to #y enemies at #x% Damage
Ice: Max Critical Damage increased by #s%
Slow: Applies slow to all enemies including Boss Monsters when attacking with #w% chance for #vsec
Skeleton: When attacking, applies a #dot% DoT for #dotTimesec damaging every #dotIntervalsec
#cCooldown #cooltimesec#
[Passive Effect: Final damage +#pdR%]

Added: attackCount – 1
Added: damage – 100+5*x [150]
Added: maxLevel – 10
Added: mobCount – 6
Added: prop – 50
Added: invisible – 1

Monkey Wave
Description: Causes a noise to attack surrounding enemies. Gathering power can cause a bigger noise. When a critical hit, it can used immediately at full strength. And when used at full strength, increases max. critical damage.
Tags: info\type – 1, info\chargingSkill – 1, info\areaAttack – 1, info\mes – stun, info\trembling – 1, info2\mes – stun, weapon – 53, monkeyAction – noiseWave, psd – 1
Delay: 1080ms

Template Consumes #mpConMP, Deals maximum of #damage% damage, #prop% chance of stunning for #timesec, increases max critical damage by #x% for #subTimesec when used at full strength, and when a critical hit, #w% chance of being able to use at full strength within 15sec
[Passive Effect: Critical Rate +#cr%]
Level 1 Consumes 35MP, Deals maximum of 480% damage, 45% chance of stunning for 2sec, increases max critical damage by 1% for 10sec when used at full strength, and when a critical hit, 5% chance of being able to use at full strength within 15sec
[Passive Effect: Critical Rate +1%]
Level 20 Consumes 55MP, Deals maximum of 860% damage, 95% chance of stunning for 4sec, increases max critical damage by 10% for 10sec when used at full strength, and when a critical hit, 50% chance of being able to use at full strength within 15sec
[Passive Effect: Critical Rate +20%]

Added: subTime – 10
Added: x – u(x/2) [10]

Barrel Roulette
Description: Explodes an Oak Barrel to receive a random buff.
Tags: info\type – 10, psd – 1
Delay: 840ms

Template MP Cost: #mpCon, applies a random buff for #time sec.
Lightning: When attacking, additional attack to #y enemies for #x% Damage.
Ice: Critical Max Damage +#s%.
Slow: When attacking, #w% chance of applying Slow Abnormal Status for #v sec to all enemies, including bosses.
Skull: When attacking, continuous damage of #dot% Damage every #dotInterval sec for #dotTime sec.
#cCooldown #cooltime sec.#
[Passive Effects: Final damage +#pdR%]
Level 1 MP Cost: 35, applies a random buff for 105 sec.
Lightning: When attacking, additional attack to 6 enemies for 105% Damage.
Ice: Critical Max Damage +1%.
Slow: When attacking, 41% chance of applying Slow Abnormal Status for 5 sec to all enemies, including bosses.
Skull: When attacking, continuous damage of 155% Damage every 1 sec for 5 sec.
#cCooldown 180 sec.#
[Passive Effects: Final damage +1%]
Level 10 MP Cost: 60, applies a random buff for 150 sec.
Lightning: When attacking, additional attack to 6 enemies for 150% Damage.
Ice: Critical Max Damage +5%.
Slow: When attacking, 50% chance of applying Slow Abnormal Status for 5 sec to all enemies, including bosses.
Skull: When attacking, continuous damage of 200% Damage every 1 sec for 5 sec.
#cCooldown 180 sec.#
[Passive Effects: Final damage +10%]

Changed: cooltime – 60-3*x → 180 [30 → 180]
Removed: damR
Added: dot – 150+5*x [200]
Added: dotInterval – 1
Added: dotTime – 5
Added: pdR – x [10]
Added: s – u(x/2) [5]
Changed: time – 120+6*x → 100+5*x [180 → 150]
Changed: v – 3+d(x/5) → 5 [5 → 5]
Changed: w – 3*x → 40+x [30 → 50]
Changed: x – 3*x → 100+5*x [30 → 150]
Changed: y – 2*x → 6 [20 → 6]
Changed: z – 3*x → 50 [30 → 50]

Monkey’s Fury
Description: Fires a special elastic cannonball that coats enemies ahead of you with gunpowder, dealing damage over time. Increase damage taken from Cannon Shooter’s skills. \nRequired Skill: #cLv. 20 Barrel Bomb#
Tags: info\type – 2, info\pushTarget – 1, info\areaAttack – 1, weapon – 53
Delay: 930ms

Template Consumes #mpCon MP to attack #mobCount enemies at #damage% Damage #attackCount times. #prop% chance of inflicting #dot% damage every second for #dotTime seconds and increasing Damage +#z% against the targets. Cooldown: #cooltime sec.
Level 1 Consumes 38 MP to attack 10 enemies at 142% Damage 3 times. 100% chance of inflicting 105% damage every second for 11 seconds and increasing Damage +21% against the targets. Cooldown: 10 sec.
Level 20 Consumes 62 MP to attack 10 enemies at 180% Damage 3 times. 100% chance of inflicting 200% damage every second for 30 seconds and increasing Damage +40% against the targets. Cooldown: 10 sec.

Changed: z – 25 → 20+x [25 → 40]

Cannon Shooter (4th job)

Pirate’s Spirit
Description: Permanently increase the chance of a successful counterattack, and allows you resist being knocked back for a fixed period of time.
Tags: combatOrders – 1, masterLevel – 10, info\type – 10, info\magicSteal – 1, psd – 1
Delay: 990ms

Template Active Effects: Consumes #mpConMP, #x% chance of activating stance effects for #time sec when hit
[Passive Effects: Permanently increases counterattack chance by #prop%, damage by #bdR% upon Boss ATT]
Level 1 Active Effects: Consumes 50MP, 22% chance of activating stance effects for 6 sec when hit
[Passive Effects: Permanently increases counterattack chance by 1%, damage by 11% upon Boss ATT]
Level 30 Active Effects: Consumes 80MP, 80% chance of activating stance effects for 180 sec when hit
[Passive Effects: Permanently increases counterattack chance by 15%, damage by 40% upon Boss ATT]

Added: bdR – x+10 [40]

Soul Master (3rd job)

True Sight
Description: Face the counter party with eyes that sees through everything.
Tags: info\type – 34, info\massSpell – 1, info\debuff – 1, info\mes – buffLimit, weapon – 40, weapon2 – 30
Delay: 990ms

Template MP Cost: #mpCon. #prop% chance of decreasing DEF #v% for #time sec for enemies in its range, final damage enemy receive increases by #s%
Level 1 MP Cost: 32. 10% chance of decreasing DEF 1% for 3 sec for enemies in its range, final damage enemy receive increases by 1%
Level 10 MP Cost: 50. 100% chance of decreasing DEF 10% for 30 sec for enemies in its range, final damage enemy receive increases by 10%

Added: s – x [10]

Flame Wizard (4th job)

Advanced Magic Mastery
Description: Attains mastery of true magic to release the potential hidden inside. \nRequired skill : #cMagic Mastery Lv. 10#
Tags: info\type – 50, psd – 1, combatOrders – 1, masterLevel – 15

Template MATT +#x, Final Damage #mdR%, Magic Mastery #mastery, and Min. Critical Damage +#criticaldamageMin%
Level 1 MATT +3, Final Damage 8%, Magic Mastery 56, and Min. Critical Damage +3%
Level 15 MATT +10, Final Damage 50%, Magic Mastery 70, and Min. Critical Damage +10%

Added: mdR – 5+3*x [50]

Incarnation of Flame
Description: Summons the Flame Incarnate. The Incarnates blessing temporarily makes #cyour attacks partially ignore enemy defenses and #[Ignite] reduce their elemental resistance#c, at the expense of increased MP cost.#\nThe reduction in elemental resistance does not stack with a party member Soul Master’s or Battle Mage’s , but it is applied together for the Flame Wizard only.
Tags: combatOrders – 1, info\type – 33, weapon – 37, weapon2 – 38, elemAttr – f, masterLevel – 30
Delay: 420ms

Template MP Cost: #mpCon. For #time sec, MP cost +#v%, Ignores DEF +#y%, [Ignite] reduces elemental resistance by #z%
Cooldown: #cooltime sec
Level 1 MP Cost: 100. For 300 sec, MP cost +120%, Ignores DEF +1%, [Ignite] reduces elemental resistance by 10%
Cooldown: 5 sec
Level 30 MP Cost: 115. For 300 sec, MP cost +120%, Ignores DEF +30%, [Ignite] reduces elemental resistance by 10%
Cooldown: 5 sec

Removed: w
Changed: x – -(70+x) → -10 [-100 → -10]
Changed: z – 70+x → 10 [100 → 10]

Catalysm
Description: Summons a titanic falling star from the Elemental Plane. Upon hitting the ground, the flaming star explodes, #cburning all enemies around the caster.#
Type: Hyper Skill
Tags: info\type – 1, info\areaAttack – 1, hyper – 2, reqLev – 170, info2\ignoreCounter – 1
Delay: 4710ms

Template Consumes #mpCon MP to attack up to #mobCount enemies at #damage% Damage #attackCount times. Invincible while casting this skill.
Cooldown: #cooltime sec
Level 1 Consumes 350 MP to attack up to 15 enemies at 860% Damage 7 times. Invincible while casting this skill.
Cooldown: 100 sec

Removed: x
Added: y – 5000

Wind Breaker (2nd job)

Trifling Wind I
Description: A capricious wind spirit agitates surrounding enemies.\n\nCan be toggled #con/off#.\n#cIncrease this skill to level 20 to learn the 3rd skill, Trifling Wind II.#
Tags: info\type – 51, info2\ignoreCounter – 1, notRemoved – 1

Template Attacks create a #prop% chance of generating up to #x spirits that randomly attack surrounding enemies at #damage% Damage. A #subProp% chance of generating enhanced spirits that attacks at #y% Damage.
Level 1 Attacks create a 10% chance of generating up to 1 spirits that randomly attack surrounding enemies at 132% Damage. A 3% chance of generating enhanced spirits that attacks at 153% Damage.
Level 20 Attacks create a 20% chance of generating up to 3 spirits that randomly attack surrounding enemies at 170% Damage. A 5% chance of generating enhanced spirits that attacks at 210% Damage.

Added: notRemoved – 1

Wind Breaker (3rd job)

Trifling Winds II
Description: The spirit of the wind randomly seeks out nearby enemies more actively.\nRequired Skill: #cLv. 20 Trifling Winds I#\n#cLv. 20 effect: Can learn Trifling Winds III.#
Tags: info\type – 51, info2\ignoreCounter – 1, notRemoved – 1

Template The power of spirits is generated up to #x levels with a chance of #prop% and attacks enemies in the vicinity with damage of #damage%. Generate enhanced power of spirit that damages by #y% with a chance of #subProp%
Level 1 The power of spirits is generated up to 3 levels with a chance of 20% and attacks enemies in the vicinity with damage of 177%. Generate enhanced power of spirit that damages by 213% with a chance of 5%
Level 20 The power of spirits is generated up to 4 levels with a chance of 30% and attacks enemies in the vicinity with damage of 215%. Generate enhanced power of spirit that damages by 270% with a chance of 10%

Added: notRemoved – 1

Wind Breaker (4th job)

Trifling Winds III
Description: The spirit of the wind aggressively seeks out nearby enemies at random.\nRequired Skill: #cLv. 20 Trifling Winds II#
Tags: info\type – 51, info2\ignoreCounter – 1, combatOrders – 1, masterLevel – 30, notRemoved – 1

Template The power of spirits is generated up to #x levels with a chance of #prop% and attacks enemies in the vicinity with damage of #damage%. Generate enhanced power of spirit that damages by #y% with a chance of #subProp%
Level 1 The power of spirits is generated up to 4 levels with a chance of 35% and attacks enemies in the vicinity with damage of 203%. Generate enhanced power of spirit that damages by 303% with a chance of 10%
Level 30 The power of spirits is generated up to 5 levels with a chance of 50% and attacks enemies in the vicinity with damage of 290%. Generate enhanced power of spirit that damages by 390% with a chance of 20%

Added: notRemoved – 1

Expert Bow Mastery
Description: Increases Mastery, Attack, Minimum Critical Damage, and Boss attack damage for Bows.\nRequired Skill: #cBow Mastery level 10#
Tags: skillType – 1, info\type – 50, psd – 1, combatOrders – 1, masterLevel – 30

Template Bow Mastery +#mastery%, Weapon ATT +#x, Final Damage +#pdR%, Min. Critical Damage +#criticaldamageMin%, and Boss attack damage +#bdR%
Level 1 Bow Mastery +56%, Weapon ATT +1, Final Damage +1%, Min. Critical Damage +1%, and Boss attack damage +11%
Level 30 Bow Mastery +70%, Weapon ATT +30, Final Damage +10%, Min. Critical Damage +15%, and Boss attack damage +40%

Added: pdR – u(x/3) [10]

Cyclone
Description: Drives enemies away by playing Heavenly Song in the sky.
Tags: info\type – 2, info\rapidAttack – 1, info\knockbackLimit – 80, info2\multiTargeting – 1, weapon – 45, combatOrders – 1, masterLevel – 30

Template Consumes #mpCon MP to attack inflict #mobCount enemies at #damage% Damage per shot. Damage +#y% each time the number of targets decreases 1. Increased damage is multiplied.
Level 1 Consumes 4 MP to attack inflict 4 enemies at 258% Damage per shot. Damage +6% each time the number of targets decreases 1. Increased damage is multiplied.
Level 30 Consumes 8 MP to attack inflict 4 enemies at 345% Damage per shot. Damage +20% each time the number of targets decreases 1. Increased damage is multiplied.

Changed: x – 100+3+d(x/3) → 100+5+d(x/2) [113 → 120]
Changed: y – 3+u(x/3) → 5+u(x/2) [13 → 20]

Night Walker (1st job)

Dark Sight
Description: Hides yourself in shadows for a short while. With Dark Sight active, you cannot be attacked. But, If the evaded attack is an attack that deals damage based on Max HP, cooldown is applied based on the number of evasions when Dark Sight is canceled. You can use Shadow Jump, but you cannot attack enemies. Press the skill key again to disable Dark Sight.
Tags: info\type – 14
Delay: 100ms

Template Consumes #mpCon MP, Hides in the shadow for #timesec.
If the evaded attack is an attack that deals damage based on Max HP, #cooltimecooldown is applied based on the number of evasions when Dark Sight is canceled. Stacks up to #ytimes.
Level 1 Consumes 28 MP, Hides in the shadow for 40sec.
If the evaded attack is an attack that deals damage based on Max HP, 3cooldown is applied based on the number of evasions when Dark Sight is canceled. Stacks up to 5times.
Level 5 Consumes 20 MP, Hides in the shadow for 200sec.
If the evaded attack is an attack that deals damage based on Max HP, 3cooldown is applied based on the number of evasions when Dark Sight is canceled. Stacks up to 5times.

Added: cooltime – 3
Added: y – 5

Striker (4th job)

Static Charge
Description: Gathers the power of lightning around to add extra hit to all of his attacks.
Tags: info\type – 50, weapon – 48, weapon2 – 39, masterLevel – 30, combatOrders – 1
Delay: 1620ms

Template Consumes #mpCon MP and additionally inflicts #x% of final damage with all attacks for #time seconds.
Cooldown: #cooltime sec. Remaining cooldown -#y sec each time the Lighting buff stacks.
Level 1 Consumes 44 MP and additionally inflicts 21% of final damage with all attacks for 35 seconds.
Cooldown: 296 sec. Remaining cooldown -6 sec each time the Lighting buff stacks.
Level 30 Consumes 80 MP and additionally inflicts 50% of final damage with all attacks for 180 seconds.
Cooldown: 180 sec. Remaining cooldown -6 sec each time the Lighting buff stacks.

Changed: x – 10+x → 20+x [40 → 50]

Aran (4th job)

Combo Tempest
Description: Inflicts high damage on many enemies. Also permanently increases damage of Combo Judgment. Can only be used when #cCombo Count reaches 100#.\nRequired Skill: #cCombo Judgment Lv. 1#
Tags: weapon – 44, info\type – 52, info\areaAttack – 1, info\commandSkillType – attack, info\mes – freeze, info\deadlyAttack – 1, masterLevel – 10, combatOrders – 1, psd – 1
Delay: 1440ms

Template Combo Count used: #comboConAran, Max number of enemy targets: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Time frozen: #time
Permanently increases Combo Judgment’s damage by #damR%
Cooldown: #cooltime sec
Level 1 Combo Count used: #comboConAran, Max number of enemy targets: 15, Damage: 447%, Number of Attacks: 6, Time frozen: 5
Permanently increases Combo Judgment’s damage by 11%
Cooldown: 15 sec
Level 30 Combo Count used: #comboConAran, Max number of enemy targets: 15, Damage: 650%, Number of Attacks: 6, Time frozen: 5
Permanently increases Combo Judgment’s damage by 40%
Cooldown: 15 sec

Changed: attackCount – 4 → 6
Changed: damage – 430+12*x → 440+7*x [790 → 650]
Changed: time – 15 → 5

Evan (5th Master)

Elemental Decrease
Description: Temporarily decreases elemental resistances for all your attack spells. Also this skill permanently increases final damage.
Tags: info\type – 10, info\pvp – 0, psd – 1
Delay: 960ms

Template Consumes #mpCon MP to decrease attacking elemental resistances #x% for #time sec.
[Passive Effect: Final damage +#mdR%]
Level 1 Consumes 14 MP to decrease attacking elemental resistances 1% for 120 sec.
[Passive Effect: Final damage +5%]
Level 10 Consumes 50 MP to decrease attacking elemental resistances 10% for 300 sec.
[Passive Effect: Final damage +50%]

Added: mdR – 5*x [50]
Changed: x – 10*x → x [100 → 10]

Mercedes (2nd job)

Final Attack: Dual Bowguns
Description: Attack skills create a chance of inflicting additional damage Must have a dual bowgun equipped.\nRequired Skill: #cLv. 3 Dual Bowgun Mastery#\n#cLv. 20 effect: Can learn Advanced Final Attack.#
Tags: skillType – 3, info\type – 53, info\finalAttack – 1, info\condition – attack

Template With #prop% chance, invoke #damage% final attck #attackCount times
Level 1 With 2% chance, invoke 55% final attck 2 times
Level 20 With 40% chance, invoke 75% final attck 2 times

Removed: x

Mercedes (3rd job)

Aerial Barrage
Description: Can be chained with Rising Rush after it launches enemies in the air. Enables you to fly with lightning speed and attack airborne enemies. Also adds the Passive effect that permanently increases Rising Rush damage. Can be chained with Leaf Tornado, Gust Dive, Rolling Moonsault, Spikes Royale, and Wrath of Enreal.
Tags: info\type – 1, info\areaAttack – 1, psd – 1, subWeapon – 35, weapon – 52
Delay: 660ms

Template Consumes #mpCon MP, Deals #damage% damage to #mobCount enemies #attackCount times
[Passive Effect: Rising Rush damage +#damR%]
Level 1 Consumes 28 MP, Deals 97% damage to 8 enemies 6 times
[Passive Effect: Rising Rush damage +7%]
Level 5 Consumes 28 MP, Deals 105% damage to 8 enemies 6 times
[Passive Effect: Rising Rush damage +15%]

Changed: prop – 2*x → 0 [10 → 0]

Ignis Roar
Description: Permanently increases your evasion. When used, this skill uses the power of a Fire Spirit to temporarily increase your attack damage and the attack damage of combo skills.\n#cLv. 5 effect: Can learn Ancient Warding.#
Tags: info\type – 10, info\magicSteal – 1, weapon – 52, subWeapon – 35
Delay: 990ms

Template Consumes #mpCon MP, Attack +#indiePad for #timesec
When using combo skills, final damage +#x%
Final damage increase from combo skills can stack up to #ytimes, lasts for #subTimesec, stackable final damage is summed up
[Passive Effect: #prop% chance of additional evasion]
Level 1 Consumes 40 MP, Attack +2 for 67sec
When using combo skills, final damage +2%
Final damage increase from combo skills can stack up to 10times, lasts for 10sec, stackable final damage is summed up
[Passive Effect: 5% chance of additional evasion]
Level 20 Consumes 60 MP, Attack +40 for 200sec
When using combo skills, final damage +2%
Final damage increase from combo skills can stack up to 10times, lasts for 10sec, stackable final damage is summed up
[Passive Effect: 20% chance of additional evasion]

Changed: x – x/5 → 2 [4 → 2]

Elemental Knights
Description: Summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle. Elemental Knights do not take damage even if they attack enemies with attack reflection.\nIce Spirit: Has a chance to freeze enemies.\nFire Spirit: Deals continuous fire damage to enemies.\nShadow Spirit: More powerful than Ice Spirit, Fire Spirit.
Tags: info\type – 33, info\minionAttack – freeze, info2\mes – freeze, info2\ignoreCounter – 1

Template MP Cost: #mpCon, 1 Spirit summoned for #time sec, can summon up to 2 Spirits.
Ice Spirit – Damage: #damage%, Freeze Chance: #prop%, Freeze Duration: #subTime sec
Fire Spirit – Damage Over Time: #v% chance of causing #y% damage every #x sec for #w sec
Shadow Spirit: Attack with #z%
Cooldown: #cooltime sec
Level 1 MP Cost: 132, 1 Spirit summoned for 102 sec, can summon up to 2 Spirits.
Ice Spirit – Damage: 370%, Freeze Chance: 18%, Freeze Duration: 3 sec
Fire Spirit – Damage Over Time: 370% chance of causing 56% damage every 1 sec for 3 sec
Shadow Spirit: Attack with 409%
Cooldown: 192 sec
Level 10 MP Cost: 60, 1 Spirit summoned for 210 sec, can summon up to 2 Spirits.
Ice Spirit – Damage: 550%, Freeze Chance: 90%, Freeze Duration: 5 sec
Fire Spirit – Damage Over Time: 550% chance of causing 110% damage every 1 sec for 5 sec
Shadow Spirit: Attack with 625%
Cooldown: 120 sec

Changed: Delay – 600 → 0

Mercedes (4th job)

Defense Break
Description: Ignores enemy Defense by a certain percentage, and increases final damage, Boss ATT and Maximum Critical Damage. This skill also affects Boss monsters.
Tags: combatOrders – 1, info\type – 50, masterLevel – 10, psd – 1

Template Ignores #ignoreMobpdpR% enemy DEF, Final damage +#pdR%, Damage when attacking Boss +#bdR%, Max. Critical Damage +#criticaldamageMax%
Level 1 Ignores 6% enemy DEF, Final damage +1%, Damage when attacking Boss +0%, Max. Critical Damage +3%
Level 20 Ignores 25% enemy DEF, Final damage +20%, Damage when attacking Boss +15%, Max. Critical Damage +30%

Added: pdR – x [20]
Changed: x – 5+x → 0 [25 → 0]

Advanced Final Attack
Description: Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack. Mastery Book is required to master the skill to level 30. \nRequired Skill: #cFinal Attack Lv. 20#
Tags: skillType – 3, info\type – 53, info\finalAttack – 1, info\condition – attack, masterLevel – 10, combatOrders – 1, psd – 1

Template Permanent attack #padX, accuracy #ar% increase. during attack, at the probability rate of #prop%, #damage% final attack #attackCount times invoked.
Level 1 Permanent attack 6, accuracy 1% increase. during attack, at the probability rate of 46%, 91% final attack 2 times invoked.
Level 30 Permanent attack 20, accuracy 10% increase. during attack, at the probability rate of 75%, 120% final attack 2 times invoked.

Removed: x

Ancient Warding
Description: For a fixed period of time, receive the Ancient Spirit’s protection, which increases your ATT and HP. In addition, the chance of Evasion for Ignis Roar will be increased permanently.\nRequired Skill: #cLv. 5 Ignis Roar or above#
Tags: combatOrders – 1, info\type – 10, info\magicSteal – 1, masterLevel – 10, weapon – 52, subWeapon – 35
Delay: 1080ms

Template MP Cost: #mpCon, ATT +#indiePadR%, HP +#emhp for #timesec
[Passive Effect: Ignis Roar’s Evasion +#prop%]
Level 1 MP Cost: 45, ATT +1%, HP +50 for 55sec
[Passive Effect: Ignis Roar’s Evasion +6%]
Level 30 MP Cost: 80, ATT +30%, HP +1500 for 200sec
[Passive Effect: Ignis Roar’s Evasion +20%]

Removed: damR
Added: indiePadR – x [30]

Phantom (3rd job)

Blason
Description: Marks enemies with Phantom’s coat of arms before slicing them to bits.
Tags: info\type – 1, info\areaAttack – 1, weapon – 36, subWeapon – 35
Delay: 810ms

Template MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount
Level 1 MP Cost: 25, Damage: 193%, Number of Attacks: 4, Max Enemies Hit: 8
Level 20 MP Cost: 30, Damage: 250%, Number of Attacks: 4, Max Enemies Hit: 8

Changed: damage – 140+3*x → 190+3*x [200 → 250]

Phantom (4th job)

Mille Aiguilles
Description: Keep stings in rapid succession. You can move and continue to attack.
Tags: info\type – 1, info\areaAttack – 1, info\rapidAttack – 1, info\knockbackLimit – 80, masterLevel – 10, combatOrders – 1, weapon – 36, subWeapon – 35
Delay: 360ms

Template MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Hits: #attackCount
While pressing the skill key, use the #cdirectional keys# to #cmove#
Level 1 MP Cost: 13, Damage: 91%, Max Enemies Hit: 6, Number of Hits: 2
While pressing the skill key, use the #cdirectional keys# to #cmove#
Level 30 MP Cost: 15, Damage: 120%, Max Enemies Hit: 6, Number of Hits: 2
While pressing the skill key, use the #cdirectional keys# to #cmove#

Changed: damage – 110+x → 90+x [140 → 120]

Tempest
Description: Creates an expanding tornado of cards near phantoms to blast through enemies. Is always a critical strike, and you can move while using. But based on the size of the card tornado, movement speed gradually decreases.
Tags: info\type – 1, info\areaAttack – 1, info\rapidAttack – 1, info\knockbackLimit – 80, masterLevel – 10, weapon – 36, subWeapon – 35, combatOrders – 1, psd – 1
Delay: 720ms

Template Key-down skill. Consumes #mpCon MP to attack, up to #mobCount enemies at #damage% Damage #attackCount times.
Cooldown: #cooltimesec
Level 1 Key-down skill. Consumes 15 MP to attack, up to 8 enemies at 142% Damage 3 times.
Cooldown: 21sec
Level 30 Key-down skill. Consumes 20 MP to attack, up to 8 enemies at 200% Damage 3 times.
Cooldown: 18sec

Changed: attackCount – 1 → 3
Added: cr – 100
Changed: damage – 220+6*x → 140+2*x [400 → 200]
Changed: mpCon – 25+d(x/6) → 15+d(x/6) [30 → 20]
Added: s – 9999
Added: s2 – 110
Added: w – 2430
Added: w2 – 130
Removed: x
Added: y – 1500

Final Judgment Draw
Description: Casts all of Judgment Draw’s effects at once. Stacks with Judgment Draw.
Type: Hyper Skill
Tags: info\type – 10, hyper – 2, reqLev – 150, weapon – 36, subWeapon – 35, notRemoved – 1
Delay: 1500ms

Template Consumes #mpCon, Critical Rate +#v% for #timesec, Status/Elemental Resistance +#x%, Attacks heals up to #z% of HP
Cooldown: #cooltimesec
Level 1 Consumes 300, Critical Rate +20% for 30sec, Status/Elemental Resistance +20%, Attacks heals up to 1% of HP
Cooldown: 90sec

Changed: w – 20 → 0

Eunwol (4th job)

Critical Insight
Description: When an enemy’s HP drops below a certain amount, your critical rate on that enemy increases. Also this skill permanently increases critical rate.
Tags: info\type – 51, info\suddenDeath – 1, info\condition – attack, info\pvp – 0, combatOrders – 1, masterLevel – 10, psd – 1

Template When an enemy drops below #x% HP, critical rate increases by #y%
Permanently increases critical rate by #cr%
Level 1 When an enemy drops below 21% HP, critical rate increases by 32%
Permanently increases critical rate by 1%
Level 30 When an enemy drops below 50% HP, critical rate increases by 90%
Permanently increases critical rate by 15%

Added: cr – u(x/2) [15]

Bomb Punch
Description: Summons a nature spirit to attack multiple enemies in front. Can be used 4 times in a row.
Tags: info\type – 1, info\areaAttack – 1, combatOrders – 1, masterLevel – 10, weapon – 48, subWeapon – 35
Delay: 360ms

Template Consumes #mpConMP per hit
[1st Hit]: Attacks up to #mobCount enemies at #damage% Damage #attackCount times
[2nd Hit]: Attacks up to #x enemies at #y% Damage #z times
[3rd Hit]: Attacks up to #v enemies at #w% Damage #s times
[4th Hit]: Attacks up to #s2 enemies at #q% damage #u times, attacked enemies are stunned for #timesec by #prop% chance.
Level 1 Consumes 20MP per hit
[1st Hit]: Attacks up to 8 enemies at 184% Damage 3 times
[2nd Hit]: Attacks up to 8 enemies at 194% Damage 3 times
[3rd Hit]: Attacks up to 8 enemies at 204% Damage 3 times
[4th Hit]: Attacks up to 8 enemies at 234% damage 3 times, attacked enemies are stunned for 1sec by 42% chance.
Level 30 Consumes 20MP per hit
[1st Hit]: Attacks up to 8 enemies at 300% Damage 3 times
[2nd Hit]: Attacks up to 8 enemies at 310% Damage 3 times
[3rd Hit]: Attacks up to 8 enemies at 320% Damage 3 times
[4th Hit]: Attacks up to 8 enemies at 350% damage 3 times, attacked enemies are stunned for 2sec by 100% chance.

Changed: mpCon – 30+d(x/2) → 20 [45 → 20]

Death Mark
Description: Summons a Death Spirit to attack multiple enemies in front of you. Attacks become critical hits. Enemies hit will be marked with a Death Mark, taking continuous damage. Death Mark does not affect enemies in the Damage Reflection state.\nAbsorbs a portion of the marked damage as HP.
Tags: info\type – 1, info\areaAttack – 1, info2\ignoreCounter – 1, combatOrders – 1, masterLevel – 10, psd – 1, weapon – 48, subWeapon – 35
Delay: 720ms

Template Consumes #mpCon MP to critically attack up to #mobCount enemies at #damage% Damage #attackCount times.
#cDeath Mark#: Inflicts #dot% damage on enemies and restores your HP by #x% of the damage every #dotInterval seconds for #dotTime seconds.
#cCooldown: #cooltime sec#
Level 1 Consumes 62 MP to critically attack up to 10 enemies at 415% Damage 3 times.
#cDeath Mark#: Inflicts 155% damage on enemies and restores your HP by 1% of the damage every 1 seconds for 5 seconds.
#cCooldown: 174 sec#
Level 20 Consumes 100 MP to critically attack up to 10 enemies at 700% Damage 3 times.
#cDeath Mark#: Inflicts 250% damage on enemies and restores your HP by 1% of the damage every 1 seconds for 15 seconds.
#cCooldown: 60 sec#

Changed: x – 1+d(x/5) → 1 [5 → 1]

Spirit Bond Max
Description: Maximizes your bond with elemental spirits, temporarily increasing your damage, Attack, Ignore DEF amount, Boss Attack, and Attack Speed.
Type: Hyper Skill
Tags: info\type – 50, hyper – 2, reqLev – 150, notRemoved – 1

Template MP Cost: #mpCon. If a spirit descends within #time sec, damage +#indieDamR%, Attack +#indiePad, Boss ATT +#indieBDR%, ASPD +1 level, and ignores #indieIgnoreMobpdpR% enemy DEF.
#cCooldown: #cooltime sec#
Level 1 MP Cost: 300. If a spirit descends within 30 sec, damage +35%, Attack +20, Boss ATT +20%, ASPD +1 level, and ignores 20% enemy DEF.
#cCooldown: 120 sec#

Changed: indieDamR – 20 → 35

Luminous (4th job)

Arcane Pitch
Description: Ignores enemy’s Elemental Resistance when attacking for a short time. Also permanently ignores a portion of enemy defense rates, and increases final damage.
Tags: info\type – 10, info\magicSteal – 1, masterLevel – 10, combatOrders – 1, psd – 1
Delay: 990ms

Template Consumes #mpCon MP to ignore elemental resistance #y% for #timesec.
[Passive Effect: Permanently increases final damage +#mdR%, DEF Ignore #ignoreMobpdpR%]
Level 1 Consumes 56 MP to ignore elemental resistance 10% for 35sec.
[Passive Effect: Permanently increases final damage +11%, DEF Ignore 11%]
Level 30 Consumes 85 MP to ignore elemental resistance 10% for 180sec.
[Passive Effect: Permanently increases final damage +40%, DEF Ignore 40%]

Added: ignoreMobpdpR – 10+x [40]
Added: mdR – 10+x [40]
Removed: x
Changed: y – 10+3*x → 10 [100 → 10]

Morning Star
Description: [Dark Magic]\nDrops a meteor to attack enemies. Drops meteors on enemies that grind across the ground and explodes. Also this skill permanently increases final damage.
Tags: info\type – 2, info\pushTarget – 1, info\areaAttack – 1, masterLevel – 10, weapon – 21, subWeapon – 35, combatOrders – 1, psd – 1
Delay: 1800ms

Template MP Cost: #mpCon. Pushes up to #mobCount enemies, attacking them at #damage% Damage, and then explodes with #w% Damage.
Cooldown: #cooltimesec
[Passive Effects: Final damage +#mdR%]
Level 1 MP Cost: 40. Pushes up to 8 enemies, attacking them at 93% Damage, and then explodes with 283% Damage.
Cooldown: 5sec
[Passive Effects: Final damage +1%]
Level 30 MP Cost: 50. Pushes up to 8 enemies, attacking them at 180% Damage, and then explodes with 370% Damage.
Cooldown: 5sec
[Passive Effects: Final damage +30%]

Added: mdR – x [30]

Citizen

Secret Plaza Emergency Assembly
Description: Teleports you to the secret Resistance assembly area.
Tags: info\pvp – 0, invisible – 1

Template MP Cost: #mpCon MP, Teleports you to the Resistance Secret Plaza. Cooldown: #cooltime seconds
Level 1 MP Cost: 100 MP, Teleports you to the Resistance Secret Plaza. Cooldown: 1800 seconds

Added: invisible – 1
Removed: notRemoved

Demon Avenger (1st job)

Release Overload
Description: Removes Overload Debuff accumulated with Exceed, recovering HP and increasing final damage.\r\n#cIs used when Overload is not maxed out, HP recovery and final damage increase is changed based on the ratio of current and maximum amount#
Tags: info\type – 10, weapon – 23

Template Resets Overload Debuff to 0, and final damage increased by #indiePMdR% for #timesec. Recovers up to #x% of Max HP.
Level 1 Resets Overload Debuff to 0, and final damage increased by 5% for 41sec. Recovers up to 24% of Max HP.
Level 20 Resets Overload Debuff to 0, and final damage increased by 15% for 60sec. Recovers up to 100% of Max HP.

Changed: hpCon – 200 → 0
Removed: indieMhpR
Added: indiePMdR – 5+d(x/2) [15]

Demon Avenger (2nd job)

Inner Strength
Description: Permanently increases HP and Defense.
Tags: info\type – 50, psd – 1

Template Permanently increases HP by #mhpX, Weapon DEF by #pddX, and Magic DEF by #mddX
Level 1 Permanently increases HP by 240, Weapon DEF by 100, and Magic DEF by 100
Level 5 Permanently increases HP by 1200, Weapon DEF by 500, and Magic DEF by 500

Added: mhpX – 240*x [1200]
Removed: strX

Bat Swarm
Description: Summons a swarm of bats that position themselves in front of you. Pressing the Skill Key can change the bats’ direction.
Tags: info\type – 2, info\areaAttack – 1, weapon – 23
Delay: 840ms

Template Consumes #hpRCon% HP to attack #attackCount times, inflicting #damage% damage.
#cThe skill is cancelled after a number of attacks, moving a certain distance, or a certain amount of time.#
Level 1 Consumes 1% HP to attack 40 times, inflicting 143% damage.
#cThe skill is cancelled after a number of attacks, moving a certain distance, or a certain amount of time.#
Level 20 Consumes 1% HP to attack 40 times, inflicting 200% damage.
#cThe skill is cancelled after a number of attacks, moving a certain distance, or a certain amount of time.#

Removed: hpCon
Added: hpRCon – 1

Demon Avenger (3rd job)

Advanced Absorb Life
Description: Increases rate of HP that can be absorbed through Absorb Life and the final damage rate.\r\nRequired Skill: #cAbsorb Life Lv. 10 or above#
Tags: info\type – 50

Template Absorb Life’s absorption rate #x%(% of Max HP), Release Overload final damage increased by #y%
Level 1 Absorb Life’s absorption rate 6%(% of Max HP), Release Overload final damage increased by 17%
Level 5 Absorb Life’s absorption rate 10%(% of Max HP), Release Overload final damage increased by 25%

Added: y – 15+2*x [25]

Shield Charge
Description: Charge forward with a shield to push away enemies in front of you. After charging into them, the power from the shield pushes away more enemies, making them pass out.
Tags: info\type – 1, info\areaAttack – 1, info\pushTarget – 1, info\casterMove – 1, info2\mes – stun, weapon – 23
Delay: 540ms

Template Consumes #hpRCon% HP to attack a maximum of #mobCount enemies #attackCount times, inflicting #damage% damage.\r
After finished moving, deals #x% damage to #z enemies and pushes them away
Level 1 Consumes 2% HP to attack a maximum of 12 enemies 2 times, inflicting 105% damage.\r
After finished moving, deals 105% damage to 12 enemies and pushes them away
Level 20 Consumes 2% HP to attack a maximum of 12 enemies 2 times, inflicting 200% damage.\r
After finished moving, deals 200% damage to 12 enemies and pushes them away

Removed: hpCon
Added: hpRCon – 2

Demon Avenger (4th job)

Shield Chasing
Description: Throws a shield that chases enemies. The thrown shield hits the target, and then chases surrounding enemies. If there are no enemies around it, then it attacks the same enemy again. Shield Chasing does not affect enemies in the Damage Reflection status.
Tags: info\type – 51, info2\ignoreCounter – 1, weapon – 23, masterLevel – 10, combatOrders – 1, psd – 1
Delay: 720ms

Template Consumes #hpRCon% HP, throws #bulletCount shields at enemies at #damage% Damage #attackCount times. Each shield attacks up to #z times.
Cooldown: #cooltimesec\r
[Passive Effects: Exceed: Moonlight Slash skill damage +#damPlus%]
Level 1 Consumes 8% HP, throws 2 shields at enemies at 210% Damage 2 times. Each shield attacks up to 8 times.
Cooldown: 6sec\r
[Passive Effects: Exceed: Moonlight Slash skill damage +185%]
Level 30 Consumes 8% HP, throws 2 shields at enemies at 500% Damage 2 times. Each shield attacks up to 8 times.
Cooldown: 6sec\r
[Passive Effects: Exceed: Moonlight Slash skill damage +330%]

Removed: hpCon
Added: hpRCon – 8

Battle Mage (2nd job)

Drain Aura
Description: Enables you to emit a red aura that regains HP from some of the damage surrounding party members inflict on enemies. This skill cannot restore more than 15% of your Max HP. The aura is canceled when the skill key is pressed again or another aura is cast. This skill also permanently adds the ability to regain a certain percentage of Max HP from the spirit of each killed enemy.
Tags: weapon – 38, info\type – 15, info\massSpell – 1, notRemoved – 1, psd – 1

Template Consumes #mpConMP per sec, recover #x% of damage dealt, this effect can only occur every #subTimesec, damage dealt by Battle Mage also recovers party members inside Drain Aura range.
Cooldown: #cooltime sec
[Passive Effects: Restores #hp HP every 4sec. Restores #killRecoveryR% Max HP with each kill.]
Level 1 Consumes 22MP per sec, recover 1% of damage dealt, this effect can only occur every 5sec, damage dealt by Battle Mage also recovers party members inside Drain Aura range.
Cooldown: 3 sec
[Passive Effects: Restores 240 HP every 4sec. Restores 1% Max HP with each kill.]
Level 20 Consumes 28MP per sec, recover 1% of damage dealt, this effect can only occur every 5sec, damage dealt by Battle Mage also recovers party members inside Drain Aura range.
Cooldown: 3 sec
[Passive Effects: Restores 1000 HP every 4sec. Restores 1% Max HP with each kill.]

Added: subTime – 5
Changed: x – 5+d(x/4) → 1 [10 → 1]

Battle Mage (4th job)

Debuff Aura – Elemental Reset
Description: Debuff Aura decreases enemies’ elemental resistance and increases the final damage received by enemies.\nIt does not stack with a party member Soul Master’s and Flame Wizard’s .
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 168

Template Elemental Resistance -#x%, Final Damage on enemies +#s%
Level 1 Elemental Resistance -10%, Final Damage on enemies +10%

Added: s – 10

Debuff Aura
Description: Enables you to emit an ominous aura that decreases Defense for enemies. The aura is canceled when the skill key is pressed again or another aura is cast. Debuff Aura takes time to activate, but its effects linger after it’s deactivated.
Tags: weapon – 38, info\type – 15, info\massSpell – 1, masterLevel – 10, notRemoved – 1

Template Consumes #mpConMP per sec, decreases enemy DEF -#x%, the aura needs #ysec to take effect and also last for #timesec after aura is deactivated.
Cooldown: #cooltimesec
Level 1 Consumes 14MP per sec, decreases enemy DEF -1%, the aura needs 2sec to take effect and also last for 15sec after aura is deactivated.
Cooldown: 3sec
Level 20 Consumes 26MP per sec, decreases enemy DEF -20%, the aura needs 2sec to take effect and also last for 15sec after aura is deactivated.
Cooldown: 3sec

Changed: time – 10 → 15

Wild Hunter (3rd job)

Feline Berserk
Description: Your Jaguar temporarily grows red wings and achieves significantly high Attack and Movement Speed, and Attack Speed by 1 level. The buff effects cannot be canceled by enemy attacks. Additionally increases Max HP.
Tags: info\type – 10, weapon – 46, notRemoved – 1, psd – 1
Delay: 1020ms

Template MP Cost: #mpCon. ATT +#z%, MSPD +#x, ASPD +#w level for #time sec.
Passive Effects: Max HP +#mhpR%
Level 1 MP Cost: 100. ATT +1%, MSPD +3, ASPD +1 level for 205 sec.
Passive Effects: Max HP +31%
Level 20 MP Cost: 130. ATT +20%, MSPD +15, ASPD +1 level for 300 sec.
Passive Effects: Max HP +50%

Changed: z – 10+x → x [30 → 20]

Wild Hunter (4th job)

Feline Berserk-Reinforce
Description: ATT increases as Feline Berserk increases.
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 143

Template Inceases ATT by #z%.
Level 1 Inceases ATT by 5%.

Changed: z – 10 → 5

Summon Jaguar – Cooldown Cutter
Description: Decreases cooldown for the Jaguar skills: Claw Cut, Crossroad, and Sonic Roar.
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 189, psd – 1

Template Cooldown reduced by #coolTimeR%
Level 1 Cooldown reduced by 10%

Changed: coolTimeR – 20 → 10

Mechanic (2nd job)

Open Portal: GX-9
Description: Install Portal . Up to two portals can be opened at once, and party members can freely move between them. It will not work if the two portals are too far apart, and it also requires time to recharge after using it once.
Tags: info\type – 33, info\openGate – 1, info\lastSummonTrigger – 1, info\pvp – 0
Delay: 630ms

Template Consumes #mpConMP, summons a portal that lasts for #timesec, portal recharge time #xsec.
Level 1 Consumes 106MP, summons a portal that lasts for 60sec, portal recharge time 2sec.
Level 5 Consumes 50MP, summons a portal that lasts for 300sec, portal recharge time 2sec.

Added: x – 2

Mechanic (3rd job)

Advanced Homing Missile
Description: Improves Homing Missile for greater damage.\nRequired Skill: #cLv. 10 Homing Missile.# \n#cLv. 10 effect: Can learn Homing Missile System Research.#
Tags: info\type – 50, psd – 1, info2\ignoreCounter – 1

Template Homing Missile damage increase by #damage%
Level 1 Homing Missile damage increase by 360%
Level 15 Homing Missile damage increase by 500%

Changed: damage – 350+3*x → 350+10*x [395 → 500]

Rock ‘n Shock
Description: Installs up to 3 to create a which continuously attacks enemies. Tesla Coils self-destruct when they run out of power.\nThis skill is not affected by enemies in the Damage Reflection status.
Tags: info\type – 33, info\minionAttack – stun, info\lastSummonTrigger – 1, info\selfDestructMinion – 1, info\pvp – 0, info2\ignoreCounter – 1
Delay: 630ms

Template MP Cost: #mpCon, Tesla Coil Duration: #y sec, Damage: #damage%,
Max Monsters Hit: #mobCount,
Self-Destruct Damage: #selfDestruction%, Cooldown: #cooltime sec
Level 1 MP Cost: 100, Tesla Coil Duration: 42 sec, Damage: 110%,
Max Monsters Hit: 10,
Self-Destruct Damage: 415%, Cooldown: 160 sec
Level 10 MP Cost: 75, Tesla Coil Duration: 60 sec, Damage: 200%,
Max Monsters Hit: 10,
Self-Destruct Damage: 550%, Cooldown: 160 sec

Changed: cooltime – 180 → 160

Mech Armor: Tank
Description: is summoned for you to ride.\n enables you to target multiple enemies with Homing Missile, but at reduced damage.\nPress the skill key to mount or dismount. changes to when this skill is used.\nRequired Skill: #cMech Armor: Humanoid Lv. 10#
Tags: weapon – 49, info\type – 10, info\specialNormalAttack – 1, fixLevel – 1, notRemoved – 1

Template Consumes #mpCon MP to switch to Tank mode. Consumes #u MP per #vsec. Normal attacks deal #damage% damage.
Normal attacks consume #w MP, Critical Rate +#cr%.
Homing missile final damage is reduced to #s% of base damage.
Level 1 Consumes 50 MP to switch to Tank mode. Consumes 10 MP per 5sec. Normal attacks deal 100% damage.
Normal attacks consume 20 MP, Critical Rate +50%.
Homing missile final damage is reduced to 60% of base damage.

Added: s – 60

Support Waver: H-EX
Description: Summons H-EX, an immobile, multipurpose combat assistant robot. H-EX uses a special wavelength to decrease enemy Defense\r\nand restore allies’ HP. Additionally increases all elemental resistances and Abnormal Status Resistance.\n#cIncrease this skill to level 10 to learn the 4th skill, Reinforced Support Waver H-EX.#
Tags: info\type – 33, info\minionAbility – mes, info\mes – haste&&reduceTargetPDP&&reduceTargetMDP, info\selfDestructMinion – 1, psd – 1, info2\ignoreCounter – 1
Delay: 630ms

Template Consumes #mpConMP, installs a Support Waver that lasts for #timesec, decreasing DEF by #w% for monsters in the field while restoring #hp% of surrounding allies’ pure HP every #xsec, and then explodes for #selfDestruction% damage.
[Passive Effects: Abnormal Status Resistance/elemental resistances +#terR%]
Level 1 Consumes 150MP, installs a Support Waver that lasts for 23sec, decreasing DEF by 1% for monsters in the field while restoring 10% of surrounding allies’ pure HP every 5sec, and then explodes for 310% damage.
[Passive Effects: Abnormal Status Resistance/elemental resistances +2%]
Level 20 Consumes 100MP, installs a Support Waver that lasts for 80sec, decreasing DEF by 20% for monsters in the field while restoring 20% of surrounding allies’ pure HP every 5sec, and then explodes for 500% damage.
[Passive Effects: Abnormal Status Resistance/elemental resistances +40%]

Changed: hp – 5*u(x/2) → 10+d(x/2) [50 → 20]

Mechanic (4th job)

Robot Mastery
Description: Increases ATT based on number of summoned robots, increases ATT, self-destruct damage and duration of summoned robots. and must all be summoned to be counted as 1 robot and Toy Robots are not counted. Also damage is increased.
Tags: combatOrders – 1, masterLevel – 10, info\type – 50, psd – 1

Template Damage +#w% per robot, all increased damage is summed up
Robots ATT and Self-Destruct Damage +#x%, Duration +#y%
damage +#damR%
Level 1 Damage +1% per robot, all increased damage is summed up
Robots ATT and Self-Destruct Damage +12%, Duration +12%
damage +3%
Level 30 Damage +6% per robot, all increased damage is summed up
Robots ATT and Self-Destruct Damage +70%, Duration +70%
damage +90%

Added: damR – 3*x [90]
Added: w – u(x/5) [6]

Reinforced Support Waver H-EX
Description: Upgrades Support Waver.\nRequired Skill: #cSupport Waver: H-EX Lv. 20#
Tags: info\type – 33, info\minionAbility – mes, info\mes – haste&&reduceTargetPDP&&reduceTargetMDP, info\selfDestructMinion – 1, combatOrders – 1, psd – 1, masterLevel – 10, info2\ignoreCounter – 1
Delay: 630ms

Template Final damage +#z% for you and party members around your Support Waver, Self-destruct damage +#selfDestruction%, Healing range increased.
Level 1 Final damage +1% for you and party members around your Support Waver, Self-destruct damage +520%, Healing range increased.
Level 30 Final damage +10% for you and party members around your Support Waver, Self-destruct damage +1100%, Healing range increased.

Changed: hp – 50 → 20
Changed: selfDestruction – 500 → 500+20*x [500 → 1100]
Changed: z – 5+d(x/2) → u(x/3) [20 → 10]
Changed: req – → Support Waver: H-EX

Support Waver: H-EX – Party Reinforce
Description: Increases party members’ damage enhanced by Support Waver: H-EX.\nRequired Skill: #cLvl 10 Reinforced Support Waver H-EX#
Type: Hyper Skill
Tags: info\type – 50, hyper – 1, reqLev – 168, psd – 1

Template Party members’ final damage +#x%
Level 1 Party members’ final damage +5%

Changed: x – 10 → 5
Changed: y – 10 → 5

Giant Robot SG-88
Description: Summons the giant robot SG-88 to bombard a group of enemies with missiles. An activation gauge pops up when this robot is summoned, and damage can be charged and amplified (up to double the base amount) by hitting the regular attack key. Decreases damage taken upon use.
Tags: combatOrders – 1, masterLevel – 10, info\type – 33, info\minionAttack – normal, info\specialGage – 1, info\areaAttack – 1, info\pvp – 0, weapon – 49
Delay: 3810ms

Template MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #q. Damage to Nearby Enemies: #y% per sec, Number of Attacks: #attackCount. Damage -#w% only for attacks that inflict damage at a certain ratio of the Max HP.
#cCooldown: #cooltime sec#
Level 1 MP Cost: 400, Max Enemies Hit: 15, Damage: 355%, Number of Attacks: 8. Damage to Nearby Enemies: 1010% per sec, Number of Attacks: 2. Damage -50% only for attacks that inflict damage at a certain ratio of the Max HP.
#cCooldown: 30 sec#
Level 30 MP Cost: 400, Max Enemies Hit: 15, Damage: 500%, Number of Attacks: 8. Damage to Nearby Enemies: 1300% per sec, Number of Attacks: 2. Damage -50% only for attacks that inflict damage at a certain ratio of the Max HP.
#cCooldown: 30 sec#

Removed: damAbsorbShieldR

Bots ‘n Tots
Description: Places a robot factory that summons toy robots. Summoned robots detect nearby enemies and self-destruct on them. The factory itself also self-destructs after a certain period of time. The factory does not take damage even when attacking enemies with attack reflection.
Tags: combatOrders – 1, masterLevel – 10, info\type – 33, info\minionAbility – summon, info\selfDestructMinion – 1, info2\ignoreCounter – 1
Delay: 630ms

Template MP Cost: #mpCon, Robot Factory Duration: #time sec, Max Toy Robots Summoned: #y toy robots, Toy Robot Damage: #u%, Summon Interval: every #x sec, Self-Destruct Damage: #selfDestruction%
#cCooldown: #cooltime seconds.#
Level 1 MP Cost: 75, Robot Factory Duration: 20 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 355%, Summon Interval: every 3 sec, Self-Destruct Damage: 710%
#cCooldown: 69 seconds.#
Level 30 MP Cost: 100, Robot Factory Duration: 40 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 500%, Summon Interval: every 3 sec, Self-Destruct Damage: 1000%
#cCooldown: 40 seconds.#

Changed: cooltime – 90-3*d(x/3) → 70-x [60 → 40]

Massive Fire: Splash-F
Description: Mech Armor: Humanoid uses its multi-action multi-rocket launcher to attack multiple enemies in separate areas. The multi-action rocket launcher enables you to move while firing. When used in Tank mode, this skill activates Massive Fire: Iron-B instead.\nRequired Skill: #cMech Armor: Humanoid Lvl 1#
Tags: combatOrders – 1, weapon – 49, masterLevel – 10, info\type – 1, info\areaAttack – 1, info\requireSkill – 35001002
Delay: 180ms

Template MP Cost: #mpCon MP, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Skill can be keyed down for continuous firing.
Level 1 MP Cost: 120 MP, Damage: 303%, Max Enemies Hit: 8, Number of Attacks: 2, Skill can be keyed down for continuous firing.
Level 30 MP Cost: 90 MP, Damage: 390%, Max Enemies Hit: 8, Number of Attacks: 2, Skill can be keyed down for continuous firing.

Changed: attackCount – 6 → 2
Changed: subTime – 850 → 285

Bombardment Mode
Description: Instantly concentrates the power of the Mech Armor energy core to give the Homing Missile circulation system a significant boost. Homing Missile’s range expands and can target multiple enemies in and out of the Mech Armor mode with reduced damage.
Type: Hyper Skill
Tags: info\type – 50, hyper – 2, reqLev – 150, notRemoved – 1
Delay: 1500ms

Template Consumes #mpConMP, Fires #x Homing Missiles for #timesec
Missile damages are reduced by #s% of base damage, ‘s damage reduction is not stacked.
#cCooldown: #cooltimesec#
Level 1 Consumes 200MP, Fires 6 Homing Missiles for 10sec
Missile damages are reduced by 60% of base damage, ‘s damage reduction is not stacked.
#cCooldown: 100sec#

Added: s – 60
Changed: x – 2 → 6

Xenon (3rd job)

Combat Switching: Explosion
Description: Direct the power fo the Energy Sword forward to damage many enemies. Mode can be changed with a Multi Mode Linker.
Tags: info\type – 1, info\areaAttack – 1, info\dmgDelay – 1, weapon – 24
Delay: 1080ms

Template Consumes #mpCon MP to attack a maximum of #mobCount enemies #attackCount times, inflicting #damage% damage.
Level 1 Consumes 17 MP to attack a maximum of 6 enemies 3 times, inflicting 193% damage.
Level 20 Consumes 20 MP to attack a maximum of 6 enemies 3 times, inflicting 250% damage.

Changed: damage – 180+2*x → 190+3*x [220 → 250]

Mikhail (4th job)

Advanced Final Attack
Description: Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack.\nRequired Skill: #cFinal Attack Lv. 20#
Tags: skillType – 3, info\type – 53, info\finalAttack – 1, info\condition – attack, masterLevel – 10, combatOrders – 1, psd – 1

Template Permanently increases ATT by #padX and Accuracy by #ar%. Also has a #prop% chance of activating #damage% damage Final Attack #attackCount times.
Level 1 Permanently increases ATT by 1 and Accuracy by 1%. Also has a 46% chance of activating 156% damage Final Attack 2 times.
Level 30 Permanently increases ATT by 30 and Accuracy by 10%. Also has a 75% chance of activating 185% damage Final Attack 2 times.

Changed: damage – 160+3*x → 155+x [250 → 185]
Changed: prop – 45+u(x/2) → 45+x [60 → 75]

Kaiser (Beginner)

Dragon Link
Description: Connects Dragon Slash with other special attack skills to grant bonus effects.
Tags: info\type – 1

Template Fills up Morph Gauge faster, and increases the final damage of Kaiser’s final damage by #x% when used after a skill activated by a command.
Level 1 Fills up Morph Gauge faster, and increases the final damage of Kaiser’s final damage by 15% when used after a skill activated by a command.

Changed: x – 5 → 15

Kaiser (1st job)

Flame Surge
Description: Launch every filled with warrior’s soul to the enemy up front.\n#ccommand skill : during attack + command
Tags: info\type – 2, weapon – 40, subWeapon – 35, normalGauge – 2, commandGauge – 7
Delay: 570ms

Template MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount
Level 1 MP Cost: 7, Damage: 113%, Number of Attacks: 2, Max Enemies Hit: 6
Level 20 MP Cost: 10, Damage: 170%, Number of Attacks: 2, Max Enemies Hit: 6

Added: w2 – 15

Kaiser (2nd job)

Impact Wave
Description: Stab your sword into the earth to create an explosive shockwave that blasts multiple enemies.#cCommand Skill: During Attack + ↑ Command
Tags: info\type – 1, info\areaAttack – 1, info\weapon – 40, normalGauge – 3, commandGauge – 10, weapon – 40, subWeapon – 35
Delay: 630ms

Template MP Cost: #mpCon, Damage: #damage%, Mobs Hit: #mobCount, Number of Attacks: #attackCount
Level 1 MP Cost: 12, Damage: 194%, Mobs Hit: 8, Number of Attacks: 2
Level 20 MP Cost: 17, Damage: 270%, Mobs Hit: 8, Number of Attacks: 2

Added: w2 – 15

Kaiser (3rd job)

Cursebite
Description: Increases resistance to all status and elemental attacks for a short time. Also deals extra damage to monsters affected by status aliments.
Tags: info\type – 10, weapon – 40, subWeapon – 35
Delay: 720ms

Template Consumes #mpConMP, increases resistance to all status by #asrR% and elemental attacks by #terR% for #timesec
Increased final damage to monsters affected by status aliments by #x%
Final Form: Increased final damage against monsters affected by status aliment by #y%
Level 1 Consumes 21MP, increases resistance to all status by 3% and elemental attacks by 3% for 12sec
Increased final damage to monsters affected by status aliments by 1%
Final Form: Increased final damage against monsters affected by status aliment by 11%
Level 20 Consumes 40MP, increases resistance to all status by 60% and elemental attacks by 60% for 240sec
Increased final damage to monsters affected by status aliments by 20%
Final Form: Increased final damage against monsters affected by status aliment by 30%

Removed: s
Removed: u
Removed: w
Added: x – x [20]
Added: y – 10+x [30]

Catalyze
Description: Using the essence of dragon as catalysis, maximize damage.
Tags: info\type – 10, weapon – 40, subWeapon – 35
Delay: 1350ms

Template Consumes #mpConMP, ATT +#indiePadR% for #timesec.
Level 1 Consumes 21MP, ATT +11% for 12sec.
Level 20 Consumes 40MP, ATT +30% for 240sec.

Removed: indieDamR
Added: indiePadR – 10+x [30]

Final Form
Description: Awaken into a more powerful Kaiser warrior. Final Form states also affect enemies in the Ignore attacks or Damage Reflection states, and you can use Teleport by using Final Form skill again. When Awakening ends, #cconsumes all Morph Gauge#.\n#cRequires Lv. 10 and above to learn Hyper Skill ‘Final Trance’#
Tags: info\type – 12, info\morph – 1, notRemoved – 1, weapon – 40, subWeapon – 35

Template Consumes #mpConMP, Increases Final Damage +#indiePMdR% for #timesec, Critical Rate +#cr%, Stance Chance +#prop%. Ignores attacks and enemies in the Damage Reflection state.
#cAfter 4th Job Advancement#: Duration +#usec, Final damage +#w%. critical rate +#v%.
Level 1 Consumes 22MP, Increases Final Damage +6% for 60sec, Critical Rate +2%, Stance Chance +100%. Ignores attacks and enemies in the Damage Reflection state.
#cAfter 4th Job Advancement#: Duration +90sec, Final damage +12%. critical rate +4%.
Level 10 Consumes 40MP, Increases Final Damage +15% for 60sec, Critical Rate +20%, Stance Chance +100%. Ignores attacks and enemies in the Damage Reflection state.
#cAfter 4th Job Advancement#: Duration +90sec, Final damage +30%. critical rate +40%.

Removed: indieBooster
Removed: indieDamR
Added: indiePMdR – 5+x [15]
Added: jump – 20
Changed: w – 5*x → 10+2*x [50 → 30]

Kaiser (4th job)

Final Trance
Description: Transforms you into your Final Form immediately upon use.\nRequired Skill: #cLv. 10 and above Final Form#
Type: Hyper Skill
Tags: info\type – 10, hyper – 2, reqLev – 200, notRemoved – 1, weapon – 40, subWeapon – 35
Delay: 1500ms

Template Consumes #mpConMP, Final Damage #indiePMdR%, Critical Rate #cr% and Speed #speed for #timesec. Ignores attacks and enemies in the Damage Reflection state.
Cooldown: #cooltime sec.
Level 1 Consumes 300MP, Final Damage 30%, Critical Rate 40% and Speed 10 for 90sec. Ignores attacks and enemies in the Damage Reflection state.
Cooldown: 300 sec.

Removed: indieBooster
Removed: indieDamR
Added: indiePMdR – 30
Added: jump – 20
Added: req – Final Form

Gigas Wave
Description: Swing the blade fast to release blade energy and attack the enemies. all enemies including boss goes under slow status when hit by giga slasher.\n#ccommand skill : during attack + giga slasher
Tags: info\type – 1, info\areaAttack – 1, info2\mes – slow, weapon – 40, normalGauge – 5, commandGauge – 14, masterLevel – 10, combatOrders – 1, subWeapon – 35
Delay: 720ms

Template MP Cost: #mpCon, Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount\r
Final Form: MP Cost: #v, Mobs Hit: #z, Damage: #y%, Number of Attacks: #w
Level 1 MP Cost: 21, Mobs Hit: 1, Damage: 222%, Number of Attacks: 9\r
Final Form: MP Cost: 31, Mobs Hit: 3, Damage: 272%, Number of Attacks: 11
Level 30 MP Cost: 50, Mobs Hit: 1, Damage: 280%, Number of Attacks: 9\r
Final Form: MP Cost: 60, Mobs Hit: 3, Damage: 330%, Number of Attacks: 11

Added: w2 – 15

Dragon Barrage
Description: Quickly move and attack enemies. Deals stronger damage to normal monsters.
Tags: info\type – 1, info\areaAttack – 1, info\casterMove – 1, weapon – 40, masterLevel – 10, normalGauge – 5, commandGauge – 14, combatOrders – 1, subWeapon – 35, psd – 1
Delay: 810ms

Template Consumes #mpCon MP and attacks up to #mobCount enemies with #damage% damage #attackCount times\r
Final Form: Consumes #v MP and attacks up to #z enemies at #y% damage #w times.
Attacks against Normal monsters are increased by #nbdR% damage.
Cooldown: #cooltime sec
Level 1 Consumes 21 MP and attacks up to 12 enemies with 347% damage 4 times\r
Final Form: Consumes 31 MP and attacks up to 12 enemies at 347% damage 5 times.
Attacks against Normal monsters are increased by 40% damage.
Cooldown: 5 sec
Level 30 Consumes 50 MP and attacks up to 12 enemies with 550% damage 4 times\r
Final Form: Consumes 60 MP and attacks up to 12 enemies at 550% damage 5 times.
Attacks against Normal monsters are increased by 40% damage.
Cooldown: 5 sec

Changed: attackCount – 3 → 4
Added: cooltime – 5
Added: nbdR – 40
Changed: prop – 5+d(x/6) → 0 [10 → 0]
Changed: w – 4 → 5
Added: w2 – 15
Changed: x – 5+d(x/6) → 0 [10 → 0]
Changed: y – 290+7*x → 340+7*x [500 → 550]

Blade Burst
Description: Summon several blades to rain onto the ground and attack the enemies. Blades, stuck on the ground, explode for additional damage.\n#ccommand skill : during attack + ↓command
Tags: info\type – 1, info\areaAttack – 1, normalGauge – 5, masterLevel – 10, combatOrders – 1, commandGauge – 14, weapon – 40, subWeapon – 35
Delay: 660ms

Template MP Cost: #mpCon, Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Explosion damage hits #y enemies for #w% damage #x times.
Level 1 MP Cost: 25, Mobs Hit: 12, Damage: 148%, Number of Attacks: 5. Explosion damage hits 12 enemies for 111% damage 4 times.
Level 20 MP Cost: 45, Mobs Hit: 12, Damage: 300%, Number of Attacks: 5. Explosion damage hits 12 enemies for 225% damage 4 times.

Added: w2 – 15

Angelic Buster (4th job)

Soul Resonance
Description: Resonates with Eskalade’s soul and brings him to life. Soul Resonance is not affected by the Knockback effect from enemy attacks while being cast.
Tags: psd – 1, masterLevel – 10, combatOrders – 1, info\type – 1, info\areaAttack – 1, info\rapidAttack – 1, info\knockbackLimit – 100, info\dot – 1, info\condition – attack, info\dotType – paralyze, weapon – 22, subWeapon – 35
Delay: 540ms

Template Key-down skill. Attacks #mobCount enemies at #damage% Damage per hit. Lasts for up to 8 seconds. Up to #x% finishing damage depending on the duration. Upon Boss attack damage #bdR% increase
Reduces enemy attacks including those that drain HP based on Max HP by #y%
Cooldown: #cooltime sec. #cMax Damage: #MDamageOver#.
Level 1 Key-down skill. Attacks 10 enemies at 320% Damage per hit. Lasts for up to 8 seconds. Up to 1500% finishing damage depending on the duration. Upon Boss attack damage 50% increase
Reduces enemy attacks including those that drain HP based on Max HP by 20%
Cooldown: 118 sec. #cMax Damage: 99999999#.
Level 30 Key-down skill. Attacks 10 enemies at 610% Damage per hit. Lasts for up to 8 seconds. Up to 3000% finishing damage depending on the duration. Upon Boss attack damage 50% increase
Reduces enemy attacks including those that drain HP based on Max HP by 20%
Cooldown: 60 sec. #cMax Damage: 99999999#.

Added: y – 20

Transcendent

Doubletime
Description: When you attack the enemy with a skill, the duration is adjusted and the cooldown is reduced. Grants a special buff effect depending on the attacker.
Tags: info\pvp – 0, psd – 1, microCooltime – 1, categoryIndex – 1, tabIndex – 0, disable – 1, lock – 1

Template Attack skills decrease Zero’s attack skill cooldown by 4 seconds.
#c[Detect]#: Alpha’s Critical Rate +20% for 20 seconds. Stacks up to 10 times.
#cStrength#: Beta’s damage +1% for 20 seconds. Stacks up to 10 times.
#cDetect and Strength remain effective when the characters are switched.#
Level 1 Attack skills decrease Zero’s attack skill cooldown by 4 seconds.
#c[Detect]#: Alpha’s Critical Rate +20% for 20 seconds. Stacks up to 10 times.
#cStrength#: Beta’s damage +1% for 20 seconds. Stacks up to 10 times.
#cDetect and Strength remain effective when the characters are switched.#

Removed: cooltime
Added: cooltimeMS – 100

Time Distortion
Description: Summon the power of the Transcendents to distort local time.
Tags: info\pvp – 0, categoryIndex – 1, tabIndex – 0, lock – 1, info2\mes – freeze, disable – 1
Delay: 540ms

Template Time Force Cost: #forceCon, Area of Time is created for #timesec
#c[Enemies within the area]#: Every #subTime sec, buff cancels, damage taken increases by #x% and stuns
#c[Party members within the area]#: Every 4 sec, Nullifies Magic and removes Abnormal Status, increases attack speed by 1 Lv.
#cCooldown #cooltimesec#
Level 1 Time Force Cost: 30, Area of Time is created for 30sec
#c[Enemies within the area]#: Every 4 sec, buff cancels, damage taken increases by 25% and stuns
#c[Party members within the area]#: Every 4 sec, Nullifies Magic and removes Abnormal Status, increases attack speed by 1 Lv.
#cCooldown 240sec#

Added: indieBooster – -1

Rewind
Description: Memorizes the current time with an hourglass, so that later you can rewind time and resurrect when you are fatally wounded.\nThis skill does not affect Cooldown Reset effects.
Tags: info\type – 10, info\magicSteal – 1, info\reqLevel – 130, categoryIndex – 1, tabIndex – 0, lock – 1, disable – 1, notCooltimeReset – 1

Template Time Force Cost: #forceCon. Keeps you from dying when you are subject to lethal damage. Consumes all existing buffs and fully restores HP. #ysec of invulnerability
#cCooldown: #cooltime sec#
Level 1 Time Force Cost: 10. Keeps you from dying when you are subject to lethal damage. Consumes all existing buffs and fully restores HP. 2sec of invulnerability
#cCooldown: 1800 sec#

Added: y – 2

Zero

Broad Sword Mastery
Description: Increases Mastery, Attack, and Attack Speed for Broad Swords. The Broad Sword skills inflict greater damage the fewer their targets.
Tags: info\type – 50, skillType – 1, psd – 1, tabIndex – 1, categoryIndex – 1, listIndex – 3

Template Permanently increase Beta’s Broad Sword Mastery +#mastery%, damage on Boss monsters +#bdR%, Attack +#padX, and ASPD +2 levels.
The Broad Sword skills achieve #mobCountDamR% higher Damage per target if the numbers of their targets are smaller than the maximum limit.
Level 1 Permanently increase Beta’s Broad Sword Mastery +34%, damage on Boss monsters +3%, Attack +35, and ASPD +2 levels.
The Broad Sword skills achieve 3% higher Damage per target if the numbers of their targets are smaller than the maximum limit.
Level 10 Permanently increase Beta’s Broad Sword Mastery +70%, damage on Boss monsters +30%, Attack +80, and ASPD +2 levels.
The Broad Sword skills achieve 8% higher Damage per target if the numbers of their targets are smaller than the maximum limit.

Changed: mobCountDamR – 1+d(x/2) → 3+d(x/2) [6 → 8]

Zero

Advanced Earth Break
Description: An advanced Earth Break version. Inflicts greater damage than Earth Break. Additionally creates an electric field, inflicting continuous damage. The shock wave and the electric field are not affected by enemies with the Damage Reflection status.\nRequired Skill: #cEarth Break Lv. 20 or above#
Tags: info\type – 1, info\areaAttack – 1, combatOrders – 1, tabIndex – 1, categoryIndex – 1, weapon – 56, masterLevel – 10, listIndex – 15
Delay: 1560ms

Template Consumes #forceCon Time Force to attack up to #mobCount enemies at #damage% Damage #attackCount times, with a
#c[Shock Wave]#: Attacks up to #x enemies at #y% Damage #z times.
#c[Electric Field]#: Inflicts #w% continuous damage on up to #s enemies every sec for #v sec.
Level 1 Consumes 19 Time Force to attack up to 6 enemies at 778% Damage 4 times, with a
#c[Shock Wave]#: Attacks up to 6 enemies at 778% Damage 3 times.
#c[Electric Field]#: Inflicts 253% continuous damage on up to 6 enemies every sec for 2 sec.
Level 30 Consumes 19 Time Force to attack up to 6 enemies at 865% Damage 4 times, with a
#c[Shock Wave]#: Attacks up to 6 enemies at 865% Damage 3 times.
#c[Electric Field]#: Inflicts 340% continuous damage on up to 6 enemies every sec for 5 sec.

Changed: prop – 5+u(x/6) → 0 [10 → 0]

Advanced Storm Break
Description: An advanced Storm Break version. Inflicts greater damage than Storm Break. The whirlwind creates an electric field as it moves. The whirlwind and the electric field are not affected by enemies in the Damage Reflection status.\nRequired Skill: #cStorm Break Lv. 20 or above#
Tags: info\type – 1, info\areaAttack – 1, tabIndex – 1, categoryIndex – 0, weapon – 57, masterLevel – 10, combatOrders – 1, listIndex – 16
Delay: 900ms

Template Consumes #forceCon Time Force to attack up to #mobCount enemies at #damage% Damage #attackCount times, with a
#c[Whirlwind]#: Creates a whirlwind that attacks up to #x enemies at #y% Damage #z times every 0.5 sec for #t sec.
#c[Electric Field]#: Inflicts #s% continuous damage on up to #u enemies every #w sec for #v sec.
Level 1 Consumes 21 Time Force to attack up to 8 enemies at 494% Damage 5 times, with a
#c[Whirlwind]#: Creates a whirlwind that attacks up to 8 enemies at 494% Damage 2 times every 0.5 sec for 3 sec.
#c[Electric Field]#: Inflicts 172% continuous damage on up to 8 enemies every 1 sec for 1 sec.
Level 30 Consumes 21 Time Force to attack up to 8 enemies at 610% Damage 5 times, with a
#c[Whirlwind]#: Creates a whirlwind that attacks up to 8 enemies at 610% Damage 2 times every 0.5 sec for 3 sec.
#c[Electric Field]#: Inflicts 230% continuous damage on up to 8 enemies every 1 sec for 3 sec.

Changed: prop – u(x/6) → 0 [5 → 0]

Divine Leer
Description: Increases Alpha’s Minimum/Maximum Critical Damage. Attacks create a chance of Bleeding their targets and recovering your HP. The Bleeding effect does not affect enemies in the Damage Reflection status.
Tags: psd – 1, info\type – 50, tabIndex – 1, categoryIndex – 0, listIndex – 17, info2\ignoreCounter – 1

Template Permanently increases Alpha’s Min. Critical Damage +#criticaldamageMin% and Max. Critical Damage +#criticaldamageMax%.
Attacks create a #prop% chance of inflicting #dot% continuous damage every #dotInterval seconds for #dotTime seconds and recovering #x% HP.
Level 1 Permanently increases Alpha’s Min. Critical Damage +2% and Max. Critical Damage +2%.
Attacks create a 6% chance of inflicting 105% continuous damage every 1 seconds for 5 seconds and recovering 5% HP.
Level 20 Permanently increases Alpha’s Min. Critical Damage +40% and Max. Critical Damage +40%.
Attacks create a 15% chance of inflicting 200% continuous damage every 1 seconds for 10 seconds and recovering 5% HP.

Changed: criticaldamageMax – 10+2*x → 2*x [50 → 40]
Changed: criticaldamageMin – 10+2*x → 2*x [50 → 40]

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Posted on July 12, 2016, in Extraction, MapleSEA and tagged , , , , , , , . Bookmark the permalink. 8 Comments.

  1. How did you manage to download?

  2. Cool thanks.

  3. Any idea when blaster is coming? XDXD

    • Blaster is released in one of the Heroes of Maple (HoM) patch in KMS.

      Since MapleSEA includes the prep-HoM this patch, Blaster will probably be released in 1-3 patches after this (probably 2 tho).

      • So how much time do you think that will take? 2-3 months? Should we be expecting it to be released in the October-December time frame?

      • Likely October/November (or September if MapleSEA combines it with Act 1 of HoM Blockbuster + Aran/Evan Revamp).

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